Solomon's Proxy wrote:Magic:
Recently a member had requested a D-Tier effect be added to a combination magic. Due to this request which staff is currently processing, we went and added an effect to all applicable combination magics currently available. Feel free to update any spell to have the inclusion of the passive effect at your own convenience, but keep in mind that you may not use the passive effect unless it is in the spell descriptor. These changes can be seen below:
- Lava Magic [Strength + Heat]: [Founder: Staff]
Those who are struck by this magic suffer D-Tier disorientation for 1 post.- Storm Magic [Lightning + Wind]: [Founder: Staff]
Those struck by Storm Magic are knocked away from the caster by 5 meters at 5 m/s.- Animation Magic [Life+Lightning]: [Founder: Tsuki Yomi]
The animation persists 1 post after releasing the spell.- Holy Magic [Light + Life]: [Founder: Staff]
If the caster of a Holy Magic spell is wounded, the spell also heals the caster for 1 D-Tier of damage.- Steam Magic [Water + Heat]: [Founder: Staff]
Upon casting of a Steam Magic spell, a 5 meter diameter cloud of steam will remain in the area of the spell for a single post, impeding vision.
- B:
- Code:
[spoiler=Vasajh Gakbre Cheroub]
[center][img]http://i.imgur.com/olYH8PB.png?1[/img][/center][/spoiler]
[b]Name:[/b] Vasajh Gakbre Cheroub
[b]Tier:[/b] B
[b]Djinn:[/b] Vassago
[b]Cost:[/b] 30
[b]Type:[/b] Holy | Light + Life
[b]Class:[/b] Offensive
[b]Range:[/b] 30 meters
[b]Cool-Down:[/b] 5 posts or sustain+1
[b]Description:[/b] The user creates a Holy construct via light given life, as in, "light blessed with life". The construct is capable of independent movement up to 30 meters away from the caster, though specifically focuses on attacking rather than defending. If an enemy is too far away, the construct finds a closer enemy. The construct is a three headed, 15 meter tall, 10 meter wide, roughly 2 meter thick, light-blue cherub monster with two 10 meter long scythes (blades protruding 5 meters each). The construct is capable of flying at 20 m/s and deals B-rank damage via its body (the Scythes are considered a part of its body). The construct can take 1 B-rank worth of damage being being destroyed though can be reconstructed in the following post due to being a sustained ability. If the caster of a Holy Magic spell is wounded, the spell also heals the caster for 1 D-Tier of damage.
- A:
- Code:
[spoiler=Vasajh Dadam]
[center][img]http://i1307.photobucket.com/albums/s588/maxwe13/scythe_girl_by_victorbang-d63suxh2_zpsg6b2bco9.png[/img][/center][/spoiler]
[b]Name:[/b] Vasajh Dadam
[b]Tier:[/b] A
[b]Djinn:[/b] Vassago
[b]Cost:[/b] 40
[b]Type:[/b] Holy | Light + Life
[b]Class:[/b] Offensive/Supplementary
[b]Range:[/b] 25 meters
[b]Cool-Down:[/b] 7 posts
[b]Description:[/b] The user creates Vassago's weapon of choice, for executions that is; a cerulean/bronze combination between an axe and a scythe. Having the reach and curvature of a scythe while having the sharpness of a traditional executioner's axe, among other cosmetic things. The head of the weapon is created on top of Vassago's Sword, 5 centimeters from the tip of the blade and curving out 25 meters with the scythe-like appendage and reaching out 20 meters towards what looks to be the front and 5 meters behind (5 meters wide, 1 meter thick, 90 degree angle, 5 meter long appendage at the end curving back at 90 degrees). All sides of the scythe-axe are very sharp and capable of conveying its effect. Swung at 25 m/s, the user chooses to have sections either inflict damage or heal for B-rank damage over 3 posts. If the caster of a Holy Magic spell is wounded, the spell also heals the caster for 1 D-Tier of damage.
- Djinn Equip Related:
- Code:
[spoiler=Vasajh Adaalt Cheroub]
[center][img]http://i1307.photobucket.com/albums/s588/maxwe13/b2a7cdc8-fa3a-4dce-b43f-d4407dab8ed0_zpsyasc5tpx.png[/img][/center][/spoiler]
[b]Name:[/b] Vasajh Adaalt Cheroub
[b]Tier:[/b] A
[b]Cost:[/b] 20
[b]Type:[/b] Holy | Light + Life
[b]Class:[/b] Supplementary
[b]Range:[/b] 40 meters
[b]Cool-Down:[/b] 3 posts
[b]Description:[/b] The caster points Vassago's sword towards a single target that is within 40 meters of the caster. If the target is the caster, then the caster will hold the sword upwards and close to their chest. The target is then washed with a bronze colored light in the form of a female cherub hovering right behind the target that is 2 meters large. The light that is washing over the target is infused with life and therefore heals the target of A-Tier and lower damage instantly. If the caster of a Holy Magic spell is wounded, the spell also heals the caster for 1 D-Tier of damage.
[b]*This ability uses half the regular stamina/magoi cost, has half the regular cooldown, and does not require extra words to be trained.[/b]