You are not connected. Please login or register

Cyrus's abilities

2 posters

Go down  Message [Page 1 of 1]

1Cyrus's abilities  Empty Cyrus's abilities 14/09/15, 09:37 am

Cyrus Argentum

Cyrus Argentum
β-Tier
β-Tier

Name: Scythe hook
Tier:D
Cost:10/5
Weapon Type:Scythe
Class:supplementary
Range: close
Cool-Down:2 posts sustain +1  
Description:Cyrus uses the curved blade of his scythe to hook people's limbs to bring them closer. He can do this at about at a medium speed and only effects one person at a time. His reach to hook is about 180m in front of him and he can do this at 10m/s

Name:Jab
Tier: D
Cost:10/5
Weapon Type:Scythe
Class: Offensive
Range: Close range
Cool-Down: 2 posts sustain +1
Description: Cyrus uses the butt of his scythe to jab his opponents directly in front of him leaving a bruise (D tier damage). its a quick movement but it does little damage naturally it can only effect one person at a time. he jabs at 15 m/s

Name: Block
Tier: C
Cost:20/5
Weapon Type: Scythe
Class: Defensive/supplementary
Range: close range
Cool-Down: 3 posts sustain +1
Description: Cyrus flips up his scythe in a diagonal fashion in order to block incoming attacks at close range. It can block up to C tier damage. As he blocks he pushes the enemy away. he can lift his scythe at 12 m/s



Last edited by darkflamedra on 15/09/15, 06:39 am; edited 8 times in total

2Cyrus's abilities  Empty Re: Cyrus's abilities 14/09/15, 11:00 pm

Vardreth

Vardreth
Ω-Tier
Ω-Tier

Just verifying; are these the only 3 starters you want?

3Cyrus's abilities  Empty Re: Cyrus's abilities 14/09/15, 11:28 pm

Cyrus Argentum

Cyrus Argentum
β-Tier
β-Tier

yep just those three

4Cyrus's abilities  Empty Re: Cyrus's abilities 15/09/15, 12:01 am

Vardreth

Vardreth
Ω-Tier
Ω-Tier

They're looking pretty good ^_^. It is just missing a couple of things:


Cost: Costs should include the initial cost, and what it would cost to use in the next post if you can sustain it. For D-Tiers, it is 10/5.

Range: The only time range should be used is if you are throwing/firing a projectile at an opponent. Otherwise it should either say 'Self' if it was a buff, or 'Close' if it was an attack of some sort.

Cool-Downs: For D-tiers, Cool-Downs will always be "2 posts or sustain+1", and C-Tiers will always be "3 posts or sustain+1". B-Tiers are simply "5 posts" and A-Tiers are "7 posts" and Omega-Tiers don't have a cooldown (it goes on infinite cool-down once you stop sustaining it), and can only be sustained for 1 post.

Descriptions: Every description should include the speed of the ability, and all offensive techniques should say what tier of damage it does while all defensive techniques should state the maximum amount of damage it can block. Keep in mind that saying 'it's hard to dodge' doesn't actually make it hard to dodge, as everything on the forum follows clashing rules and it would depend on the situation.

In short, an ability should describe how the attack moves (speed & trajectory), what tier of effect it has (D, C, B, A, Omega or Extreme) and what type of effect it has (Damage, Block, Status effect).

Keep in mind that your last technique is currently worded as a Defensive/Supplementary ability, since it has a knockback effect. At D-Tier, an ability cannot have a Defensive/Supplementary.

5Cyrus's abilities  Empty Re: Cyrus's abilities 15/09/15, 12:59 am

Cyrus Argentum

Cyrus Argentum
β-Tier
β-Tier

ok I think I edited them right how are they now?

6Cyrus's abilities  Empty Re: Cyrus's abilities 15/09/15, 01:03 am

Vardreth

Vardreth
Ω-Tier
Ω-Tier

Scythe Hook: It is Offensive/supplementary at this time. It's an ability that is dealing damage, and pulling a person towards you/tripping. You can have Damage, tripping or pulling at D-Tier, but not a combination of all three, or even of 2.

