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Emperor JaJa
A-Tier
Okay, I feel the need to do this because everyone wants to be fearful of me now. Im sure some of you must be familiar with the systems, but I'll break down how to counter my own passive just to help you all and to legitimatize its fairness.
So here you go, from my own mouth ill release to you all you need to know to be immune to my own magic.
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Emperor JaJa
A-Tier
First Thing I want to do is address our power-scaling and what a Djinn passive actually is. As you probably know there are 5 ranks inside Magi World. From D-O.
- The Ranks as they are written:
[ NOVICE ] D TIER - At this tier, your place and influence in the world will be fairly small akin to a new adventurer. In most cases, characters are still "nobody" and have yet to leave their mark on the world.
This is the tier that all characters start at.
You may register up to 15 primary abilities. 5 of that 15 are redeemed as pre-trained starter abilities.
As this tier, this gives you 1 trait point in addition to those provided by class rank.
[ VETERAN ] C TIER - At this tier, your place and influence in the world is starting to take it's root in the world. A character of this rank could be a low level politician, an army officer, or a merchant of local renown. However, they are still far from famous and hold little sway over people of power.
You must accumulate at least 500 EXP to reach this tier.
You may register up to 20 primary abilities.
This tier will grant you 1 trait point in addition to those provided by class rank and previous tiers.
[ GENERAL ] B TIER - At this tier, you can expect a character to see much more recognition within society. Some may choose to hold this position as nameless vagabonds living in obscurity and poverty. But the more ambitious could find themselves as nobles within a country, the general of an army, or perhaps as a craftsman known across many countries.
You must accumulate at least 2,000 EXP to reach this tier.
You may learn a secondary specialization from this tier onwards. A third may be obtained if you purchase Unlocked Potential.
You may register up to 25 primary abilities, 10 secondary, and 5 tertiary. 1 of these abilities may be A tier. ( If Unlocked Potential is purchased to unlock the full potential of the secondary, may register up to 25 primary abilities and 15 secondary abilities. )
This tier will grant you 1 trait point in addition to those provided by class rank and previous tiers.
[ ROYAL ] A TIER - At this tier, a character has the potential to be famous on the same level as Sinbad of the Seven Seas from the canon. These individuals could even find themselves ruling a country some day.
You must accumulate at least 5,000 EXP to reach this tier.
You may register up to 30 primary abilities, 15 secondary, and 10 tertiary. 3 of these abilities may be A tier. ( If Unlocked Potential is purchased to unlock the full potential of the secondary, may register up to 30 primary abilities and 25 secondary abilities. )
This tier will grant you 1 trait point in addition to those provided by class rank and previous tiers.
[ CONQUEROR ] Ω TIER - At this tier, the few who enter this realm have the potential to hold the most influence in the world. This includes raising your own country, dominating the world markets, or even simply being the thing parents tell their kids about before bedtime so they'll be good.
You must accumulate at least 10,000 EXP and complete the plot requirements explained below to reach this tier.
You may register up to 35 primary abilities, 20 secondary, and 15 tertiary. 5 of these abilities may be A tier. ( If Unlocked Potential is purchased to unlock the full potential of the secondary, may register up to 35 primary abilities and 35 secondary abilities. )
This tier will grant you 1 trait point in addition to those provided by class rank and previous tiers.
Abilities share the exact same ranking basically, with the exception of Omega Tier which is subject to only DJINN Abilities. This is only important in my opinion because our intention is to create a system that is logical and fair.
So my question is going to be quite frank, do you believe that my Djinn Equip should be weak to B tiers? Theres no way around the question. I dont think its logical or has been the standard for A tier, King level Djinn users to not have an advantage on the very least B Tier oponents. Honestly, from the many talks I've had about this, I thought the consensus was that a KC would likely be about twice the strength of a normal A tier.
So thats all to say is that I can not endorse myself being weaker in order to make the game easier for B tier players. It just wouldnt be right to myself when the other KC's that stood before and with me also have a strong advantage against said players, and from our sites lore and the original series; A b tier would logically find it extremely difficult to survive a KC.
