Job Name: Checking the Damage
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/1500huang
Job Prerequisites: Stop the rampaging Imuchakk
Job Overview: After the adventure they've had in the dungeon Hohotaro and Solomon took the ferry back to the great plains and went back to the hospital that they've left the Rampaging Imuchakk in. They hope to get more information from him but they were not ready for what awaits them inside.
Job Name: Follow the Straggler
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Checking the Damage
Job Overview: Hohotaro and Solomon follows the assassin inside the cove. They see that it's some kind of a makeshift warehouse. There are empty cages everywhere. They saw that there is another route to the sea deeper inside the cave. There is a small harbor and it's just enough to accommodate one ship. As Hohotaro and Solomon was investigating the area they were ambushed.
Job Name: Race the Sails
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Follow the Straggler
Job Overview: After dispatching the assassins Hohotaro and Solomon noticed a ship over the horizon. The two Imuchakks knew that there is something fishy happening here and it's connected with the Rampaging Imuchakk they've fought before. They have to catch up to the ship but how? Just then they noticed Deep Sea Hunter's swimming just close to the harbor. They had an idea. They both grabbed some rope and dived to the sea.
Job Name: Imuchakk Ninja Pirate
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Race the Sails
Job Overview: The speed of the Deep Sea Hunter is enough for them to catch up with the ship. They tried to discreetly approach the ship. They tried board the ship and be careful that you won't be found. Dispose of anyone that might see you. Hide and wait for the ship to reach it's destination.
Job Name: Travel Back to the Bazaar
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 50xp/3000huang
Job Prerequisites:Imuchakk Ninja Pirate
Job Overview: The ship seemed to have docked. Hohotaro and Solomon waited a while before going out to see where they are. When they thought everyone on the ship have already left they set out to investigate the ship. They went straight for the navigation room to find out where exactly they are.
They have taken the navigation logs of the ship showing exactly where the island is. They also take some incriminating mails saying to test the new weapons on different places. Hohotaro and Solomon decided to go back to the bazaar and report their finding to the authorities and hopefully come back here with some reinforcements. But first they need a way to get back to the bazaar. They look at the sea and see some more Deep sea hunters. They take some rope again and dived in.
Hohotaro and Solomon returned to the Bazaar with their Deep sea hunter mounts. They find the best thing there is for an authority in the bazaar. They showed the map and the incriminating evidence to them and asked if they can go back and save the Imuchakks captives. Even though they wanted to help they just don't have the man power to do so but because they are merchants they have the money. They suggested that they would give a reward to for anyone to help They've tasked the two to go out in search of some mercenaries.
Job Name: Looking for Reinforcements
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 50xp/3000huang
Job Prerequisites: Travel Back to the Bazaar
Job Overview: Hohotaro and Solomon scour the bazaar for some mercenary band that's willing to help them save the Imuchakks on the Island. They managed to find a mercenary on the docks. They are privateers and can be hired for anything if the price is right. All they have to do is round up the mercenaries themselves. The mercenary leader said they might be found on the brothel or the tavern. Persuade them to return and they're good to go.
Hohotaro and Solomon split up to find the mercenaries. They went to the tavern and brothel simultaneously. They would have to persuade the mercenaries, the mercenary leader said they can use some force and drag them back unconscious if they have to.
Once they've rounded up the mercenary they would return to the authorities to formally take the job.
Job Name: Infiltration time
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Looking for Reinforcements
Job Overview: Hohotaro and Solomon managed to get some reinforcement to rescue the Imuchakk captives. Even if it's just one band of mercenaries it's still better than if it's just the two of them. They sailed back to the island with the help of the map they got. Once there they formulate a plan.
Hohotaro's plan was to go straight towards the front gate. The mercenary thinks that it will be suicide. The two negotiated that maybe they will go in first and investigate the compound and after that they would open the door break the lock and go back to the boat for the next wave of attack. But they'll only do that if the mercenary would give them some sort of compensation for their extra risk.
Job Name: Full out Fight!
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Infiltration time
Job Overview: Hohotaro and Solomon went back to the Mercenary ship to prepare for the full on attack to the facility. The mercenary was amazed that both of them managed to successfully open the gates without anyone noticing beside the fact that they're 2 large imuchakks and are rather conspicuous.
