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Rameruru's Saga

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1Rameruru's Saga  Empty Rameruru's Saga 16/08/20, 03:33 pm

Rameruru

Rameruru
D-Tier
D-Tier



Last edited by Rameruru on 16/08/20, 03:46 pm; edited 1 time in total

2Rameruru's Saga  Empty Re: Rameruru's Saga 16/08/20, 03:35 pm

Rameruru

Rameruru
D-Tier
D-Tier

Rameruru's Saga  Arisugawa.Dice.full.2588636
Name: Rameruru
Country Affiliation: Immuchak
Race: Immuchak
Tier: D-tier
Class: Assassin
Age + Birthdate: 20
Gender: Male
Sexuality: Bi-sexual
Personality: Sinful, that's how many would describe the young Rameruru. However, altruistic was another word many would use upon getting to know the black sheep of his family. He does have a good heart, and true to it he is. Some would say too true sometimes. It was for this very reason he indulged in his sins. Hunting trips whenever the tribe didn't need him, fishing or a day out with the animals was always a better time. He didn't skimp out on his duty, but he only ever cared for the bare minimum, maybe that was his envy showing. Especially towards his older brother Rameses. These selfish tendencies also show up in his desire to do good.

Having believed he could only do the wrong thing, but incapable of doing wrong he has his own philosophy. Doing the wrong things for the right reasons because either way there will always be those who vilify you. A more positive way this can also show is his desire to share in his wealth with others. While he wishes to have and experience more, he knows there's no point if you don't share. He just has the desire to work and attain what he wants.

The towering Immu works relentlessly as if always trying to prove something. He believes hard work, along with smart work, are admirable traits. After all, if you can get a job done quickly and be capable of busting out any job who could deny how well you worked?

Likes: Fish- Yummy nothing quite like a tasty fish dinner, especially fish caught from the ice-cold waters of Immuchak. With a fresh fishy taste from large fish, there isn't anything quite like it.

Hunting Trips- There's no time like hunting time, or at least that's the fun he learned enjoying his childhood in Immuchak. Whether it be hunting sea beasts or animals out in the woods a trip through the tundra is always a great way to decompress.

Songs- Music can help a boring day go by or help heighten already joyous moods. He wouldn't outright tell anyone but Rame loves whistling tunes to himself or singing work songs while getting his tasks done.
Dislikes: Racoons- He doesn't hate the animals but they always steal his food when he's out camping, it makes life in southern Immuchak annoying sometimes.

Early mornings- Why would you wanna be a morning person, the sunset is just as nice and you can enjoy the night. He prefers waking up as the sun best reflects off the ice.

Blueberries- Without a doubt the worst berry, why eat one these disgusting little blue things when you can have so much better fruit. Better yet you could just go grab some meat!

Aspirations: It seems shallow, almost rather mundane at first. All he aspires for is to have more, more money, more power, more food, furs whatever he could. His greed for more in life was born from his humble life. He has nothing but love for his home but he aspires to bring more to it. To help develop the nation, to have his own riches, his own say. He didn't wish to lead the nation, he just wished to have his own hand in things. So he aspires to have more, because the more he has the less anyone has the chance of denying him his say, of denying him his use.
Phobias/fears: Being seen as inferior is his biggest fear. It's one that pushes him to sometimes irrational thoughts or actions. Born from his complex with his brother he fears his actions will never be noticed. It drives him as much as it can cripple him. It can break one down when they feel like their work isn't enough. His entire life felt like that, while he's learned to deal somewhat it has its own complications. In moments in which this fear gets triggered, or he feels inadequate he can be pushed or convinced to do things he wouldn't normally do. The best way to get better was to prove he was better, wasn't it?
Face-Claim: Dice Arisugawa
Hair Color: Persian Blue
Eye Color: Sky Blue
Height: 365 cm
Weight: 226 kg
Appearance: A tower, even for an Immu Rameruru has snow skin with peach undertones. His frame broad-shouldered but covered in lean muscle and focused frame rather than a hulking mass. His upper covered with scars leading around from various attacks from animals. His long Persian blue hair draping down his back with his cowlicks providing spikes to his hair. With the mass sometimes maintained behind his head in a braid. With eyes as sharp as an icicle but blue as the sky his eyes shine as if carrying his ambition. His features being strong-jawed but narrow giving him a pretty boy appearance.

Being an Immuchaken he doesn't need very many clothes in or to keep his body warm. He wears red elk furs fashioned into a vest with matching bracelets and anklets with no boots. He has a sabertooth tiger pelt fashioned into a long skirt with a long red bel. Along with these clothing, he has body accessories as well. On the sides of his neck, his elbows, wrists, knees, and ankles are large golden bolts that he added to his body after his shard incident. He tends to adorn himself with more jewelry when going to family occasions as well, mostly made from horns and shells but some fine metals from when Sasan invaded.
Rukh Alignment: White Rukh
Special Features: Magical tattoos on his back that grow over his entire body when using magoi, they are plum in coloration and form the image of a skeleton at full growth. Golden Bolts mentioned in appearance
History: The second child born after a living miracle the young Rame had a lot of responsibility thrust upon him. He had a lot to live up to but nothing to his name, his saving grace being his quick growth rate even for Immuchaks. He was large for sure, by the time he was old enough to do work though he already had a large workload and mile-long expectations. He would be forced to fetch firewood early in the morning, and then after that, he was to catch small animals and fish. Their father did give him decent attention but it was by no means pleasant.

