Name: Fire ball
Tier: D-tier
Cost:10 Magoi
Element: Heat
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 posts
Description: The caster creates five Fire balls by pouring magoi into a location within two meters at 10 m/s. The Fire Balls move at 10m/s toward up to five targets, dealing D-Tier damage to each if successful. The Fire Balls can be up to one meter diameter each.
Name: Sunny Day
Tier: D -tier
Cost: 10 Magoi/ 5 sustain
Element: Heat
Class: Offensive/ Supplementary
Range: 10 meters
Duration: 2 posts
Cool-Down: 3 posts
Description: A bright red light flashes from the big orb on his staff and the sun seems to glow a bit brighter as a sphere of heat is generated. The sphere grows up to 5m in diameter and lasts for two posts. For these two posts Lance is able to move the sphere at 10m/s within the spells range. This spell can also dehydrate people inside of it causing a D-tier Damage in the form of dried out skin and eyes.
Name: Heat Mirage
Tier: D -tier
Cost: 10 Magoi/ 5 Sustain
Element: Heat
Class: Supplementary
Range: 10 meters
Duration: 2 posts
Cool-Down: 3 posts
Description: The caster creates a 5m x 5m heat wall within ten meters of the caster. Magoi pours from their staff to the wall at 10 m/s. The heat from within the wall creates a mild mirage that obscures vision.
Name: Control Flames
Tier: D -tier
Cost: 10 Magoi/ 5 Sustain
Element: Heat
Class: Offensive/ Supplementary
Range: 10 meters
Duration: 2 posts
Cool-Down: 3 posts
Description: A bright red light flashes from the big orb on his staff and flames appear floating before him. Lance can then move any flames within a 10 meter radius of up to D tier fire in a manner of his choosing, at a rate of 10 m/s. Should something come into contact with these flames, it would deal D tier damage. He can only control one flame with up to a five meter diameter.
Name: Slice of Flames
Tier: C -tier
Cost: 20 Magoi/ 10 Sustain
Element: Heat
Class: Offensive
Range: 20 Meters
Duration: 1-3 posts
Cool-Down: 3-4 posts
Description: Lance creates up to five whips of heat, each 1.5 meters in diameter and 10 meters long, which can slice through the air at speeds of up to 15 m/s. Each whip deals D-Tier damage and can deal up to C-Tier damage per target. If sustained, the caster can deal up to C-Tier damage once per post and control the whips using the same physics as an actual whip.
Tier: D-tier
Cost:10 Magoi
Element: Heat
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 posts
Description: The caster creates five Fire balls by pouring magoi into a location within two meters at 10 m/s. The Fire Balls move at 10m/s toward up to five targets, dealing D-Tier damage to each if successful. The Fire Balls can be up to one meter diameter each.
Name: Sunny Day
Tier: D -tier
Cost: 10 Magoi/ 5 sustain
Element: Heat
Class: Offensive/ Supplementary
Range: 10 meters
Duration: 2 posts
Cool-Down: 3 posts
Description: A bright red light flashes from the big orb on his staff and the sun seems to glow a bit brighter as a sphere of heat is generated. The sphere grows up to 5m in diameter and lasts for two posts. For these two posts Lance is able to move the sphere at 10m/s within the spells range. This spell can also dehydrate people inside of it causing a D-tier Damage in the form of dried out skin and eyes.
Name: Heat Mirage
Tier: D -tier
Cost: 10 Magoi/ 5 Sustain
Element: Heat
Class: Supplementary
Range: 10 meters
Duration: 2 posts
Cool-Down: 3 posts
Description: The caster creates a 5m x 5m heat wall within ten meters of the caster. Magoi pours from their staff to the wall at 10 m/s. The heat from within the wall creates a mild mirage that obscures vision.
Name: Control Flames
Tier: D -tier
Cost: 10 Magoi/ 5 Sustain
Element: Heat
Class: Offensive/ Supplementary
Range: 10 meters
Duration: 2 posts
Cool-Down: 3 posts
Description: A bright red light flashes from the big orb on his staff and flames appear floating before him. Lance can then move any flames within a 10 meter radius of up to D tier fire in a manner of his choosing, at a rate of 10 m/s. Should something come into contact with these flames, it would deal D tier damage. He can only control one flame with up to a five meter diameter.
Name: Slice of Flames
Tier: C -tier
Cost: 20 Magoi/ 10 Sustain
Element: Heat
Class: Offensive
Range: 20 Meters
Duration: 1-3 posts
Cool-Down: 3-4 posts
Description: Lance creates up to five whips of heat, each 1.5 meters in diameter and 10 meters long, which can slice through the air at speeds of up to 15 m/s. Each whip deals D-Tier damage and can deal up to C-Tier damage per target. If sustained, the caster can deal up to C-Tier damage once per post and control the whips using the same physics as an actual whip.
Last edited by Lance Knighthunter on 25/07/14, 05:16 pm; edited 4 times in total