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Powehi, Sister of Jahangir

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1Powehi, Sister of Jahangir Empty Powehi, Sister of Jahangir 03/10/19, 04:37 pm

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

Name: Powehi Ashira Bastet

Tier: A Tier

Damage Required to Defeat: A Tier

Description: With fifteen years of age, of dual Human and Fanalis ancestry, Powehi stands at a modest five feet and six inches - or one metre and sixty-seven centimetres - yet she makes up for her height with her wisdom. She has hair white as marble and eyes red like rubies. Her tan skin and dark lips are often tensed with pubescent obstinacy, yet she knows when to cease from her foolish actions and to let her well-working mind take over.
    She is the daughter of the high priestess of that desert nation and sister to Jahangir. Her mother sent her across the seas to search out her lost brother and convince him to return to the priesthood. As the potential next high priestess, she has the markings of the god Ra she has dedicated herself to drawn across her body in black ink, which she keeps covered with white robes. She is certainly educated, and to the highest degree, as an initiate of the priesthood but still only a teenage girl.

Trait: Exceptional Speed
Trait Tier: A Tier
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through excessive training and the genealogy of her powerful ancestors, she has reached a level of speed that exceeds the average human.
Trait Effect: She can now move like a blur across short distances and move fast enough to run along walls. She can maintain this speed for hours. At this level she is equal to a B-tier fanalis in speed.

Trait Name: Enhanced Smell
Trait Tier: B Tier
Trait Requirement: Must have Fanalis ancestry.
Trait Description: A strong link to their Fanalis ancestry allows her to smell scents more intensely and pick up scents unable to be smelled by the average human.
Trait Effect: She is able to track down and identify the scents of any specific person - so long as these factors are within half a kilometre of the user. She must be familiar with their scent and it must be focused upon. She can pinpoint only their general direction and strength from the aforementioned half a kilometre but, within fifty  metres, she can perceive their position compared to her. The scent may not be picked up if it is submerged in water.

Trait Name: Exceptional Strength
Trait Tier: B Tier
Trait Requirement: Must be Human or a Magician with a secondary combat class.  
Trait Description: Through extensive training and the genealogy of her powerful ancestors, she has exceeded the traditional limits of strength for the average human.
Trait Effect: She can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.

Beast:
Heru-Ur:
Tier: A Tier
Description: Heru-Ur is a female hieracosphinx, a large avian with humanoid facial features but falcon-like bodily features such as an avian torso with a set of feathered wings extending into wing talons and a pair of four-clawed feet. She is just taller than a human with a height of three metres and a wingspan of five metres. Her wings are lined with the many colours of the rainbow, her feathered hair is flecked with blacks and gold while her eyes glimmer green. She is a rather mischievous creature, but she obeys Powehi nonetheless.

Traits:
Trait Name: Desert Wind
Trait Tier: A Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Er has a set of powerful wings connected to a long keel with masses of muscle attached for greater flapping power, along with pointed wings which contribute to a very streamlined body, allowing for extremely fast speeds of flight.
Trait Effect: Heru-Er can move like a blur across short distances and fly at speeds comparable to a B Tier Fanalis. She can maintain this speed even while carrying two passengers, one on her back and one in her clawed-feet, though with each passenger it becomes harder to control turning angles and acceleration.

Trait Name: From Wind
Trait Tier: B Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Ur has an arrangement of feathers which is able to monitor the change of wind currents.
Trait Effect: Heru-Ur can detect the movement of things which are in contact with the air and wind currents within fifteen meters while she is airborne. She cannot tell the difference between similar creatures, but she can sense dynamic changes in mass and speed.

Trait Name: Array of Rainbows
Trait Tier: C Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Ur has a prismatic tissue layered upon its feathers and the particular arrangement of those feathers allows for fine-tuned diffraction and refraction of light within this tissue to store natural light through constant internal reflection which can be released defensively when under threat.
Trait Effect: Heru-Ur may release stored light in her wings as flash-based abilities.

Trait Name: Like Lightning
Trait Tier: C Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Ur has a series of specialised cells on their wings which store the excess static caused by the prismatic tissue. These cells convert this into useful forms of electricity through electrogenic organelles for use.
Trait Effect: Heru-Ur may register electric-based abilities based around static electric effects.

Trait Name: Into Life
Trait Tier: C Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Ur has a buccal gland which produces a special saliva that contains protein combinations which, when applied to open wounds, allows for rapid replenishment of uninfected blood cells which rids harmful substances in the blood and promotes blood clotting.
Trait Effect: Heru-Ur may register healing abilities based on her saliva.

