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Caelus Valeria's Vault

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1Caelus Valeria's Vault Empty Caelus Valeria's Vault on 13/08/16, 04:23 pm

Profile

Caelus Valeria's Vault XLkt2gQ
Name: Caelus Valeria
Country Affiliation: Reim
Race: Half-Fanalis (Human Dominant)
Tier: D
Class: Warrior
Age + Birthdate: 17, September 7th
Gender: Male
Sexuality: Heterosexual

Personality: Caelus is rather rash and straightforward.  He will walk into a dangerous situation without forethought, taking any confrontation as a challenge to be dealt with.  He probably gets this from his mother, a known hotheaded Fanalis.  He is aware of this fault, and works to avoid his bad habit, but is mostly unsuccessful.  It's a good thing that he's an excellent duelist, reading opponents in combat is a simple task for him.  Caelus is pretty loose with his money, spending what he has in short order, and having to take jobs or fights to earn it back again.  It's all part of the gladiator lifestyle, and all that he has left.  He is still working through the tragedy that struck his family during Kou's attack on Reim a short while ago.  Having lost both of his parents in the attack, Caelus is left without role models or support.  He has few if any friends, either because he lost them to the battle as well, or because he drove them off with his anger.  Things have calmed down considerably in his life, and time is beginning to heal the wounds that life dealt.  Fortunately, his attitude is not that Fate has cursed him, merely that life has put another challenge to be dealt with.
Likes: A good fight always manages to bring Caelus out of his doldrums.  The vigor and sport fuels his spirit and puts him in a good mood.  On the softer side, surprisingly, the harp.  Gentle tones and music calm him down and remind him of happy times, bringing with them a peaceful quiet.
Dislikes: Given more than enough reason to, Caelus is suspicious of, and sometimes openly aggressive against Kou citizens.  Their number in Reim have been increasing lately, whittling away at the culture of the once mighty Reim.  More than most, he hates their current "King", Lagi El Nagi.  He thinks of the King as an opportunistic politician, who used the death of the previous King to secure the throne for himself.  Lagi's technical Kou Citizenship only exacerbating these feelings.
Aspirations: Caelus wants to become the greatest fighter the world has ever known.  He fights in the Colosseum daily to practice his skills in swordplay, and get closer to accomplishing this goal.  Through this, he wishes to make a name for himself that the world cannot ignore.  Someone that the people of Reim can look up to, and be proud of.  And somewhere deep inside himself, he would like nothing more than to be the one to dethrone their traitor-king.
Phobias/fears: More than anything else, Caelus fears the death of a loved one.  The foundation for his recovery, and the road to better himself, rested on his willingness to see what life throws at him as a challenge.  But the wounds that Fate dealt him are still very fresh, and another loss like his parents and the others lost in the battle could be enough to push him over the edge into rage, despair, or worst of all, depravity.

Face-Claim: Lord Knight, Elsword
Hair Color: Red
Eye Color: Red
Height: 175cm (5'9'')
Weight: 74.8kg (165 lbs)
Appearance: Caelus is most often seen wearing his red, white, and black padded clothes, along with his shoulder guards if he's fighting in the Colosseum.  Outside, his preferred dress is more relaxed and comfortable, a simple tunic and trousers, or a wool shrit if the weather is cooler.  He does own a brown cloak, but only wears it when it's raining.  His hair is kept loose and messy, spiking naturally.  Caelus doesn't have any "fancy" clothing, both because he can't afford it, and because he would have nothing to wear it to.  The Gladiator's life is simple, and simple clothes do the simple job.
Rukh Alignment: White
Special Features: The characteristic Red hair and eyes of the Fanalis have gotten him mistaken for such more than once.  Sometimes its a good thing.  Sometimes less so.

History: Caelus grew up in a happy home, in an urban part of Reim.  His father, Cornelius, worked as a magician to the Emperor, and would bring home enough money to live comfortably.  His mother, a Fanalis named Lalana, stayed at home.  She took care of Caelus and also managed the household and expenses.  She didn't trust Cornelius with a single coin, to which his father would respond by teasing her, telling her to stop with her singing, "lalala".  This would get him a swift kick through a wall, and they'd all laugh.  It was a good life, and until he was about 15, they lived it.

But the assassination of the emperor and the attack from the Kou empire changed all that.  Cornelius raced off to protect the royal family, and Lalana took Caelus to hide.  She was attacked in the streets, and even though her superior strength kept them safe for a while, she was worn down, and killed before his eyes.  Caelus hid in the rubble of the city until the battle ended, knowing he'd be killed the moment he was seen.  When he emerged, he saw his part of the city in ruins, and news reached him shortly thereafter that his father had been slain.

