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Dalia Fedcono [Vault]

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1Dalia Fedcono [Vault] Empty Dalia Fedcono [Vault] on 02/07/20, 12:04 am

Dalia Fedcono

Dalia Fedcono
β-Tier
β-Tier



Last edited by Dalia Fedcono on 29/07/20, 02:04 pm; edited 8 times in total


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Dalia Fedcono [Vault] Half-Dal-Sig1Dalia Fedcono [Vault] Half-Dal-Sig2

2Dalia Fedcono [Vault] Empty Re: Dalia Fedcono [Vault] on 02/07/20, 12:06 am

Dalia Fedcono

Dalia Fedcono
β-Tier
β-Tier
Dalia Fedcono [Vault] Dalia-Fedcono

Name: Dalia Fedcono
Country Affiliation: Wanderer
Race: Fanlis
Tier: D
Class: Body Manipulator
Age + Birthday: 13 September 23rd
Gender: Female
Sexuality: I’ll tell you when you’re a bit older.
Personality: Dalia is a troubled girl who faces pain at all times in her arm, she is usually always angry or irritable, and only really shows remote interest and entertainment in violence and pain. Whether it be others or her own. She rarely ever fully smiles but when she does it's when she's fighting or getting hit.

She being raised by murderous thieving bandits sees no issue in these things nor does she see death as a big deal. She rarely has yet to interact with anyone outside of her group so she currently sees anyone one outside of her group as mere toys to play with or place holders holding onto things that have yet to become her groups.

She herself isn't really interested in material values but does have a sentimental side to gifts and her own possessions. She likes gold jewelry but is fine with what she has now and not gaining any more but would accept the gift. She wouldn't want to be rude. She understands some basic social cues and behavior but actively chooses to ignore most of it and doesn't know the rest.

She deems herself as fine enough in behavior and sees things as rude that some may not and is selective with what she dreams as rude. She doesn’t like to be alone for long and even if it's a street full of strangers she would prefer that than to being out in the wild alone. If left alone for too long she will finally break her off behavior that at times can seem like that of someone more mature and uncaring to that of the child she really is and start to cry.

Likes: She enjoys the thrill of a fight because it helps her feel like she's feeling something, pain excitement you name it. She will always be willing to fight.
She likes the color purple because she feels it makes her look pretty but she kicks your butt if you ever tell anyone why.

She likes gold jewelry above all others and will openly say even if at higher value anything but gold is far less cool or pretty.

She enjoys fire and dolls for unrelated reasons to each other but appreciates the combination of the two in any sort. She likes fire though because it reminds her of her blood family and thus her family in the bandits because of its bright red color and its destructive power.

Dislikes: She hates knives due to her past with them and what it reminds her of.

She doesn’t like having to give up any of her possessions or anything she has grown attached to including people and will likely throw a tantrum if forced to give it up or see the person go. But she sees it as expressing her affection for the said thing.

She hates shoes. Not even she really knows why she just hates them and their metaphorical guts.

She hates people who talk to her like a stupid child who isn't her family or someone she likes.

Aspirations: She wishes to see if anything could hurt her worse then what the man had hurt her, to primarily see if she could feel anything in her left arm, even if it was worse pain.

She wants to see if anything can make her truly happy again to forget the rage and pain she feels now. If anything can entertain her past violence.

But most importantly. She wants to kick a King or Queen in their dumb face… for no given reason. If a reason is given to justify this action it will not give her her full wish. It needs to be for no real reason. Nothing else will be acceptable.

Phobias / Fears: She has a strong sense of fear towards sharp objects more specifically knives and the kind. She even refused to let alone cut her hair for 5 years due to this. Though her mother did force her to get her hair in her face touched up with some fire. She was more than okay with that.

She has a natural fear that shows itself in a rage and violence towards men of middle age, and blonde hair with green eyes due to the similarity in looks of them to the man who kidnapped her as a child.

Face Claim: Original Art Done By Myself
Hair Color: Red
Eye Color: Gold
Height: 149 cm (4.88845 feet )
Weight: 35.5 kg ( 78.2641 lbs )
Appearance: Dalia is a verily skinny girl with some mild muscles appearing throughout her body. She has wild hair with plenty of split ends that reaches down to her mid calf. She has various scars all over her body (See special features) and freckles under her left eye. She normally looks rather dirty and wears ratty clothes due to not wishing to get new ones. Over top of this she has more well kept articles of clothing such as a lavender sash over her chest and scarf around her hips. She has a shoulder guard that is a little big for her but not by too much but enough to make it droop on her arm. It is being held on by a grayish purple belt with gold connecting pieces. Draping off this guard is a rich warm purple silk arm cover that covers most of her arm but not her hand.

The main should guard having silver trimming and a more blue kind of rich purple as its center base. On her scarf on her hips is a gold bracelet with a purple gem in the center. She also notably wires a choker with a gold disk hanging off it, 3 small thin gold bracelets on her right bicep, and two on her right ankle. Finally for jewelry she has a black earring on the upper part of her ear and a rich warm purple feather earring with a gold bead around where the feather’s bottom would be hung by a standard metal hook.

