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Plugging in the Leaks [Lagi Techniques]

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Lagi

Lagi
Ω-Tier
Ω-Tier

Name: Scorpion's Sting
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, paralyzing an additional limb.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

    Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze three of the of the targets limbs to be paralyzed for the next three posts of the inflicted.  Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside.  In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Scorpion's Sting", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.


Name: Widow's Bite
Class: Assassin
Tier: B-Tier
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
Scaling: Time Table - For 10 more stamina, Lagi can increase the dosage, increasing the duration of the poison by 1 post.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

    Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes.  Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside.  In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Widow's bite", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.



Name: Anomoly Internal Cure (Blindness)
Tier: B-Tier
Class: Beast Master (Orie)
Type: Supplementary
Range: Self
Requirements/Drawbacks: Orie must be inside of Lagi during this time, with chanting "cure blind".
Scaling: Medic 3 - For 10 more stamina, Orie can heal status 1 rank higher than this ability.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description:

    Orie can heal the effects of B-tier and lower blinding effects inflicting the host body by coming up with an immediate counter to the toxin. If it's not a toxin and something akin to an outer source effect (aka blinding light) The additional supportive cells that Orie sends to the eyes allow for the intake of light without additional handicaps. As long as the effect in question is caused by a status effect and not damage itself, it can be remedied by this ability.



Name: Assassin Art- Hokato
Class: Assassin
Tier: B-Tier
Type: Offensive
Range: Short
Requirements/Drawbacks: Must have an appropriate Assassin/Hybrid Weapon. Must initiate a jabbing like motion with the weapon in question.
Scaling: Multi Thrust- For every 10 stamina paid, the amount of attacks that this ability dishes out doubles.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description: Assassin arts are secretive techniques that are passed down through hidden scrolls or through whispers of teachers throughout the year. This particular technique in question involves the user stabbing the target with great force at the user's speed tier. Damage done with this technique is at B tier ability damage.


Name: Assassin Art- Daikaigan
Class: Assassin
Tier: B-Tier
Type: Offensive/Supplementary
Range: Short
Requirements/Drawbacks: Must have an appropriate Assassin/Hybrid Weapon. User must first perform the horizontal spin.
Scaling: Mirage Strike- For every additional 10 stamina paid, the damage of this ability is increased by additional tier, capping at A rank.
Sustain: 0
Cool Down: 3 posts
Cost: 30 Stamina
Description: Assassin arts are secretive techniques that are passed down through hidden scrolls or through whispers of teachers throughout the year. This particular technique in question involves the user.  The user performs a horizontal spin that leaves a spiraling trail of light from their weapon that gleams off the metal part from any available light source whatsoever while they jump into the air.  The glean itself is to misdirect the target from the actual assault in question.  The blindness at the target would last for a two posts. It is followed by a downward thrust into the ground at an angle towards the target. This technique is performed at the user's speed tier Damage done with this technique is at C tier damage.



Last edited by Lagi on 04/07/18, 06:26 pm; edited 2 times in total

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Scorpion's Sting and Widow's Bite : For the requirement, it should be something like "The user must eject previous vial and/or load a fresh vial".
Also if the poisons are so potent that they just need to touch someone to affect them, then they should be unstable and have some kind of drawback like "The poison is highly flammable and harmless when burned off.".
Not only that, i think the type would be supplementary instead of off/supp and the range would be close, not N/A

Anomoly Internal Cure (Blindness): Range should be self. For the requirements, what Lagi/Orie should do to activate the skill? It cant be just, "Orie have to be inside lagi", it should be like, for example "Orie have to be inside Lagi and Lagi has to chant "heal" or something"

Assassin Art- Hokato : Your requirements should be some kind of preparatory action associated with the attack you are about to perform, not simply holding/having the appropriate weapon.
Also, using your personal strength to increase the damage output on an ability does not affect the ability's strength, so your ability strength is still C-tier. Also i dont think you should put off/supp type there, just offensive type is enough. The description should also describe how you execute the act of the stabbing.


