TABLE OF CONTENTS
Last edited by Rameses on 01/12/20, 04:05 pm; edited 1 time in total
[b]Trait Name:[/b] Imuchakk Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Imuchakk Race
[b]Trait Description:[/b] Imuchakk are a strong, hearty people. Their physique makes them natural born swimmers and resistant against the cold. While their strength does not match the power of a full grown Fanalis, they mature to their maximum potential much faster.
[b]Trait Effect:[/b]
[list]
[*]They are able to deal B Tier damage with their physical strength. Upon reaching A Tier, this is enhanced to A Tier damage.
[*]Their large bodies and thick skin make them capable of taking more damage. A Tier damage and under received is reduced in severity by a single tier. They are unable to acquire other damage reduction traits.
[*]All cold related attacks are reduced in damage by an additional tier ([i]stacks with above[/i]). Any non-damaging effects of this kind are reduced in duration by one post.
[*]Their smooth whale-like skin allows them to gain better traction underwater. While underwater their speed equals that of a Fanalis of the same tier. At A Tier, the character can cover short gaps in the water in an instant with a single kick. This costs 10 stamina per use.
[*]Due to the extra oxygen in their muscles, they can hold their breath for longer than others. They are able to hold their breath for 8 posts. ([i]The average character with no related traits can only hold their breath for 2 posts.[/i])
[*]They are able to access the "First Harpoon" racial ability upon reaching C Tier.
[/list]
[b]Trait Name:[/b] Cinder Phoenix
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Dungeon, Auction, Mutation
[b]Trait Description:[/b] A bird born from mighty ashes and roaring flames. Ash following its wake very few can stand the heat of its flames, facing the raw force of the phoenix is never to be trifled.
[b]Trait Effect:[/b]
[list]
[*]They are capable of B Tier flight.
[*]When flying, the user can a trail of ash and smoke is 3 meters in diameter, with the trail lingering behind up to 10 meters. Those caught within cannot see for three posts and are affected by the cinder magic passive. [ [i]10 magoi to activate | 5 to sustain[/i] ]
[*]They can register 5 abilities using cinder magic, one of which may be A Tier.
[*]As a phoenix, if this player dies they may rebirth as a new person, their cells reshaping their body with magic. They are reborn as a new character with no real backstory and have half of their EXP.
[*]The user looks like a phoenix, appearing as massive bird they can somewhat still use tools and items but their new appendages provide some difficulty.
[*]They take double the damage from water.
[*]They have magoi and stamina pools equivalent to a Human.
[/list]
[b]Trait Name:[/b] From Ashes to Ashes
[b]Trait Tier:[/b] Ω
[b]Trait Requirement:[/b] Cinder Phoenix | Obtained by a Shard of Solomon
[b]Trait Description:[/b] The rukh often reincarnates, often taking the form of a new body, but some creatures have found the cycle a way to keep their souls intact even as their form changes. They were reborn in a human prison and only through the power of a Magi has their true form been awakened.
[b]Trait Effect:[/b]
[list]
[*]This trait allows the user to shift into their dungeon beast form at a cost. The racial trait of their human form will be unavailable to them when shifted to their dungeon beast form. [ [i]20 magoi to activate | 10 to sustain[/i] ]
[*]As they are not truly an Imuchakk, they do not gain access to First Harpoon, their magoi and stamina pools, or their resistance to the cold.
[*]All spells created for their dungeon beast form that are B tier or lower are able to be utilized in this form.
[*]The user is able to conjure wings of flame onto their back and use them to move at B Tier flight speeds. [ [i]10 magoi to activate | 5 to sustain[/i] ]
[*]The user is able to mend themselves with the flames their body produces healing C Tier damage each post it this trait is active. While this is in effect, the excess heat produced causes the user to radiate and do C Tier ability damage to anything within 2 meters of the user. [ [i]10 magoi to activate | 5 to sustain[/i] ]
[/list]
[center][b]Cinder Magic: Holy Flame[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Racial [ [i]Cinder Phoenix[/i] ] | Trait [ [i]Ashes to Ashes[/i] ]
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must have physical contact with the wound they are trying to heal and focus, unable to move or cast any magic for the duration of healing.
[b]Scaling:[/b] Healing
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 magoi | 5 magoi
[b]Description:[/b]
[list]
The user conjures the healing flames their body produces and focuses it around their hand. They focus on their magic, managing the heat of the flames to be tolerable and allowing its effects to extend to their target. This heals any wound the user touches with their hand for a total of D Tier damage.[/list]
[center][b]Elusive Jump[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must be able to bend their knees and push off of a solid surface.
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 stamina | 5 stamina
[b]Description:[/b]
[list]
The user bends their knees and pushes off of a solid surface with great force into the air with a backwards somersault. This jump can reach up to 5 meters in the air and travel up to 10 meters away.[/list]
[center][b]Vorpal Thrust[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must be able to take a wide stance and thrust their weapon forward.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 stamina | 5 stamina
[b]Description:[/b]
[list]
The user sets their foot back, taking a wide stance before thrusting their weapon into the target in front of them dealing D tier damage per hit.[/list]
[center][b]Doom Spike[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must be able to bend their knees and push off of the ground with their weapon pointed downwards.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 stamina | 5 stamina
[b]Description:[/b]
[list]
The user bends their knees and pushes off of the ground to leapup into the air then crashing down onto a target below them with their weapon pointed downwards dealing D tier damage on impact.[/list]
[center][b]Cinder Magic: Sacred Fire[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Racial [ [i]Cinder Phoenix[/i] ]
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] The user must be able to take in a deep breath.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 magoi | 10 magoi
[b]Description:[/b]
[list]
The user takes in a deep breath and allows their magic of ash and flame to build up in their throat, causing it to glow beneath their skin. Upon release of their breath, flames shoot from their mouth into a cone that spreads out to 10 meters wide and deals C tier damage.[/list]
Last edited by Rameses on 19/01/21, 03:36 pm; edited 1 time in total
[b]Name:[/b] Talon of the Phoenix
[b]Tier:[/b] C
[b]Type:[/b] Spear
[b]Material:[/b] Gold-Plated Rampaging Unicorn Horn
[b]Appearance:[/b] A well-crafted spear made from a rampaging unicorn horn and dipped in a layer of gold. It is 426 cm ( 14 ft ) in length.
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