She normally walks around with either no real expression of something that looks like annoyance, irritation, or anger. She usually makes odd faces when she really gets upset or annoyed to help express her more intense feelings when they come even if it is quite often. She does her best to express herself as well with expressions, seeing them as more effective words sometimes, so she is usually very expressive in her expressions. She is also known to refuse to wear shoes whenever possible.

Rukh Alignment: White
Special Features: Dalia has various scars here are her scars:

  • She has a diagonal one on her right arm. All around her shoulder making a full circle.
  • Her left arm has more scars then not with very deep divots that look almost like there's a significant amount of flesh missing from those areas. This scaring goes from her shoulder to her hand and fingers.
  • She has a diagonal scar going from her base of her neck to her collar bone.
  • She has a jagged square one on the side of her right thigh.
  • She has a diagonal one that goes over her left ankle all the way around.
  • She has several vertical ones across her back and one horizontal one going over those.
  • She has one long one going down her outer left leg going from her hip to her lower calf and is significantly wider than the others with a bit of a similar look to her right arm scars.


History:
Fanlis a rather curious case… to some. To others they are slaves, creatures, friends, family, that guy down the road who broke your legs. And to Dalia they were her race, her parents, her allies, her people. To the man she knew for years of her life past the age of 5 they were tools for learning. But that is a bit far into the story not by much but a bit. Dalia was born to two Fanlis parents who enjoyed their past time as bandits with a few others in a small group. They all were like family to each other and merciless in the field. Working hard every day to steal and kill other hard working people like good noble people.

Her parents happily take their young baby into battle and raids seem to take after her parents enjoying all the violence never truly giggling at anything else. As she grew older her parents taught her how to fight and move around on her two feet then run the moments he could stand. They showing her how they could manipulate their bodies and she learning at a very slow pace, one day though when she was about the age of 5 as she happily ran around a burning village with a doll she found coated in blood and its hair burning she was snatched up by a man in the village who snuck her away to his hidden house in the forest. Dalia did the only thing she knew how to do best with her skills.

She started biting the man trying to squirm free as she heard her parents shouting for her. The man held tight though and was quick to knock her out. The next thing she could remember was the man talking about how odd the Fanlis was, how he wondered how they… worked. Seeing herself tied up she began to panic before looking over in time to see his small knife slowly lowering down.

”Possible triggering information here suggestion with a form of torture.”:
The next parts could be quite obvious on what happened next though given her scars, one on her shoulder where her arm had been removed before he tried to see if he could put it back and managing to do so with some life magic assistance but not too much that would ruin the experiment. Or the one going down the side of her neck that was a fun one. Or when he cut a square out of leg before putting it back like a panel on a door. Or her left arm. He had far too much fun with her right arm. Those scars like to dip down a bit trailing all along her arm to even her fingertips. She wasn’t even sure what was scar tissue in some areas or her skin in others but she did know she couldn't feel anything in that arm anymore since that horrible night. Or well technically she couldn't feel anything new, the pain never truly went away.

Roughly 3 years would pass as did part of her sanity and her joyful behavior replacing with rage. Though when the man wasn’t around she would practice the skill her parents tried to teach her until she managed to learn a few things but nothing too impressive. She though found another way out when the man let his guard down and after 3 years of pretending her arm was dead that was so badly scared the man never stopped to think twice about rebinding it after tests. So when he got close enough he learned very quickly how mobile it still was. And to not leave sharp objects near the girl.

She managed to get herself free and sprinted with all her might not wanting to take a chance the man was still alive and keep running as fast as she could following old carnage from raid in local areas. And as she felt her legs wanting to give out from lack of use for so long she fell to her knees and inhaled deeply before letting out her loudest possible Fanlis roar that she could into the air as tears for the first time in 3 years rolled down her cheeks. She dropped her head before hearing in the distance two faint roars in return. She smiling brightly as she forced herself to her feet and stumbled towards the source as she saw her parents running to her full speed in the distance. Who quickly embraced her.

It seemed they had never given up hope she was alive and had searched for her since her vanishing. They and the slightly bigger bandit group ensuring to totally destroy any evidence that the man who took her ever existed. For the next few years she traveled with her parents training her skills and attempted to deal with her temper but it never really worked out too well for her. She though finding peace in seeing violence and fighting it making her forget the constant feeling in her arm and her fractured mind that at times made her lash out on people who looked similar to the man who took her so long ago and when someone held anything sharp and knife like near her. She even avoiding ever touching knives even for eating.

She instead learning how to change her teeth to work as sharp tools to better cut into her food and of course to bite people. Since she was certain if she had just bit tighter that man wouldn't have let go of her. Over the years she grabbing pretty things from those they raided and killed putting them on like fancy decorations on her person but returning to ever change out her clothes she got at her most recent birthday despite how poorly the pants were in condition having been destroyed on one side from a fight and the other being too big for her and needing to be tied in place while her top just not exactly fitting her either and beginning at this point to wear in holes and fray at the bottom.

Her parents allowing this just wishing her to be happy and even letting her run to near by kingdoms more recently alone to see the sites before coming home believing that she would always make it home to the group given how she managed to so so long ago.

