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[b]Job Name:[/b] Battle Against a Bloody Tyrant
[b]Job Rank:[/b] A-tier
[b]Job Location:[/b] The Plains
[b]Job Reward:[/b] Armor of the Last Tyrant | Plot | 30,000 Huang | 500 XP
[b]Job Prerequisites:[/b] Anyone can join, once the thread starts its an open free for all once someone posts to challenge.
[b]Job Overview:[/b] In the northeastern plains, where tribes and lands saw fear as raiders began to rise in frequency once again. With these, a man who claimed spoils from the wars still fresh in the memory who now blazes across the lands with his crimson army. As they march across trying to claim all they touch terrorizing the land, they massacre, leading a bloody "masterpiece" in the wake. Stop the madman Tenza, meet him in crusades, for each failure, and each week that passes he shall grow stronger.
[b]Name:[/b] Tenza Bo
[b]Tier:[/b] Omega
[b]Damage Required to Defeat:[/b] Omega
[b]Description:[/b] Tenza Bo, the only thing known about them is their name. From a tribe somewhere in the northern plains, near kou is where they came from. Wielding a special brooch, transformed into bloody armor anytime anyone had seen the mighty warrior. Standing at 2m tall exactly, with a powering figure Tenza's voice bellows with shaking distortion from the army. Commanding a horde of conquered tribespeople this warrior moves forth with ferocious strength. Wielding a double-blade poleaxe and magic throwing chakram
[b]Weapons:[/b] Besides the armor this NPC has double-bladed pole axe that is 3m long with the blades on both ends facing the same way, with blood magic. He also carry's chakram's with strength magic.[spoiler]
[center][img]https://i.pinimg.com/originals/2b/42/0d/2b420d083366fbf41c6ad52e829b5f76.jpg[/img][img]https://i.pinimg.com/originals/b6/40/6b/b6406b0d0ee5ea2c1ec4729c13000ecf.jpg<br />[/img]
[img]https://cdna.artstation.com/p/assets/images/images/000/238/934/large/chenthooran-nambiarooran-blood-armour.jpg?1412694305[/img][/center]
[b]Name:[/b] Armor of the Last Tyrant
[b]Tier:[/b] A-tier
[b]Type:[/b] Magic Armor
[b]Magic Type:[/b] Blood Magic [Life + Water]
[b]Appearance:[/b] Taking the form of a golden brooch, with heart shaped patterns leading towards the oval garnets in the center, and the bottom of the accessory. The Magic symbol is located on the top garnet, when acivated it forms a bloody, jagged armor around the individual hiding their identity.
[b]Function:[/b]
[list]
[*]Tyrant's Mind- The user activates the brooch creating an armor of blood around the user with A-tier item durability with the ability for the user to create a bloody construct with a method of attacking of your choice, with speeds comparable to falcon up to 2m tall with an attack range of up to 30m. For every target killed it's size increases by 5m and every 4 kills it's range doubles. 10 magoi to cast | 5 magoi to sustain
[*]Tyrant's Will- The user fills the armor with magoi creating a solider made of blood which can mimic the users attacks, move within 80m of the user with quick speeds. For each target killed or each instance of A-tier damage caused within 5m of it causes blood to pool and create another one. Lasts 4 posts and does damage equivalent to the player.
[*]Tyrant's Wrath- Calls all of the blood constructs to the field, adding their size, forming a construct of their choice with size equal to all the blood added. This lasts for 1 post, but the users attacks are equivalent to A-tier abilities in terms of clashing during this time. Does B-tier damage to the user as well.
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[b]Traits:[/b][spoiler] [b]Trait Name:[/b] Master Combatant
[b]Trait Tier:[/b] A-tier
[b]Trait Requirement:[/b] Training, mastery in two classes
[b]Trait Description:[/b] This user has spent so much time utilizing their skills, weapons, and abilities as both a warrior and assassin that they can capably use basic attacks of different weapons and abilities simultaneously with ease.
[b]Trait Effect:[/b]The user can use multiple abilities or basic attacks simultaneously using the multitasking skills between classes.
