Name: Nar Samum [The Passionate Immortal]
Tier: A
Damage Required to Defeat: A
Description: A being made entirely of flames which takes a roughly human shape standing 2m tall. White flames resemble a suit of armor over a golden flame body visible as the fire spirit's hands, feet, and face. Its eyes glow a ghostly green flame and staring into them for a long time will reveal the solemn gaze of an ancient warrior.
Weapons: Arsenal Of Flame Trait
Traits: Trait Name: Passionate Immortal's Flame Body
Trait Tier: A
Trait Requirement: Breastplate Of The Passionate Immortal within 50m
Trait Description: The spirit of an ancient warrior sealed into his armor. As long as the armor exists, the life of this flame is inextinguishable. But it is also bound to the armor and will always return to if they ever stray too far.
Trait Effect: Possess a body of flame which is immune to most physical attacks and deals A-tier damage to those who touch it. The Immortal can reduces the temperature of his golden flames to deal no damage if it chooses. Standard weaknesses of flames apply and magoi manipulation is also capable of damaging the immortal. If the Immortal is destroyed or is stuck 50m away from the armor it will be dead for one post after which the Living Flame Spirit will be reborn again within 3m of the armor. In accordance with the Living Flame magic type, the Immortal can passively seek out life signatures within 20m of itself. The flame body can propel itself through the air at the speed of an A-tier Flight spell. The Living Flame magic passive also allows the Immortal to sense living things within 40m and tell them apart by signature allowing them to track individuals within this range.
Trait Name: Arsenal Of Flame
Trait Tier: A
Trait Requirement: Ancient Warrior's Knowledge
Trait Description: The Immortal draws upon the experiences of its past life as a warrior and uses flames to manifest the weapons of its choice. The Passionate Immmortal was a talented fighter in pursuit of perfection and had spent time achieving a basic mastery over any weapon he picked up. Swords, spears, axes, whips, shields and hammers had been the melee weapons available during its lifetime. Short bows, slings, and javelins had been the ranged weapons of its time. Since its rebirth, the spirit has been eager to try out new weapons of the modern world.
Trait Effect: The Immortal can manifest a weapon of any type he is familiar with made out of concentrated flames. One such weapon can be manifested at once and each one lasts 4 posts or until destroyed. These weapons count as basic damage but have physicality and clash as A-tier weapons with matching durability that deal burning damage. Ranged weapons created with this ability manifest their own ammo as each shot is aimed and have a max range of 40m before the flames die out. When encountering a new kind of weapon the Immortal must try out a real version of it and use it in three threads before gaining enough familiarity with it to add to the list of weapons the Arsenal can create.
Trait Name: Ancient Warrior's Knowledge
Trait Tier: C
Trait Requirement: Passionate Immortal
Trait Description: After being reborn the Immortal is unable to perfectly recall all memories of its past life. Much of its experience and familiarity remains however and seeing things again will allow it to quickly recall memories of past lives. As such it is able to offer advice and knowledge regarding the vast array of skills required by a veteran warrior as well as knowledge on how battles are led and fought.
Trait Effect: The Immortal can use its survivalist skills to help its master forage food and make basic shelter during rest phases. This will provide a D-tier food source and a C-tier rest. The Immortal can also advise an inexperienced commander and provide many life lessons to its master if they lend an ear to his wisdom. When training warrior abilities the Passionate Immortal can superimpose onto the wearer without burning them and allow them to relive his own experiences with the weapon being used. This reduces the training cost by 1/4th but only if the ability falls under the list of weapons the Immortal is familiar with under Arsenal of Flame.
Abilities:Passionate Parry - The Immortal uses a melee weapon to cut a fluid arc through the air. When the horizontal cut meets an attack the Immortal turns his wrist and draws a circular motion against the enemy weapon to redirect its force towards the left or right parrying A-tier damage.
Strike of the Immortal - Even without a weapon the Immortal can grant physicality to its or feet temporarily and punch or kick dealing A-tier burning damage and clashing as though it were solid.
Path of Blazing Passion - The Immortal charges forwards leaving a trail of flames behind them up to 15m away. The resulting flame wall will stand either in mid-air or on the ground. It is 5m tall and 2m thick. The flames burn to deal A-tier damage and linger for 4 posts before dying out. Each post the flames will travel up to 3m toward a life source targeted by the Immortal.
Immortal Seeking Volley - The Immortal uses a ranged weapon to summon a volley of four shots at once. Each bolt of flame deals C-tier damage and can be given a unique life signature to track. The bolts of flame are the size of a standard arrow and will use Living Flame Magic's passive to track life signatures to follow a target. Within 40m of the Immortal the arrows will twist and turn mid air to track the designated life signature for 4 posts. If the target leaves the range of this attack it will turn back and continue to search the 40m range limit until its duration is complete.
Passionate Immortal's Sacrifice - The Immortal chooses to self-destruct knowing that he will simply be reborn anew. The Immortal begins to glow brighter and his body swells to twice its size in a brief build-up before exploding into a small sea of golden flames. The golden flames deal no harm to the master of the armor but deal A-tier damage to all other life signatures not also considered allies over a 20m diameter area. The flames can extinguish right away or linger for up to 4 posts, however, each post the flames linger adds an additional post to the Immortal's revival cool down.