Roleplay Sample: Dalia rose the outer part of her brow as she frowned the other parts of her brows widening one eye as she leaned in to the man she was pinning her eye almost touching the man’s as she growled under her breath gripping the man’s throat slowly starting to bare her teeth at him as he struggled under her. He slowly going limp and the life leaving his eyes before she released his throat and shifted to sit on the man like he was a chair resting her feet off the side of him on the ground resting her elbows on her thighs as she draped her hands and forearms between her legs.

She looking forward to the burning town as the other bandits in her group raided the building tossing dead people off to the sided she lifted up her arm to her nose flicking the tip of her nose with her thumb raising up one nostril as she looked to her parents laughing as they carried a large chest from a building together. They paused seeing her look and frowned when her mother spoke up first. “What's wrong dear?”

Dalia huffed looking off resting her arm back to where it was before, “I’m bored this guy didn't even try to scream.” She said, annoyed her father chuckling. “Well why didn't you say so kiddo?! There's a screamer a few houses away who wakes up soon. Your uncle is watching over him now. If you hurry he may even let you kick him a few times before he takes over.” He said warmly to her with a soft smile.

Dalia huffed out a slight laugh with a minor smirk shrugging. “Yeah okay…” She said getting up and walking off to the location getting a hair ruffle from her father and a kiss on the head from her mother.


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Dalia Fedcono [Vault] Half-Dal-Sig1Dalia Fedcono [Vault] Half-Dal-Sig2

3Dalia Fedcono [Vault] Empty Re: Dalia Fedcono [Vault] on 02/07/20, 12:12 am

Dalia Fedcono

Dalia Fedcono
β-Tier
β-Tier
Specializations


  • Primary - C Tier Body Manipulator
  • Secondary - D Tier Ranger
  • Tertiary - N/A



Traits

Vampire Physiology:
Trait Name: Vampire Lord Physiology
Trait Tier: -
Trait Requirement: Vampire Lord Race
Trait Description: A magnificent creature with control of blood, flight. This bat in the form of a human has the ability to lord of others with ease and spread his power onto others. Making more of their sinister kind in a lesser form.
Trait Effect:

[*]Has C-tier flight equivalent to a magician's C-tier flight spell, maneuvering easily through the air, in vampire lord form users wings allow them to propel them faster to A-tier flight speeds.

[*]Gains Access to blood magic for free, able to corporate it into spells or normal abilities. Controlling blood with magic or draining it from bodies with their bites. They can register up to 5 of these abilities, only one of which can be A-tier.  However, Vampire Lords have the option to take magician as their primary class to fully utilize the magic but it was a choice. If they choose not to, Vampire Lords gain a curve in their blood abilities whenever they are performed and initiated when the user is in their full Vampire Lord state. These curves can range from an increase in power to more complex functions.

[*]Has fangs and claws that do C-tier damage each as natural weapons.

[*]Loses 5 magoi for every post spent in the daylight, in vampire lord form it is upped to 10 magoi every post.

[*]Can turn others into lesser vampires, giving access to everything but vampire lord form and the buffs that it adds. Must bite from a target twice in the same thread or post in order to turn someone.

[*]Heals from burn wounds with half efficiency, in vampire lord form blood consumption is required to allow burns to be healed at all.

"Rushed Living":
Trait Name: Rushed Living
Trait Tier: Omega
Trait Requirement: --
Trait Description: Through the power of Illah and the user cursing their own fate, the owner of this trait has magically changed their body and mind to that of a young matured aged.
Trait Effect:The owner of this trait will forever be looking young and youthful until the day they have died.

Professions

Crime Lord:

Primary Profession
Related Class: Body Manipulator
Profession Title: Crime Lord
Description: Using her abilities as a body manipulator, practice of pretending to be someone else, using her skills to weezle her way at the top of a food chain of a small crime ring, Dalia has found herself now a crime lord working to spread out her control.
Profession Perks:

  • Actress: Dalia can change her personality and body language to fit her desired needs to complete any task she is working on.
  • Tactical: Dalia is a well versed tactical mind and now has learned how to use that mind past just how to kill with the most amount of effective damage and fun to things like wide spread attack plans, and now non combative plans such as mental battle based plans.
  • Resources: Dalia can use her resources in people she employs to obtain a random item and or weapon for her or a more specific item up to B Tier.



Last edited by Dalia Fedcono on 23/10/20, 08:42 am; edited 3 times in total


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Dalia Fedcono [Vault] Half-Dal-Sig1Dalia Fedcono [Vault] Half-Dal-Sig2

4Dalia Fedcono [Vault] Empty Re: Dalia Fedcono [Vault] on 02/07/20, 12:19 am

Dalia Fedcono

Dalia Fedcono
β-Tier
β-Tier
D-tier Abilities

Spoiler:

Hot Head
Tier: D
Class: Body Manipulation
Type: Supplementary
Range: Close
Requirements/Drawbacks: Dalia has to wait for the gas to fully leak out, and find a fire source for it to be at max potential.
Scaling: Scales for a tier higher in damage
Sustain: 1 Post
Cool Down: 1 Post
Cost: 10 Stamina | 5 Stamina
Description:

    Dalia’s hair will let out an odorless gas that will be highly flammable. When hit with fire she can catch it with her hair. She then can attack with her hair for D - Tier damage. The gas will remain if sustained for another round other wise it will smoke away along with the fire.





