Traits System
On Magi World, each character can potentially be a completely unique build. While there might be two warriors side by side, their character attributes and play styles might be completely different with neither being able to copy or reproduce the other. This is made possible through traits.
Traits are features, attributes, or perks obtained as you rank up your character and the classes they possess. You make create your own custom made traits, but there are also general traits that you may choose from. Players can make traits up to A-tier as long as they have the points.
- Code:
[b]Trait Name:[/b]
[b]Trait Tier:[/b]
[b]Trait Requirement:[/b]
[b]Trait Description:[/b]
[b]Trait Effect:[/b]
- General Traits:
- Stamina Based Traits:
- Code:
[b]Trait Name:[/b] Enhanced Stamina
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
[b]Trait Effect:[/b] +25 Max Stamina
[b]Trait Name:[/b] Enhanced Stamina
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
[b]Trait Effect:[/b] +50 Max Stamina
[b]Trait Name:[/b] Enhanced Stamina
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
[b]Trait Effect:[/b] +75 Max Stamina
[b]Trait Name:[/b] Enhanced Stamina
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
[b]Trait Effect:[/b] +100 Max Stamina
Magoi Based Traits:
- Code:
[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +20 Max Magoi
[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +40 Max Magoi
[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +60 Max Magoi
[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +80 Max Magoi
Skill Based Traits:
- Code:
[b]Trait Name:[/b] Nimble Fingers
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
[b]Trait Effect:[/b] Can swiftly tie knots or retrieve items on your person in an instant.
- Code:
[b]Trait Name:[/b] Perfect Balance
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must have a Physical Combat Class
[b]Trait Description:[/b] Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
[b]Trait Effect:[/b] Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.
- Code:
[b]Trait Name:[/b] Omni-Dexterity
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Must be a dungeon beast with extra limbs
[b]Trait Description:[/b] The character has mastered their unique body allowing them to wield weapons with limbs others might not think possible.
[b]Trait Effect:[/b] Allows the user to proficiently wield weapons and equipment using tails, wings, and any other extra appendages their form grants them.
- Code:
[b]Trait Name:[/b] Eagle Eye
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] Must be a Ranged Combat Class
[b]Trait Description:[/b] The are of long range combat has refined the character's vision to a level beyond compare. They can see across great distances with fine detail and are keen in spatial awareness.
[b]Trait Effect:[/b] Can see even small details about characters and objects even from long range. Always knows the exact distance between themselves and objects in their point of view.
Physical Based Traits:
- Code:
[b]Trait Name:[/b] Exceptional Speed
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through excessive training, the character has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b] The character can now sprint as fast as a wild dog and can maintain these speeds for a few minutes.
[b]Trait Name:[/b] Exceptional Speed
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through excessive training, the character has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b] The character can now sprint as fast as a horse and can maintain these speeds for several minutes. At this level they are equal to a D-tier fanalis in speed.
[b]Trait Name:[/b] Exceptional Speed
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through excessive training, the character has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b] The character can now outrun most mounts and maintain their speed for an hour. At this level they are equal to a C-tier fanalis in speed.
[b]Trait Name:[/b] Exceptional Speed
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through excessive training, the character has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b]The character can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours. At this level they are equal to a B-tier fanalis in speed.
- Code:
[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through extensive training, the character has exceeded the traditional limits of strength for their race.
[b]Trait Effect:[/b] The character can now lift their own body weight with ease.
[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through extensive training, the character has exceeded the traditional limits of strength for their race.
[b]Trait Effect:[/b] The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone. This level is equal to a D-tier fanalis.
[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through extensive training, the character has exceeded the traditional limits of strength for their race.
[b]Trait Effect:[/b] The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.
[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] A
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through extensive training, the character has exceeded the traditional limits of strength for their race.
[b]Trait Effect:[/b]The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone. This level is equal to a B-tier fanalis.
Gaining Traits
Trait Points
In order to obtain traits, you must spend trait points. The value of each trait depends on its tier. For each tier the trait goes up, the cost goes up by one, so the costs are as follows:
D-tier: 1 point
C-tier: 2 points
B-tier: 3 points
A-tier: 4 points
Ω-Tier: 5 points
As you rank up you obtain trait points. However you can also gain them from your classes. You gain one trait point for each tier of your classes including D-tier. So each character starts with 2 trait points. If a character is maxed out in ranks and classes ranks with three classes they would possess the maximum number of trait points possible outside of special means for a total of 17 trait points.
Important Note - Ω-Tier traits are only obtainable through special means.
Upgrading Traits:
When you want to upgrade a trait it is simple, just pay the difference of points between the tier. For example, if you have a D-tier trait which only costs 1 point and you want to upgrade it to B-tier which costs a total of 3 points, you only have to pay 2 points to upgrade it.
Special Means:
Events may grant trait points as a reward that can be used toward obtaining additional traits.
An Ω-Tier trait can be purchased from Fate's Fortune, a Shard of Solomon, or obtained through an extensive plot designed and run by staff. These traits do not cost trait points. All Ω-Tier traits are created by a staff member with player input.
An Ω-Tier player may request an Ω-Tier trait made for them in exchange for an event reward, a shorter plot designed and run by staff, or character development. However, these traits will cost trait points.
In rare cases, staff may reward players with lower tier traits based on in-character developments, plot, or as event rewards. These traits do not cost trait points and can be up to A-Tier.