Assassin Art- Daikaigan: Your requirements should be some kind of preparatory action associated with the attack you are about to perform, not simply holding/having the appropriate weapon.
For the scaling, i dont think it make sense, how could a gleam of light that blinds someone for a second could be extended for two posts or more.
Also... i would say the same like the above: using your personal strength to increase the damage output on an ability does not affect the ability's strength, so your ability will still clash at C-tier. Please do not bring the damage stacking systems into your ability descriptions.

Lagi

Lagi
Ω-Tier
Ω-Tier

ok so i fixed a few, but the poisons are made like that for a reason. vials are to be stored for later use, as a mundane application in place of the ability. You are either poisoning the weapon or the weapon or method of the ability in question, and in on top of that, this ability does nothing by themselves, just with the vials being on me and then saying a flame was to hit me at any given point in time, id go up in flames with two bottles alone.

The weakness is in of itself as an application ability that needs something additional to even function. on top of it being somewhat slow with the mid battle or pre battle prep time if i didn't use something like that sleight of hand where i can get things out of my possession quickly and A rank speeds. The process would of been inherently slow if i didnt do that so i dont want to opt out for getting blown up as a weakness.

I fixed everything else.

Oh and p.s... having my profession as a herbalist is also apart of the drawback. Granted I have the perk already, but assassins who don't wouldn't have too much leeway to create such a fast-acting potent potion. I at least have an excuse.

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Anomoly Internal Cure (Blindness) and Assassin Art- Hokato approved, here's the code:

Code:
[b]Name:[/b] Anomoly Internal Cure (Blindness)
[b]Tier:[/b] B-Tier
[b]Class:[/b] Beast Master (Orie)
[b]Type:[/b] Supplementary
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b] Orie must be inside of Lagi during this time, with chanting "cure blind".
[b]Scaling:[/b] Medic 3 - For 10 more stamina, Orie can heal status 1 rank higher than this ability.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
Orie can heal the effects of B-tier and lower blinding effects inflicting the host body by coming up with an immediate counter to the toxin. If it's not a toxin and something akin to an outer source effect (aka blinding light) The additional supportive cells that Orie sends to the eyes allow for the intake of light without additional handicaps. As long as the effect in question is caused by a status effect and not damage itself, it can be remedied by this ability.[/list]


[b]Name:[/b] Assassin Art- Hokato
[b]Class:[/b] Assassin
[b]Tier:[/b] B-Tier
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Must have an appropriate Assassin/Hybrid Weapon. Must initiate a jabbing like motion with the weapon in question.
[b]Scaling:[/b] Multi Thrust- For every 10 stamina paid, the amount of attacks that this ability dishes out doubles.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b] Assassin arts are secretive techniques that are passed down through hidden scrolls or through whispers of teachers throughout the year. This particular technique in question involves the user stabbing the target with great force at the user's speed tier. Damage done with this technique is at B tier ability damage.

For the poison skill, i will have to ask the other staff about their opinion so please wait for these two.

As for Assassin Art- Daikaigan, the blindness effect would take 2 posts and the damage will be C-tier since it's an off/supp ability

Lagi

Lagi
Ω-Tier
Ω-Tier

made it less of a cop out, am i good?

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Plugging in the Leaks [Lagi Techniques] ZXVROtQ

Sorry for the wait, approved for training :)

Code:
[b]Name:[/b] Scorpion's Sting
[b]Class:[/b] Assassin
[b]Tier:[/b] B-Tier
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
[b]Scaling:[/b] Lethal Dosage - For 10 more stamina, Lagi can increase the dosage, paralyzing an additional limb.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific paralyzing poison, exposure to this poison will paralyze three of the of the targets limbs to be paralyzed for the next three posts of the inflicted.  Depending on where the target was hit, the poison targets the limbs and the nerve endings of that surrounding area and close to it. If exposed repeatedly, the paralyzation count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside.  In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Scorpion's Sting", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.[/list]