Needle Back
Tier: D
Class: Body Manipulation
Type: Offensive
Range: Close
Requirements/Drawbacks: Dalia can easily be hurt by her hair and needs to be aware of its movements at all time requiring much focus on her hair to properly use it.
Scaling: Scales for extra damage
Sustain: 1 Post
Cool Down: 1 Post
Cost: 10 Stamina | 5 Stamina
Description:

    Dalia's 1m long hair becomes straight and bundles up together in small sections before turning into needle and metal like. In this form, as her hair becomes just like a basic weapon, she will be able to freely use it to strike her enemy multiple times and deal D-tier basic damage unless scaled and sustained.





Fake It
Tier: D
Class: Body Manipulator
Type: Offensive
Range: Close
Requirements/Drawbacks:
Scaling: Scaled for extra damage
Sustain: 1 Post
Cool Down: 1 Post
Cost: 10 Stamina | 5 Stamina
Description:

    Dalia’s eyes loose any sense of life to them as her skin will grows cold as if dead. Her body gathering up endometrial cells and thickening them while it gathers most of her body heat in her skin and a small layer underneath to heat up these cells. She then will leak out what will now appear to be blood from her eyes, nose, and or mouth that is now super heated. This substance though if it touches anything besides her skin will burn for D Tier Damage unless scaled. This form will last for 1 round unless sustained for an additional round for a total of 2 rounds.


C-tier Abilities

Spoiler:

Spring Jump
Tier: C
Class: Body Manipulator
Type: Supplementary
Range: Long
Requirements/Drawbacks: The user must have Fanalis strength and must crouch before jumping to use this ability
Scaling: Scaled for an additional 5 m for every 10 stamina put in.
Sustain: --
Cool Down: 2 posts
Cost: 20 Stamina | 10
Description:

    The user shifts their two legs into a bouncy rubber like state, they then crouch down and focus all of their Fanalis strength into one solid jump or leap shooting up into the air up to 10 m. Their legs will remain in a rubber state until they land to absorb the impact and leave them unharmed upon landing. If they land from 20 m or higher though they will sustain D Tier damage on themselves at their torso. If they fail to land on their feet they will take full damage of the fall and what it would normally cause.


Rubber Will
Tier: C
Class: Body Manipulator
Type: Defensive
Range: Close
Requirements/Drawbacks: The user must flex the muscles in the limbs they wish to change.
Scaling: Scaled for higher level of damage protected against
Sustain: --
Cool Down: 2 posts
Cost: 20 Stamina | 10
Description:

    The user chooses up to two limbs to turn into stretchy rubber like material throughout its entirety while flexing the muscles in side limbs. Once done so physical attacks up to C Tier damage in total are blocked in those said limbs. They though do stretch so they can not catch most attacks to black another limb. For example she can not catch a fist to bock its damage form her face. It would merely not hurt her hand and stretch though her hand and still strike her face.





Took A Lickin
Tier: C - Tier
Class: Body Manipulator
Type: Offensive
Range: Short
Requirements/Drawbacks: Dalia must focus on shifting her tongue and aim it where she needs it to go. As well as this she uses her own body muscle and flesh mass inside her torso to provide the required length and a good amount of her blood to make it sturdy enough to pierce.
Scaling: Scales For Damage
Sustain: --
Cool Down: 2 Posts
Cost: 20 Stamina
Description:

    Dalia focuses on altering the muscle and flesh linking around the back end of the tongue to stretch and grow past where it naturally would and slowly altering the musical and flesh past that down to her torso to do the same while compacting all the blood in them to make the flesh almost hard in nature to allow it to actually pierce through things and people. The tongue forms into a fine point like one would find on a spear. She then opens her mouth to quickly shoot out her tongue towards her opponent going up to 1.5 m away for C - Tier damage. It remains firmly attached at its base to her innards to allow it to retract and shift back to normal afterwards. The entire thing is the same width and height as the normal base of the tongue only changing towards the base to be more cylinder-like in shape.





Bone Blade
Tier: C - Tier
Class: Body Manipulator
Type: Offensive
Range: Close
Requirements/Drawbacks: Dalia must focus on her arms to gather the aspects to make the bone blades.
Scaling: Scales For Tier
Sustain: --
Cool Down: 2 Posts
Cost: 20 Stamina
Description:

    Dalia channels excess components in the body such as water, protein, calcium, magnesium, sodium, potassium, chloride, fats and other such things to form a large mass of Muscular fibers to then form into muscle tissue above the forearm bone. As it is formed excess calcium phosphate and what her body can make on the spot wraps around this tissue to form a bone that she then compresses down rapidly to make a thin blade like structure that is stronger than the usual bones in the body. They then shoot out form each arm up to .5 m in length with similar blade dimensions as a standard katana. It will stay out up to 2 posts, and functions like a basic weapon at C - Tier allowing for basic attacks matching the bone’s base tier. As the time runs out it retracts into her arms leaving cuts where they came out and return all the components back into the body where they belong.