It was a rough time after that.  Caelus received most of his meals from money he earned in the rebuilding effort, scarce as the money was.  It often only earned him a piece of bread and weak soup.  But once when he was eating a man stole his bread, claiming his right as an adult, and therefore being more useful.  Caelus kicked the shit out of him and took his bread back, and shortly thereafter got a sponsor to be a Gladiator in the Colosseum.  His sponsor was a man named Telleus, and he was kind to Caelus.  He helped him work through his sadness regarding his family's death, and prompting him to move forward like they would have wanted.  Telleus may have done this for his own benefit, or he may have genuinely been kind, but Caelus took it to heart and began training as hard as he could.  Shortly thereafter he had a few fights under his belt, and enough money to his name to afford a small place with a low rent, his independence bolstering his confidence immensely.

At the moment, Caelus fights to gain strength and experience, focusing solely on that goal.  But as he approaches 18 years of age, he knows that his time is coming to make his mark on the world.

Role-Play Sample: The walk up the stairs and platforms of this part of the dungeon proved only slightly more difficult than the cave which preceded it. Some of the stairs weren't quite as stable as they looked, and twice Altair almost fell to his death. But eventually, the team made it up to the glowing door that separated them from the next room. Altair took a breath, and then entered. The room was spectacular. it was full of treasure that would make even the richest king jealous. And in the center of the room, sat a single sword with a cloth wrapping it. Altair approached the swords, while taking a look at his surroundings. He noticed something about the treasure. Where was it's luster? it's shine? The treasure seemed to be all grayed out as though made of cheap charcoal rather than precious metals and gems. The sword however was in it's full glory. Altair didn't dare to touch it, as he knew that there could be any number of traps upon it. Also, they hadn't yet met an opponent on this floor of the dungeon, and Altair was worried that if he got distracted, they would get the drop on him. "Keep your eyes peeled Diego. We have no idea what could be coming."



Last edited by Caelus Valeria on 13/08/16, 07:33 pm; edited 1 time in total

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2Caelus Valeria's Vault Empty Re: Caelus Valeria's Vault on 13/08/16, 07:32 pm

Equipment/Items

Caelus Valeria's Vault HHbSBxm
Name: Valkyrie
Tier: A
Type: Sword/Lance
Material: Silver-Infused Steel
Appearance: From tip to pommel, the sword is 1.34 meters (4.4 feet) long.  The blade runs the entire length, with the hilt extending from a break 34 centimeters (1.4 feet) further in.  A ribbon extends from the end of the hilt for another 30 cm (1 foot).

Caelus Valeria's Vault LjKKJjO
Name: Dawnbringer Spear
Tier:  A
Type: Weapon [Spear]
Magic Type: Holy Magic
Appearance: A magnificent spear shaft that seems to be missing the spearhead. A magic circle is carved into the butt of the shaft and it is 1.8m long.
Function:

  • Divine Spearhead - Feeding magoi into the spear causes a 20cm Spearhead of holy magic to form at the tip of the shaft. The spearhead will either deal A-tier damage OR healing based on the weilder's intentions. 10 magoi to activate | 5 magoi to sustain.
  • Divine Lance - If Divine Spearhead is active, the user can infuse additional Magoi to unleash a narrow beam of holy magic 10cm in diameter. The beam travels up to 40m away and deals A-tier burning damage. 10 Magoi to activate | 5 Magoi to sustain.


Caelus Valeria's Vault Dragon_crest_shield
Name: Hurricane's Crest
Tier: B-Tier
Type: Magic Weapon - Shield
Magic Type: Wind
Cost : 10 magoi | 5 magoi
Appearance: A 90-centimeter tall and 60-centimeter wide cobalt kite shield, sporting the sign of a dragon painted in gold on the front. The shield is a total of 15-centimeters thick, not encumbering the user too much from weight.
Function:

  • Roar of the Storm - By feeding magoi into the shield, a powerful veil of wind magic will begin to envelop it. By simply thrusting it in any direction, a veil of destructive  wind will be released from it in the form of a cone. Anything considered intangible (fire, gasses, ect), or a projectile will be completely repelled by this powerful magic. Additionally, anything caught within this cone of wind will also take C-Tier damage in the form of multiple scratches. The size of the wind cone is 1-meter wide at the start, increasing to 5-meters as it spreads outward. The entire length of the cone is 10-meters long.


