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1Furcas - Gate Empty Furcas - Gate on 21/09/19, 10:59 am

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
The sun had yet to reach it's highest peak. Vast stretches of the azure sky and cracked desert earth. It was a memory swiftly fleeting, how the summer flew by. But How much did that really mean in a land which barely changed? The heat of the lifeless lands gripped, even on the cooler fall days. Rain rarely refreshed the earth with its life-giving dance. It stayed near endless, the same scenery and drab landscape. There was nothing to excite, nothing to challenge more than the miasma of suffocating, slow roasting despair. Draining and droning on, even the distant ringing caw of lost birds seemed inviting.

It had been days since life had last approached, but now it seemed as if a deep breath had filled the lands. For in the distance travelers approached, coming to greet to the challenge of the dungeon. It filled the land, those who touched the earth could feel it's strength pulsating through them, it called, but the location seemed lost. A siren song calling them to adventure but with the actual source indiscernible. The journey itself was already a challenge. Supplies wouldn't last long in these lands. The vast wastes couldn't support more than a small shrub struggling between cracks.

It would've taken even the quickest of travelers weeks to have arrived this far. Traveling distant from the mountains, past the cities of Reim, and even through the maze of machinations masticated by war and age. It would lead to this land where the drying air filled their heads. It was a trial of its own. Leeching from them, hanging on their back the cloak of desperation laid on many who touched these lands. That meant nothing for those who had followed the rumors and roads, looking for a dungeon. The call to adventure could only numb so much, but it was something to cling to in a place where only death seemed in sight.

It seemed fruitless but noon had arrived. The sun giving it's brightest smile, it's hello glinting of from the north closest to it's resting spot. A scatter of staggering black drifted in the slight breeze which rolled across the land. The great and gallant call was reaching out to them, the quickest cold heard it, but the day would continue, the sun would continue to travel, it's greeting fleeting. With the way on its way haze crinkled the air in the ears. If they responded in kind elation would find the way to them. Anything could stand out, it was only a matter of where.

Furcas - Gate Dt21

For those who could follow, who made their way to the beckoning power would trail veins of silver. Roots of precious metal weaving throughout the cracks, branching slightly from the brittle earth. It crawled, leading up like a hill upon the flat earth, guiding their eyes upon its intricate carvings, the pillar of precious metal seemed to breathe. They followed to its door, the worn-out, weathered iron door covered with carvings, and letterings. Specifics faded in obscurity as the tree invited further, there was still a bit of distance to the door. The air was heavy, almost an ocean of emotion. The sky itself even came out for Furcas, black clouds ominously swirling to form the brush for the towering tree. Even if they could greet it there was the matter of others to approach, for none who had heeded the call were of the writer's aid, for they were coming to be conquerors!

Dm Notes: Those who can approach the dungeon please post here with links to the threads. The way to gate has been hinted at in the post for you to find your way, please make sure to follow it. There will be an automatic proxy post with 48 hours allowing all who have posted to enter the dungeon a chance to touch the gate. Keep in mind you cannot just appear at the gate, you must detail arriving there. 5 Days Until the arrival of Xerxes

2Furcas - Gate Empty Re: Furcas - Gate on 21/09/19, 05:13 pm

Trently

Trently
A-Tier
A-Tier

The spledent silver was only but a very dark silhouette from afar, Trently and his guild general had been flying truly far and wide in search of its great gate. They had been flying around for weeks on carpet, journeying here, passing torn lands with machinery strewn all about. The land was barren, dry, hot, and cruel to any life which may set foot on its soil. Trently drank some water from his brown flask, rehydrating himself for his journey which lead him here had been quite difficult. Even if he had a flying carpet for travel, it was still a challenge.

Trently: "Is that what I think it is, Guaiwu?"

Trently had first started his journey with plenty of food and water, but that was starting to look scarcer by the days. He departed from near Reim's capital city and following the note, flew far past the magnificent and great cities of Reim. It were to take some days, but he would have come upon the lands where the broken machinery laid, lost in the war. The land was barren, and torn apart by war and many battles. It was a ruined land and lifeless, but the worse was yet to come. The badlands of cruel and harsher heat awaited farther within.

Trently: "Deep within lands untouched, we are here?"

The young man said to himself upon coming upon lands of rock and broken materials. His journey would still not end here however, for now he would have begun searching for many days. Only men and women of strong wills and resolves were able to come so far. This was no land for the meek to tred upon. A heroic heart instilled in young and valiant Trently would keep him looking with a great and strong will. A beautiful siren song in the air, but neither man able to find where it came from. A scatter of black in the dry slight breeze Trently and his general followed to seemingly no avail. One noon however, a haze would crinkle the air upon Trently and the ears of his general, to which they were to look on at the source of the sound in kind elation. An ominous black swirl of cloud would be discerned. He and his general, after days of searching with no sight of life for miles, a spledent silver tower shimmering in the distance would appear, standing mighty before the weary travelers. The illusive heavenly siren song sang louder to the traveler's kind elation. An invigorating feeling would be felt by them upon seeing the shining dungeon, Furcas.

Trently: "Behold, for we have come upon it.. the dungeon!"

Guaiwu: "Indeed, my friend!"

Learning of Furcas' Location:

Guaiwu The Red Ogre, Miracle General!:

Furcas - Gate Street_fighter___akuma___render_by_entemberdesigns_dchto5k-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9OTQyIiwicGF0aCI6IlwvZlwvYWFjYWZlNGQtZjExOC00OGFhLWJhOTMtYWNiZTI3NjUwNmJhXC9kY2h0bzVrLWQ4YTJiYTFkLTEzYTctNDkwNi1hNGRkLWFlM2E3NjA0MGRiNi5wbmciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Name: Guaiwu The Red Ogre
Tier: A-Tier
Damage Required to Defeat: A-Tier
Description: A fanalis former bandit leader who was defeated and saved on the brink of death by Trently. His bandit group was absorbed into Trently's guild and now he and Trently have begun to be friends, having somewhat of a mentor and student relationship. He is grateful to Trently for giving him a new and better path in life and will support Trently's aspirations best he can. Guawei has a temper but he tries to not let it take over him. He is a rough and rugged personality with a rare kindness to only certain people. His fighting style is purely using his body and nothing else. The fanalis man is 6'6 with a very muscular frame. He is a body manipulator.
Weapons: None
Traits: 

Trait Name: Iron Body
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through excessive training of one's body, the character has developed a more resilient body that reduces damage taken.
Trait Effect: The character's body is resistant to damage of A-Tier and below. Damaging abilities that hit him are reduced by a single tier.

Trait Name: The Red Ogre's Will
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through extensive training of one's body, the character has developed a trait that triggers at will of the character.
Trait Effect: The character's become four 12cm black claws, teeth become sharp and pointed, and a 24cm black horn sprouts from the top center of his head. He can deal A-Tier ability damage with his claws, teeth, and horn. This trait lasts for two posts, and only may be used once per thread. It takes a short moment to transform, about a couple seconds.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Abilities: 

Ogre Impact [A-Tier]: Guaiwu punches a target with his right fist, his punch near lightning speed and making impact with the target. The target inflicted with damage will suffer A-Tier blunt damage and shattering of bones and be knocked back 10m far.

Acrobatic Dodge [A-Tier]: Guaiwu jumps into the air 10m far up and lands 10m away in near lightning speed, manipulating the muscles in his legs and making them larger to dodge acrobatically so quick.

Iron Armor [A-Tier]: Guaiwu manipulates the iron in his body to coat his body in an A-Tier layer of iron that will protect him against A-Tier damage.

Arm Catapult [A-Tier]: Guaiwu grabs a target with his right arm with A-Tier grasping that requires A-Tier strength to escape and throws tbe target 20m far with A-Tier strength.

Man Disarmed [A-Tier]: Guaiwu lunges for a weapon of a close target with lightning speed and pries it out of their hands with A-Tier strength force, throwing it aside 15m far.

Magic Weapons Bringing:

Kutter's Katana [Magic Weapon]:

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Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:

  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.