[b]Trait Name:[/b]Inhuman regeneration
[b]Trait Tier:[/b] Omega
[b]Trait Requirement:[/b] Shard
[b]Trait Description:[/b] Through the desire to keep living, to get back up after each challenge, to have the ability to keep ones body fighting until their energy was gone they've now developed a regeneration beyond that of what anyone has seen through normal magic conventions.
[b]Trait Effect:[/b] For the cost of 10 stamina or 10 magoi which cannot be regenerated at all in the thread the user can regenerate up to D-tier damage with up to B-tier for 30 of either stamina or magoi.
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[b]Abilities:[/b]
[list]
[*]Hemorrhaging Phalanx- The use stabs forward with their weapon dealing A-tier damage if they do this with their magical weapon active it creates a bloody shield 3m in diameter, upon making an impact it creates a bloody spear 4m long which carries forth the A-tier damage.
[*]Bleeding Bull Charge- The user charges forth with their weapon 15m doing a horizontal slash that does A-tier damage if done with the magic weapon active the user creates a blade of blood in the shape of a bullhead and horns 4m wide and 1m thick.
[*]Grasping Eagle Gank- Throwing the magic chakram and activating it's magic to create a strength magic eagle as it attracts everything within 20m holding it tight, as the eagle flys in a 60m arc, flying back to it's user as it's immobilizing whatever it's grasped fully requiring A-tier strength or damage from the outside to break free.
[*]Eagle Drop Bomb- Throwing the chakram in an arc Outward 60m it grabs dirt, rock, shrapnel or anything within 20m of bird around the chakram, after reaching the peak of its arc 50m into the air 60m out from its throwing point its drops a bomb of everything picked up being 20m in diameter doing A-tier damage.
[*]Bleeding Steed Charge- Around the weapon the user creates a horse of blood activating it's magic, the blood steed is 4m tall and 7m long, last one post the user can run with it around them with the weapon them holding like a chariot up to 50m. ANything they run into will take A-tier damage.
[*]The Tyrannical Hemo-Wyrm The User creates a giant blood Wyrm 30m long and 5m thick which moves at lightning speeds. Ot fires a cone of blood breath hardening into shards, 5m long 4m thick at it's widest and .5m at it's thinnest starting from the mouth of the beast which does A-tier damage. Lasts 4 posts and can move 50m with the user, its blood can be used for abilities.
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[b]Enemy Name:[/b] Bo Clan Elites x50
[b]Enemy Tier:[/b] B-tier
[b]Damage Required to Defeat:[/b] B-tier
[b]Description:[/b] Soldiers clad in fur shoulder guards, girdles, metal skirts with sandals and boots. These warriors with clad in signifying black wolf belts they carry dual cleaver swords and stand in the front lines, filled with a battle rage to carry them forth with furry.
[b]Abilities:[/b]
[list]
[*]Frenzied Slash- These units run forth, swinging their blades around in a figure-eight motion doing damage to anything within their reach with B-tier damage.
[*]Fang Guard- The soldiers interlock their sword to create a defensive guard to normally only capable of blocking B-tier damage linking with another elite creates a bond capable of blocking A-tier damage, adding with each blade locking into the barrier.
[*]Ferocious Step- The user steps forth, flip leap upward and forward in an arch, diagonally 15m away from where they were.
[*]Fang Tornado- The elite spins around with both of their blades out doing B-tier damage, can hook on fellow soldiers to throw them forth 5m at a target.
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[b]Enemy Name:[/b] Bo Clan Savage x150
[b]Enemy Tier:[/b] C-tier
[b]Damage Required to Defeat:[/b] C-tier
[b]Description:[/b] These warriors with no shoes, animals furs and leather belts keeping whatever pants they have up. Each keeping their faces hidden with an animal head and pelt over their mug these crazed warriors fight with crude bone axes. Running at speeds comparable to a dog they do C-tier damage with their attacks.
