Name: In your face
Tier: D-Tier
Cost: 10 Stamina
Weapon Type: Body
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 Posts
Description: Darius stands on the foot of his opponent while giving him a punch with the speed of 10 m/s in the face and at same time ramming the target which will result in the target falling down. The damage, if the punch hits, is D-Tier.
Name: I can see you!
Tier: D-Tier
Cost: 10 Stamina / 5 per post to sustain
Weapon Type: Sword
Class: Offensive
Range: Self
Duration: Instantaneous
Cool-Down: 2 posts
Description: Darius starts to rotate (10 m/s) while slashing behind him in order to deal D-Rank damage and to quickly face an enemy behind him.
Name: Fury
Tier: D-Rank
Cost: 10 Stamina
Weapon Type: Sword/Dual Swords (not owned)
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 posts
Description: Darius starts wildly striking 5 times at his opponent with tremendous speed (10 m/s). This can deal D-Rank damage for every hit, though they can not add up to C-Tier Damage even if they hit the same target. As the attacks come at random this move is hard to predict.
Name: Simple Parry
Tier: D-Tier
Cost: 10 Stamina / 5 Stamina to sustain
Weapon Type: Swords or Body
Class: Defensive
Range: Melee
Duration: 2 Posts
Cool-Down: 3 Posts
Description: Darius would simple use his sword and strike at a weak point of the enemy weapon in order to stop and incoming attack and maybe even leaving an opening. If used with fists Darius would, if in range, hit the nerve on the wrist to make the opponent flinch away if he were to use a hand-to-hand attack. (1 C- or 2 D-Tier Attacks, only 1 per post)
Name: Too slow!
Tier: C-Tier
Cost: 20 Stamina
Weapon Type: Swords
Class: Offensive
Range: 10 meters (not the jump)
Duration: Instantaneous
Cool-Down: 3 posts
Description: Darius would start sprinting at the opponent just to leap toward the enemy at a speed of 15 m/s, as soon as in range, and attempt to slash the target in order to deal C-Tier damage.
Tier: D-Tier
Cost: 10 Stamina
Weapon Type: Body
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 Posts
Description: Darius stands on the foot of his opponent while giving him a punch with the speed of 10 m/s in the face and at same time ramming the target which will result in the target falling down. The damage, if the punch hits, is D-Tier.
Name: I can see you!
Tier: D-Tier
Cost: 10 Stamina / 5 per post to sustain
Weapon Type: Sword
Class: Offensive
Range: Self
Duration: Instantaneous
Cool-Down: 2 posts
Description: Darius starts to rotate (10 m/s) while slashing behind him in order to deal D-Rank damage and to quickly face an enemy behind him.
Name: Fury
Tier: D-Rank
Cost: 10 Stamina
Weapon Type: Sword/Dual Swords (not owned)
Class: Offensive
Range: Melee
Duration: Instantaneous
Cool-Down: 2 posts
Description: Darius starts wildly striking 5 times at his opponent with tremendous speed (10 m/s). This can deal D-Rank damage for every hit, though they can not add up to C-Tier Damage even if they hit the same target. As the attacks come at random this move is hard to predict.
Name: Simple Parry
Tier: D-Tier
Cost: 10 Stamina / 5 Stamina to sustain
Weapon Type: Swords or Body
Class: Defensive
Range: Melee
Duration: 2 Posts
Cool-Down: 3 Posts
Description: Darius would simple use his sword and strike at a weak point of the enemy weapon in order to stop and incoming attack and maybe even leaving an opening. If used with fists Darius would, if in range, hit the nerve on the wrist to make the opponent flinch away if he were to use a hand-to-hand attack. (1 C- or 2 D-Tier Attacks, only 1 per post)
Name: Too slow!
Tier: C-Tier
Cost: 20 Stamina
Weapon Type: Swords
Class: Offensive
Range: 10 meters (not the jump)
Duration: Instantaneous
Cool-Down: 3 posts
Description: Darius would start sprinting at the opponent just to leap toward the enemy at a speed of 15 m/s, as soon as in range, and attempt to slash the target in order to deal C-Tier damage.
Last edited by Darius on 13/08/14, 07:54 pm; edited 7 times in total