Trait Name: With Venom
Trait Tier: C Tier
Trait Requirement: Must be Hieracosphinx species.
Trait Description: Heru-Ur has an exocrine gland which secretes a certain venomous liquid which coats its wing-talons.
Trait Effect: Heru-Ur may register poison-based abilities with her wing-talons.

Abilities:
Fly Away [A Tier]:
Powehi whistles a high E as a trained signal and points towards a target. Heru-Ur ruffles her feathers and lets loose from her wings an electric charge using the loose particles in the air to create a teleforce wave - a makeshift weaker railgun in effect - of half a metre in width which travels twenty metres away at a speed of fifteen metres per second. It deals A Tier electrical damage.

Begone, Fool [A Tier]:
Powehi whistles a middle C as a trained signal. Heru-Ur discharges a roughly-spherical electrostatic barrier three metres away from itself. This barrier interferes with the bio-electrical activity of those who cross, disrupting various functions of the nervous system, immobilising their movements for two posts - and repels metallic objects from entering within the field, unless used with some coating or magoi manipulation. The field lasts for two posts.

Tarry Not [A Tier]:
Powehi whistles a low G, emulating a predator’s register. Heru-Ur releases stored light as a searing brightness around her for a radius of two metres. There is a blind spot of this ability which is right behind Heru-Ur. This deals B Tier damage to the retinas of those within the area of effect and causes blindness of sight for one post. Those not in the area of effect but who look directly into the ability will be mildly dazed for a single post.

Check, Thou [A Tier]:
Powehi clicks a finger. Heru-Ur secretes venom upon her wing-talons and slashes them downwards at a target. The initial strike deals B tier cutting damage. The poison coating her wing-talons soaks into their skin tissues. The poison deals B Tier damage on the next post along with a severe sense of dizziness and nausea that may cause vomiting.

To Heel [B Tier]:
Powehi points a finger downwards. Heru-Ur applies her special saliva to a target which replenishes healthy blood cells this gets rid of internal infections and promotes clotting of internal wounds. This may heal B Tier damage.



Last edited by Zuzu Mansur on 22/06/20, 07:02 am; edited 21 times in total

2Powehi, Sister of Jahangir Empty Re: Powehi, Sister of Jahangir 05/10/19, 08:15 pm

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

feet needs to be meters.  I feel like the god should be told as it would be critical to the character.

Enhanced smells:  I feel this should be limited to persons and must have an item from that person that has been used often or had over a long time.

Exceptional Speed: just cut and paste the Speed trait from the generic list.

Exceptional strength" Same as above

Heru-Ur:  the beast seems more like a sentient being than a best.

Iron feathers: Req not good enough, Iron like bones make no sense for a bird creature as birds have hollow bones which is how they fly.  The bone would also not be able to protect the vulnerable areas unless you mean the rib cage.

Desert Wind: reg not strong good enough,  Creature is humanoid makes no logical sense for it to be able to carry anyone. Furthermore the speeds it can travel i feel should be clearer as well as height and distance is can travel from the user.

Array of Rainbows: requirement needs to be better  , this sounds like magic
Breath of Life: req needs to be better , At D tier is should be limited to toxins or wounds, and if toxins should be like 1 or 2 toxins.  Should also state is heals only D tier
Wind sensing: Wind currents should require the beast to be in the air at high levels aas this is where the currents are.
Fly away: seems magical
Begone, Fool: same as above
Tarry not: how does a whistle produce light? Even with magic this seems impossible, further details needed for the sphere of the light and the "blindness" and Daze

Check,Thou: The poison needs to be applied, unless a Trait is spent to have ACTIVE poison that deal dot damage or something is already had.  Also,  B+C is B  1/2  dmg makes no sense.

3Powehi, Sister of Jahangir Empty Re: Powehi, Sister of Jahangir 08/10/19, 04:41 pm

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

Bump!

4Powehi, Sister of Jahangir Empty Re: Powehi, Sister of Jahangir 17/10/19, 07:59 am

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

Okay Zuzu, first and foremost apologies to not getting to it as soon as it was bumped.

Now for the grading, your scent trait needs to be cut down to 30 to 40 meters of range. 100 Meters is quite a long way to track a scent.