B-tier Abilities

Spoiler:

Bite Harder

Tier: B
Class: Body Manipulation
Type: Offensive
Range: Close
Requirements/Drawbacks: Dalia has to take time to let the change take affect before she can use it as an attack.
Scaling: Scaled for extra damage
Sustain: 2 Posts
Cool Down: 3 Post
Cost: 30 Stamina | 15 Stamina
Description:


    Dalia's pupils shrink and turn into sharp cat-like slits as she unhinges her jaw like a snake to allow for a larger bite. Her teeth then turn razor sharp and needle like, allowing her to deal B - Tier damage if she attacks her enemy with her teeth. To use this skill, she has to be close enough to be within biting distance from her enemy.



Code:

Code:
[center][b]Bite Harder[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Body Manipulation
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Dalia has to take time to let the change take affect before she can use it as an attack.
[b]Scaling:[/b] Scaled for extra damage
[b]Sustain:[/b] 2 Posts
[b]Cool Down:[/b] 3 Post
[b]Cost:[/b] 30 Stamina | 15 Stamina
[b]Description:[/b]
[list]
Dalia's pupils shrink and turn into sharp cat-like slits as she unhinges her jaw like a snake to allow for a larger bite. Her teeth then turn razor sharp and needle like, allowing her to deal B - Tier damage if she attacks her enemy with her teeth. To use this skill, she has to be close enough to be within biting distance from her enemy.[/list]

A-tier Abilities

Spoiler:
TBA

Omega-tier Abilities

Spoiler:
TBA

Beast Abilities

Spoiler:
TBA

Djinn Related Abilities

Spoiler:
TBA

Social Abilities

Spoiler:

Body Alter

Tier: C
Class: Body Manipulator
Type: Supplementary | Social
Range: Close
Requirements/Drawbacks: The user must focus on what the new look will be on their body as it changes to shift this form.
Scaling: Scaled for an additional round active
Sustain: --
Cool Down: 2 posts
Cost: 20 Stamina | 10
Description:


    The user focuses on a specific look they want on up to two of their limbs to change in appearance. They then shift the placement of their bones and muscle mass, or even the color of their limbs and hair to assume the new look. They though can not use this to add limbs or split limbs not totally remove limbs only change their looks. This form stays active for a base of 2 posts.



Code:

Code:
[center][b]Body Alter[/b][/center]

[b]Tier:[/b] C
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Supplementary | Social
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must focus on what the new look will be on their body as it changes to shift this form.
[b]Scaling:[/b] Scaled for an additional round active
[b]Sustain:[/b] --
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 Stamina | 10
[b]Description:[/b]

[list]
The user focuses on a specific look they want on up to two of their limbs to change in appearance. They then shift the placement of their bones and muscle mass, or even the color of their limbs and hair to assume the new look. They though can not use this to add limbs or split limbs not totally remove limbs only change their looks. This form stays active for a base of 2 posts.[/list]






Voice Alter

Tier: C
Class: Body Manipulator
Type: Supplementary | Social
Range: Close
Requirements/Drawbacks: The user must clear their throat before speaking in the new voice.
Scaling: Scaled for an additional round active
Sustain: --
Cool Down: 2 posts
Cost: 20 Stamina | 10
Description:


    The user alters their vocal tract, wind pipes, and lungs to alter their voice to sound however they wish. Though it may take practice for them to get down any new voice making it hard to just replicate another's voice perfectly the first time on the fly. This stays active for a base of 2 posts.



Code:

Code:
[center][b]Voice Alter[/b][/center]

[b]Tier:[/b] C
[b]Class:[/b] Body Manipulator
[b]Type:[/b] Supplementary | Social
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] The user must clear their throat before speaking in the new voice.
[b]Scaling:[/b] Scaled for an additional round active
[b]Sustain:[/b] --
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] 20 Stamina | 10
[b]Description:[/b]

[list]
The user alters their vocal tract, wind pipes, and lungs to alter their voice to sound however they wish. Though it may take practice for them to get down any new voice making it hard to just replicate another's voice perfectly the first time on the fly. This stays active for a base of 2 posts.[/list]


Race Related Abilities

Spoiler:

Blodreina
Tier: A
Class: Vampire Trait Ability [Blood Magic] + Body Manipulator
Type: Offensive
Range: Long
Requirements/Drawbacks: She must have a large amount of blood up to at least 2 entire standard adult body’s worth of blood [ 3 Gallons ] and take it into her own body before ensuring her hand had an open wound to send it back out.
Scaling: Scales for an addional 5m per 10 Magoi invested
Sustain: --
Cool Down: 4
Cost: 40 Magoi
Description:

    Using the blood magic, blood with the range of this attack [ 15m + based on scaled ] is gathered until at least 3 gallons/ 2 average adult body’s worth of blood. It then flows into her mouth and into her body then altered to be hyper acidic almost acid like, from her body manipulation skills. As blood will leak from her eyes she then must ensure one of her hands has an open wound on it and hold it up to the sky shooting the blood out from said wound in a widespread going a base of 15m like dome around her. As the blood rains down it deals A Tier Damage as it dissolves and breaks down any material it touches susceptible to such damage. Within 3m of her though no ‘rain’ will fall.