By the time they arrive at the facility they've found out that Hohotaro and Solomon was not as stealthy as they think. The guards are out and waiting for them. They also have 2 enemies Hohotaro and Solomon recognizes really well. Rampaging Imuchakks.
Job Name: Save the Imuchakks
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Full out Fight!
Job Overview: Hohotaro and Solomon got in the facility. But they noticed that it was empty. They've scoured for the captive Imuchakks and all they find are empty cages.
They investigated the whole building and found out information that was left behind as they were in a rush to escape. The two found out that there is a smaller facility close to them. It's just a short ship ride away.
When they reached the facility again it was seemingly empty. Only Hohotaro and Solomon went inside the mercenaries waited for them outside the facility.
They have found the captive Imuchakks. They are relatively safe but are weak and not able to fight. Hohotaro and Solomon frees the captive Imuchakks. They've breathe a sigh of relief since they think everything would be fine now. The captive imuchakks thank Hohotaro and Solomon for saving them. But the credit is not all for them, there are also those mercenaries waiting for them outside. They helped the captive Imuchakks toward the exit of the facility. But when they reached outside, the scene is far from friendly.
The mercenary have been wiped out. At the center of all the carnage stands a familiar Imuchakk. It's the same Imuchakk Hohotaro and Solomon fought in the Bazaar. But now it have a company. Two more rampaging imuchakks. There is no time to decide what to do. It is clear, they need to kill these monsters if they want to get out of the island alive.
Job Name: Homeward Bound
Job Rank: D-Tier
Job Location: Great Plains
Job Rewards: 50xp/3000huang
Job Prerequisites: Save the Imuchakks
Job Overview: Solomon and Hohotaro managed to defend the Imuchakks unfortunately all of the mercenaries was killed. Hohotaro and Solomon returns to the bazaar safely. They have received the rewards even some compensation for the extra work they have done. But the authorities would have nothing to do with the imuchakk captives. They asked that they would be taken somewhere else. They offer a small reward for the trouble.
Hohotaro agreed, he swould return with the captives to Imuchakk by using the mercenary's ship. They would stock up and prepare for the journey ahead.
Solomon can come with Hohotaro back to Imuchakk if he wanted, to report what happened to the chieftain.
Quest Count:
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/1500huang
Job Prerequisites: Stop the rampaging Imuchakk
Job Overview: After the adventure they've had in the dungeon Hohotaro and Solomon took the ferry back to the great plains and went back to the hospital that they've left the Rampaging Imuchakk in. They hope to get more information from him but they were not ready for what awaits them inside.
- Enemies:
- Corporate Assassin:
- Mask:
Rank: C
Needed damage to take down: C
Overview: They wear a mask of white of an angry middle-aged man gritting his teeth. He is draped in black cloth over a dark red shirt inside. He has a small ornate wakizashi (C-tier) and concealed needle (C-Tier) weapon. He is light in his foot and can run up to 15m/s.
Abilities:- Poisoned Blade: The assassin uses his wakizashi to slash an at opponent at 20m/s doing C-Tier of damage and causes D-Tier poison effect.
- Acu Therapy: The assassin throws his needles at 20m/s aimed at specific spots to cause paralysis of 1 limb for 3 posts.
- Dispatcher:
- Mask:
Rank: A
Needed damage to take down: A
Overview: They wear a mask of white of a sad and tormented middle-aged man furrowing his brow. He is draped in black cloth over a dark red shirt inside. He have a set of small surgical knives (A-tier) and a full katana (A-Tier). He is light in his foot and can run up to 20m/s.
Abilities:- Hiding in shame: Dispatcher hides in the shadows and turns invisible.
- Operate: The Dispatcher uses his surgical knives to try and cut up the target at 25m/s and doing B-Tier damage and B-Tier bleeding.
- First on the scene: The dispatcher moves at 25m/s for up to 30m dodging attacks or to charge.
- Butcher: The dispatcher moves at 25m/s for up to 3m 2x dodging attacks and flanking the target while doing B-Tier of damage with his katana.
Job Name: Follow the Straggler
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Checking the Damage
Job Overview: Hohotaro and Solomon follows the assassin inside the cove. They see that it's some kind of a makeshift warehouse. There are empty cages everywhere. They saw that there is another route to the sea deeper inside the cave. There is a small harbor and it's just enough to accommodate one ship. As Hohotaro and Solomon was investigating the area they were ambushed.