Shuriken of Storms [Magic Weapon]:

Furcas - Gate FOQtMLY
Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:

  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Fool's Gold [Magic Weapon]:








Furcas - Gate QdGKUzIName: Fool's Gold
Tier: A
Type: Bastard Sword
Magic Type: Lightning
Material: Bronze-Gold Alloy
Appearance: A simple, two-handed, bastard sword of mysterious origin. The material seems to be a bronze-gold alloy, but there's not telling for certain. There are intricate markings running along the cross-guard and half the blade. A magic circle graces the cross-guard, blending in with the intricate markings. The total length of the sword is 130 cm, the blade taking up 90 cm. The cross-guard is 40 cm in length.
Function:

  • Golden Cloud - By feeding magoi into the sword, the blade of the sword will disperse into a cloud of gold particles 10m around the user. Due to the conductive properties of gold, an alternating magnetic field can induce a current in it, which generates its own field through the use of lightning magic.

    The cloud may be manipulated into any inanimate object of the users choosing. Such as a wall or reshaping the blade into another form. The objects size may not exceed 2.5m on all sides. The object may be placed within or launched away 10m around the user or on the hilt. It may create up to eight smaller objects that size may not exceed 65 cm each and they may only deal D-Tier damage. 10 magoi to activate | 5 to sustain


The Wind's Delivery [Magic Weapon]:

Name: The Wind’s Delivery
Tier: B-tier
Type: Magic Sling
Magic Type: Wind
Appearance: A Sling 1.5m long when unfolded the wind’s delivery is made from a silver chain strap with a black leather pouch the hold the ammunition. The ammunition for this weapon is a set of 15 black metal balls with gold engravings in the shape of a tornado. Each ball is about 17cm in diameter all around.
Function:

  • Passive: The Wind’s Guidance- Ammunition thrown with this weapon produces a vortex of wind 1m in diameter around it which can knock away projectiles B-tier or lower. (Does not affect damage or clashing against defenses.)
  • Blown Away- The user activating the magic tool throws a ball out forming a vortex of wind around, it grows to be 20m wide, the blast of wind travels 20m, knocking back everything caught in it 5m backward in the air.


Magic Items Bringing:

Spriggan's Call:

Furcas - Gate Pbucket
Name: Spriggan's Call
Tier: A
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Asura Earrings [Magic Item]:

Furcas - Gate Red-white-blue-crystal-earrings
Name: Asura Earrings
Tier: D-Tier
Type: Magic Earrings
Magic Type: Asura Magic [Life+Heat+Ice]
Appearance: These pair of blue and red gem earrings are very small at only 4cm long a piece. They seem rather plain besides the gems which glow with a magic circle when in use.
Function:

  • Touch Of Cold- The user pays 10 magoi | 5 to sustain allowing their hands to glow and radiate with cold energy. Allowing them to freeze things to the touch, or even cool down overheating bodies.

  • Touch of Warmth- By paying 10 magoi | 5 to sustain the user allows their hands to radiate with warm energy allowing them to melt metal after a few seconds of contact and warm up freezing bodies.


Lion's Pride [Magic Item]:

Furcas - Gate E9WnSEJ
Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:

  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:

Furcas - Gate CMDxcjb
Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:

  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Flying Carpet [Magic Item]:

Furcas - Gate Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Large Backpack:

Furcas - Gate Which-rpg-inventory-system-icon-preliminary-steps
Name: Large Backpack
Tier: A
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Backpack Items:

Ruki Zhanshi - Grandpa's Blade:

Furcas - Gate 2h3si111
Name: Ruki Zhanshi - Grandpa's Blade
Tier: C-Tier
Type: Katana
Material: Steel
Appearance: Ruki Zhanshi is a standard steel katana, with a design of golden and black on the hilt. The hilt is about 20 cm long, allowing for much more room for grasping and defending. The blade is about 70 cm long and 6 cm wide. There is also a ribbon type chain at the end of the hilt. The blade with a dark green strike across a lighter green on the blade.

Necklace of Hidden Arts [Magic Item]:

Furcas - Gate Nim__s_pendant_by_aikurisu
Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:

  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


Mask of the Damned [Magic Item]:
Furcas - Gate 9dOCl8q
Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:

    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-Tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Amulet of Tlaloc [Magic Item]:

Furcas - Gate GX2Yb2M
Name: Amulet of Tlaloc
Tier: D-Tier
Type: Magic Item - Pendant
Magic Type: Lightning
Appearance: A pendant that is approximately 7 cm long and hangs from a silver chain. It has 3 beautiful gems attached on this pendant that has a similar shape like a lightning bolt, a small ruby, topaz and sapphire. The magic circle is located on the back
Function:
[*]Magnetism Field – Feeding the magoi into the item will allow the user to create a magnetic field 3m in  diameter that can be used to attract ferrometals, such as iron, nickel and cobalt. (Steel is an alloy of iron and carbon.) towards the field. The type of metal that could be attracted could be weapons, jewelry, and all things that is made from ferrometals except metal vessels. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Shards 1x:

Furcas - Gate HREQtj1
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1

Juicy Sirlion 1x:

Furcas - Gate 8eWfuJ5
Name: Juicy Sirloin 1x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.


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Furcas - Gate 35360610

3Furcas - Gate Empty Re: Furcas - Gate on 24/09/19, 09:54 am

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
The shimmering tower of Silver stood tall before Trently. It was higher than his eye could see, it was all he could see for now. Others seemed distant far, and way from out of sight. It was uncertain if a challenge would arise, but for now, the young Kou warrior would be able to resume his venture in the dungeon with no trouble. All he would have to do is place his hand upon the massive iron door which decorated the fine, glorious tree that was the dungeon of Furcas. It called him, leading him closer to the doors now that he had made his way up to the structure.

The bands of silver weaving into each other, fading into the gate which would lead into the magical realm of the dungeon. There were no steps leading up to the door, the shadows blanketing anyone who got close. Even with dark, yet stormless clouds it was an anomaly in empty lands. Now closer the scribbles upon the door seemed easier to read, they scattered but there was clearly a message inscribed in the center, seemingly worn out from interaction despite the structure being newly risen. The etchings seemed to exist with no source, but it didn't mean much as neither he or his general were capable of reading the strange text. However, if Torento paid attention, he'd notice that the markings were similar to the ones he saw in Gamigan.

Whether or not he chose to examine the structure or head on in there would be nothing to stop him from touching the gate. Upon placing his hand on the warm slab of metal a white glow would wash over his vision. The stomach shaking, light-filled ride into the dungeon who soon suck him up. Snatching him from thin air the ride would surely remind him how a dungeon liked to take people for a ride. A caw would ring out in the sky, leaving the air empty if they both chose to enter.

DM Notes: Feel free to enter Trently, if you do the main hall will be up within 24 hours for you to post in.

4Furcas - Gate Empty Re: Furcas - Gate on 24/09/19, 06:31 pm

Trently

Trently
A-Tier
A-Tier
The journey as Gamigan said months back now was only beginning has led young Trently to yet another dungeon. The young man did not know if he would conquer his first dungeon or not. He could not predict his future, but he would certainly try his very best and learn from some of his mistakes in the last dungeon. He would stare onward at what lied before him, focusing on it and clenching his fist with great conviction. He would fly toward the silver shining tower and smile, looking at the dungeon with excitement and ready to face what is to come, good or bad. He would make sure to leave his mark on the world. That began with defeating Sasan at conquering a dungeon. He could not allow his enemies to conquer a dungeon and attain the mighty power of a djinn.

Trently: "Guaiwu, let us do this! You and me! Kehehehe!"

Guaiwu: "You bet your ass! Gahahaha!"

The sun dazzling bright, Furcas would reflect its light. Trently and his friend would grip one another's right hands and grin, coming to Furcas' beauty of a dungeon Gate. The dungeon Gate was calling out to him, Trently would feel. He would see somewhat familiar texts on Furcas' Gate, however, it was no use trying to read it as it was definitely in some other language unbeknownst to young Trently. The blue haired man would stare up at his sky, seeing nothing but an endless spiral of shining silver. It was amazing, and a truly magical sight to behold. Trently would grasp a crystal shard from his friend, Zana, in his left hand before then placing it back in his kimono. A great adventure was about to unfold within the confines of this here shining silver dungeon of iron wills.

Trently: "3.. 2.. 1.."

Trently: "May we have ourselves a great conquering, Guaiwu! Onward, we go!"

Trently would put his arm over his general, and countdown to enter Furcas. The white light of Furcas' Gate would shine upon his hand as he, Trently, put his hand against it to enter inside it. A white glow would wash over his and his general's vision, swallowing them whole into the grandeur 14th Dungeon, Furcas!