So with that said, I'll go over the tactics to actually survive anyways. That way there will be no more excuses for overlooking how you can protect yourselves.The author of this message was banned from the forum - See the message
Emperor JaJa
A-Tier
The Very first method is the easiest method. My Djinn equip is as follows
Within this form, the user is surrounded by an intense field of gravity that radiates 30m out from his body that moves with them. The initial intensity of this field causes all objects within to feel pressure on their knees and back, they are reduced by a full tier of speed. If the target has C tier strength, they will immediately fall to a kneeling position and only be able to move their upper body. Every 4 posts, the field will pulsate, causing unbearable pressure upon the knees and back that is so great that their speed has diminished to more than half of what it was. If the target has B tier strength, they will fall to a kneeling position and only be able to move their upper body. Any lower and they will be in a deep bow. This effect lasts for 3 posts. The effect will cancel if those effected are not within range of the passive.
So flat out it a hit or miss effect, either it can or can not target you based on your natural strength. (Other factors can influence this however)
So the easiest way to deal with my passive is to simply buy the A tier strength traits, so that you can be immune to it.However there are more methods to stopping my passive.
The second tactic I would personally use to defeat my passive would be magoi manipulation, something that is full body and has a duration and/or duration scaling.
Magoi manip will cancel the effect of the gravity through out the range, allowing for people to do whatever in the world they would want. It will come at a cost of magoi but we are both paying magoi to put up abilities against eachother.
Players that could benefit from a skil like this are characters like Adrastos, who has the B tier warrior class. So in theory he can register an ability to clash with my aura and thus be able to move freely. I would suggest anyone with warrior to get an ability like this because it effectively will not only stop my passive but all other abilities that have such damning effects. A good magoi manipulation category to review in order to help generate ideas for this, is Knuckles Shi's vault. Knuckles has 2 ways to counter my strength magic, through his racial and through his magoi
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Emperor JaJa
A-Tier
The Third Method
The 3rd tactic I would use is an anti-Strength magic ability/spell. Many if not most magicians have black magick, it is one of the most popular magic types on the forum. With that being said, there are no rules that stop an individual from registering any abilities that may clash with my passive.
There are several ways you can actually go about doing it and it just requires you to think outside of the box. I understand sometimes it can be hard to do that though.
I would suggest clashing with a strength magic ability that does any of the following effects
- gather or moves gravity that is in a certain area to a certain point (the best thing you can do is have this be a condition to activating another effect or an instance of dmg)
- restores the natural balance of strength rukh in an area
-buffs your natural strength over a duration
- Creates a similar field or aura where gravity becomes lighter, over a duration.
When I get some time, I'll make example abilities so that you wont have to even think about it.
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Emperor JaJa
A-Tier
The fourth method
The Symbiote route
I'll just state it plainly its self explanatory. Just register a symbiote that has a trait that will raise your natural strength to A tier. Its cheaper than spending the Trait points, and you can equip the symbiote whenever you feel like you might be in a space with me.
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Emperor JaJa
A-Tier
The fifth Method
The Assassin route or Professions route
As you might have noticed from Lagi's build is that drugs can be used to influence players. For assassins this drug is usually poisons, but there exist other toxins. (I actually should add this note to the Beast Tamer route)
Well I'll state it as plainly as before:
Register a supplementary ability to use a drug which can buff your natural strength. A berserker drug could be cool, but ill let the creative liberties on this one be to yourself.
The Same thing is for Proffessions, Lagi has alchemist but there are a few different ways to go about a proffession to make drugs. Chemist, Herbalist, Pharmacist you can take a pick tbh. The point is that you may be able to create items to buff your natural strength through this route.
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Emperor JaJa
A-Tier
The Sixth Method
The Body Manipulators Method.
I honestly shouldnt have to say anything more than, "Buff Body". If you have body manipulation, you can make some supplementary ability to buff your body. Maybe you make an ability that over-clocks your bodies natural limits, burns your metabolism and you become physically stronger for a short while. Its levels to this in the aspect that when you can manipulate your whole body to be a more effective weapon that you can make some pretty interesting ways of handling a strength buff.
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Emperor JaJa
A-Tier
To wrap this up because the entire site has given me a massive migraine today. I Just want to add to the fact that this is all done to say its not my fault. It is not my fault if you are not prepared to encounter my character at full strength.
I played by the rules, I did what I was supposed too. I shouldnt be punished for anyone elses lack of readiness.