Caelus Valeria's Vault UyugUwP
Name: Life Aura
Tier: C
Type: Magic Tool - Orb
Magic Type: Life
Appearance: The orb is 12 cm in diameter, large enough to fit in a hand. It seems to almost glow while held in the light, as its purple hues distort and send the light back out. Within the orb are lattices that appear as fractures, but do not reduce the durability of the orb; they form the magic circle that gives the orb its power.
Function:

  • Feeding magoi into the orb while holding it in one hand causes the user's eyes to become able to see life force. Any living thing reveals their life force in the manner of a purple glow. This outlines the living creature, allowing an idea of what type of creature it is based on the shape of the outline. The creature in question must be within 10 meters of the user, and must be in their view (you cannot see/sense the creatures behind you or through walls). 10 magoi to activate | 5 magoi to sustain.


Consumables

Caelus Valeria's Vault Cc85987e1dedfd8d5329a87ebcfeacc6
Name: Small Snack
Tier: D
Type: Food
Effect: Eat to restore 50 Magoi.  Out of Combat only.
Amount: 1

Caelus Valeria's Vault HREQtj1
Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1

OOC/Coupons

Caelus Valeria's Vault R96l27S
Name: x2 Job Reward Coupon
Amount: 2



Last edited by Caelus Valeria on 05/01/19, 06:31 pm; edited 24 times in total

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3Caelus Valeria's Vault Empty Re: Caelus Valeria's Vault on 16/08/16, 01:27 am

Traits

Character Points: 10

  • Human: 4
  • A-Tier Character: 3
  • B-Tier Primary: 2
  • C-Tier Secondary: 2


Bonus Points: 2


Used Ponts: 12

Total Points: 13

D-Tier:
Trait Name:Enhanced Magoi
Trait Tier: D
Trait Requirement: -
Trait Description: Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +20 Max Magoi

Trait Name: Exceptional Strength
Trait Tier: D
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through extensive training, the character has exceeded the traditional limits of strength for their race.
Trait Effect: The character can now lift their own body weight with ease.

Trait Name: Blind Fight
Trait Tier: D
Trait Requirement: Warrior Class
Trait Description: A Warrior's battle senses are finely tuned, to the point of being able to fight in complete darkness.
Trait Effect: The user has an "effective sight" zone of three meters from their person in a sphere shape. This zone allows them to perceive enemies, allies, and attacks that enter or originate in the zone, and defend themselves properly. This ability is based on both their sense of hearing and touch, to hear movement or feel changes in the air's movement.

C-Tier:
Trait Name: Perfect Balance
Trait Tier: C
Trait Requirement: Must have a Physical Combat Class
Trait Description: Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
Trait Effect: Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.

Trait Name: Perfect Homeostasis
Trait Tier: C
Trait Requirement: Body Manipulation Class
Trait Description: With mastery of one's own body comes the ability to control aspects of normal function, even when outside influences would disturb it.  This trait works by controlling the responses of muscles and nerves.
Trait Effect: Effects beyond physical force that attempt to stun, slow, increase reaction time, or paralyze have their effects reduced by one tier.  This trait does not affect damage in any way.

Trait Name: Enhanced Stamina
Trait Tier: C
Trait Requirement: -
Trait Description: Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
Trait Effect: +50 Max Stamina

B-Tier:
Trait Name: Exceptional Speed
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now outrun most mounts and maintain their speed for an hour. At this level they are equal to a C-tier fanalis in speed.



Last edited by Caelus Valeria on 01/05/19, 02:19 pm; edited 9 times in total

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4Caelus Valeria's Vault Empty Re: Caelus Valeria's Vault on 18/08/16, 09:51 pm

Abilities

D-Tier:

Brave Engage
Tier: D
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: Must be using a Sword, and cannot be within Melee Range when the ability starts.  Because of the speed, he cannot change direction or stop the dash prematurely.
Scaling: For every 10 Stamina invested, the damage increases by 1 tier.
Sustain: N/A
Cool Down: 1 Post
Cost: 10 Stamina
Description: Caelus dashes forward at high speed a maximum of 3 Meters.  When he reaches his opponent, he swings his blade horizontally, aiming to slice the stomach of his enemy.  A hit deals D tier damage, inflicting a skin deep cut and causing minor bleeding.  Scaling allows for significantly increased damage, from sliced muscles all the way to disemboweling.