Guaiwu The Red Ogre, Miracle General!:

Furcas - Gate Street_fighter___akuma___render_by_entemberdesigns_dchto5k-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9OTQyIiwicGF0aCI6IlwvZlwvYWFjYWZlNGQtZjExOC00OGFhLWJhOTMtYWNiZTI3NjUwNmJhXC9kY2h0bzVrLWQ4YTJiYTFkLTEzYTctNDkwNi1hNGRkLWFlM2E3NjA0MGRiNi5wbmciLCJ3aWR0aCI6Ijw9MTAyNCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Name: Guaiwu The Red Ogre
Tier: A-Tier
Damage Required to Defeat: A-Tier
Description: A fanalis former bandit leader who was defeated and saved on the brink of death by Trently. His bandit group was absorbed into Trently's guild and now he and Trently have begun to be friends, having somewhat of a mentor and student relationship. He is grateful to Trently for giving him a new and better path in life and will support Trently's aspirations best he can. Guawei has a temper but he tries to not let it take over him. He is a rough and rugged personality with a rare kindness to only certain people. His fighting style is purely using his body and nothing else. The fanalis man is 6'6 with a very muscular frame. He is a body manipulator.
Weapons: None
Traits: 

Trait Name: Iron Body
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through excessive training of one's body, the character has developed a more resilient body that reduces damage taken.
Trait Effect: The character's body is resistant to damage of A-Tier and below. Damaging abilities that hit him are reduced by a single tier.

Trait Name: The Red Ogre's Will
Trait Tier: A
Trait Requirement: Must be Body Manipulator.
Trait Description: Through extensive training of one's body, the character has developed a trait that triggers at will of the character.
Trait Effect: The character's become four 12cm black claws, teeth become sharp and pointed, and a 24cm black horn sprouts from the top center of his head. He can deal A-Tier ability damage with his claws, teeth, and horn. This trait lasts for two posts, and only may be used once per thread. It takes a short moment to transform, about a couple seconds.

Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Abilities: 

Ogre Impact [A-Tier]: Guaiwu punches a target with his right fist, his punch near lightning speed and making impact with the target. The target inflicted with damage will suffer A-Tier blunt damage and shattering of bones and be knocked back 10m far.

Acrobatic Dodge [A-Tier]: Guaiwu jumps into the air 10m far up and lands 10m away in near lightning speed, manipulating the muscles in his legs and making them larger to dodge acrobatically so quick.

Iron Armor [A-Tier]: Guaiwu manipulates the iron in his body to coat his body in an A-Tier layer of iron that will protect him against A-Tier damage.

Arm Catapult [A-Tier]: Guaiwu grabs a target with his right arm with A-Tier grasping that requires A-Tier strength to escape and throws tbe target 20m far with A-Tier strength.

Man Disarmed [A-Tier]: Guaiwu lunges for a weapon of a close target with lightning speed and pries it out of their hands with A-Tier strength force, throwing it aside 15m far.

Magic Weapons Bringing:

Kutter's Katana [Magic Weapon]:

Furcas - Gate Latest?cb=20140415221134
Name: Kutter's Katana
Tier: A-Tier
Type: Magic Weapon - Sword
Magic Type: Razor (Wind + Strength)
Appearance: This 100 cm long katana once belonged to Kutter, an adventurer from Kou who lost to against Caim's traps. The body of the adventurer was swallowed up, but the sword remained, absorbing the magoi of the dungeon and eventually gaining powerful magic. With a 75 cm blade length, 1.5 cm blade thickness, 25 cm handle length, and a 15 cm guard diameter, this sword is indeed as beautiful as it is sharp.
Function:

  • Subatomic Slice - The user feeds magoi into the sword using two hands, causing the sword to coat its blade in an immeasurably sharp razor edge. The next slash of the blade will send a flying edge of razor magic up to 20m through the air severing things with A-Tier damage. Things cut with razor magic are unable to be put back together again regardless of healing spells used on them for a minimum of 3 posts.. 10 Magoi to activate | 5 Magoi to sustain.


Shuriken of Storms [Magic Weapon]:

Furcas - Gate FOQtMLY
Name: Shuriken of Storms
Tier: A-Tier
Type: Weapon | Throwing
Magic Type: Storm [ Wind + Lightning ]
Cost: 10 magoi to activate | 5 to sustain
Appearance: This shuriken is approximately .5 meters across and the magic circle is inscribed on the blue gem in the center of the blades. The blades appear to have streaks of lightning through them.
Function:

  • Stormfall - When the user throws the shuriken after feeding it magoi, it causes a 2m diameter disc of storm magic to spread from its center. The shuriken will stop above the target and the disc of storm clouds will glow brightly for a brief moment. The space directly beneath the shuriken is then struck with a giant lightning bolt capable of covering the entire 2m diameter. Anything caught by the bolt is dealt B-tier damage and electrical paralysis that lasts for one posts. The range of this attack is 10m.
  • Tempest Zone - The user activates this function by keeping the shuriken held in their hand with its center placed against their palm. Feeding magoi into the tool with that condition met causes thick storm clouds to form around the user. The clouds grow to cover a 10m diameter spreading throughout the area blocking the vision of anything within the area unless they are at least 1m away from each other. The electricity within the storm cloud detects the electromagnetic fields of living beings and informs the caster of their location.


Fool's Gold [Magic Weapon]:



Furcas - Gate QdGKUzIName: Fool's Gold
Tier: A
Type: Bastard Sword
Magic Type: Lightning
Material: Bronze-Gold Alloy
Appearance: A simple, two-handed, bastard sword of mysterious origin. The material seems to be a bronze-gold alloy, but there's not telling for certain. There are intricate markings running along the cross-guard and half the blade. A magic circle graces the cross-guard, blending in with the intricate markings. The total length of the sword is 130 cm, the blade taking up 90 cm. The cross-guard is 40 cm in length.
Function:

  • Golden Cloud - By feeding magoi into the sword, the blade of the sword will disperse into a cloud of gold particles 10m around the user. Due to the conductive properties of gold, an alternating magnetic field can induce a current in it, which generates its own field through the use of lightning magic.

    The cloud may be manipulated into any inanimate object of the users choosing. Such as a wall or reshaping the blade into another form. The objects size may not exceed 2.5m on all sides. The object may be placed within or launched away 10m around the user or on the hilt. It may create up to eight smaller objects that size may not exceed 65 cm each and they may only deal D-Tier damage. 10 magoi to activate | 5 to sustain


The Wind's Delivery [Magic Weapon]:

Name: The Wind’s Delivery
Tier: B-tier
Type: Magic Sling
Magic Type: Wind
Appearance: A Sling 1.5m long when unfolded the wind’s delivery is made from a silver chain strap with a black leather pouch the hold the ammunition. The ammunition for this weapon is a set of 15 black metal balls with gold engravings in the shape of a tornado. Each ball is about 17cm in diameter all around.
Function:

  • Passive: The Wind’s Guidance- Ammunition thrown with this weapon produces a vortex of wind 1m in diameter around it which can knock away projectiles B-tier or lower. (Does not affect damage or clashing against defenses.)
  • Blown Away- The user activating the magic tool throws a ball out forming a vortex of wind around, it grows to be 20m wide, the blast of wind travels 20m, knocking back everything caught in it 5m backward in the air.


Magic Items Bringing:

Spriggan's Call:

Furcas - Gate Pbucket
Name: Spriggan's Call
Tier: A
Type: Magic Tool - Ring
Magic Type: Life Magic
Appearance: The ring is made of silver shaped into amethyst-encrusted leaves, holding fast a larger amethyst in as the centerpiece. The magical circle presents itself as what would first appear to be cracks within the gem, but quickly seen as a lattice pattern that was created by design, not accident.
Function:

  • Nature's Focused Healing: The user touches an individual with the ring hand, providing A-Tier healing. 10 Magoi to activate| 5 magoi to sustain.


Asura Earrings [Magic Item]:

Furcas - Gate Red-white-blue-crystal-earrings
Name: Asura Earrings
Tier: D-Tier
Type: Magic Earrings
Magic Type: Asura Magic [Life+Heat+Ice]
Appearance: These pair of blue and red gem earrings are very small at only 4cm long a piece. They seem rather plain besides the gems which glow with a magic circle when in use.
Function:

  • Touch Of Cold- The user pays 10 magoi | 5 to sustain allowing their hands to glow and radiate with cold energy. Allowing them to freeze things to the touch, or even cool down overheating bodies.

  • Touch of Warmth- By paying 10 magoi | 5 to sustain the user allows their hands to radiate with warm energy allowing them to melt metal after a few seconds of contact and warm up freezing bodies.


