Name: Crescent Moon
Tier: C
Cost: 20 Stamina
Weapon Type: Sword
Class: Offensive | Defensive
Range: 1.6 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira swings her sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. This move is primarily for parrying incoming attackers at a speed of 15 meters per second.
Name: Pelting Storm
Tier: D
Cost: 10 Stamina
Weapon Type: -
Class: Offensive | Defensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Using the monstrous strength granted to her by being a Fanalis, Amira rears back her fist and slams it into the ground, causing a crater to form around the point of impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly, and the damage caused by the attack is a lasting effect. Rubble flies at 10 meters a second, with a range of 10 meters. This is primarily a offensive move, though it can also serve defensive purposes. (Causes bruising.)
Name: Waxing Moon
Tier: D
Cost: 10 Stamina
Weapon Type: Sword
Class: Offensive
Range: 1.6 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira swings her sword in a single, quick, and powerful cutting motion to attack an opponent in front of her. Solely used for offensive purposes, which travels at a speed of 10 meters a second. (Causes a minor cuts that barely go past the skin.)
Name: Banshee
Tier: D
Cost: 10 Stamina
Weapon Type:
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira releases a loud scream that affects anyone in the range of the technique. Such a technique has the capability to deal D-tier damage to the eardrums of her victims, they hearing a loud ringing in their ear after being faced with the 1 post inability to hear. Such a technique travels at 10 meters a second. The ability can be easily countered by the simple act of blocking ones ears before the scream is launched.
Name: Heaven's Kick of Pain
Tier: D
Cost: 10 Stamina
Weapon Type: -
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Very much like Pelting Storm except this utilizes the legs rather than the arms. Amira jumps into the air, positioning herself to strike her opponent down with a drop kick that if dodged shall form a crater upon impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly. (Causes bruising.)
Tier: C
Cost: 20 Stamina
Weapon Type: Sword
Class: Offensive | Defensive
Range: 1.6 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira swings her sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. This move is primarily for parrying incoming attackers at a speed of 15 meters per second.
Name: Pelting Storm
Tier: D
Cost: 10 Stamina
Weapon Type: -
Class: Offensive | Defensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Using the monstrous strength granted to her by being a Fanalis, Amira rears back her fist and slams it into the ground, causing a crater to form around the point of impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly, and the damage caused by the attack is a lasting effect. Rubble flies at 10 meters a second, with a range of 10 meters. This is primarily a offensive move, though it can also serve defensive purposes. (Causes bruising.)
Name: Waxing Moon
Tier: D
Cost: 10 Stamina
Weapon Type: Sword
Class: Offensive
Range: 1.6 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira swings her sword in a single, quick, and powerful cutting motion to attack an opponent in front of her. Solely used for offensive purposes, which travels at a speed of 10 meters a second. (Causes a minor cuts that barely go past the skin.)
Name: Banshee
Tier: D
Cost: 10 Stamina
Weapon Type:
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Amira releases a loud scream that affects anyone in the range of the technique. Such a technique has the capability to deal D-tier damage to the eardrums of her victims, they hearing a loud ringing in their ear after being faced with the 1 post inability to hear. Such a technique travels at 10 meters a second. The ability can be easily countered by the simple act of blocking ones ears before the scream is launched.
Name: Heaven's Kick of Pain
Tier: D
Cost: 10 Stamina
Weapon Type: -
Class: Offensive
Range: 10 meters
Duration: 1 post
Cool-Down: 2 post
Description: Very much like Pelting Storm except this utilizes the legs rather than the arms. Amira jumps into the air, positioning herself to strike her opponent down with a drop kick that if dodged shall form a crater upon impact. The scale of the attack is 5 meters, the ground being destroyed and sunken in. Of course due to the impact, rubble shall fly. (Causes bruising.)