As for the traits on the beast. Zuzu, traits can't deal damage. They can not be something that sounds like it requires magic.  The saliva and poison i feel is fine, but manipulation of light by any means is magical. Bioluminescence is a thing however, your beast isn't just glowing its attacking with light Please review all Traits, they are not abilities they do not function as abilities, these are meant to enhance the beast and to flavor it.

5Powehi, Sister of Jahangir Empty Re: Powehi, Sister of Jahangir 22/10/19, 03:58 pm

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

Bump?

6Powehi, Sister of Jahangir Empty Re: Powehi, Sister of Jahangir 22/10/19, 03:59 pm

Zuzu Mansur

Zuzu Mansur
A-Tier
A-Tier

I have made the agreed upon changes.

7Powehi, Sister of Jahangir Empty Re: Powehi, Sister of Jahangir 23/10/19, 07:16 am

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

OKay zuzu, all I need you to do is put the abilities in the proper format, meaning use the ability template for the abilties and we should be good

8Powehi, Sister of Jahangir Empty Re: Powehi, Sister of Jahangir 30/10/19, 11:37 am

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

Approved.

Code:

[b]Name:[/b] Powehi Ashira Bastet

[b]Tier:[/b] A Tier

[b]Damage Required to Defeat:[/b] A Tier

[b]Description:[/b] With fifteen years of age, of dual Human and Fanalis ancestry, Powehi stands at a modest five feet and six inches - or one metre and sixty-seven centimetres - yet she makes up for her height with her wisdom. She has hair white as marble and eyes red like rubies. Her tan skin and dark lips are often tensed with pubescent obstinacy, yet she knows when to cease from her foolish actions and to let her well-working mind take over.
    She is the daughter of the high priestess of that desert nation and brother to Jahangir. Her mother sent her across the seas to search out her lost brother and convince him to return to the priesthood. As the potential next high priestess, she has the markings of the god Ra she has dedicated herself to drawn across her body in black ink, which she keeps covered with white robes. She is certainly educated, and to the highest degree, as an initiate of the priesthood but still only a teenage girl.

[b]Trait:[/b] Exceptional Speed
[b]Trait Tier:[/b] A Tier
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.
[b]Trait Description:[/b] Through excessive training and the genealogy of her powerful ancestors, she has reached a level of speed that exceeds the average human.
[b]Trait Effect:[/b] She can now move like a blur across short distances and move fast enough to run along walls. She can maintain this speed for hours. At this level she is equal to a B-tier fanalis in speed.

[b]Trait Name:[/b] Enhanced Smell
[b]Trait Tier:[/b] B Tier
[b]Trait Requirement:[/b] Must have Fanalis ancestry.
[b]Trait Description:[/b] A strong link to their Fanalis ancestry allows her to smell scents more intensely and pick up scents unable to be smelled by the average human.
[b]Trait Effect:[/b] She is able to track down and identify the scents of any specific person - so long as these factors are within half a kilometre of the user. She must be familiar with their scent and it must be focused upon. She can pinpoint only their general direction and strength from the aforementioned half a kilometre but, within fifty  metres, she can perceive their position compared to her. The scent may not be picked up if it is submerged in water.

[b]Trait Name:[/b] Exceptional Strength
[b]Trait Tier:[/b] B Tier
[b]Trait Requirement:[/b] Must be Human or a Magician with a secondary combat class.  
[b]Trait Description:[/b] Through extensive training and the genealogy of her powerful ancestors, she has exceeded the traditional limits of strength for the average human.
[b]Trait Effect:[/b] She can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone. This level is equal to a C-tier fanalis.

[b]Beast:[/b]
[b]Heru-Ur:[/b]
[b]Tier:[/b] A Tier
[b]Description:[/b] Heru-Ur is a female hieracosphinx, a large avian with humanoid facial features but falcon-like bodily features such as an avian torso with a set of feathered wings extending into wing talons and a pair of four-clawed feet. She is just taller than a human with a height of three metres and a wingspan of five metres. Her wings are lined with the many colours of the rainbow, her feathered hair is flecked with blacks and gold while her eyes glimmer green. She is a rather mischievous creature, but she obeys Powehi nonetheless.

[b]Traits:[/b]
[b]Trait Name:[/b] Desert Wind
[b]Trait Tier:[/b] A Tier
[b]Trait Requirement:[/b] Must be Hieracosphinx species.
[b]Trait Description:[/b] Heru-Er has a set of powerful wings connected to a long keel with masses of muscle attached for greater flapping power, along with pointed wings which contribute to a very streamlined body, allowing for extremely fast speeds of flight.
[b]Trait Effect:[/b] Heru-Er can move like a blur across short distances and fly at speeds comparable to a B Tier Fanalis. She can maintain this speed even while carrying two passengers, one on her back and one in her clawed-feet, though with each passenger it becomes harder to control turning angles and acceleration.