Lion's Pride [Magic Item]:

Furcas - Gate E9WnSEJ
Name: Lion's Pride
Tier: A-Tier
Type: Magic Item - Artificial Arm
Magic Type: Strength
Cost: 10 magoi to activate | 5 magoi to sustain
Appearance: A standard prosthetic arm, made up of 100% pure titanium. The arm seems to adjust it’s size and weight to fit any user. The magic circle is directly on top of the hand, and will glow a faint black color when fed magoi.
Function:

  • Force - By feeding magoi into the arm, the user is then granted a powerful form of telekinesis; via strength magic. The telekinesis allows for simple radial movement but lacks the accuracy to perform any complicated tasks. Any inanimate object they may have touched within their last post becomes eligible to be controlled by them. As long as the object is within exactly 40-meters of the user, they are able to control it freely, moving it anywhere within the set range. If the object is to go past the set range, the user will lose complete control over it.
  • Handy - As long as the user has at least 20 magoi left in the current thread, this magic tool will work as a fully functional arm. If the user is below the 20 magoi threshold, the arm will no longer function until their magoi is restored. Additionally, this arm is capable of applying A-Tier basic damage equivalent to A-Tier enhanced strength. This arm does not feel pain, but will take damage like any other item would.


Universal Sheath [Magic Item]:

Furcas - Gate CMDxcjb
Name: Universal Sheathe
Tier: A-Tier
Type: Magic Item - Sheathe
Magic Type: Strength
Appearance: Normally a 75 cm long, 10 cm wide sheathe with aesthetics reminiscent of Kou style. This sheathe probably belonged to a regular soldier of the Kou Empire who ventured too far, but now the sheathe has been altered by the dungeon's power. The strangest aspect of this sheathe, aside from the magic, is the inside; it looks like a whole universe is encased within the sheathe.
Function:

  • One Size - If the user tries to sheathe any weapon into this sheathe, the sheathe will contract, shift, and warp its shape, size, and form in order to perfectly fit the weapon. Removing the weapon from the sheathe will revert the sheathe to its original shape, size, and form. No cost.

  • Fits All - If the sheathe is not in use and the user feed magoi into the void sheathe, then a powerful vacuum is created inside the sheathe. The vacuum force is in the shape of a 5m wide fan up to 1m in front of the sheath. Anything that weighs less than paper will get sucked into the sheathe, never to be seen again. No matter the size of the objects getting sucked in, the sheathe will compensate. This is generally useless against physical attacks with mass due to the weight limit, but is very effective against intangible attacks such as flames or gases. 10 Magoi to activate | 5 Magoi to sustain.


Flying Carpet [Magic Item]:

Furcas - Gate Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A-Tier
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Large Backpack:

Furcas - Gate Which-rpg-inventory-system-icon-preliminary-steps
Name: Large Backpack
Tier: A
Description A backpack to hold your valuables in. Only one per character.
Effect: Allows the user to bring 4 extra items into a thread.

Backpack Items:

Ruki Zhanshi - Grandpa's Blade:

Furcas - Gate 2h3si111
Name: Ruki Zhanshi - Grandpa's Blade
Tier: C-Tier
Type: Katana
Material: Steel
Appearance: Ruki Zhanshi is a standard steel katana, with a design of golden and black on the hilt. The hilt is about 20 cm long, allowing for much more room for grasping and defending. The blade is about 70 cm long and 6 cm wide. There is also a ribbon type chain at the end of the hilt. The blade with a dark green strike across a lighter green on the blade.

Necklace of Hidden Arts [Magic Item]:

Furcas - Gate Nim__s_pendant_by_aikurisu
Name: Necklace of Hidden Arts
Tier: A-Tier
Type: Magic Item - Necklace
Magic Type: Ultimate Ninja Magic - Light | Life | Sound
Appearance: A neatly braided necklace with a shield-like metal emblem on it. In the center is a clear blue gem embedded into it with a magic circle engraved around it.
Function:

  • Cloak -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to vanish to anyone not in a 2m radius of them. Alternatively, they could choose to make a single inanimate object they are touching, vanish.  As long as they keep their breath under control and not attempt any kind of combat-related action, their presence will have vanished completely and is not detectable by normal means. If their breath becomes suddenly unstable or they attempt to strike their enemy during the activation of Cloak, the effect will begin to fade away. An inanimate object affected by this will simply revert after 1 post.  10 Magoi to activate | 5 Magoi to sustain.

  • Mirror -  Feeding magoi into this necklace will cause the user and all the equipment they are wearing to mirror a target of their choosing within a 5m radius. The users own actions will now be cloaked in a harmless illusion of the target's own actions to anyone within 5m of the mirrored user. If their breath becomes suddenly unstable during the activation of Mirror, the effect will begin to fade away.  10 Magoi to activate | 5 Magoi to sustain.


Mask of the Damned [Magic Item]:
Furcas - Gate 9dOCl8q
Name: Mask of the Damned
Tier: A-Tier
Type: Magic Mask
Magic Type: Heat
Appearance: A white mask that conforms to fit comfortably on the user’s face, even when not worn. It has plain eyes ringed in black, a snout, and prominent red lips. On the back of the mask, placed between the eyes, is the Magic Circle that glows when activated.
Function:

    Once the Magic Seal is activated, black chord-like tendrils covers the user entirely. They grow up to 3m in height, albeit the newfound coat does not boost their defenses. Instead, they are now capable of breathing out fire up to a meter away or blasting it from various parts of their new body. They can deal up to A-Tier damage with their flames and still use objects in their "hands". The psuedo-transformation ends after 4 posts. 10 Magoi to activate | 5 Magoi to sustain.


Amulet of Tlaloc [Magic Item]:

Furcas - Gate GX2Yb2M
Name: Amulet of Tlaloc
Tier: D-Tier
Type: Magic Item - Pendant
Magic Type: Lightning
Appearance: A pendant that is approximately 7 cm long and hangs from a silver chain. It has 3 beautiful gems attached on this pendant that has a similar shape like a lightning bolt, a small ruby, topaz and sapphire. The magic circle is located on the back
Function:
[*]Magnetism Field – Feeding the magoi into the item will allow the user to create a magnetic field 3m in  diameter that can be used to attract ferrometals, such as iron, nickel and cobalt. (Steel is an alloy of iron and carbon.) towards the field. The type of metal that could be attracted could be weapons, jewelry, and all things that is made from ferrometals except metal vessels. 10 Magoi to activate | 5 Magoi to sustain.
[/list]

Shards 1x:

Furcas - Gate HREQtj1
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1

Juicy Sirlion 1x:

Furcas - Gate 8eWfuJ5
Name: Juicy Sirloin 1x
Tier: B-Tier
Description A large sized meal.
Effect: Allows the user to recover 100 magoi while resting.


──────────────────────────────────────────────

Furcas - Gate 35360610

5Furcas - Gate Empty Re: Furcas - Gate on 24/09/19, 07:03 pm

Sesshomaru

Sesshomaru
β-Tier
β-Tier
It took them awhile after getting to reim to get to where they are now. They got prepared since they were a large group and it took them longer than it normally would since the group decided to leave the giant snake twins at the city since it would be crowded probably and because they agreed that the only ones actually fighting and doing most of the work would be Sessho and Baba while the rest watched and helped out verbally. The strange looking quintet would be seen walking up to the massive tree like dungeon. In the center was the massive Ashura known as Sessho the wild card, to thevleft was Bayek the large Helio warrior of death and to the right was the large man of mystery hidden in his armor Ares. The other three where riding on Sessho. On his back as usual was the spider mistress Baba, on his shoulder was the violet magician Roah and on the other was the leader of the Family the Cat swordsman Mars. They cheer eagerly as they see the tree dungeon and start walking up to it ready for anything looking at the massive door in the tree surroundeed by the bleak wasteland. They were all ready for this adventure.

Sessho items:
Chikara:

Furcas - Gate 2add66a51e53208185ceb64a8e7b00f8

Name: Chikara (Japanese for Strength)
Tier: D
Type: Bisento (type of pole arm)
Material: The blade is made of steel
Appearance:  Chikara is a long pole arm style weapon given to Hector by his father when he was old enough to fight. Chikara's pole is 152 cm (5ft) in length and 10 cm diameter and its blade is 46 cm (1.5 ft) long, and its largest width is 30 cm (1ft) and it thins towards the pole to about 15cm (.5ft) than thins to the point the opposite direction. The handle is black with a gold colored hilt and butt of the pole. The blade is styled similar to that of a scimitar and it has a black sheath with a gold dragon on it. He has a strap attached to it to carry it on his back.