His work was never good enough, even if he had done well for his age he had to fish as if he was two people, gathering wood like he was two people, he was expected to do the work of two children while helping support the family. As the young Rame grew more into his role his love for the hunting began to grow. He could be out when wanted, for weeks out at a time waking when he wished too. The hunts gave him time away from the family, and more usefulness as he got strong enough to catch more prey. There was more than just food to catch in the areas of Immuchak.

Even if it wasn't much the trinkets of the land were interesting. Seashells, bones, and bugs trapped in amber were always interesting finds. There was also the occasional tiny gem found in the rocks wound up in the wrong spot. He wanted to collect whatever he could, there was so much more to see and this was especially true as he got older. He was growing too big for Immuchak, he wanted an opportunity. That very thing would arrive on iron boats, it would arrive with the knights of Sasan.

He had taken the name Rameruru, now a few years after slaying a Rampaging Unicorn, he believed he was strong enough to challenge these invaders, taking with him his Unicorn horn and his shard he took on the Knights. At first, he was able to surprise a sleeping band of knights, taking a magical knife from one of the Knights expecting it as a trinket. It wouldn't take too long to figure out how it worked but mastery seemed strange and there wouldn't be time to fully understand it as Knights would overwhelm the unprepared man.

In his fight, he got bruised and blooded. Looking for a chance out he crushed the shard he found crashed long ago. During a fit of rage, and confusion he screamed out for more power, to be blessed like his brother. He prayed as the knife stabbed into his chest to live and become a better symbol. This moment would change his life, and it would set him on the path to look for more, to know there was more out there. Their ships brought things he had never seen, a surplus of things he didn't think was possible.

Role-Play Sample: Refreshing! That was the first thought that had hit Rameruru's mind. He enjoyed a nice ice-cold bath. Steamrolled off of his body, he worked up quite a sweat chopping firewood. As the prickly Immuchak waters would dance up his skin he'd give a heavy breath. There weren't too many days left on his calendar until he was ready to leave. He felt conflicted, he loved his family but he knew he would have to leave them, in order to live for himself.

The ice would crack as he propped himself out of the water. He'd been planning for months now so it wasn't really the time to start lamenting and worrying. Their father was likely going to be pissed, he wanted to help Immuchak but not everyone was for piracy. There were plenty of those who were still more in favor of the traditional hunting and warrior culture, sticking to their land. Not this Immuchak however, he was going out to see the world.

3Rameruru's Saga  Empty Re: Rameruru's Saga 16/08/20, 03:43 pm

Rameruru

Rameruru
D-Tier
D-Tier

Classes


  • Primary - Assassin
  • Secondary -
  • Tertiary -



Traits

Code:
[b]Trait Name[/b]: Lightning Bearer
[b]Trait Tier[/b]: Omega
[b]Trait Requirement: [/b]SoS Trait

[b]Trait Description: [/b] Through the power of Solomon's shard the person of this trait has fused with a Magic weapon. Due to being fused with the Living Lighting Magic Tool the person with this trait's magoi is constantly feeding into the weapon allowing them to manipulate the power of the weapon in free form.  

[b]Trait Effect:[/b]
[list]
[*]Lightning Construct:  For 10 Magoi to activate/5 to Sustain the user can create 2(at character tier) lightning constructs that stand 1.5 meters tall and half a meter wide in the shape of a Polar Bear Cub.  Each construct follows the restrictions and guidelines for that tier. This Maxes with at player A-tier each construct being B-tier.

[*]Lighting Bearer: Focusing the magoi into the weapon within their chest, using the function of the weapon the user is cloaked in living lighting. The Cloak wraps the entire body of the user in the form of a Polar Bear.  The living lighting cloak is 6 meters tall and 2 meters wide.  The Polar Bear Cloak has claws and teeth which can be used to attack. All Physical attacks deal B tier ability damage. This also grants the user B tier movement speed. 10 Magoi to activate | 5 Magoi to sustain per turn
[/list]

Trait Name: Lightning Bearer
Trait Tier: Omega
Trait Requirement: SoS Trait

Trait Description: Through the power of Solomon's shard the person of this trait has fused with a Magic weapon. Due to being fused with the Living Lighting Magic Tool the person with this trait's magoi is constantly feeding into the weapon allowing them to manipulate the power of the weapon in free form.  

Trait Effect:

  • Lightning Construct:  For 10 Magoi to activate/5 to Sustain the user can create 2(at character tier) lightning constructs that stand 1.5 meters tall and half a meter wide in the shape of a Polar Bear Cub.  Each construct follows the restrictions and guidelines for that tier. This Maxes with at player A-tier each construct being B-tier.