- Enemies:
- Corporate Assassin:
- Mask:
Rank: C
Needed damage to take down: C
Overview: They wear a mask of white of an angry middle-aged man gritting his teeth. He is draped in black cloth over a dark red shirt inside. He has a small ornate wakizashi (C-tier) and concealed needle (C-Tier) weapon. He is light in his foot and can run up to 15m/s.
Abilities:- Poisoned Blade: The assassin uses his wakizashi to slash an at opponent at 20m/s doing C-Tier of damage and causes D-Tier poison effect.
- Acu Therapy: The assassin throws his needles at 20m/s aimed at specific spots to cause paralysis of 1 limb for 3 posts.
Job Name: Race the Sails
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Follow the Straggler
Job Overview: After dispatching the assassins Hohotaro and Solomon noticed a ship over the horizon. The two Imuchakks knew that there is something fishy happening here and it's connected with the Rampaging Imuchakk they've fought before. They have to catch up to the ship but how? Just then they noticed Deep Sea Hunter's swimming just close to the harbor. They had an idea. They both grabbed some rope and dived to the sea.
- Enemy:
- Enemy Name: Deep Sea Hunter x2
Rank: B
Needed damage to take down: A
Abilities: Cruises at 3 m/s, runs at 20 m/s, burst speed at 30 m/s. This creature has perfect maneuverability on the horizontal plane. It can only burst while diving. Ascending upwards has a maximum speed of 15 m/s. The creature itself is 8 meters long.
Deep Sea Dweller: Immune to damage from pressure.
Crushing grasp: Using one of its four limbs, this creature grasps at you from 4 meters away at a speed of 15 m/s and may deal up to C tier damage.
Slicing Whip: Using one of its four limbs, this creature sends out a whip of force from 4 meters away at 20 m/s that slices through water and deals B tier damage to anything in its path.
Ripping Nibble: This creature swims past, biting at a part of its prey's body and dealing C tier damage in a .2m diameter of its prey's body. It opens and closes its mouth at a rate of 15 m/s, but must swim past its prey to perform the technique.
Job Name: Imuchakk Ninja Pirate
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Race the Sails
Job Overview: The speed of the Deep Sea Hunter is enough for them to catch up with the ship. They tried to discreetly approach the ship. They tried board the ship and be careful that you won't be found. Dispose of anyone that might see you. Hide and wait for the ship to reach it's destination.
- Enemies:
- Enemy Name: Corporate Guard x4
Rank: B
Needed damage to take down: B
Overview: The guards have a plain white mask with horizontal slits as eyes. They have a sword (B-Tier) and a tower shield (B-Tier). They are wearing heavy chain armor so they only move at 9m/s.
Abilities:
Shield Block – Guard raises his shield at the speed of 15m/s and block attacks of up to A-Tier of damage.
Perfect Counter – If Guard blocks an attack he can immediately do a 20m/s Sword stab at the attacker doing B-Tier damage.
Weapon Break – The guard uses his shield bashing the enemies weapon at 15m/s doing B-Tier damage to their weapon.
Job Name: Travel Back to the Bazaar
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 50xp/3000huang
Job Prerequisites:Imuchakk Ninja Pirate
Job Overview: The ship seemed to have docked. Hohotaro and Solomon waited a while before going out to see where they are. When they thought everyone on the ship have already left they set out to investigate the ship. They went straight for the navigation room to find out where exactly they are.
They have taken the navigation logs of the ship showing exactly where the island is. They also take some incriminating mails saying to test the new weapons on different places. Hohotaro and Solomon decided to go back to the bazaar and report their finding to the authorities and hopefully come back here with some reinforcements. But first they need a way to get back to the bazaar. They look at the sea and see some more Deep sea hunters. They take some rope again and dived in.
Hohotaro and Solomon returned to the Bazaar with their Deep sea hunter mounts. They find the best thing there is for an authority in the bazaar. They showed the map and the incriminating evidence to them and asked if they can go back and save the Imuchakks captives. Even though they wanted to help they just don't have the man power to do so but because they are merchants they have the money. They suggested that they would give a reward to for anyone to help They've tasked the two to go out in search of some mercenaries.
