Changing from :
To:
D-tier Abilities
- D-tier:
- Name: Electric Field
Tier: D
Cost: 10/5
Element: Lightning
Class: Offensive
Range: 10m
Duration: 1-3
Cool-Down: 2-4
Description: Ariella casts a 5 meter wide sphere of electric magic at 10m/s up to 10m away, dealing D-tier damage each turn to anything within the sphere. This spell can be sustained up to three posts.
Name: Electric Whip
Tier: D
Cost: 10
Element: Lightning
Class: Offensive/Supplementary
Range: 10m
Duration: 1-2 post
Cool-Down: 2-3 posts
Description: Ariella gathers rukh into a whip of electrical charge and strikes at an enemy up to 10m away at 10m/s, causing paralysis of a single limb for up to two posts and doing D-tier damage.
Name: Chain Lightning
Tier: D
Cost: 10
Element: Lightning
Class: Offensive
Range: 10m
Duration: 1 post
Cool-Down: 2 posts
Description: Ariella directs the rukh to strike at an enemy up to 10m away, dealing D-tier lightning damage. If another person is within 5m of the original target, Ariella can direct the rukh to arc to them, dealing up to D-tier damage. The charge can arc to a total of 5 targets.
Name: Numbing Spheres
Tier: D
Cost: 10
Element: Lightning
Class: Offensive/Supplementary
Range: 10m
Duration: 1-2 post
Cool-Down: 2-3 posts
Description: Ariella directs the rukh to form 5 spheres of lightning and launches them at up to 5 enemies at 10m/s up to 10m away, dealing up to D-tier damage and paralyzing up to 1 limb for up to 2 posts.
Name: Electric Cage I
Tier: D
Cost: 10 magoi/5 magoi
Element: Lightning
Class: Offensive/Supplementary
Range: 10 meters
Duration: 1-3 posts
Cool-Down: 2-4 posts
Description: Ariella casts a hollow sphere of electricity up to 5 meters across with a 3cm wall that can form at 10m/s within 10 meters of herself, capable of trapping opponents inside. If any edge of the sphere is touched, the person will take D-tier damage and have a limb paralyzed for up to 2 posts. Ariella can sustain this sphere up to three turns if she chooses.
C-tier Abilities
- C-tier:
- Name: Shock Ball
Tier: C
Cost: 20
Element: Lightning
Class: Offensive/Supplementary
Range: 20m
Duration: 1-3 post
Cool-Down: 3-4 posts
Description: Ariella gathers rukh into a 1m wide ball of lightning, launching it at 15m/s at an enemy up to 20m away, dealing C-tier damage and paralyzing up to 2 limbs for up to 3 posts.
Name: Electric Cage II
Tier: C
Cost: 20/10
Element: Lightning
Class: Offensive/Supplementary
Range: 20 meters
Duration: 1-3 posts
Cool-Down: 3-4 posts
Description: Ariella casts a hollow sphere of electricity up to 10 meters across with a 3cm wall that can form at 15m/s within 20 meters of herself, capable of trapping opponents inside. If any edge of the sphere is touched, the opponents will take C-tier damage and have up to 2 limbs paralyzed for up to 3 posts. Ariella can sustain this sphere up to three turns if she chooses.
Name: Electric Chains
Tier: C
Cost: 20/10
Element: Lightning
Class: Offensive/Supplementary
Range: 20m
Duration: 1-3
Cool-Down: 3-4
Description: Ariella directs the rukh into a chain of lightning approximately 2cm thick that travels at 15m/s within 20 meters of herself which can bind up to two limbs, paralyzing them for up to 3 posts. Ariella can choose to sustain this spell, dealing C-tier damage each turn.
Name: Electric Field II
Tier: C
Cost: 20/10
Element: Lightning
Class: Offensive/Supplementary
Range: 20m
Duration: 1-3
Cool-Down: 3-4
Description: Ariella casts a 10 meter wide sphere of electric magic at 15m/s up to 20m away, dealing C-tier damage each turn to anything within the sphere and numbing up to 2 limbs for 3 turns. This spell can be sustained up to three posts, dealing C-tier damage each turn.
B-tier Abilities
- B-tier:
- Name: Electric Wall
Tier: B
Cost: 30
Element: Lightning
Class: Offensive/Supplementary
Range: 30m
Duration: 1 post
Cool-Down: 5 posts
Description: Ariella casts a wall of electricity up to 15 meters wide and tall and one meter thick which can move up to 20 m/s up to 30 meters away from her. If anything touches the wall, it will take B-tier damage and have their whole body paralyzed for three posts.
