I started this little suggestion to see if I could somehow get a fixed amount on tiers of strength and speed. However, as I researched more and more, I began to see small problems and holes with the system. Hopefully these ideas can help in a way and make more sense of things.
So as I mentioned, tiers of strength and speed are a little awkward. People usually measure them in "Fanalis," or what tier of Fanalis the amount of strength would equal to. One Fanalis tier was an extra tier of damage that they could put behind their fists, or potentially their weapons. This was a little awkward as an A-tier Fanalis can't do Omega-tier strength at A-tier, and therefore fluff text was put in to make it seem like they were getting buffed once more, however doing to same amount of damage.
Humans meanwhile did D-tier damage naturally with their fists, which is also a little weird, because that's the same amount of damage they can do with D-tier weapons. As we all know, fists do not equal swords in science, regardless of how weak or strong someone is. It makes little sense to keep it this way.
I guess system-creators did the tier up thing to fix the fact that it was natural for a Fanalis to be stronger than a human. That makes sense, because that's what's canon. However, there could be a better way to pull off this system, that consists of nerfs to both races, however a potential for them to equal out and a little bit more towards traits.
The imuchakk is unchanged, yet recieves an indirect buff. I see the Imuchakk as a race who's incredibly strong early on, but can be weaker as the posts rack up. A Fanalis literally gets to be stronger than an Imuchakk at C-tier. Considering how easy C-tier is to achieve, it can make Imuchakk a less desirable pick. Also, how often do you see people swimming in threads?
So if you didn't notice what I changed or why I changed them, let's go through them.
[spoiler="7"] New "Strength and Speed Systems" page outline - In order to solidify what all these tiers mean.
Although you may argue that Humans can easily be the same kinda person as a Fanalis at all the tiers, remember.. The restriction on those human and mage strength traits is that they'd need to be B-tier with a second class in order to get them. (I kinda cheated...) This could also open the doors for Imuchakk to gain higher tier strengths, through traits, than they already have.
Why I did this:
To diversify the races more, make humans and Imuchukk more of a valid racial picks rather than just for rp purposes. To settle upon an actual strength and speed system that doesn't exist.
So as I mentioned, tiers of strength and speed are a little awkward. People usually measure them in "Fanalis," or what tier of Fanalis the amount of strength would equal to. One Fanalis tier was an extra tier of damage that they could put behind their fists, or potentially their weapons. This was a little awkward as an A-tier Fanalis can't do Omega-tier strength at A-tier, and therefore fluff text was put in to make it seem like they were getting buffed once more, however doing to same amount of damage.
Humans meanwhile did D-tier damage naturally with their fists, which is also a little weird, because that's the same amount of damage they can do with D-tier weapons. As we all know, fists do not equal swords in science, regardless of how weak or strong someone is. It makes little sense to keep it this way.
I guess system-creators did the tier up thing to fix the fact that it was natural for a Fanalis to be stronger than a human. That makes sense, because that's what's canon. However, there could be a better way to pull off this system, that consists of nerfs to both races, however a potential for them to equal out and a little bit more towards traits.
The imuchakk is unchanged, yet recieves an indirect buff. I see the Imuchakk as a race who's incredibly strong early on, but can be weaker as the posts rack up. A Fanalis literally gets to be stronger than an Imuchakk at C-tier. Considering how easy C-tier is to achieve, it can make Imuchakk a less desirable pick. Also, how often do you see people swimming in threads?
- Original Fanalis and Human Charts:
Trait Name: Fanalis Physiology
Trait Tier: -
Trait Requirement: Fanalis Race
Trait Description: Members of this fearsome race possess strength and speed beyond compare.
Trait Effect:- Physical Strength is above the average human's and increases with each rank up.
- D-tier: The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone.
- C-tier: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone.
- B-tier: The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone.
- A-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.
- Movement speed is above the average human's and increases with each rank up.
- D-tier: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.
- C-tier: The character can now outrun most mounts and maintain their speed for an hour.
- B-tier: The character can now move like a blur across short distances and move fast enough to run along walls.