Last edited by Dalia Fedcono on 23/10/20, 08:44 am; edited 10 times in total


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Dalia Fedcono [Vault] Half-Dal-Sig1Dalia Fedcono [Vault] Half-Dal-Sig2

5Dalia Fedcono [Vault] Empty Re: Dalia Fedcono [Vault] on 02/07/20, 12:32 am

Dalia Fedcono

Dalia Fedcono
β-Tier
β-Tier
Weapons

Spoiler:

Dalia Fedcono [Vault] 24e610d9283adfd2ddc523fc459bc4d0

Name: MAAAC
Tier: D Tier
Type: Miniature, Semi Automatic, Auto Reloaded, Arm Mounted, Crossbow.
Material: Standard Low Grade Metal
Appearance: A metal arm mounted crossbow made smaller then most to work better for concealment. When locked in place for idle movement it is in a tear drop like shape and is held on by the circle ammo pack that is meant to work in conjunction with the main crossbow itself to keep the crossbow in place on the arm. To pop out the crossbow to its active state so it can be used, a switch must be used on the tail end of it by cocking it back. It will spring back in place after and can be cocked back once more to set the crossbow back to its idle stage.

When It is in its active stage a grip will descend from the main cross bow. Once squeezed it will release any notched bolts in place. To notch a bolt one must simply draw back the string of the crossbow and the auto loader will do the rest. An added strap under the ammo pack can be found most times though to keep the cross bow in place while a new ammo pack would be set in place but is not sturdy enough to keep the crossbow form shifting out of place or slipping off if the arm is flailed about. [ The previous statement is just for flavor text for the most part given  only 5 ammo can be used per thread currently. ] Each Ammo pack holds currently up to 5 bolts.

It holds the potential to hold countless more but currently is only a prototype in design and any more then this could cause a structure failure when it would attempt to auto load the next arrow. It also can risk over heating the gears and thus the metal possibly burning the arm it rests on if more then 5 bolts [ Ammo ] is fired off in one session of use [ Thread ] .

Items

Spoiler:

Dalia Fedcono [Vault] HREQtj1

Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. [Link To System Page]
Amount: 1






Dalia Fedcono [Vault] ZEHsZlC
Name: Onigiri (x2)
Tier: D
Description A small snack food.
Effect: Allows the user to recover 25 magoi while resting.




Dalia Fedcono [Vault] Bleeding-Fangs-callign-card

Name: Bleeding Fangs’ Calling Card (Set Of 10)
Tier: D Tier
Material: Very sturdy water resistant heavy cardstock.
Description: This calling card is 9 cm by 5 cm in size and features the Bleeding Fangs name and symbol on the front of the card. This item serves the purpose of leaving a message behind that this group has been at the current location or for casual pass out. These cards are crafted by the groups interns and flavored with their salty tears. The Symbol on the front being designed by Daichi Konlo.




Dalia Fedcono [Vault] KdJBOKF
Name: Simple Tent
Tier: C
Description A moderately sized tent equipped with sleeping bags for up to four people. It also comes with flint and tinder for starting fires but finding wood is up to you.
Effect: Allows the user to recover 30 stamina per post while resting.

Beasts

Spoiler:
TBA



Last edited by Dalia Fedcono on 21/10/20, 09:48 am; edited 7 times in total


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Dalia Fedcono [Vault] Half-Dal-Sig1Dalia Fedcono [Vault] Half-Dal-Sig2

6Dalia Fedcono [Vault] Empty Re: Dalia Fedcono [Vault] on 02/07/20, 12:37 am

Dalia Fedcono

Dalia Fedcono
β-Tier
β-Tier
Threads

Social:
TBA

Job:
TBA

Training:
TBA

Events:
TBA

Travel:
TBA


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Dalia Fedcono [Vault] Half-Dal-Sig1Dalia Fedcono [Vault] Half-Dal-Sig2

7Dalia Fedcono [Vault] Empty Re: Dalia Fedcono [Vault] on 29/07/20, 02:03 pm

Dalia Fedcono

Dalia Fedcono
β-Tier
β-Tier
NPCs

Normal:
TBA

Combat:
Dalia Fedcono [Vault] 340?cb=20170817164234

Name: Katrine Jowel
Tier: C - Tier
Damage Required to Defeat: C - Tier
Description: A 19 year old ex slave of 2 years originally form Magonostadt and ex student of their academy having been kicked out for ‘practicing her talents on other students’ and ‘stealing restricted books’. She though was kicked out a year after her 3 other siblings who were kicked for the same things but she only found out benign involvement a year later. She specializes in Metal magic but can use Lighting and Strength Magic as well hoping to perfect her skills to make her own magic one day. After being rescued by Dalia along with her best friend Lexa Kintonya she agreed to work alongside Dalia as her Resource Head having been promised the ability to have first dibs on anything acquired for their resource department to do with as she pleased so long as she abided by the faction rules. How she was captured and enslaved and any further details on her family are also a mystery as of this post.

Weapons:

  • Basic Metal Wand: A C - Tier metal wand made of basic metals that is shaped like a very thin spike only benign 1 cm wide and coming to a fine point benign 15 cm in length. The tip always seems to hold an unnatural point to it that never fully dulls. If piercing the skin it only works like a pinprick dealing no real damage only a startilign suppen pricking pain. Anything more tired to be done will result in the wand breaking due to the fragile dimensions at the tip. It is a light silver in color.


