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Odylya's Starting Abilities

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1Odylya's Starting Abilities Empty Odylya's Starting Abilities 22/03/21, 02:15 am

Odylya

Odylya
D-Tier
D-Tier


Ars: Gremory "1st Legion"
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Must have a hand free to execute the move.
Scaling: Damage
Sustain: 0
Cool Down: 1 Post
Cost: 10s
Description:

    The user has to get close to their target and place their dominant foot in between the targets. Then, swiftly, they must bring their non-dominant hand around and grab the opponent's head. Finally, both their leg and their arm go in opposite directions with the goal of displacing the target and leaving them sideways in the air. The damage that occurs is mainly blunt damage to the head assuming the ability goes through, dealing D Tier damage.


Ars: Gremory "2nd Legion"
Tier: D
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: Both feet must be on the ground, must have a weapon in hand.
Scaling: Damage
Sustain: 0
Cool Down: 1 Post
Cost: 10s
Description:

    The user turns sideways towards their target and then leaps off of their back foot, throwing all of their weight into the move. Then, right before they would come in contact with the other person, they take their closest arm and slash upwards at the target. This ability is meant to get close for an attack while throwing the opponent off guard. Deals D Tier damage and the user can leap as far as 3m.


Ars: Gremory "9th Legion"
Tier: D
Class: Warrior
Type:Offensive
Range: Medium
Requirements/Drawbacks: Must have a weapon in which to execute this ability, must have a place in which they can gather their footing.
Scaling: Range
Sustain: 0
Cool Down: 1 Post
Cost: 10s
Description:

    After firmly planting both feet, the user raises their weapon over their head and throws it with all of their might. Goes for 15m and does D Tier damage when it hits.


Ars: Gremory "11th Legion"
Tier: D
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: Must have one hand free.
Scaling: Defense
Sustain: 0
Cool Down: 1 Post
Cost: 10s
Description:

    Using their free hand, the user aims to redirect an attack coming at them. Normally, they grab this attack and throw it to the side of them, however, it can be used to throw the attack into the ground as well. Parries D Tier abilities as long as they are tangible.


Ars: Crocell "47th Legion"
Tier: C
Class: Warrior
Type: Supplementary
Range: Short
Requirements/Drawbacks: Cannot be ambidexterous, must have both feet and arms available.
Scaling: Duration
Sustain: 0
Cool Down: 2 Posts
Cost: 20s | 10s
Description:

    The user switches their state to their non-dominant foot and switches which hand they place their sword into. This is meant to make them take a stance that makes them rely less on using their sword and more of their body, weakening overall swordplay but increasing the combination of their fist and sword. The user can use this stance for as long as their want to, however, the mechanical benefits of it last for 2 posts. For that duration, the user's speed is Quickened to C tier.



Last edited by Odylya on 26/03/21, 01:27 pm; edited 4 times in total

2Odylya's Starting Abilities Empty Re: Odylya's Starting Abilities 23/03/21, 03:20 pm

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Just some minor changes for each:

Ars: Gremory "1st Legion"

After reading the description, this doesn't seem like an ability that deals damage. Could you clarify it a bit better if it does?

If it deals damage, just include that this ability does D Tier damage in the description itself. If it doesn't deal damage, you'll want to make it supplementary.

Ars: Gremory "2nd Legion"

This ability is missing scaling which is required.

For the description, please include how far the leap can go. Since it's short range, it'd have the same maximum distance.

If it deals damage, just include that this ability does D Tier damage in the description itself. If it doesn't deal damage, you'll want to make it supplementary.

Ars: Gremory "9th Legion"

For the description, include how far the weapon can travel and that this ability deals D Tier damage.

Ars: Gremory "11th Legion"

This ability is missing scaling and sustain (there is just a minor typo where you deleted sustain instead of scaling).

For the description, just include that this parries a D Tier ability / attack.

Ars: Crocell "47th Legion"

This is fine, I believe. However, for the strengthened buff, you need to specify what it enhances. Since this is a C Tier ability. You can enhance up to C Tier capabilities of strength, speed, etc. Or even give yourself a slightly enhanced awareness. Whatever would make sense for this ability for you.


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tracker

3Odylya's Starting Abilities Empty Re: Odylya's Starting Abilities 25/03/21, 11:29 pm

Diana Corvus

Diana Corvus
A-Tier
A-Tier

1/2


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tracker

4Odylya's Starting Abilities Empty Re: Odylya's Starting Abilities 26/03/21, 12:46 am

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

Ars: Gremory "11th Legion" Keep in mind this doesn't work on anything intangible
Ars: Crocell "47th Legion": I fail to see how switching to southpaw gives you more awareness
All: Put sustain at 0, not 0/2, you can sustain as long as u like.


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5Odylya's Starting Abilities Empty Re: Odylya's Starting Abilities 30/03/21, 03:41 pm

Lagi

Lagi
Ω-Tier
Ω-Tier

just a side note for 11th legion, you may run into some issues if you try grabbing elemental attacks to throw to the side with no sort of protection for your hands (gauntlets/ Magoi manipulation coating/ etc.) It might not work properly if you attempt that.

2/2

Code:
[center]
[b]Ars: Gremory "1st Legion"[/b]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must have a hand free to execute the move.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10s
[b]Description:[/b]
[list]
The user has to get close to their target and place their dominant foot in between the targets. Then, swiftly, they must bring their non-dominant hand around and grab the opponent's head. Finally, both their leg and their arm go in opposite directions with the goal of displacing the target and leaving them sideways in the air. The damage that occurs is mainly blunt damage to the head assuming the ability goes through, dealing D Tier damage.[/list]

[b]Ars: Gremory "2nd Legion"[/b]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Both feet must be on the ground, must have a weapon in hand.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10s
[b]Description:[/b]
[list]
The user turns sideways towards their target and then leaps off of their back foot, throwing all of their weight into the move. Then, right before they would come in contact with the other person, they take their closest arm and slash upwards at the target. This ability is meant to get close for an attack while throwing the opponent off guard. Deals D Tier damage and the user can leap as far as 3m.[/list]

[b]Ars: Gremory "9th Legion"[/b]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b]Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Must have a weapon in which to execute this ability, must have a place in which they can gather their footing.
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10s
[b]Description:[/b]
[list]
After firmly planting both feet, the user raises their weapon over their head and throws it with all of their might. Goes for 15m and does D Tier damage when it hits.[/list]

[b]Ars: Gremory "11th Legion"[/b]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must have one hand free.
[b]Scaling:[/b] Defense
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 Post
[b]Cost:[/b] 10s
[b]Description:[/b]
[list]
Using their free hand, the user aims to redirect an attack coming at them. Normally, they grab this attack and throw it to the side of them, however, it can be used to throw the attack into the ground as well. Parries D Tier abilities as long as they are tangible.[/list]

[b]Ars: Crocell "47th Legion"[/b]
[b]Tier:[/b] C
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Cannot be ambidexterous, must have both feet and arms available.
[b]Scaling:[/b] Duration
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2 Posts
[b]Cost:[/b] 20s | 10s
[b]Description:[/b]
[list]
The user switches their state to their non-dominant foot and switches which hand they place their sword into. This is meant to make them take a stance that makes them rely less on using their sword and more of their body, weakening overall swordplay but increasing the combination of their fist and sword. The user can use this stance for as long as their want to, however, the mechanical benefits of it last for 2 posts. For that duration, the user's speed is <i>Quickened</i> to C tier.[/list]
</div>[/center]


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