Stealth
- Code:
[b]Name:[/b] Painful Spine
[b]Tier:[/b] C
[b]Cost:[/b] 20 stamina
[b]Weapon Type:[/b] Throwing Spike
[b]Class:[/b] Offensive
[b]Range:[/b] 15 meters
[b]Cool-Down:[/b] 3 posts
[b]Description:[/b] The user throws a spike at 20 m/s towards an opponent within 15 meters, inflicting C-tier damage on impact.
- This ability shows a basic offensive attack from a single attack. As there is only one “spine” being used, damage is not divided in any way.
- Code:
[b]Name:[/b] Slowing Prick
[b]Tier:[/b] C
[b]Cost:[/b] 20 stamina
[b]Weapon Type:[/b] Dagger
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Cool-Down:[/b] 3 posts
[b]Description:[/b] The user takes a poison-coated blade and, moving at 20 m/s, pricks a person, reducing their ability speed by half and doubling their reaction times for 3 posts.
- This ability shows the use of a Status Effect, poison. Poison typically reduces ability speed and doubles reaction time. This effect will last for three posts unless it is healed.
- Code:
[b]Name:[/b] Deflection
[b]Tier:[/b] C
[b]Cost:[/b] 20 stamina
[b]Weapon Type:[/b] Chains
[b]Class:[/b] Defensive
[b]Range:[/b] 15 meters
[b]Cool-Down:[/b] 3 posts
[b]Description:[/b] The user swings their chains at 20 m/s in a 5 meter diameter area to deflect up to B-tier damage.
- This is a basic defensive attack that blocks incoming damage in a 5 meter area. This would allow the user to defend against large area attacks.