- A-tier: The character can now cover short gaps in an instant with a single step.(Costs 10 stamina)
- Access to the "Fanalis Roar" racial ability.
Trait Name: Human Physiology
Trait Tier: -
Trait Requirement: Human Race
Trait Description: The character possesses a human body with all its faults and advantages. An adaptable, albeit fragile, race which has the highest affinity for magoi.
Trait Effect:- Player can deal D-tier damage with their strength alone and move at average speeds.
- Earn an additional 3,000 huang for completing jobs.
- Earn a single custom Magic Weapon for your Primary Class once you reach B-rank.
- Physical Strength is above the average human's and increases with each rank up.
- Potential New Charts:
Trait Name: Fanalis Physiology
Trait Tier: -
Trait Requirement: Fanalis Race
Trait Description: Members of this fearsome race possess natural strength and speed. More information on strength and speed tiers can be found here.[<---url to system page put here.]
Trait Effect:- Physical Strength is above the average human's and increases by one tier with each rank up.
- Movement speed is above the average human's and increases by one tier with each rank up.
- Access to the "Fanalis Roar" racial ability.
Trait Name: Human Physiology
Trait Tier: -
Trait Requirement: Human Race
Trait Description: The character possesses a human body with all its faults and advantages. An adaptable and flexible race capable of becoming many diverse things.
Trait Effect:- Earn an additional 3,000 huang for completing jobs.
- Earn a single custom Magic Weapon for your Primary Class once you reach B-rank.
- Capability of distributing stamina and magoi as one sees fit.
- Physical Strength is above the average human's and increases by one tier with each rank up.
- Strength and Speed System Charts:
- D-tier: The character can now lift their own body weight with ease. They an deal D-tier damage with their physical strength alone.
- C-tier: The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone.
- B-tier: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone.
- A-tier: The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone.
- Omega-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.
- D-tier: The character can now sprint as fast as a wild dog and can maintain these speeds for a few minutes.
- C-tier: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.
- B-tier: The character can now outrun most mounts and maintain their speed for an hour.
- A-tier: The character can now move like a blur across short distances and move fast enough to run along walls.
- Omega-tier: The character can now cover short gaps in an instant with a single step.(Costs 10 stamina)
- D-tier: The character can now lift their own body weight with ease. They an deal D-tier damage with their physical strength alone.
So if you didn't notice what I changed or why I changed them, let's go through them.
- 1:
- 1. Humans no longer do D-tier damage with their fists alone - A human fist doesn't equal a weapon, regardless of what universe you're in. They instead, deal no significant damage when fighting with their bare fists.. without traits of course.
- 2:
- 2. Fanalis Now Have Human D-Tier Traits by Default. - Within the general traits, it describes that these are the perks and benefits that a human would receive if they were to take the strength and speed traits. It nerfs Fanalis, but it makes more sense.
- 3:
- 3. Fanalis now do as much damage as the tier they are - This explains itself, and can mop up some confusion.
- 4:
- 4. Added Omega-tier buffs for Fanalis - Although the strength is fluff text, the speed can be counted as an extra ability for Fanalis who make it that far.
- 5:
- 5. Removed all of the text from the Fanalis race chart itself. - Self-Explanitory
- 6:
- 6. Changed the description of Humans, and added a new trait to replace the old one - Humans are described as a flexible race. I believe they should have a race trait that follows up behind it. They would now get to choose where their 100 stamina/magoi goes upon ranking up instead of being fixed to a certain amount based on their race.
[spoiler="7"] New "Strength and Speed Systems" page outline - In order to solidify what all these tiers mean.
Although you may argue that Humans can easily be the same kinda person as a Fanalis at all the tiers, remember.. The restriction on those human and mage strength traits is that they'd need to be B-tier with a second class in order to get them. (I kinda cheated...) This could also open the doors for Imuchakk to gain higher tier strengths, through traits, than they already have.
Why I did this:
To diversify the races more, make humans and Imuchukk more of a valid racial picks rather than just for rp purposes. To settle upon an actual strength and speed system that doesn't exist.