Upon touching the gate of the dungeon, the first few men and women that have come to challenge it were to dive forth into a vacuum of golden light. It were to take the hopeful challengers to their destination. It would be quite hard to make out what lied at the end of the vacuum tunnel, but if one could muster together their strength and look forward bravely, they may see a planet.
It would be very unrecognizable though to them, for they had never seen the likes of a planet. Its sight was quite spectacular to behold. It was a rare sight for a dungeon ride, but for this dungeon, the challengers were to be blessed with the sight of seeing the globe.
In only a short moment, they would begin to transport to their destination, where they were to then be able to open their eyes and realize where they are and look at what lied before them now. It was the dungeon, the main hall. Growls and roars are what the challengers were to hear, immediately upon entrance to the hall. It was a fairly large prison for beasts and evil creatures. On both sides of the hall, cells were lined up.
They would see grotesque beasts of many kinds. It was a prison for all kinds of human like creatures. One in a heavily guarded cell would call out and ask for assistance being freed. However, skeletal guards on fire were to be guarding his cell and holding a black key. They were to say to the challengers however to back off and leave. Other aflame skeletal guards were to notice, and begin approaching.
Aflame Skeletal Guards: "Leave or become a prisoner!"
Imprisoned Ifrit: "I beg of thee, free me from my prison! Only I, the fiend of Shamasun, possess the key to the following room."
If anyone were to take any step closer to the blazing bone guards, they were to be met by a simultaneous charge from six of them. All of the skeletons were of C-Tier durability and did D-Tier ability damage if their blade were to strike. In hand of the skeletons were short blades on fire and capable of burn damage. One had to be careful to not touch them directly, else they risked being burned fairly badly. At a normal human running pace, the skeletons would charge if you came any closer.
- Imprisoned Ifrit:
72 Hours to post. This includes Lagi and Leviathan. You are considered in now, just don't forget to post for the Gate before this.
There are separate rooms for each challenger. You are not interacting with one another in the Main Hall for the Djinn may properly assess everyone. Do your best.