Mirror's Edge
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Mirror's Edge is a Stance.  If Caelus enters another Stance while Mirror's Edge is in effect, Mirror's Edge goes on cooldown.  Mirror's Edge doesn't perform any part of an ability besides mirroring the direction of the strike.  If an ability would perform multiple strikes, Mirror's Edge only mirrors the direction of the final strike.  Mirror's Edge will not mirror Thrusts.  Must be used with a Slashing weapon.
Scaling: N/A
Sustain:  0
Cool Down: 1 Post
Cost: 10 Stamina
Description: Caelus enters the low stance, and keeps a loose grip on his sword.  Each time he makes an attack after entering the stance, he makes an additional attack from the opposite side of the first, dealing the weapons tier in damage.  Mirror's Edge lasts for 2 posts after activation before needing to be sustained, and for 1 posts after each sustain.  (ie: if sustained twice, it would last for a total of 4 posts.)

Vicious Cross
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Caelus must be holding a sword.  Vicious Cross must begin with the sword raised above his head.
Scaling: For every 10 Stamina invested, the damage increases by 1 tier.
Sustain: N/A
Cool Down: 1 Post
Cost: 10 Stamina
Description: Caelus raises his sword high, and brings it down in a diagonal slash across an opponent's chest.  This strike deals D tier damage, causing a skin deep cut and bleeding.  Scaling increases the damage significantly, cleaving through muscle or even bone.

Quickstep
Tier: D
Class: Warrior
Type: Supplementary
Range: Medium
Requirements/Drawbacks: Rough or hazardous terrain will negatively affect the dash, slowing it down, or at the worst causing it to fail.
Scaling: For every 10 Stamina spent after the initial cost, the distance of the dodge increases by 1 Meter.
Sustain:  N/A
Cool Down: 1 Post
Cost: 10 Stamina
Description: With a quick burst of speed, Caelus dodges an incoming attack or projectile by moving back or to a side 2 Meters.

Brush Past
Tier: D
Class: Warrior
Type: Defensive - Parry
Range: Close
Requirements/Drawbacks: Must be used against a stabbing or lunging attack.
Scaling: For every 10 Stamina invested, the damage the ability can parry is increased by 1 tier.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: Bringing the users sword up horizontal to the ground, the user deflects an incoming attack by pushing their sword against it as it moves.  The user also takes a step past their opponent as they parry, keeping the blade in between them and the opponent as they do.  This technique can parry a D-tier worth of damage in this way, or more if scaled.

Reflexive Armorskin
Tier: D
Class: Body Manipulator
Type: Supplementary
Range: Self
Requirements/Drawbacks: This ability can only affect one limb at a time, and can only affect 1 attack.
Scaling: For every 10 Stamina invested, the damage the ability can block is increased by 1 tier.
Sustain: 0
Cool Down: 1
Cost: 10 Stamina
Description: The user flash hardens an area of skin to block a surprise attack.  This technique can prevent a D-tier of damage, or more if scaled.

Phalanx
Tier: D
Class: Warrior
Type: Supplementary
Range: Self
Requirements/Drawbacks: Phalanx can only be used while under the effect of Hoplite Stance.
Scaling: For every 10 Stamina invested, the user can resist 1 ability tier higher of forced movement.
Sustain: N/A
Cool Down: 1 Post
Cost: 10 Stamina
Description: The user digs deep into their guard to resist any attempt to move them from their current position. The ability negates any effect that forcibly moves the user in any direction on a horizontal plane, however this ability has no effect if magic or some other means are used to send the user upward. The user resists the forcible movement effect of any D tier ability, but can resist higher tiers if scaled.

C-Tier:

Sideswipe
Tier: C
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: Cannot parry intangible attacks, and cannot parry AoE attacks.  Caelus must be able to plant his back foot, absorbing part of the blow before deflecting it.
Scaling: For every 10 Stamina invested, the damage it can parry increases by 1 tier.
Sustain: N/A
Cool Down: 2 Posts
Cost: 20 Stamina
Description: Caelus spins his blade in narrow vertical arcs in front of him, pushing incoming attacks to either side, causing them to pass harmlessly by.  He can Parry up to 1 C tier of attack.

Furious Assault
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Must be wielding a bladed weapon.
Scaling: Doubles number of hits per 10 Stamina invested.
Sustain: N/A
Cool Down: 2 Posts
Cost: 20 Stamina
Description: A series of slashes both over and underhand that eventually trace out an eight point star.  The strikes start with diagonal slashes, then a vertical slash, then a horizontal slash.  The base is 2 slashes, and repeats if more strikes are added.  Each strike deals D-tier damage, causing almost muscle deep cuts and bleeding.

Deflect
Tier: C
Class: Warrior
Type: Defensive - Parry
Range: Close
Requirements/Drawbacks: Must be using a shield, and must bring the shield to bare in front of the body.
Scaling: For every 10 Stamina invested, the damage the ability can parry is increased by 1 tier.
Sustain: 0
Cool Down: 2
Cost: 20 Stamina
Description: Using a shield, the user sends attacks directed at them flying off in different directions by having them strike the shield and slide off, parrying a C-tier of damage, or more if scaled.  This usually sends attacks past the user at a 45 degree angle.

