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Raizel's starting abilities

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1Raizel's starting abilities Empty Raizel's starting abilities 06/07/14, 08:51 am

Raizel

Raizel
β-Tier
β-Tier

Name: Dodge Step
Tier: D
Cost: 10
Weapon Type: /
Class: Defensive
Range: Close
Duration: Instant
Cool-Down: 2 post
Description: This is a simple ability that allows the user to dodge attacks by simply stepping to the side, or stepping back. For a single second, he is able to move up to 10m away, at the speed of 10m/s.

Name: Blade Flourish
Tier: D
Cost: 10
Weapon Type: Sword
Class: Offense
Range: Close
Duration: Instant
Cool-Down: 2 post
Description: The user first closes the gap between him and his opponent. After that, the user begin to slash 5 times at the opponent, at the speed of 10m/s. Since this ability is focused more on speed than damage, the slashes done is of D rank damage. The user can split the slashes, so that it is focused to different opponents. Or, the user could focus all on the target, in case they block or dodge a couple of it.

Name: Ground Slash
Tier: D
Cost: 10
Weapon Type: Sword
Class: Offense
Range: Close
Duration: One post
Cool-Down: 2 post
Description: By focusing the user's speed and strength into one attack, the user slashes upwards, which allows him to knockup the ground, which shouldn't be too hard. This is used to temporary "blind" or distract the opponent, since the earth or sand knock up might enter the target's eyes or block their eyesight. The earth knocked up can travel up to 10 meters, and move at the speed of 10m/s.

Name: Simple Parry
Tier: D
Cost: 10 stamina
Weapon Type: Sword
Class: Defense
Range: Close
Duration: Instant
Cool-Down: 3 post
Description: This move is a move that defends the user from sword or melee attacks. What this move do is the user first blocks the attack with a strong swing with his sword. This will not only block the attack, but also push the user's weapon or attack backwards, which will give the user an opening to attack. Can only parry a C rank or below attack.


Name: Falcon Blade
Tier: C
Cost: 20
Weapon Type: Sword
Class: Offense
Range: 20 meters
Duration: Instant
Cool-Down: 3 post
Description: A sword-based technique, Falcon Blade is initiated with the user putting his hand on the hilt of the sheathed weapon. In one swift motion he unsheathes the blade, moving forward in a straight line at a speed of 15m/s. The user keeps their weapon sheathed until in range for an attack. Upon reaching a target the blade is fully unsheathed and attempts to strike any given part of the target, dealing C-Tier damage if contact is made.



Last edited by Raizel on 08/07/14, 03:46 am; edited 2 times in total

2Raizel's starting abilities Empty Re: Raizel's starting abilities 06/07/14, 01:19 pm

Duquin

Duquin
A-Tier
A-Tier

Class
-For ALL your abilities you listed the "class" as your specilization in strength. But that section is supposed to be for designating the ability as Offensive, Defensive, or Supplementary.

Range
-Unless it's a rare exception like throwing a rock at someone, all of your ranges should say "Close" and distance you travel for the abilities should be listed in the description. This is because even if you are lunging several meters, the attack itself is still a close range attack.

Dodge Step
-Instead of stating it automatically dodges abilities of equal tier you need to list the ability movement speed. Enemy attacks of the same tier could still hit you if your positioning and timing were off or they were moving at the same speed/faster than you due to their own ability or some kind of item like a flying carpet.
-Constant speed buffs are only allowed for users of Magoi Manipulation which requires B-tier strength. That being said, when you do mention the speed you must make it clear that this is a single burst of movement rather than a consistent increase in your speed.

Blade Flourish
-Please specify the damage dealt as "D-tier" just to keep things stupid proof.
-I'm going to recommend you change this ability to just be one slash or to be moving while you are slashing in a manner that lets you target multiple opponents. This is because the D-tier damage doesn't stack if you are targeting a single enemy making all your D-tier slashes kind of wasted against that target when they could be spread across several targets or reduced to a single slash that is equally effective on a single target.

Wind Slash
-You can't fire projectiles with Strength spec so this ability is declined. You could alter it so you are flinging a piece of earth towards someone to try and sneak past that limitation with a minor exception. But generally you can't go firing wind blades unless you know magic or are using a magic tool/weapon.

Simple Parry
-I think you need to take a look at the defensive abilities section of the ability guidelines. Its clear that you didn't read them when making this ability.
-Range should be "Close" not "Self"
-Needs movement speed of the parry.
-The rank of damage you can defend against needs to be listed, it can't just be equal to the user as it's based on the ability tier. This is definitely a part you should read the guidelines on as defensive abilities get a bonus.

Falcon Blade
-Only problem here aside from the two that I mentioned all your abilities have is that you can't become a white blur or leave a trail of color behind yourself. There is nothing magical going on with your ability and you don't have reiatsu or chakra from bleach or naruto so there is nothing creating that visual effect.