Items
Grasping ring:

Code:
Furcas - Gate Latest?cb=20110425234647
Name: Grasping Ring
Tier: D
Type: Magic Item - Ring
Magic Type: Strength
Appearance: A ring that is made of simple materials and has a small magic circle engraved into its surface.
Function:

  • Reach -  Feeding magoi into the ring causes a hand of strength magic to extend from the ring up to 3m away. The hand is the same size as the user's hand and can be used to grasp this to pull them closer or to pull the user up ledges and other such functions. The hand has D-tier strength but is brittle and is unable to perform attacks. 1k0 Magoi to activate | 5 Magoi to sustain.

Magic Carpet:

Furcas - Gate Webmaster-MagicFlyingCarpet_Ilustracije_full_2251_19259

Item Name: Flying Carpet
Tier: A
Type: Magic Item
Description:
A magical flying carpet that allows the user to soar through the sky. It measures 2 meters in width, 3 in length, and about 20cm in terms of thickness, making it quite flexible.
Function:

  • This magical carpet gives a 25% word count reduction on traveling topics.
  • The carpet can fly at great speeds equivalent to an A-tier flight spell, up to a height of 60 meters. The carpet can hold up to 5 people at a time before being weighed down. This function is free in social situations but costs magoi to be used in combat or when under attack. 10 magoi to activate | 5 to sustain.


Magma Axe:

Furcas - Gate OmoZDOT
Name:Celestial Magma Axe
Tier: A
Type: Magic weapon-axe
Magic Type: Lava (heat+strength)
Appearance: A great shining axe made of various metals suck as gold and iron. The axe is 1.5 meters lonf with a .75 meter long blade.
Function:

  • Celestial judgement By raising the great axe into the air and feeding magoi into it, a large sphere of magma begins to form from the tip of the axe. The sphere is 4 meters in diameter. Once the sphere is at full size it will fly in the direction the user swing the axe travelling up to 20m away. The sphere of magma explodes outwards into an 8m pool on impact dealing A-tier burning damage to whoever it hits. 10 Magoi to activate | 5 Magoi to sustain


Furcas - Gate HREQtj1
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 2

Combat NPC:

Name: Baba Yukori
Tier: B-tier
Damage Required to Defeat: B-tier
Description: Baba is a tall woman seemingly of either Kou, or Kinan descent,
her features leaning more towards that of someone from Kina. She has a sharp gaze with
a stern looking face, however despite this she is a beautiful woman of a seemingly
shook nature. She can hold brief conversations with people she knows but suffers from
PTSD from experiments which she blocks out. She recalls nothing of her past except for
her name and her skills. She is rather tall standing at 176cm with long black hair
which goes all the way down to her thighs.
Weapons: NONE
Traits:
Spoiler:
Trait Name: Escape Artist
Trait Tier: B-tier
Trait Requirement: User must have experience with traps.
Trait Description: User has spent so much time in their past escaping from
traps they have the ability to get out of traps faster.
Trait Effect: Traps and immobilizing objects take one less post to get out of.
Trait Name: Fueled by fear
Trait Tier: B-tier
Trait Requirement: Born with high adrenaline,
Trait Description:The user has a high fight or flight response causing the body
to produce large amounts of adrenaline when fighting opponents of a higher tier or who
have high physical strength, usually B or higher.
Trait Effect: When fighting opponents that are a higher tier or have B-tier
strength or Higher their fight or flight kicks in giving them C-tier strength and the
ability to run as fast as a wild dog.
Trait Name:A forgotten past
Trait Tier:PLOT NPC TRAIT: B-tier
Trait Requirement: PLOT NPC Trait
Trait Description: The user has a forgotten past in which they get tidbits of
in the occasional flashback. These moments tend to lead to important pieces of the
character and their backstory.
Trait Effect:When roleplaying with this character they will occasionally have
proxy posts reminding them of their past. These memories will provide special missions
and quest lines to evolve the trait, npc and the bond with the character.
Abilities:
[list]
[*]Whip it!: The user whips their hair forward manipulating it into a hard iron
like material which is 3m long. The whip of hair can be flicked in another direction
if it misses. When it hits the hair does B-tier cutting damage/
[*]Blooming lotus: When using any of her hair related abilities Baba can
activate Blooming lotus, which causes her hair to bloom out into a 5m in diameter dome
of hair hair spikes dealing B-tier damage.
[*]Bark of the Treant: Babas hair forms over her entire body forming a shell of
dense hair which can take up to B-tier damage.
[*]The Spider Rose: The user extends their hair shaping it into 4 limbs 3m tall
which the user raises them self into the air which and can move up to the speeds of a
horse in full sprint.

6Furcas - Gate Empty Re: Furcas - Gate on 26/09/19, 12:16 am

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
In the distance, another group approached. Traveling in the haze, the heat blanketing over them as they looked for the dungeon. The wastes hid the magnificent tower of silver. It would hard for the group to find it upon their travelers, however they moved with ease as Mars gave everyone a ride on Ek, the massive serpent toiling through the earth allowing them to hold onto it's back, following alongside with Sesshomaru. It was confusing, he wouldn't lie the warrior had never gone on the hunt for a dungeon, but his family member had given them an interesting opportunity, how could he say no? The cat man purred at Sesshomaru, looking at the Asura with an excited face talking to the boy.

"The adventure seems fun but I think we have to find it don't you?" Mars would chirp at the boy, his voice rolling with a deep but soft purr. The rumble in his tone showed the feline's energy. The rest of his children seemed to have their own hiding excitements, Bayek stated close to his friend, the tan man parading across the cracked earth. Mammuth and Maru both sat on the back of the mighty snake, conversing to themselves, out of their guiding member's ear but capable of being heard if he chose to listen and get closer.

His scanning eyes stayed on the sky would aimlessly wander. Noon had arrived, and the heat was getting worse, not great for a person with a coat of fur and an actual coat. A splash of silver seemed to shine however, the moving shimmes catching the eye of Mars. He stood high on his serpent would slither, tearing its way towards the light which caught his eye. It would lead, following into a trail of scattered feathers which loosely formed a path for them. Drifting on the dead earth they lead their way up towards the reflection of the towering image of Furcas. It's imposing size reflecting off the dark clouds which hid the roof of the dungeon. It almost gave a stutter to the movement of the party. The domineering figure of the dungeon seemed to poth intimidate and allure them.

"Now that's one fancy piece of silver!" The cat would joke, the family all keeping their eyes on it.

"Well then lets get to then! I mean come on it's right there. His voice roared out, Bayek was excited but they weren't quite there yet. It took a moment to follow the path to gate. The closer they got the more it seemed to magnetize them, the strangly marked door becoming more visible. It would be familiar to Sesshomaru even if he wasn't capable of reading it. The rough-looking door stood out from the smooth roots of silver which seemed to stretch deep within the earth. All they had to do was approach close enough to the gate to touch. It was calling them, inviting them to come challenge the dungeon if they so wished. It was up to them to make the choice, from what they could gather there were others who already had.

The black serpent would rest just before the dungeon, coiling around some of the roots to rest for a moment. They'd been moving for days, and with their buddies speed, he could only push himself so far without getting tired. With the creature resting they would all gather around, it was up to the dungeon diver Sessho to decide the fate of the party, they didn't have too many details as it was ever he filled them in on. It was up to his decisions now.

Dm notes: Feel free to touch the Gate Sesshomaru, you will get a proxy post approximately 24 hours within confirming it if you do, the post will be in the main hall for you to continue venturing.

7Furcas - Gate Empty Re: Furcas - Gate on 26/09/19, 10:35 am

Sesshomaru

Sesshomaru
β-Tier
β-Tier
Sessho grins as he looks at his Family, this would be tier first adventure as a whole and he was excited "We made it! Stay together and be careful these places can be super tricky and dangerous and leave the hard work to me and Baba!" he says cheerfully. He knew they wpuldnt nind fighting as well but for now he just wanted them to watch as he and Baba handled things "Oh and we may end up having to face some strong warriors from Sassan as well sinc they seem to be interested meaning this is going to be so much fun!" He smiles again looking back at his family once again as they all would go to touch the massive door at the same time.

8Furcas - Gate Empty Re: Furcas - Gate on 28/09/19, 11:01 am

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
With a flash, the family disappeared into the dungeon. Each one of the group following to see what treasures may rest inside. Vanishing from the wastes unaware of more that was arriving. Shadows approached on the horizon. They raced in the haze, shimmering in the heats embrace. Groups had entered the dungeon, but little sign of each arriving was left behind. Yet while only seconds would have passed in the silver spire days had gone by for the world. Now a threat closer than ever was coming to grab their coattails.