Block: This is defending against an attack and knocking the opponent back. That would be Defensive/Supplementary. Same issue as the ability above.

All 3 are still missing the speed at which the techniques move in the description.


After these are edited in, you're all set.

7Cyrus's abilities  Empty Re: Cyrus's abilities 15/09/15, 01:45 am

Cyrus Argentum

Cyrus Argentum
β-Tier
β-Tier

I decided to make my block ability my 1 C-tier its allowed to be defensive/supplementary right?

8Cyrus's abilities  Empty Re: Cyrus's abilities 15/09/15, 06:45 pm

Vardreth

Vardreth
Ω-Tier
Ω-Tier

Yes, that is perfectly fine ^_^. I edited the abilities to read cleaner, and they are approved as written below. I changed the description on how many people he can affect with an ability, as it should be based on the situation at hand. If your character is up against 3 small people, and your scythe is long enough to hook all 3, then you would be able to hook all 3 of them unless somebody resisted and used an ability against yours.

I also made a separate set of abilities because I noticed you enter nerfs to your abilities for speed. There is nothing wrong with that; it is one of the reasons we require speed to be set in the ability, as we allow members to set it at whatever they want within the range of the tier of the ability. It isn't required, though, which is why I posted a separate set that is at it's maximum for you ^_^. Choose one or the other when you update your vault :D.


Code:
[b]Name:[/b] Scythe hook
[b]Tier:[/b]D
[b]Cost:[/b]10/5
[b]Weapon Type:[/b]Scythe
[b]Class:[/b]supplementary
[b]Range:[/b] close
[b]Cool-Down:[/b]2 posts sustain +1  
[b]Description:[/b]Cyrus uses the curved blade of his scythe to hook people's limbs to bring them closer at 10m/s.

[b]Name:[/b]Jab
[b]Tier:[/b] D
[b]Cost:[/b]10/5
[b]Weapon Type:[/b]Scythe
[b]Class:[/b] Offensive
[b]Range:[/b] Close range
[b]Cool-Down:[/b] 2 posts sustain +1
[b]Description:[/b] Cyrus uses the butt of his scythe to jab his opponents directly in front of him leaving a bruise (D tier damage) at 15 m/s.

[b]Name:[/b] Block
[b]Tier:[/b] C
[b]Cost:[/b]20/5
[b]Weapon Type:[/b] Scythe
[b]Class:[/b] Defensive/supplementary
[b]Range:[/b] close range
[b]Cool-Down:[/b] 3 posts sustain +1
[b]Description:[/b] Cyrus flips up his scythe in a diagonal fashion in order to block incoming attacks at 12 m/s. It can block up to C tier damage. As he blocks he pushes the enemy up to 5 meters away.

OR

Code:
[b]Name:[/b] Scythe hook
[b]Tier:[/b]D
[b]Cost:[/b]10/5
[b]Weapon Type:[/b]Scythe
[b]Class:[/b] Supplementary
[b]Range:[/b] close
[b]Cool-Down:[/b]2 posts sustain +1  
[b]Description:[/b]Cyrus uses the curved blade of his scythe to hook people's limbs to bring them closer at 15m/s.

[b]Name:[/b]Jab
[b]Tier:[/b] D
[b]Cost:[/b]10/5
[b]Weapon Type:[/b]Scythe
[b]Class:[/b] Offensive
[b]Range:[/b] Close range
[b]Cool-Down:[/b] 2 posts sustain +1
[b]Description:[/b] Cyrus uses the butt of his scythe to jab his opponents directly in front of him leaving a bruise (D tier damage) at 15 m/s.

[b]Name:[/b] Block
[b]Tier:[/b] C
[b]Cost:[/b]20/5
[b]Weapon Type:[/b] Scythe
[b]Class:[/b] Defensive/supplementary
[b]Range:[/b] close range
[b]Cool-Down:[/b] 3 posts sustain +1
[b]Description:[/b] Cyrus flips up his scythe in a diagonal fashion in order to block incoming attacks at 20 m/s. It can block up to C tier damage. As he blocks he pushes the enemy up to 5 meters away.

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum