Starter Abilities
1.Name: Central
Tier: C
Cost: 20/10
Weapon Type: Sword
Class: Offensive
Range: Close
Cool-Down: 3 or sustain + 1
Description: Spins 360 degrees with sword extended out horizontally piercing through everything in its path inflicting C tier Damage to everything in path.
Range = Sword Length +1m .Sword swings at 15m/s.
Can be sustained to use again during the next post.
2.Name: Dash
Tier: D
Cost: 10/5
Weapon Type: N/a
Class: Supplyment
Range: Close
Cool-Down: 2/ sustain + 1
Description: User dashes into a direction of choosing at 10m/s with a max range of 5m. Can be sustained to use during the next post.
3.Name: Shield Boomerang
Tier: D
Cost: 10/5
Weapon Type: Shield
Class: Offensive
Range: 10
Cool-Down: 2 or Sustain + 1
Description: Throws shield at 10m/s for a max range of 5meters. Will inflict D rank blunt damage on impact and return to user if not stopped. Can be sustained during the next post
4.Name: Take Cover
Tier: D
Cost: 10/5
Weapon Type:Sheild
Class: Defensive
Range: Close
Cool-Down: 2 posts or sustain + 1
Description: User ducks down to hide behind shield at 10m/s, thrusting it forward to block incoming Damage. Can block explosive attacks. Blocks [2D] or Eqv[1C] worth of Damage.
Can be sustained during the next post.
5.Name: Swing
Tier: D
Cost: 10/5
Weapon Type:
Class: Offensive
Range: Close
Cool-Down: 2 or sustain + 1
Description: Simple Swing of the sword moving at 10m/s with a diagonal direction. Inflicts D rank damage
1.Name: Central
Tier: C
Cost: 20/10
Weapon Type: Sword
Class: Offensive
Range: Close
Cool-Down: 3 or sustain + 1
Description: Spins 360 degrees with sword extended out horizontally piercing through everything in its path inflicting C tier Damage to everything in path.
Range = Sword Length +1m .Sword swings at 15m/s.
Can be sustained to use again during the next post.
2.Name: Dash
Tier: D
Cost: 10/5
Weapon Type: N/a
Class: Supplyment
Range: Close
Cool-Down: 2/ sustain + 1
Description: User dashes into a direction of choosing at 10m/s with a max range of 5m. Can be sustained to use during the next post.
3.Name: Shield Boomerang
Tier: D
Cost: 10/5
Weapon Type: Shield
Class: Offensive
Range: 10
Cool-Down: 2 or Sustain + 1
Description: Throws shield at 10m/s for a max range of 5meters. Will inflict D rank blunt damage on impact and return to user if not stopped. Can be sustained during the next post
4.Name: Take Cover
Tier: D
Cost: 10/5
Weapon Type:Sheild
Class: Defensive
Range: Close
Cool-Down: 2 posts or sustain + 1
Description: User ducks down to hide behind shield at 10m/s, thrusting it forward to block incoming Damage. Can block explosive attacks. Blocks [2D] or Eqv[1C] worth of Damage.
Can be sustained during the next post.
5.Name: Swing
Tier: D
Cost: 10/5
Weapon Type:
Class: Offensive
Range: Close
Cool-Down: 2 or sustain + 1
Description: Simple Swing of the sword moving at 10m/s with a diagonal direction. Inflicts D rank damage
Last edited by Eve Will on 09/05/15, 01:40 pm; edited 3 times in total