Name: Cherry Blossom Impact
Tier: C
Cost: 20 Magoi
Weapon Type: Hand-to-hand
Class: Offensive / Supplementary
Range: 20 meters
Duration: Instant
Cool-Down: 3 turns
Description: Slamming his foot down, he sends out strong vibrations, breaking up the ground around where he stomped. With a 3 meter wide "eye of the storm" where there's no effect, the area in a 19 meter radius is broken up, causing it to fall down around ten meters, leaving people in the equivalent of a make-shift pit trap with unstable sides. The impact when they land on the floor will break their legs. On a platform, no matter the size, this will drill through the entire depth of it, causing those trapped in the area of effect to fall through. In anything thirty meters wide or less, this will cause the platform to become unstable and can collapse afterwards. Anything larger, and it remains stable, leaving only the ones that got in the way to suffer.
Alternatively, if used against a wall, the ceiling of the room will collapse, garnering similar results but risks trapping the user in it, which can cause broken bones where the debris hits.
Name: Fanalis Jump
Tier: C
Cost: 20 Magoi
Class: Offensive / Supplementary.
Range: 20 meters
Duration: Instant
Cool-Down: 3 posts
Description: Concentrating his strength to his legs, Alek jumps up to twenty meters in the air, travelling a maximum of twenty meters away from the starting position laterally. When coming back down, the full weight of a fully grown Fanalis is piled onto the unfortunate bastard underneath, breaking the bones in whatever part of the body he lands on. If he lands on their head, they are knocked to the ground and are unable to get up for a turn from dizziness.
Tier: C
Cost: 20 Magoi
Weapon Type: Hand-to-hand
Class: Offensive / Supplementary
Range: 20 meters
Duration: Instant
Cool-Down: 3 turns
Description: Slamming his foot down, he sends out strong vibrations, breaking up the ground around where he stomped. With a 3 meter wide "eye of the storm" where there's no effect, the area in a 19 meter radius is broken up, causing it to fall down around ten meters, leaving people in the equivalent of a make-shift pit trap with unstable sides. The impact when they land on the floor will break their legs. On a platform, no matter the size, this will drill through the entire depth of it, causing those trapped in the area of effect to fall through. In anything thirty meters wide or less, this will cause the platform to become unstable and can collapse afterwards. Anything larger, and it remains stable, leaving only the ones that got in the way to suffer.
Alternatively, if used against a wall, the ceiling of the room will collapse, garnering similar results but risks trapping the user in it, which can cause broken bones where the debris hits.
- Tech to upgrade:
- Name: Collapsing Earth
Tier: D
Cost: 10 Stamina
Weapon Type: Hand-to-hand.
Class: Supplementary / Offensive
Range: 10 meters
Duration: Instant
Cool-Down: 2 posts
Description: Slamming his foot down, he sends out strong vibrations, breaking up the ground around where he stomped. With a meter wide "eye of the storm" where there's no effect, the area in a 9 meter radius is broken up, causing it to fall down around ten meters, leaving people in the equivalent of a make-shift pit trap with unstable sides.
Alternatively, if used against a wall, the ceiling of the room will collapse, garnering similar results but trapping the user in it, causing heavy bruising and pain all around.
Name: Fanalis Jump
Tier: C
Cost: 20 Magoi
Class: Offensive / Supplementary.
Range: 20 meters
Duration: Instant
Cool-Down: 3 posts
Description: Concentrating his strength to his legs, Alek jumps up to twenty meters in the air, travelling a maximum of twenty meters away from the starting position laterally. When coming back down, the full weight of a fully grown Fanalis is piled onto the unfortunate bastard underneath, breaking the bones in whatever part of the body he lands on. If he lands on their head, they are knocked to the ground and are unable to get up for a turn from dizziness.