Traits:

  • Trait Name: Magical Craft
    Trait Tier: C - Tier
    Trait Requirement: Metal Magic, a smithy or other heat source, the item or weapon needs preapproved first
    Trait Description: The user uses their magic to form, alter, and mend metals in the air and in solid form around them into a choses shape before using a heat source to seal it in place to make it of normal quality for both durability and damage. This ability though can not be used directly with her other spells to make them stronger and is just for crafting.
    Trait Effect: If provided with a smithy or other heat source she can use her Metal magic to create a wide range of items and basic weapons out of available metals going up to C - Tier durability and damage. This does not include basic staffs nor wands. All items created that are wished to be used as an actual official item by others outside of simple social posts showing off her ability must made during a job based around this npc, and the job must be the same rank as the item as well have any additional cost the usual item(s) would be in total that the job monetary cost would not cover. (ex: If the item or amount of items cost more then lets say a 7k Huang reward job being 10k for example an additional 3k will need to be paid) Each official item also requires to be a preapproved item or weapon by staff through normal means.

  • Keeping 4 points on hold for future developments


Abilities:

  • Steel Shower: The user uses their magic to form small shards of sharp metal from the existing metals in the area making a 5 m in diameter cloud of metal shards and send it out up to 10 m to the target to deal C - Tier damage as the shards would stab into their body.
  • Handless Sword: Using available metals in the area she forms a sword of standard short sword dimensions but styled like a scimitar and can manipulate it through the air at normal running speeds up to 10 m away to preform basic C - Tier Damage attacks. This lasts for 1 post and will return to its original parts before being merged into a sword after.
  • Simple Levitation: The user can move up to C - Tier worth of strength of items a a normal running speed up to 15 m away with her gravity magic.
  • Simple Lighting: The user sends out a pulse of lighting out at the target up to 15 m away in a single stream of electricity hits them for C - Tier Damage.



Dalia Fedcono [Vault] Character_Amber_XL

Name: Lexa Kintonya
Tier: B - Tier
Damage Required to Defeat: B - Tier
Description: A 18 year old girl originally from Magnostandt who was born from a magician father and a human mother gifted with seemingly no capability to perform magic and for obvious reasons never able to go to their school. Though her childhood best friend in the whole wide world~!, Katrine Jowel always stole books for her when she and her siblings looted the restricted books helping her studies in many areas using even normal magic books to figure out ideas on how to excel in different areas of expertise. Believing the chemicals were the future of science along with magic she focused her studies on drugs and bombs.

Her studies in drugs usually needed much experimentation on people to see how the body fought off poisons and negative drugs in order to figure out was to counter them she usually using her bff’s fellow students to test things when her bbf was done testing on them herself doing so of course off the academy property that would just be wrong! She believes medical drugs are the most important form of drugs and will change the world one day for cultures that have no life mages when it comes to healing their injured.

She was found recently with her bff at the slavers den they were stuck at in kou for 2 years with no explanation currently as to how the two had been stuck there but happily asked to join Dalia after they were saved hearing her bff was going to join and was promptly signed up as the new factions drug branch head Dalia believing their drug market could expand by supplying drugs not everyone does and could get a lot of allies this way.

Weapons:

  • Sling: A Basic sturdy sling made of metal and chains to avoid any needles planned on being thrown, not sticking to the sling making a miss fire. Its chain goes up to 30 cm in length and can toss out objects up to 7 cm in diameter.

  • Injector: This weapon attaches on the arm like a bracer and can be loaded with one vial and one larger bottle. To use the user must ensure a tight seal with the vial or bottle, then pull back the notch on the side they want to inject with to create a suction to pull up the container contents on said side. To inject with it they punch their fist forward hitting a release button placed on their palm. The combination of the springs and the winging of the fist forward will launch the mini syringe like bolt at the target releasing the contents of what ever is loaded before snapping forward like a sting to inject all that it has loaded out from the inner springs pushing forward all the liquid.

    There are two bolts in each area looking to be made mostly of metal being roughly 3 cm in length and .5 cm in diameter in each of the tube sections. When used rotating the tube sections away from each other will reveal an opening to take out existing syringe bolts or put new ones in. Once it is rotated back in place the injector will allow firing after 10 seconds to fill the bolts if the bottle or vial are already in place. It fires bolts up to 20 m away and pierces through anything at B - Tier or lower. Any higher and the bolts needles will bend and break. The injector itself is made mostly of metal but is held on with leather bands with some glass to keep the suction when loading up bolts and to avoid seeping if for what ever reason the contents don't enter the bolts when loading them up.