- Enemy:
- Enemy Name: Deep Sea Hunter x2
Rank: B
Needed damage to take down: A
Abilities: Cruises at 3 m/s, runs at 20 m/s, burst speed at 30 m/s. This creature has perfect maneuverability on the horizontal plane. It can only burst while diving. Ascending upwards has a maximum speed of 15 m/s. The creature itself is 8 meters long.
Deep Sea Dweller: Immune to damage from pressure.
Crushing grasp: Using one of its four limbs, this creature grasps at you from 4 meters away at a speed of 15 m/s and may deal up to C tier damage.
Slicing Whip: Using one of its four limbs, this creature sends out a whip of force from 4 meters away at 20 m/s that slices through water and deals B tier damage to anything in its path.
Ripping Nibble: This creature swims past, biting at a part of its prey's body and dealing C tier damage in a .2m diameter of its prey's body. It opens and closes its mouth at a rate of 15 m/s, but must swim past its prey to perform the technique.
Job Name: Looking for Reinforcements
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 50xp/3000huang
Job Prerequisites: Travel Back to the Bazaar
Job Overview: Hohotaro and Solomon scour the bazaar for some mercenary band that's willing to help them save the Imuchakks on the Island. They managed to find a mercenary on the docks. They are privateers and can be hired for anything if the price is right. All they have to do is round up the mercenaries themselves. The mercenary leader said they might be found on the brothel or the tavern. Persuade them to return and they're good to go.
Hohotaro and Solomon split up to find the mercenaries. They went to the tavern and brothel simultaneously. They would have to persuade the mercenaries, the mercenary leader said they can use some force and drag them back unconscious if they have to.
Once they've rounded up the mercenary they would return to the authorities to formally take the job.
- Enemies:
- Enemy Name: Mercenary x8
Rank: C
Needed damage to take down: 1 C-Tier
Abilities:
Sword deals C-Tier damage.
Feather Feet: Mercenaries are capable of moving at speeds of 15 m/s.
Back Scratch: Mercenaries attack using the back of their fist, dealing D-Tier Damage.
Twisted Strike: The mercenaries swung their arms up diagonally, striking C-Tier Damage.
Job Name: Infiltration time
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Looking for Reinforcements
Job Overview: Hohotaro and Solomon managed to get some reinforcement to rescue the Imuchakk captives. Even if it's just one band of mercenaries it's still better than if it's just the two of them. They sailed back to the island with the help of the map they got. Once there they formulate a plan.
Hohotaro's plan was to go straight towards the front gate. The mercenary thinks that it will be suicide. The two negotiated that maybe they will go in first and investigate the compound and after that they would open the door break the lock and go back to the boat for the next wave of attack. But they'll only do that if the mercenary would give them some sort of compensation for their extra risk.
- Enemies:
- Corporate Guard:
- Enemy Name: Corporate Guard x2
Rank: B
Needed damage to take down: B
Overview: The guards have a plain white mask with horizontal slits as eyes. They have a sword (B-Tier) and a tower shield (B-Tier). They are wearing heavy chain armor so they only move at 9m/s.
Abilities:
Shield Block – Guard raises his shield at the speed of 15m/s and block attacks of up to A-Tier of damage.
Perfect Counter – If Guard blocks an attack he can immediately do a 20m/s Sword stab at the attacker doing B-Tier damage.
Weapon Break – The guard uses his shield bashing the enemies weapon at 15m/s doing B-Tier damage to their weapon.
- Corporate Archer:
- Enemy Name: Corporate Archer x4
Rank: B
Needed damage to take down: C
Overview: The guards have a plain white mask with horizontal slits as eyes. They have a sword (B-Tier) and a tower shield (B-Tier). They are wearing heavy chain armor so they only move at 9m/s.
Abilities:
Arrow Rain – The archer uses his bow to fire continuous shots towards the air at 25m/s blanketing a 15m area centered from anywhere 40m away from the archer doing B-Tier of damage.
Arrow Strafe –The archer shoots 4 arrows at 25m/s to any target within 40m from him doing D-Tier dmage each arrow.
Aimed Shot – The archer aims and shoots his arrow at 25m/s to any target 40m from him doing C-Tier damage and knocks back the opponent 10m away
Job Name: Full out Fight!
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Infiltration time
Job Overview: Hohotaro and Solomon went back to the Mercenary ship to prepare for the full on attack to the facility. The mercenary was amazed that both of them managed to successfully open the gates without anyone noticing beside the fact that they're 2 large imuchakks and are rather conspicuous.