  • Lighting Bearer: Focusing the magoi into the weapon within their chest, using the function of the weapon the user is cloaked in living lighting. The Cloak wraps the entire body of the user in the form of a Polar Bear.  The living lighting cloak is 6 meters tall and 2 meters wide.  The Polar Bear Cloak has claws and teeth which can be used to attack. All Physical attacks deal B tier ability damage. This also grants the user B tier movement speed. 10 Magoi to activate | 5 Magoi to sustain per turn


Code:
[b]Trait Name:[/b] Imuchakk Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Imuchakk Race
[b]Trait Description:[/b] Those of the Imuchakk are natural born swimmers, hardy against the cold, and incredibly powerful. While their strength does not match the power of a full grown fanalis, they mature to their maximum potential much faster.
[b]Trait Effect:[/b][list]
[*]Can deal B-tier damage with their bare hands.
[*]Their large bodies make them capable of taking more damage than the other races. B-tier damage and under received is reduced in severity by one tier.(Does not stack with other traits.)
[*]All cold/ice damage taken is reduced by 1 tier.(Does not stack with other traits.)
[*]Unique whale-like skin allows an Imuchakk to gain better traction underwater. While underwater their speed equals that of a fanalis of the same tier.
[*]Can hold their breath for 8 posts.(The average character with no related traits can only hold their breath for 2 posts.)
[*]Access to a single Magoi Manipulation racial ability known as "First Harpoon" upon reaching C-tier.[/list]

Trait Name: Imuchakk Physiology
Trait Tier: -
Trait Requirement: Imuchakk Race
Trait Description: Those of the Imuchakk are natural born swimmers, hardy against the cold, and incredibly powerful. While their strength does not match the power of a full grown fanalis, they mature to their maximum potential much faster.
Trait Effect:

  • Can deal B-tier damage with their bare hands.
  • Their large bodies make them capable of taking more damage than the other races. B-tier damage and under received is reduced in severity by one tier.(Does not stack with other traits.)
  • All cold/ice damage taken is reduced by 1 tier.(Does not stack with other traits.)
  • Unique whale-like skin allows an Imuchakk to gain better traction underwater. While underwater their speed equals that of a fanalis of the same tier.
  • Can hold their breath for 8 posts.(The average character with no related traits can only hold their breath for 2 posts.)
  • Access to a single Magoi Manipulation racial ability known as "First Harpoon" upon reaching C-tier.


Professions

4Rameruru's Saga  Empty Re: Rameruru's Saga 16/08/20, 03:44 pm

Rameruru

Rameruru
D-Tier
D-Tier

D-tier Abilities

C-tier Abilities

B-tier Abilities

A-tier Abilities

Omega-tier Abilities

Djinn Related Abilities

5Rameruru's Saga  Empty Re: Rameruru's Saga 16/08/20, 03:46 pm

Rameruru

Rameruru
D-Tier
D-Tier

Weapons

Rameruru's Saga  636284768481526959
Name: Volcano's Breath{Unicorn Horn Weapon}
Tier: Starts at C-Tier
Type: Modified Fire Lance
Appearance: A large pinkish-gold staff made from the horn of a rampaging unicorn for its skeleton and core with some decorative plating. The weapon matches its massive user being just barely taller than him at 4m long. The weapon is thick being 10cm in diameter with an open vented head filled with a napalm mixture constantly burning with a long-lasting supply running down a tube in the weapon. The burning head can be taken off. When twisted without ammo the fire shoots forth forward 3m from the tip of the staff, otherwise, the ammo is limited to 10m at most with ammo.
Ammunition Appearance: Black capsules 8cm in diameter filled with the shrapnel of unicorn horn, when placed in the base of the weapon and then twisted it is then ignited through the fire and blasted out as a ranged weapon by a spring mechanism which launches the ammo.

Code:
[center][img]https://media.discordapp.net/attachments/521405428123435018/739984443623866398/636284768481526959.jpeg?width=500&height=500[/img][/center]
[b]Name:[/b] Volcano's Breath{Unicorn Horn Weapon}
[b]Tier:[/b] Starts at C-Tier
[b]Type:[/b] Modified Fire Lance
[b]Appearance:[/b]  A large pinkish-gold staff made from the horn of a rampaging unicorn for its skeleton and core with some decorative plating. The weapon matches its massive user being just barely taller than him at 4m long. The weapon is thick being 10cm in diameter with an open vented head filled with a napalm mixture constantly burning with a long-lasting supply running down a tube in the weapon. The burning head can be taken off. When twisted without ammo the fire shoots forth forward 3m from the tip of the staff, otherwise, the ammo is limited to 10m at most with ammo.
[b]Ammunition Appearance:[/b] Black capsules  8cm in diameter filled with the shrapnel of unicorn horn, when placed in the base of the weapon and then twisted it is then ignited through the fire and blasted out as a ranged weapon by a spring mechanism which launches the ammo.

Items

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