Lala's Roar
Tier: C
Class: Body Manipulator
Type: Supplementary
Range: Medium
Requirements/Drawbacks: The user must take a moment to inhale deeply.  The paralyzing effect can be stopped by plugging ones ears before the ability activates.
Scaling: For every 10 Stamina invested, the range of the ability is increased by 5 meters.
Sustain: 0
Cool Down: 2
Cost: 20 Stamina
Description: By changing the structure and durability of the vocal chords, the user is able to issue a paralyzing, near-ultrasonic screech in a sphere around them with a 3 meter radius.  Opponents affected by the ability suffer momentary shock, usually lasting only seconds, but making it harder to react to follow-up attacks.

B-Tier:

Redirect
Tier: B
Class: Warrior
Type: Offensive/Defensive - Parry
Range: Medium
Requirements/Drawbacks: Must be using a shield.  Can only be used against physical projectiles.
Scaling: For every 10 Stamina invested, the damage the ability can parry increases by 1 tier.
Sustain: 0
Cool Down: 3
Cost: 30 Stamina
Description: Using a shield, the user sends attacks directed at them flying back at the opponents.  This ability can parry a B-tier of damage, or more if scaled.  By swinging the shield in front of them, the user can change the trajectory of a physical projectile from 90 to 180 degrees.  Projectiles redirected in this way have their damage decreased by 1 tier from the original attack, but not dropping below D Tier damage.  Additionally, the range is decreased to 10 meters from the user.

Mirror's Gambit
Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Can only be used while in the Mirror's Edge Stance. Must give up Mirror's Edge bonus strike.
Scaling: Damage increases by 1 Tier for every 10 Stamina invested.
Sustain: N/A
Cool Down: 3 Posts
Cost: 30 Stamina
Description: Using a deceptive wrist flair, the user feints a forward thrust from the right, when really going left around an opponents guard. The attack appears to be coming from both directions at once thanks to the qualities of the Mirror's Edge stance, making it impossible to parry normally, but traits or abilities that improve perception will see that it always comes from the left, negating this. The strike deals B-Tier damage, plunging through muscle and striking bone.

Hoplite Stance
Tier: B
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: Hoplite Stance is a Stance. If Caelus enters another Stance while Hoplite Stance is in effect, Hoplite Stance goes on cooldown. Caelus must be using a shield.
Scaling: For every 10 Stamina invested, the damage it can parry increases by 1 tier.
Sustain: N/A
Cool Down: 3 Posts
Cost: 30 Stamina
Description: The user brings their shield to bear in front of them, interposing it between them and their opponents. While this Stance is active, the user can parry any incoming attack of up to B-Tier, or more if scaled, by using the shield to push the attack to either side, above them, or into the ground. This is done in such a way that it interrupts and stops multi-hit abilities that utilize only one weapon. Hoplite Stance lasts for 2 posts before needing to be sustained, and for 1 post after each sustain. (ie: if sustained twice, it would last for a total of 4 posts.)

Crippling Riposte
Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Riposte can only be used during a successfully parry with the effect of Hoplite Stance. Caelus must be using a lance, sword, or spear.
Scaling: For every 10 Stamina invested, the non-damage effects last for 1 additional post.
Sustain: N/A
Cool Down: 3 Posts
Cost: 30 Stamina
Description: Immediately as the parry succeeds, the user thrusts their weapon forward into the lower leg of an opponent, dealing C tier damage, as well as crippling that leg for 2 posts. While a leg is Crippled, the opponent has their movement speed halved, and cannot use abilities that require rapid movement, such as dodges or dashes.

A-Tier:

Cross Counter
Tier: A
Class: Warrior
Type: Offensive - Magoi Manipulation
Range: Short
Requirements/Drawbacks: Can only be used as an immediate follow-up to Brush Past.
Scaling: For every 10 Magoi invested, creates a vacuum effect that draws an opponent towards the user from a distance of 1 additional meter.  At base power, there is no vacuum effect.
Sustain: 0
Cool Down: 4
Cost: 40 Magoi
Description: After passing the opponent with the step from Brush Past, the user puts their other foot forward to stop their movement.  They then swing their sword in an arc, turning away from their opponent and converting their forward momentum into centripetal force.  Magoi then washes over the blade as it crashes into the side of the opponent for A tier damage, potentially severing them in two.  If scaled, a powerful vacuum of air draws the opponent inexorably towards the user.

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