It took two weeks of travel in order to reach wastes resting far in the west. Even with a caravan pulled horses, oxen and minermoles they could only do so much. The sun's rays weren't anything new to the Sasanids but radiating warmth of this basking glow felt like a suffocating oven. The dry heat draining the animals, the 50 knights which traveled in the caravan. The carried water, food, extra weapons even. Some seemed to be empty, possibly to carry treasure or other conquests. It seemed to stretch 50m out, leading up to a traveling party of six. A leading band of horses and one reindeer.

"My father seems like he might've spotted something." Leon commented snidely, his eye's followed the king, it looked like him and his mount were starting to fly faster forward. It would be great for this journey to meet it's destination.

"Xerxes will guide us with no worries, I know you have your disagreeances with him but you know he's reliable." The prince held an unpleasant smile as Aryan spoke up for his friend. Charlemange wouldn't haven't said anything, and Neda was already into teasing the prince.
"You would've gotten us lost within a week." Growlled out from the lumber slime knight would seemed hunched on their horse.

"I'll slice away all that armor of your's shifter." He tried to irritate her but his threats fell on deaf ears. As Leon turned to see if Marcus or Armin were close he could see the pair starting to speed forth on their horses. Of course they were people a pair of Kingspets, trying to get the location faster, or that's what the prince seemed to think to himself. He would have to catch up the two who seemed to be speaking on their own.

What seemed to be a conversation was actually the ramblings of Armin"O
GLORIOUS DAY, WE WILL COME FACE TO FACE WITH THE LORD'S WILL. BLESS THE KING IN HIS JOURNEY TO RECLAIM THE WORLD IN THE NAME OF SASAN, HAHAHA MARCUS DON'T YOU FEEL THE EXCITEMENT, FILL YOUR SELF WITH THE LORDS SPIRIT, EMPOWER YOURSELF WITH PRAYER YOOOHAAAAAAA!"
His overly cheery voice ringing out. As his voice scraped again the ears of the assassin he just thought to himself. "I escaped one annoyance right into another, why can't anyone just be quiet and follow orders more often." He wanted peace and quiet but it was unlikely to happen with a group like this.

Below they followed, and in the sky Xerxes lead, as he himself was guided by a ray of resplendent light which seemed to bounce off of something ahead, yet the sun was behind him. Corva gracefully dived through the air, gliding its way towards the object in its eye. Below it could even spot the feathers of birds who seemed to have been there before, they belonged to that of other crows. CAWWW Echoed out from Corva as they could make out what was in the distance. It was the only thing which decorated a land separated from everything. There wasn't much to be seen beside the towering tree of silver.

Xerxes looked at the looming dark skies which seemed to swirl its image, it was certainly a bad omen. It unsettled his stomach slightly even. He would have to shake his unnerving thoughts, returning back to his resolve he would lower closer to the ground, bringing forth his mount to guide them close to the gate. Flying closer by the peaking veins of silver. The tree's roots managing to even upset the paths of the rushing horses who already seemed overworked. The king looking back at his people would raise his lance high in the air, the dungeon had been found. It meant they could enter, it meant that those who traveled with them could rest.

Xerxes was filled with unrest wondering how his people felt, the country would be left in the hands of his second son while he was gone. This group of fine troops mostly traveled with the only to make sure their supplies and animals were taken care off. Many were worn out, exhaustion inviting them into a long slumber. As he dismounted Corva the king would look out at them all, hoping they could take this time to rest. He at least needed to give out an order before he could off into an unknown realm in search of treasure.

"Outstanding work troops, the Major knights will be venturing into the dungeon with me. Take the night to rest, but you will not survive long in these lands. We know the way back and we will return. Send a party to wait for us at the wastes border in two weeks, if we do not show have them return once a week for 4 months. We have no idea how long we will be gone, source from around the world say dungeon explorers can vanish for quite some time." His roaring voice crackled out. The troops all gave a salute, they would be left to their devices, in the meantime, he waited for his companions joining him in the dungeon to be prepared for prayer.

DM Notes: Sesshomaru has entered the dungeon and Xerxes has arrived at the gate, he must wait 48 hours to post and enter the main hall.

9Furcas - Gate Empty Re: Furcas - Gate on 28/09/19, 07:41 pm

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier


ZUZU MANSUR

A kindly old man had once sung a curious young woman this song, “There is a melody born of melody,
Which melts the world into a sea:
Toil could never compass it;
Art its height could never hit;
It came never out of wit;
But a music music-born
Well may Muse and Muses scorn.


    The purple-haired woman on ebony steed and with lavender-eyed companion followed the fleeing Sun at a gallop; the sound of hooves like the bass-notes of a song. She reminisced of how her song had been lead by her Muse thus far; her music now would be conducted by her alone. She kept that score her Muse had left her with, its notes written in black ink, at her breast with one hand - her other at the reins.

    Her black-haired mare had galloped for some days over hill and over dale, the starry sky their roof. It had galloped through bush and through brier, ripe vines their diet. It had galloped over park and over pale, soft ground their pillow. The two women had watched the scenery change again and again throughout the days; the mare’s gallop had been the sole constant. Its hooves upon gravel and its mane blowing around were their constants. It had galloped and galloped past the changing scenery towards their destination - that score their only guide.

    Now that purple-haired woman on ebony steed and with lavender-eyed companion sat below the fleeing Sun, one hand gripping her score. It had served its purpose as a guide well - the Dungeon lay before them. It spiralled silver into the heavens, a new Babel halting the Sun in its retreat. The song of their faith would be tested in this Dungeon, but their score had no more notes for them to sing; the music was for the purple-haired woman to conduct.

    ‘So you going to surpass our Jahangir?’ That purple-haired woman smiled softly at Amnet’s question and Zubaidah’s reply placed a smile upon her lavender-eyed companion’s lips. ‘I needn’t surpass him - I’m but a distant star to Jahangir’s streaking comet. Instead, I’ll make my own impact. I won’t let my light fade in the confines of space.

    ‘Your light is naught but a candle compared to the star which is our King! Though I need not tell that. You shall see it yourself once he arrives! He shall bring light upon the whole world and we are those who are gifted with the privilege of seeing it!’ The knight with amber locks, his muscled arms in cuffs and legs in chains, stared defiantly at Zubaidah as he arrived with another escort. However, that purple-haired woman answered Constantine with a simple answer, ‘I’ll outshine the black-hole that Xerxes intends to become. I’ll save him from his intentions, no matter what.

    As they sat outside the Dungeon, those three travellers resolved their determination - a new song was to begin.
200/200 | word/1000 | 315/315


Learning of the Dungeon:

Amnet:

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 54cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, newly replaced with a fresh blade. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.

Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Furcas - Gate Latest?cb=20140917194711
Name: Orbitals Arms

Tier: A-tier

Type:  Magic Tool

Magic Type: Strength

Appearance: The orbital arms are a pair of glass orbs that are 36cm in diameter. This strange set actually functions as one object, with each having golden cased in which the magic symbol would glow on the object.

Function:

  • Satellite Assistance - Upon activating this magic item the user can lift up to four objects/weapons to hold, manipulate and move within  5m of the orbs which can move 10m away from the user, with two objects per orb, however, if one is destroyed the tool loses its another function. and can only hold two objects. The objects have their own field of gravity and keep the objects afloat have them satellite around them. 10 magoi | 5 magoi

  • Helping Hands- The user has the tool launch all 4 objects towards a target up to 20m away to deal B-tier damage (D-tier from each hit). They can control the flight path but the tool launches them by having their orbit accelerate speed to eventually soar like a missile. 10 magoi | 5 Magoi



Name: Head of Command

Tier: B-tier

Type: Magic tool

Magic Type: Asura Magic [Life+Heat+Ice]

Appearance: The head of command is a lilac and fuschsia mask which covers the eyes of the user. The helmet is around 40 cm around but seems to chance to fit the wearers head. On the back of the mask, there is a black clasp on the back. A magic circle glows on the clasp of the mask when in use.