[b]Abilities:[/b]
[list]
[*]Rattle Rattle- The user vertically slashes upward with the axe while jumping and shaking like a dance to do C-tier damage to whatever is struck.
[*]Shuffle Slash- Side stepping up to 10m the user moves with ferocious speed to perform a quick slash doing c-tier damage.
[*]Fodder Flee- Using one of the fellow troops as a springboard the leap in a direction up to 20m.
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White rolled over into myriads of gray from the lightest ash to almost charcoal in the clouds. The sky churned as its power built rumbling the sky and the earth with lightning that crackled above waiting to meet the earth down below. It's almost as if the storm was conjured up to herald what was coming forth upon its' land. Summer storms in the plains brought all sorts of troubles. There were the shifting temperatures that brought the risk of a tornado, but more than that could stir up trouble.
Crackle, crackle, crackle boom!
As the first bolt would crash on the ground, singeing an olive tree. Smoke as dark as the clouds would waft with the odor of burnt olives across the plains. The yellow-green grass swayed violently as the tree that peppered the area began to lean, dancing back and forth. It was a cold wind on a warm day, cutting through most of the pleasantries that a summer storm could bring if it were just light rain. Over the edge in the grey atmosphere of the hazy afternoon something crept over there bunny hills, roughly, but with great organization, stomped through.
Men and women from the plains lined most of his forces, they were they gathered slaves that lived, that had been captured at the beginning of the campaigns only weeks ago. We each passing day just like the crunch crunch crunch of each leaf they stepped on, briefly and barely noticeable after a swift end. I mean after all, each conflict felt like a giant stepping on a leaf. The bloody imprint of the lead had left tracks all the way across their march through the plains and complaints
Maintaining, and helping capture smaller tribes in the northeast the Bo Clan forces managed to hold a small train of about 300 plains clans members of assorted clans as they began their conquest which to make a strong proof of this conflict. This however was a credit that all belonged to Tenza however. With the Armor of the Last Tyrant Active the forceful warrior was already prepared to push down whoever got in their way, and the horde leader fully expected people to show up, but they felt prepared to put down anyone who came to oppose them.
The blooded warrior would look ahead, scanning around. Tenza hoped to see who or what would show up in order to attack or challenge this bloody campaign. It seemed cheesy to play into the troupes, yet there was a certain theme to fulfill when being a bloody tyrant. With a job requirement to fulfill he would lead the Bo clan Elites and Soldiers, his personal army farther over the bend of the mountains, towards a clan settlement only 1 kilometer away. More people to add to their ranks, more power, and more weight to the name Tenza Bo would be added with each conquered tribe.
It didn't matter who came to oppose, they'd simply win or lose. The stronger, smarter, or sharper forces would be the one that would turn the tides of most battles, but the ferocity, the undying perseverance of a blood-lusting tribe had it's own fun perks. Chatter could be heard amongst the forces, as they welcomed conflict, hoping for the first challengers they would see as weeks had passed since their last conflict. that's how their tribe was taught, the Bo Tribe became a clan upon unifying other regions under their banner but their ferocity seemed unparalleled.
Krakakoooooooooooooom!!!! Now the entire earth really quivered with natures force as bolt struck not far from their force. The sparks dancing of the image of the horned, bloody visage that was the magically armored Tenza Bo, proud of their name but never once had their face been shown to their troops. Only the visage of the bloody Khan, with the dark empty eyes of the armor staring at its' prize this conquest needed to end.
There had been plenty of please from tribes to put an end, as most of their forces couldn't gather, Kou had retreated too far, the protective forces of Meridia would be meeting them at their own borders by the time they got there with speed this army moved with, Those who did rise quickly fell, now challengers were coming to rise. If they failed to show or end the siege their power would grow. Villages would fall one by one as the bloody ranks of the army would increase.
Players involved will have 48 hours to respond resetting with every player post with those posting first setting the order. Players joining after this post most wait till the last player in the next cycle starting after this one to join in.
Last edited by Merrze on 24/06/20, 10:38 pm; edited 1 time in total (Reason for editing : Grammar for abitlies)