3Raizel's starting abilities Empty Re: Raizel's starting abilities 07/07/14, 09:31 am

Raizel

Raizel
β-Tier
β-Tier

About the class and range, edited.

Dodge step, done and clarified

Blade flourish. Changed to D rank damage. What do you mean it doesn't stack? This ability allows the user to perform multiple slashes quickly, so I don't really get it.

Wind Slash-Edited

Simple Parry-Done

Falcon Blade-About this...I took it from Ability Examples lol.

4Raizel's starting abilities Empty Re: Raizel's starting abilities 07/07/14, 03:45 pm

Duquin

Duquin
A-Tier
A-Tier

Dodge Step
-Since I don't think you understood what I was trying to explain here is an example of what a dodging ability should look like
Name: Spring Step
Tier: D
Cost: 10 Stamina (5 Sustained)
Weapon Type: None
Class: Supplementary
Range: Self
Duration: 4 posts
Cool-Down: 5 posts
Description: Zachariah has developed a technique which allows him use the full force of his legs' strength to get short bounds of speed beyond that of a normal person. For a single second in each post this is active, he may take two long steps, allowing him to move in two 5 meter vectors, at 10 m/s. If he doesn't take this second every post, he temporarily forgets how, invoking cooldown.
-As you can see, the movement speed and distance of each step is detailed instead of claiming that it simply "Dodges" abilities of equal tier.

Blade Flourish
-It means that even if you land all 5 D-tier damage hits on a single target, that target still only takes a combined total of D-tier damage. The attacks not "stacking" means that landing two D-tier hits won't add up to C-tier damage like it would if you used two D-tier attacks in a row.
-To explain more simply, the damage of an ability will never be higher than it's own tier. So even if you have multiple hits on a D-tier ability, the TOTAL damage it does will still be D-tier.

Wind Slash
-Needs a movement speed for the attack
-Needs a range for how far the debris moves

Falcon Blade
-Where is the example? Can you link me?

5Raizel's starting abilities Empty Re: Raizel's starting abilities 08/07/14, 03:47 am

Raizel

Raizel
β-Tier
β-Tier

Edited everything, and the example is from : https://magiworld.forumotion.com/t174-ability-examples

6Raizel's starting abilities Empty Re: Raizel's starting abilities 08/07/14, 02:25 pm

Duquin

Duquin
A-Tier
A-Tier

Falcon Blade
-Thank you for helping us catch this mistake left over from the previous admin. The examples have been updated.
-I removed the part about the streak of color for you.

Approved
Code:
[b]Name:[/b] Dodge Step
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Weapon Type:[/b] /
[b]Class:[/b] Defensive
[b]Range:[/b] Close
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] This is a simple ability that allows the user to dodge attacks by simply stepping to the side, or stepping back. For a single second, he is able to move up to 10m away, at the speed of 10m/s.

[b]Name:[/b] Blade Flourish
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offense
[b]Range:[/b] Close
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] The user first closes the gap between him and his opponent. After that, the user begin to slash 5 times at the opponent, at the speed of 10m/s. Since this ability is focused more on speed than damage, the slashes done is of D rank damage. The user can split the slashes, so that it is focused to different opponents. Or, the user could focus all on the target, in case they block or dodge a couple of it.

[b]Name:[/b] Ground Slash
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offense
[b]Range:[/b] Close
[b]Duration:[/b] One post
[b]Cool-Down:[/b] 2 post
[b]Description:[/b] By focusing the user's speed and strength into one attack, the user slashes upwards, which allows him to knockup the ground, which shouldn't be too hard. This is used to temporary "blind" or distract the opponent, since the earth or sand knock up might enter the target's eyes or block their eyesight. The earth knocked up can travel up to 10 meters, and move at the speed of 10m/s.

[b]Name:[/b] Simple Parry
[b]Tier:[/b] D
[b]Cost:[/b] 10 stamina
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Defense
[b]Range:[/b] Close
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 3 post
[b]Description:[/b] This move is a move that defends the user from sword or melee attacks. What this move do is the user first blocks the attack with a strong swing with his sword. This will not only block the attack, but also push the user's weapon or attack backwards, which will give the user an opening to attack. Can only parry a C rank or below attack.


[b]Name:[/b] Falcon Blade
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offense
[b]Range:[/b] 20 meters
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 3 post
[b]Description:[/b] A sword-based technique, Falcon Blade is initiated with the user putting his hand on the hilt of the sheathed weapon. In one swift motion he unsheathes the blade, moving forward in a straight line at a speed of 15m/s. The user keeps their weapon sheathed until in range for an attack. Upon reaching a target the blade is fully unsheathed and attempts to strike any given part of the target, dealing C-Tier damage if contact is made.

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