By the time they arrive at the facility they've found out that Hohotaro and Solomon was not as stealthy as they think. The guards are out and waiting for them. They also have 2 enemies Hohotaro and Solomon recognizes really well. Rampaging Imuchakks.
- Enemies:
- Intern Guard (Optional):
- Enemy Name: Intern Guard x???
Rank: D
Needed damage to take down: D
Overview: The guards have a plain white mask with horizontal slits as eyes. They have a sword (D-Tier) and a tower shield (D-Tier). They are wearing heavy chain armor so they only move at 9m/s.
Abilities:
Shield Block – Guard raises his shield at the speed of 10m/s and block attacks of up to C-Tier of damage.
- Intern Archer (Optional):
- Enemy Name: Intern Archer x???
Rank: D
Needed damage to take down: D
Overview: The Archer have a plain white mask with horizontal slits as eyes. They have a bow (D-Tier). They are wearing normal clothing and they move at 15m/s
Abilities:
Aimed Shot – The archer aims and shoots his arrow at 10m/s to any target 10m from him doing D-Tier.
- Failed Rampaging Imuchakk:
- Enemy Name: Failed Rampaging Imuchakk x2
Rank: A-Tier
Needed damage to take down: A-Tier
Description: An Imuchakk that lost his mind through an unknown curse that uses all it's magoi to destroy everything it sees until it dies or run out of magoi. Does passive A-Tier Damage with his fist and legs and can move up to 25m/s constantly as if they're using an A-Tier speed buff magoi manipulation skill.
Rampaging Imuchakk uses all his shield abilities at the same time at the start of the fight and can sustain it or recast it for up to 3 posts before dissipating completely.
Abilities:- Flurry : The rampaging Imuchakk throws 8 consecutive basic attack strikes coming from either arms or legs. Since it's a basic attack each strike can be clashed with a D-Tier ability and it cause passive A-Tier Damage each strike.
- Magoi Shield Alpha : First layer of shield that covers the whole body with magoi to absorb and block any incoming physical or magic attacks of up to Ω-Tier. He can only sustain this for up to 3 post then it cannot be used again.
- Magoi Shield Beta : Second layer of shield covers the whole body with magoi to absorb and block any incoming physical or magic attacks of up to Ω-Tier. He can only sustain this for up to 3 post then it cannot be used again.
- Charge : The rampaging Imuchakk covered his whole body with magoi and charge at 20m/s towards an opponent doing A-Tier damage. If it hits or it's blocked it generates a shockwave that spreads 20m outward at 20m/s damaging anything within the area besides the initial target with A-Tier of damage.
- Flurry : The rampaging Imuchakk throws 8 consecutive basic attack strikes coming from either arms or legs. Since it's a basic attack each strike can be clashed with a D-Tier ability and it cause passive A-Tier Damage each strike.
Job Name: Save the Imuchakks
Job Rank: B-Tier
Job Location: Great Plains
Job Rewards: 200xp/15000huang
Job Prerequisites: Full out Fight!
Job Overview: Hohotaro and Solomon got in the facility. But they noticed that it was empty. They've scoured for the captive Imuchakks and all they find are empty cages.
They investigated the whole building and found out information that was left behind as they were in a rush to escape. The two found out that there is a smaller facility close to them. It's just a short ship ride away.
When they reached the facility again it was seemingly empty. Only Hohotaro and Solomon went inside the mercenaries waited for them outside the facility.
They have found the captive Imuchakks. They are relatively safe but are weak and not able to fight. Hohotaro and Solomon frees the captive Imuchakks. They've breathe a sigh of relief since they think everything would be fine now. The captive imuchakks thank Hohotaro and Solomon for saving them. But the credit is not all for them, there are also those mercenaries waiting for them outside. They helped the captive Imuchakks toward the exit of the facility. But when they reached outside, the scene is far from friendly.
The mercenary have been wiped out. At the center of all the carnage stands a familiar Imuchakk. It's the same Imuchakk Hohotaro and Solomon fought in the Bazaar. But now it have a company. Two more rampaging imuchakks. There is no time to decide what to do. It is clear, they need to kill these monsters if they want to get out of the island alive.