Traits:

  • Trait Name: Drug Craft
    Trait Tier: B - Tier
    Trait Requirement: Items to make the drug, the item or weapon needs pre approved first
    Trait Description: The user uses their skills in drugs having first hand experience, seeing them used, and many trials and errors along with reading any books on several things the user has a vast knowledge in several forms of drugs but most prominently medical drugs for healing.
    Trait Effect: If provided with the proper supplies the user can use them to create a wide range of drugs B - Tier level effects. All items created that are wished to be used as an actual official item by others outside of simple social posts showing off her ability must made during a job based around this npc, and the job must be the same rank as the item as well have any additional cost the usual item(s) would be in total that the job monetary cost would not cover. (ex: If the item or amount of items cost more then lets say a 7k Huang reward job being 10k for example an additional 3k will need to be paid) Each official item also requires to be a preapproved item or weapon by staff through normal means. Due to some of these being able to do things most other mundane drugs may not be able to do anything with damaging effects or major healing will be priced at weapon money values.

  • Trait Name: Bomb Craft
    Trait Tier: B - Tier
    Trait Requirement: Items to make the drug, the item or weapon needs pre approved first
    Trait Description: The user uses their skills in chemical mixing having first hand experience, and many trials and errors the user has a vast knowledge in several forms of chemicals that go boom when mixed right. This skill being her usual pass time and is her main form of fighting which helps her excel in ensuring what she makes is going to be effective in use during active combat thus being able to pack the biggest boo in the smallest of packages.
    Trait Effect: If provided with the proper supplies the user can use them to create a wide range of bombs B - Tier level effects. All items created that are wished to be used as an actual official item by others outside of simple social posts showing off her ability must made during a job based around this npc, and the job must be the same rank as the item as well have any additional cost the usual item(s) would be in total that the job monetary cost would not cover. (ex: If the item or amount of items cost more then lets say a 7k Huang reward job being 10k for example an additional 3k will need to be paid) Each official item also requires to be a preapproved item or weapon by staff through normal means. Any of these made in bulk and not individual bottles will go off of weapon prices.


Abilities:

  • Thermite: The user takes one of their Thermite vials and throws it at he target up to 10 m away using her sling. Upon impact the vial will shatter blending the two ingredients together setting off a flame that burns so hot it deals B - Tier Damage.
  • Recluse Venom: The user uses their sling to launch a ball with needles all over it up to 10 m away at he target. Once hit the needles will flow in a heavily concentrated and altered Recluse venom that will eat away and destroy read blood cells in the target location causing B - Tier Damage
  • Bullet Ant’s Bite: The user shoots their injector's injection needle bolts into the target injecting them with a small dose of the venom from a bullet ant causing the target such pain one could only feel from an B - Tier attack while paralyzing the given limb ( or area if on the torso) for 3 posts the pain only getting worse as time goes on before fading away as if nothing happened afterwards. This reaches up to 20 m away.
  • Mending New Wounds: The user uses a bottle of their favorite drug and either injects it with the injectors shot for internal wounds or pouring it on external wounds. This burns and creates a sealing layer on all injuries up to B - Tier recently made, or for poisons or internal injuries it burns away the poisons including drugs to the same level or sealing internal injuries through burns. Though the burns will still cause D - Tier damage replacing whatever damage was to be taken with simple B Tier Damage. This can not fix broken bones, nor can it fix severed arms or limbs properly. It can burn the limbs back together but their functionality will still be lost. This reaches up to 20 m away.

Plot:
TBA

Other:

Standard NPC With Combative Abilities From Event

Kogata Ninja:
Name: Daichi Konlo
Tier: B-tier
Damage Required to Defeat: B-tier
Description: A ninja trained in the arts of stealth, explosives, and ninjutsu from the Kogata. Wielding dual sais they carrying satchels with equipment hidden under their normal haoris. Underneath they can switch into navy blue ninja garb covering their appearance, the clan symbol is on their back. This ninja is 16 years old.
Weapons:  B-tier Twin Sais, smoke bombs, kunais
Traits:

  • Trait Name: Careful Listening
    Trait Tier: A
    Trait Requirement: Special Training
    Trait Description: Though special training this user has managed to learn how to cut out all distractions and put all their attention into distant and quiet sounds from far away.
    Trait Effect: The user focuses on tuning all other sounds out of their mind to focus on up to 3 specific sounds at once up to 30 meters away. When they do so anything from a whisper or louder can be heard as if they were at normal talking level right next to them.
  • Trait Name: Light Foot
    Trait Tier: C
    Trait Requirement: Special Training
    Trait Description: Through specialized training the user has learned how to shift their body weight and step just right in most common terrain to make no sound.
    Trait Effect: When active the user can move through terrain that normally doesn’t make too loud of sounds when moving through them, the user can now move through them without making any sound when sound would normally be made.

Abilities:

  • Iron Rain- The user leaps 5m into the air throwing kunais at a target up to 25m away throwing a spray of kunais into their pack dealing B-tier damage in the forms of stabs across the back or front.

  • Steel Wind- With their sais the user runs in an arc going out up to 5m out arcing towards a target up to 20m away they end the run with a quick stab which does B-tier damage with one of their sais.

  • Brooding Metal Clouds- Throwing down a pellet the user explodes the object which sends out a cloud made from smoke and iron sand with a slight gunpowder mix. If it gets in your eyes it does C-tier damage and those within cannot see for two posts. The cloud is 20m in diameter.

  • Storm Cleanse-  With their mix of explosives the user jumps 10m in the air throwing an air of bombs creating an explosion 30m in width and 5m in height which does A-tier damage to those caught within it.



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