To:
D-tier Abilities
- D-tier:
- Name: Electric Field
Tier: D
Cost: 10/5
Element: Lightning
Class: Offensive
Range: 10m
Duration: Sustained
Cool-Down: 2 posts or sustain+1
Description: Ariella casts a 5 meter wide sphere of electric magic at 10m/s up to 10m away, dealing D-tier damage each turn to anything within the sphere. This spell can be sustained.
Name: Electric Whip
Tier: D
Cost: 10
Element: Lightning
Class: Offensive
Range: 10m
Duration: 1 post
Cool-Down: 2 posts
Description: Ariella gathers rukh into a whip of electrical charge and strikes at an enemy up to 10m away at 10m/s, dealing D-tier damage.
Name: Chain Lightning
Tier: D
Cost: 10
Element: Lightning
Class: Offensive
Range: 10m
Duration: 1 post
Cool-Down: 2 posts
Description: Ariella directs the rukh to strike at an enemy up to 10 m away, moving up to 10 m/s and dealing D-tier lightning damage. If another person is within 5m of the original target, Ariella can direct the rukh to arc to them, dealing up to D-tier damage. The charge can arc to a total of 5 targets.
Name: Numbing Spheres
Tier: D
Cost: 10
Element: Lightning
Class: Supplementary
Range: 10m
Duration: 1 post
Cool-Down: 2 posts
Description: Ariella directs the rukh to form 5 spheres of lightning and launches them at up to 5 enemies at 10 m/s up to 10m away, numbing 1 limb for up to 2 posts and reducing movement speed of the target by 5 m/s.
Name: Electric Cage I
Tier: D
Cost: 10 magoi/5 magoi
Element: Lightning
Class: Supplementary
Range: 10 meters
Duration: Sustained
Cool-Down: 2 posts or sustain+1
Description: Ariella casts a hollow sphere of electricity up to 5 meters across with a 3 cm wall that can form at 10 m/s within 10 meters of herself, capable of trapping opponents inside. If any edge of the sphere is touched, the person will have a limb numbed for up to 2 posts, reducing their movement speed by 5 m/s. This spell can be sustained.
C-tier Abilities
- C-tier:
- Name: Shock Ball
Tier: C
Cost: 20
Element: Lightning
Class: Offensive/Supplementary
Range: 20m
Duration: 1 post
Cool-Down: 3 posts
Description: Ariella gathers rukh into a 1 meter wide ball of lightning, launching it at 15 m/s at an enemy up to 20 meters away, dealing D-tier damage and numbing a limb for 2 posts, reducing the targets movement speed by 5 m/s.
Name: Electric Cage II
Tier: C
Cost: 20/10
Element: Lightning
Class: Supplementary
Range: 20 meters
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: Ariella casts a hollow sphere of electricity up to 10 meters across with a 3 cm wall that can form at 15 m/s within 20 meters of herself, capable of trapping opponents inside. If any edge of the sphere is touched, the opponents will have 1 limbs paralyzed for up to 3 posts, reducing movement speed by 5 m/s. This spell can be sustained.
Name: Electric Chains
Tier: C
Cost: 20/10
Element: Lightning
Class: Offensive
Range: 20m
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: Ariella directs the rukh into a chain of lightning approximately 2 cm thick that travels at 15 m/s within 20 meters of herself which can deal C-tier damage. This spell can be sustained.
Name: Electric Field II
Tier: C
Cost: 20/10
Element: Lightning
Class: Offensive
Range: 20m
Duration: Sustained
Cool-Down: 3 posts or Sustain+1
Description: Ariella casts a 10 meter wide sphere of electric magic at 15m/s up to 20 meters away, dealing C-tier damage to anything within the sphere This spell can be sustained.
B-tier Abilities
- B-tier:
- Name: Electric Wall
Tier: B
Cost: 30
Element: Lightning
Class: Supplementary
Range: 30m
Duration: 1 post
Cool-Down: 5 posts
Description: Ariella casts a wall of electricity up to 15 meters wide and tall and one meter thick which can move up to 20 m/s up to 30 meters away from her. If anything touches the wall, it will take paralyze two limbs for three posts, reducing movement speed by 10 m/s.