Spoiler:

Function:

  • Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

  • Through its Eyes: When The user is not in combat by paying 10 magoi |5 to sustain they may look through the eyes of the construct, but in turn, they can’t move or act unless to exit the state. Can be done up to 3 posts


Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain


Image:

Furcas - Gate 462px-Weapon_b_1030204500

Name: Dual Solitude

Tier: A-tier

Type: Magic Halberd

Magic Type: Asura Magic [Heat + Ice + Life]

Appearance: The Halberd is 3m long with the polearm being 4cm thick in diameter the blade itself being 36cm long and 10cm wide in total. The weapon seems to be made of red metal, with blue gems adorning on the middle of the blade connecting to part of the handle. The magic circle is on the blade.

Spoiler:

Function:

  • Clear out- Paying 10 magoi | 5 to sustain the user can fill their blade with Asura magic, creating forth a volatile blast of energy that spreads out 3m wide and 8m forward from the impact point of the weapon, if swung in the air the blast will travel out damaging the target with an explosion of varying temperature change.


Name: Morningstar, Flail of Radiant Faith

Tier: B-tier

Type: Magic Flail

Magic Type: Light

Appearance: The Morning Star Flail is a 2.5m long gilded gold chain with a large studded .5m in diameter gold ball with swirled carvings and a magic circle on it, on the other is a clamp in the shape of gold bracer with ruby setting right in the center, the bracer being about 30cm long and 4cm thick.

Spoiler:

Function:

  • Passive: Rising Star- With each direct hit from the Morningstar it begins to glow brightly from the flail head, glowing up three different stages, a stack only being gained if the player directly clashes or does damage. Stage 1: The flail begins to glow brightly, giving a 1m glow which can clear the way or light paths, clearing the path for the user. Stage 2: Now shining with a great glow 2m in diameter people within range staring at the mace will have their eyes slight blinded, blurring their vision and making it highly difficult for others to stare without some form of protection. Stage 3: The glow has now expanded to 3m, and looking at it will now fully blind players for one post if looking directly at the weapon. Lasts 3 posts, refreshes if a new stack is gained, all lost if a light magic ability is used for the weapon but in return increases damage or effect by a Tier if there are 3 stacks used.
  • Bursting Radiance:- The user slams the morningstar in the ground causing it to swell and lights up, the light bursts out from around the head at its point of impact, rapidly expanding into a burning 15m in diameter sphere which burns with B-tier damage, the Sphere is not harmful to the user, and can be moved if the flail is during its post of use.


Name: Crystalline Heels

Tier: C-tier

Type: Magic Item [Magical Boots]

Magic Type: Crystal [Heat + Strength]

Appearance: A pair of resplendent crystal wraparounds that shine with an array of colors.  These durable straps are designed to look well with any piece of armor or boots to make the user look more beautiful than ever while kicking butt.

Spoiler:

Function:

  • Dance of the Crystal Field- The User pays 20 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.






Image:
Furcas - Gate FxtrXQV
Name: Luna Heels

Tier: B-Tier

Type: Magic Weapon

Magic Type: Pierce Magic

Appearance: A pair of long, dark blue boots that goes slightly past the knee. They are made of elastic and lined inside with cotton fabric for comfort. Each boot is separated into two pieces for flexibility. They have a joint at the knee-cap to allow the user to bend their legs. When activated, a 150cm stiletto forms on the bottom of the shoe. The magic circle is carved into the knee guard. Feeding magoi into the heels causes the engraving to glow a pale blue.

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

  • [ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain


Items

Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out fine white ironsand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.

Name: Shard of Solomon x 2



Last edited by Zuzu Mansur on 10/10/19, 03:05 am; edited 1 time in total


──────────────────────────────────────────────

Furcas - Gate Xaj4qc7

https://magiworld.forumotion.com/t8587-zubaidah-s-vault#46460

10Furcas - Gate Empty Re: Furcas - Gate on 01/10/19, 08:30 pm

Solomon's Proxy

Solomon's Proxy
Ω-Tier
Ω-Tier
With the desert days bringing more travelers the parting conversation of the Sasanids would leave an impression. Xerxes garnered the Major Knights toward him, his voice flaring up to beckon them with their prayer before battle. Each of the leading knights walking forth from their prep.  "O Glorious day has come upon us men, for God has guided us towards this wonderful bounty. Before we go to partake in this wonderful tree of fine silver we need to keep one thing in mind." His voice weighed the atmosphere as began to shift into his warning. "First and foremost the dungeon challenge of one worthy to be king of the world, with perilous depths and possibly a wild world beyond our imaginations. We must be steadfast and remember the Lord is with us, now join me in prayer before we claim this dungeon rightfully for Sasan!"

He wished to raise their spirits, he wished to spark a flame within his knights. It was rather redundant however as while there may have been some reluctance in the prayer they all dedicated their lives towards the king of Sasan. Leon despite his difference with his father was raised by and was inspired by his father's teachings. He held his sword tightly, crossing his hands over while the other knights began to line up for the prayer. Charlemagne galloped his way past the handlers, his reindeer making a rough Byehhh bleating out from its mouth as it tugged on the extravagant reins guiding the beast. Armin who would be overzealous from the group prayer rushed over from the mounting of his magic weapon, he the harness for him seemingly fit perfectly. Each of the knights had spent time preparing and practicing for this day.

Aryan had finished meditating in silence, the old mage seemed to contemplate encounters a lot. He moved over to Marcus who was tinkering away with his wires. He seemed to be oddly out of it for once. "Come on Marcus, it's time to go to the king" His voice warmly drew the attention of the assassin.  His head snapping up as he stood.

"Thank you, it's probably important I get in on the last prayer before we might die. But Lord Xerxes knows what we can do, I'm sure we'll do fine." His voice held its natural sharp tongue. He would walk following, standing by the prince and Charlemagne. Neda striding forth from their work in the small private tent that was they had put up.

"Sorry, I had to make sure my magic weapon was working properly!" His strong, wobbling voice seemed to burst. Neda seemed rather rushed almost but as they got into rank Leon and Armin couldn't help but make their remarks.

"Hurry up! There are likely people already in the dungeon, I'll shove you all in if I need to." His voice roaring in a stark, aggressive manner compared to his inspiring father.

A warm radiance came forth "Come on! We need to venture into glorious depths, to graciously see witness the powers bestowed long ago from God's glory, I have plenty of hymns to write about this!" His choral voice sang out, irritating the beastly knight who felt it shake in his head.

Charlemagne would start to bark up "Hey, you need to stop that! If I keep hearing your prayers in my head I'm gonna crush your vocal cords!" A snarl would follow but before further interruption could continue the king would bring things back.

"CEASE!" His abrupt yellow would echo in the wastes, each knight giving their attention, even those who weren't venturing in with them.

"O Gracious Lord we gather here in these desolate lands on this wonderful day in order to claim holy might for Sasan. We humbly ask that you stay with Sasan as you always have given us the guidance in order to free our peoples from the fear of the world to claim it in thou''s name. May the men here who leave return safely, now may we break in order to move forth with the force of the winds, Amen!"

With his prayer done the king would quickly turn, moving towards the gate. He looked deeply at the markings. "I wonder what this text says? These markings seem to have some sort of intent." He thought to himself but when didn't he think, with a touch he would vanish. One by one the Sasan knights would line up, following suit to touch the gate. The world would vanish in a light, all of them disappearing into the silver tree as the ominous clouds around seemed to tighten.

With the skies hugging tightly in the vast open blue around the approaching groups would find themselves upon the dungeon gate in moments. It's wonderful image filling their eyes. The last shine in the high noon it would be difficult for other groups of travelers to find it there.

For Zubidiah and her companions, they'd see the signs of the crowds that had walked through. They would walk up, seeing the small encampment that was in place, over the leading silver lines. They wouldn't notice the approaching group but Constatine would notice the figures, he would notice the signs of his people. A smirk would light up his face, the glory of Sasan had heard news of the dungeon.

DM notes: Xerxes and the Major Knights have entered the dungeon. Zubidiah is free to run up there and enter the dungeon, have fun saying hi.

11Furcas - Gate Empty Re: Furcas - Gate on 05/10/19, 08:01 pm

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier
ZUZU MANSUR

A sly-eyed woman once recited this poem to her lover, “But yet I still am half in love with pain,
With what is imperfect, with both tears and mirth,
With things that have an end, with life and earth,
And this moon that leaves me dark within the door.


The grey ashes of once burning fires no longer burnt red. The purple-haired woman knew that it was the remnants of those retainers of that burgundy King. Her scarlet smile thinned at the thought of him in that silver tree - she could not let him and his kingdom attain the power inside. Her lavender-eyed companion laid a hand upon her shoulder, reassuring her that she was not alone, and walked in time with her up the black stairwell to the golden-glittering gate ahead. Stood there was that tawny-skinned girl whose eyes showed impatience at their delay. With those three women gathered together, they turned towards this gate of their future.

