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Amira's Abilities [Starters]

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1 Amira's Abilities [Starters] on 05/04/14, 02:52 pm

Kana

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D-Tier
D-Tier
Name: Crescent Moon
Tier: C
Cost: 20 Stamina
Weapon Type: Sword
Class: Offensive | Defensive
Range: 1.6 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira swings her sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. This move is primarily for parrying incoming attackers at a speed of 15 meters per second.

Name: Pelting Storm
Tier: D
Cost: 10 Stamina
Weapon Type: -
Class: Offensive | Defensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Using the monstrous strength granted to her by being a Fanalis, Amira rears back her fist and slams it into the ground, causing a crater to form around the point of impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly, and the damage caused by the attack is a lasting effect. Rubble flies at 10 meters a second, with a range of 10 meters. This is primarily a offensive move, though it can also serve defensive purposes. (Causes bruising.)

Name: Waxing Moon
Tier: D
Cost: 10 Stamina
Weapon Type: Sword
Class: Offensive
Range: 1.6 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira swings her sword in a single, quick, and powerful cutting motion to attack an opponent in front of her. Solely used for offensive purposes, which travels at a speed of 10 meters a second. (Causes a minor cuts that barely go past the skin.)

Name: Banshee
Tier: D
Cost: 10 Stamina
Weapon Type:
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira releases a loud scream that affects anyone in the range of the technique. Such a technique has the capability to deal D-tier damage to the eardrums of her victims, they hearing a loud ringing in their ear after being faced with the 1 post inability to hear. Such a technique travels at 10 meters a second. The ability can be easily countered by the simple act of blocking ones ears before the scream is launched.

Name: Heaven's Kick of Pain
Tier: D
Cost: 10 Stamina
Weapon Type: -
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Very much like Pelting Storm except this utilizes the legs rather than the arms. Amira jumps into the air, positioning herself to strike her opponent down with a drop kick that if dodged shall form a crater upon impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly. (Causes bruising.)

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2 Re: Amira's Abilities [Starters] on 05/04/14, 03:26 pm

Duquin

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A-Tier
A-Tier
Approved!

Code:
[b]Name:[/b] Crescent Moon
[b]Tier:[/b] C
[b]Cost:[/b] 20 Stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offensive | Defensive
[b]Range:[/b] 1.6 meters
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] Amira swings her sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. This move is primarily for parrying incoming attackers at a speed of 15 meters per second.

[b]Name:[/b] Pelting Storm
[b]Tier:[/b] D
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b] -
[b]Class:[/b] Offensive | Defensive
[b]Range:[/b] 10 meters
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] Using the monstrous strength granted to her by being a Fanalis, Amira rears back her fist and slams it into the ground, causing a crater to form around the point of impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly, and the damage caused by the attack is a lasting effect. Rubble flies at 10 meters a second, with a range of 10 meters. This is primarily a offensive move, though it can also serve defensive purposes. (Causes bruising.)

[b]Name:[/b] Waxing Moon
[b]Tier:[/b] D
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offensive
[b]Range:[/b] 1.6 meters
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] Amira swings her sword in a single, quick, and powerful cutting motion to attack an opponent in front of her. Solely used for offensive purposes, which travels at a speed of 10 meters a second. (Causes a minor cuts that barely go past the skin.)

[b]Name:[/b] Banshee
[b]Tier:[/b] D
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b]
[b]Class:[/b] Offensive
[b]Range:[/b] 10 meters
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] Amira releases a loud scream that affects anyone in the range of the technique. Such a technique has the capability to deal D-tier damage to the eardrums of her victims, they hearing a loud ringing in their ear after being faced with the 1 post inability to hear. Such a technique travels at 10 meters a second. The ability can be easily countered by the simple act of blocking ones ears before the scream is launched.

[b]Name:[/b] Heaven's Kick of Pain
[b]Tier:[/b] D
[b]Cost:[/b] 10 Stamina
[b]Weapon Type:[/b] -
[b]Class:[/b] Offensive
[b]Range:[/b] 10 meters
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] Very much like Pelting Storm except this utilizes the legs rather than the arms. Amira jumps into the air, positioning herself to strike her opponent down with a drop kick that if dodged shall form a crater upon impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly. (Causes bruising.)


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