[b]Name:[/b] Widow's Bite
[b]Class:[/b] Assassin
[b]Tier:[/b] B-Tier
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Must have an appropriate application target in the form of either an assassination weapon/hybrid, or Assassin/hybrid based ability. Lagi administers the poison by exposing the vial's contents on the weapon/hybrid, or Assassin/hybrid based ability in question. This is usually done in an expertise like manner to avoid self-exposure.
[b]Scaling:[/b] Time Table - For 10 more stamina, Lagi can increase the dosage, increasing the duration of the poison by 1 post.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
Lacing an applicable target (Assassin weapon or Assassin/hybrid ability) with a specific blinding poison, exposure to this poison will blind target's eyes.  Regardless of where the target was hit or exposed, the contents of the poison targets the ocular nerve endings and shuts off the connection with the brain, causing temporary blindness for the next three posts. If exposed repeatedly, the blindness count resets. However, if not exposed repeatedly and three post time runs out, the poison will subside.  In addition to that, the poison would stay on the applicable target or ability until it's used up for that particular aspect (aka, one of the many caltrops etc). This ability by itself can be filled in a vial, prompting the creation of a mundane item that will be treated as "Widow's bite", with the poison value depending on the scaling. If used in this way, a vial can be created once per turn.[/list]


[b]Name:[/b] Anomoly Internal Cure (Blindness)
[b]Tier:[/b] B-Tier
[b]Class:[/b] Beast Master (Orie)
[b]Type:[/b] Supplementary
[b]Range:[/b] Self
[b]Requirements/Drawbacks:[/b] Orie must be inside of Lagi during this time, with chanting "cure blind".
[b]Scaling:[/b] Medic 3 - For 10 more stamina, Orie can heal status 1 rank higher than this ability.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
Orie can heal the effects of B-tier and lower blinding effects inflicting the host body by coming up with an immediate counter to the toxin. If it's not a toxin and something akin to an outer source effect (aka blinding light) The additional supportive cells that Orie sends to the eyes allow for the intake of light without additional handicaps. As long as the effect in question is caused by a status effect and not damage itself, it can be remedied by this ability.[/list]


[b]Name:[/b] Assassin Art- Hokato
[b]Class:[/b] Assassin
[b]Tier:[/b] B-Tier
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Must have an appropriate Assassin/Hybrid Weapon. Must initiate a jabbing like motion with the weapon in question.
[b]Scaling:[/b] Multi Thrust- For every 10 stamina paid, the amount of attacks that this ability dishes out doubles.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b] Assassin arts are secretive techniques that are passed down through hidden scrolls or through whispers of teachers throughout the year. This particular technique in question involves the user stabbing the target with great force at the user's speed tier. Damage done with this technique is at B tier ability damage.


[b]Name:[/b] Assassin Art- Daikaigan
[b]Class:[/b] Assassin
[b]Tier:[/b] B-Tier
[b]Type:[/b] Offensive/Supplementary
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Must have an appropriate Assassin/Hybrid Weapon. User must first perform the horizontal spin.
[b]Scaling:[/b] Mirage Strike- For every additional 10 stamina paid, the damage of this ability is increased by additional tier, capping at A rank.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 Stamina
[b]Description:[/b] Assassin arts are secretive techniques that are passed down through hidden scrolls or through whispers of teachers throughout the year. This particular technique in question involves the user.  The user performs a horizontal spin that leaves a spiraling trail of light from their weapon that gleams off the metal part from any available light source whatsoever while they jump into the air.  The glean itself is to misdirect the target from the actual assault in question.  The blindness at the target would last for a two posts. It is followed by a downward thrust into the ground at an angle towards the target. This technique is performed at the user's speed tier Damage done with this technique is at C tier damage.

Lagi

Lagi
Ω-Tier
Ω-Tier

Noir Ecryola

Noir Ecryola
Ω-Tier
Ω-Tier

Voucher approved, add all of them to vault :)

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