Powerless to resist the satin coffin of coldness
Or the music winged harpies sing.
Doomed to the end of eternity
To bear the misfortune
Of the unceasing strum of insanity's strings.


So spake the knight with amber locks as the two women placed their hands upon the eight-pointed star adorning the gate. They faded into flocks of golden birds, but he just stood there, motionless. He stood there motionless and smiled.

Gaze ye not
'pon the misfortune
of the Harlequin,
his dead eyes
will see nothing
of your heart.

200/200 | word/1000 | 315/315


Learning of the Dungeon:

Zubaidah’s NPCs:

Zubaidah’s Gear:

Name: Bezrid

Tier: D tier

Type: Spear

Material: Consists of a steel blade with an applewood shaft.

Appearance: Bezrid has a 54cm long worn down feathered-style blade with an average width of around 20cm for the usable cutting edges, newly replaced with a fresh blade. The applewood shaft it is attached to extends for 164cm, wrapped in dark leather and joined to a steel butt.


Name: Al-Lat

Tier: B tier

Type: Halberd

Material: Consists of a steel blade, with black leather and iron elaborations, with a black titanium alloy shaft.

Appearance: Al-Lat has a 52cm long blade with a single cutting edge, melted down from her late father’s gift ‘Bezrid’, with a cover made from black leather with iron elaborations. The impure titanium alloy shaft connected to the blade extends for 158cm to an iron butt.


Furcas - Gate Latest?cb=20140917194711
Name: Orbitals Arms

Tier: A-tier

Type:  Magic Tool

Magic Type: Strength

Appearance: The orbital arms are a pair of glass orbs that are 36cm in diameter. This strange set actually functions as one object, with each having golden cased in which the magic symbol would glow on the object.

Function:

  • Satellite Assistance - Upon activating this magic item the user can lift up to four objects/weapons to hold, manipulate and move within  5m of the orbs which can move 10m away from the user, with two objects per orb, however, if one is destroyed the tool loses its another function. and can only hold two objects. The objects have their own field of gravity and keep the objects afloat have them satellite around them. 10 magoi | 5 magoi

  • Helping Hands- The user has the tool launch all 4 objects towards a target up to 20m away to deal B-tier damage (D-tier from each hit). They can control the flight path but the tool launches them by having their orbit accelerate speed to eventually soar like a missile. 10 magoi | 5 Magoi



Name: Head of Command

Tier: B-tier

Type: Magic tool

Magic Type: Asura Magic [Life+Heat+Ice]

Appearance: The head of command is a lilac and fuschsia mask which covers the eyes of the user. The helmet is around 40 cm around but seems to chance to fit the wearers head. On the back of the mask, there is a black clasp on the back. A magic circle glows on the clasp of the mask when in use.

Spoiler:

Function:

  • Call of the Asura-  By paying 10 magoi | 5 to sustain the user uses the helm to craft an Asura construct no taller or longer than 3m. This construct moves as fast as a dog and is capable of doing B-tier damage with it’s strikes and lasts 4 posts and has the Asura magic passive.  Must stay within 20m of the user.

  • Through its Eyes: When The user is not in combat by paying 10 magoi |5 to sustain they may look through the eyes of the construct, but in turn, they can’t move or act unless to exit the state. Can be done up to 3 posts


Name: Suiryu

Tier: C-tier

Type: Magic Weapon - Polearm

Magic Type: Water

Appearance: A polearm that is 180cm long in total with mostly blue color dominating it. The design is quite feminine with the flower decorating the smaller blade on the right side. The magic seal is embedded at the center of the polearm.

Spoiler:

Function:

  • Water Jet - By infusing magoi to the polearm, the user can summon a 2m wide and 3m tall water stream towards the enemy who is standing up to 10 meters away from the user, pushing them back 10 meters away.  10 magoi to activate | 5 magoi to sustain


Image:

Furcas - Gate 462px-Weapon_b_1030204500

Name: Dual Solitude

Tier: A-tier

Type: Magic Halberd

Magic Type: Asura Magic [Heat + Ice + Life]

Appearance: The Halberd is 3m long with the polearm being 4cm thick in diameter the blade itself being 36cm long and 10cm wide in total. The weapon seems to be made of red metal, with blue gems adorning on the middle of the blade connecting to part of the handle. The magic circle is on the blade.

Spoiler:

Function:

  • Clear out- Paying 10 magoi | 5 to sustain the user can fill their blade with Asura magic, creating forth a volatile blast of energy that spreads out 3m wide and 8m forward from the impact point of the weapon, if swung in the air the blast will travel out damaging the target with an explosion of varying temperature change.


Name: Morningstar, Flail of Radiant Faith

Tier: B-tier

Type: Magic Flail

Magic Type: Light

Appearance: The Morning Star Flail is a 2.5m long gilded gold chain with a large studded .5m in diameter gold ball with swirled carvings and a magic circle on it, on the other is a clamp in the shape of gold bracer with ruby setting right in the center, the bracer being about 30cm long and 4cm thick.

Spoiler:

Function:

  • Passive: Rising Star- With each direct hit from the Morningstar it begins to glow brightly from the flail head, glowing up three different stages, a stack only being gained if the player directly clashes or does damage. Stage 1: The flail begins to glow brightly, giving a 1m glow which can clear the way or light paths, clearing the path for the user. Stage 2: Now shining with a great glow 2m in diameter people within range staring at the mace will have their eyes slight blinded, blurring their vision and making it highly difficult for others to stare without some form of protection. Stage 3: The glow has now expanded to 3m, and looking at it will now fully blind players for one post if looking directly at the weapon. Lasts 3 posts, refreshes if a new stack is gained, all lost if a light magic ability is used for the weapon but in return increases damage or effect by a Tier if there are 3 stacks used.
  • Bursting Radiance:- The user slams the morningstar in the ground causing it to swell and lights up, the light bursts out from around the head at its point of impact, rapidly expanding into a burning 15m in diameter sphere which burns with B-tier damage, the Sphere is not harmful to the user, and can be moved if the flail is during its post of use.


Name: Crystalline Heels

Tier: C-tier

Type: Magic Item [Magical Boots]

Magic Type: Crystal [Heat + Strength]

Appearance: A pair of resplendent crystal wraparounds that shine with an array of colors.  These durable straps are designed to look well with any piece of armor or boots to make the user look more beautiful than ever while kicking butt.

Spoiler:

Function:

  • Dance of the Crystal Field- The User pays 20 magoi creating a field of crystals 15m in diameter in the form of a circle. The crystals go up to 2m high, the crystals are able to take up to C-tier damage before breaking and the user can freely shift around the field shrinking it or lowering the crystals.



Image:
Furcas - Gate FxtrXQV
Name: Luna Heels

Tier: B-Tier

Type: Magic Weapon

Magic Type: Pierce Magic

Appearance: A pair of long, dark blue boots that goes slightly past the knee. They are made of elastic and lined inside with cotton fabric for comfort. Each boot is separated into two pieces for flexibility. They have a joint at the knee-cap to allow the user to bend their legs. When activated, a 150cm stiletto forms on the bottom of the shoe. The magic circle is carved into the knee guard. Feeding magoi into the heels causes the engraving to glow a pale blue.

Function:

  • [ Moonlight Shine ] The stiletto gathers light waves and particles around in a spiraling fashion before releasing the light in a 13m diameter flash from the user's boots. Deals C-Tier damage and causes anyone caught in the flash (excluding the user) to see large, bright spots that interfere with their vision for two posts. 10 magoi to activate | 5 magoi to sustain

  • [ Midnight Flight ] The stilettos may use the energy of the light around them as propulsion to fly at B-Tier speeds. Requires further sustainment to keep flying after the initial activation. 10 magoi to activate | 5 magoi to sustain


Items

Name: Dry Sand

Tier: D tier

Material: Leather pouch/Dry sand
Description: The large purple dyed leather pouch is filled to the brim with dried out fine white ironsand, kept closed by a tight string. This is used in tandem with Zubaidah's Perhri Barrier, to allow her to use this ability in places without an available source of loose particles by scattering around the battlefield.

The number of uses corresponds to the tier. At D tier, it can be used five times, each further tier adds on another three uses.

Name: Shard of Solomon x 2


──────────────────────────────────────────────

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