- Enemies:
- Failed Rampaging Imuchakk:
- Enemy Name: Failed Rampaging Imuchakk x2
Rank: A-Tier
Needed damage to take down: A-Tier
Description: An Imuchakk that lost his mind through an unknown curse that uses all it's magoi to destroy everything it sees until it dies or run out of magoi. Does passive A-Tier Damage with his fist and legs and can move up to 25m/s constantly as if they're using an A-Tier speed buff magoi manipulation skill.
Rampaging Imuchakk uses all his shield abilities at the same time at the start of the fight and can sustain it or recast it for up to 3 posts before dissipating completely.
Abilities:- Flurry : The rampaging Imuchakk throws 8 consecutive basic attack strikes coming from either arms or legs. Since it's a basic attack each strike can be clashed with a D-Tier ability and it cause passive A-Tier Damage each strike.
- Magoi Shield Alpha : First layer of shield that covers the whole body with magoi to absorb and block any incoming physical or magic attacks of up to Ω-Tier. He can only sustain this for up to 3 post then it cannot be used again.
- Magoi Shield Beta : Second layer of shield covers the whole body with magoi to absorb and block any incoming physical or magic attacks of up to Ω-Tier. He can only sustain this for up to 3 post then it cannot be used again.
- Charge : The rampaging Imuchakk covered his whole body with magoi and charge at 20m/s towards an opponent doing A-Tier damage. If it hits or it's blocked it generates a shockwave that spreads 20m outward at 20m/s damaging anything within the area besides the initial target with A-Tier of damage.
- Flurry : The rampaging Imuchakk throws 8 consecutive basic attack strikes coming from either arms or legs. Since it's a basic attack each strike can be clashed with a D-Tier ability and it cause passive A-Tier Damage each strike.
- Rampaging Imuchakk:
- Enemy Name: Rampaging Imuchakk
Rank: A-Tier
Needed damage to take down: A-Tier
Description: An Imuchakk that lost his mind through an unknown curse that uses all it's magoi to destroy everything it sees until it dies or run out of magoi. Does passive A-Tier Damage with his fist and legs and can move up to 25m/s constantly as if they're using an A-Tier speed buff magoi manipulation skill.
Rampaging Imuchakk uses all his shield abilities at the same time at the start of the fight and can sustain it or recast it for up to 3 posts before dissipating completely.
Abilities:- Flurry : The rampaging Imuchakk throws 8 consecutive basic attack strikes coming from either arms or legs. Since it's a basic attack each strike can be clashed with a D-Tier ability and it cause passive A-Tier Damage each strike.
- Magoi Shield Alpha : First layer of shield that covers the whole body with magoi to absorb and block any incoming physical or magic attacks of up to Ω-Tier. He can only sustain this for up to 3 post then it cannot be used again.
- Magoi Shield Beta : Second layer of shield covers the whole body with magoi to absorb and block any incoming physical or magic attacks of up to Ω-Tier. He can only sustain this for up to 3 post then it cannot be used again.
- Magoi Shield Omega : Third layer of shield that covers the whole body with magoi to absorb and block any incoming physical or magic attacks of up to Ω-Tier. He can only sustain this for up to 3 post then it cannot be used again.
- Flurry : The rampaging Imuchakk throws 8 consecutive basic attack strikes coming from either arms or legs. Since it's a basic attack each strike can be clashed with a D-Tier ability and it cause passive A-Tier Damage each strike.
Job Name: Homeward Bound
Job Rank: D-Tier
Job Location: Great Plains
Job Rewards: 50xp/3000huang
Job Prerequisites: Save the Imuchakks
Job Overview: Solomon and Hohotaro managed to defend the Imuchakks unfortunately all of the mercenaries was killed. Hohotaro and Solomon returns to the bazaar safely. They have received the rewards even some compensation for the extra work they have done. But the authorities would have nothing to do with the imuchakk captives. They asked that they would be taken somewhere else. They offer a small reward for the trouble.
Hohotaro agreed, he swould return with the captives to Imuchakk by using the mercenary's ship. They would stock up and prepare for the journey ahead.
Solomon can come with Hohotaro back to Imuchakk if he wanted, to report what happened to the chieftain.
Quest Count:
- D-Tier : 1
- B-Tier : 9
Last edited by Hohotaro on 19/10/15, 12:03 am; edited 14 times in total