[b]Trait Name:[/b] From Wind
[b]Trait Tier:[/b] B Tier
[b]Trait Requirement:[/b] Must be Hieracosphinx species.
[b]Trait Description:[/b] Heru-Ur has an arrangement of feathers which is able to monitor the change of wind currents.
[b]Trait Effect:[/b] Heru-Ur can detect the movement of things which are in contact with the air and wind currents within fifteen meters while she is airborne. She cannot tell the difference between similar creatures, but she can sense dynamic changes in mass and speed.

[b]Trait Name:[/b] Array of Rainbows
[b]Trait Tier:[/b] C Tier
[b]Trait Requirement:[/b] Must be Hieracosphinx species.
[b]Trait Description:[/b] Heru-Ur has a prismatic tissue layered upon its feathers and the particular arrangement of those feathers allows for fine-tuned diffraction and refraction of light within this tissue to store natural light through constant internal reflection which can be released defensively when under threat.
[b]Trait Effect:[/b] Heru-Ur may release stored light in her wings as flash-based abilities.

[b]Trait Name:[/b] Like Lightning
[b]Trait Tier:[/b] C Tier
[b]Trait Requirement:[/b] Must be Hieracosphinx species.
[b]Trait Description:[/b] Heru-Ur has a series of specialised cells on their wings which store the excess static caused by the prismatic tissue. These cells convert this into useful forms of electricity through electrogenic organelles for use.
[b]Trait Effect:[/b] Heru-Ur may register electric-based abilities based around static electric effects.

[b]Trait Name:[/b] Into Life
[b]Trait Tier:[/b] C Tier
[b]Trait Requirement:[/b] Must be Hieracosphinx species.
[b]Trait Description:[/b] Heru-Ur has a buccal gland which produces a special saliva that contains protein combinations which, when applied to open wounds, allows for rapid replenishment of uninfected blood cells which rids harmful substances in the blood and promotes blood clotting.
[b]Trait Effect:[/b] Heru-Ur may register healing abilities based on her saliva.

[b]Trait Name:[/b] With Venom
[b]Trait Tier:[/b] C Tier
[b]Trait Requirement:[/b] Must be Hieracosphinx species.
[b]Trait Description:[/b] Heru-Ur has an exocrine gland which secretes a certain venomous liquid which coats its wing-talons.
[b]Trait Effect:[/b] Heru-Ur may register poison-based abilities with her wing-talons.

[b]Abilities:[/b]
[b]Fly Away [A Tier]:[/b]
Powehi whistles a high E as a trained signal and points towards a target. Heru-Ur ruffles her feathers and lets loose from her wings an electric charge using the loose particles in the air to create a teleforce wave - a makeshift weaker railgun in effect - of half a metre in width which travels twenty metres away at a speed of fifteen metres per second. It deals A Tier electrical damage.

[b]Begone, Fool [A Tier]:[/b]
Powehi whistles a middle C as a trained signal. Heru-Ur discharges a roughly-spherical electrostatic barrier three metres away from itself. This barrier interferes with the bio-electrical activity of those who cross, disrupting various functions of the nervous system, immobilising their movements for two posts - and repels metallic objects from entering within the field, unless used with some coating or magoi manipulation. The field lasts for two posts.

[b]Tarry Not [A Tier]:[/b]
Powehi whistles a low G, emulating a predator’s register. Heru-Ur releases stored light as a searing brightness around her for a radius of two metres. There is a blind spot of this ability which is right behind Heru-Ur. This deals B Tier damage to the retinas of those within the area of effect and causes blindness of sight for one post. Those not in the area of effect but who look directly into the ability will be mildly dazed for a single post.

[b]Check, Thou [A Tier]:[/b]
Powehi clicks a finger. Heru-Ur secretes venom upon her wing-talons and slashes them downwards at a target. The initial strike deals B tier cutting damage. The poison coating her wing-talons soaks into their skin tissues. The poison deals B Tier damage on the next post along with a severe sense of dizziness and nausea that may cause vomiting.

[b]To Heel [b]:[/b]
Powehi points a finger downwards. Heru-Ur applies her special saliva to a target which replenishes healthy blood cells this gets rid of internal infections and promotes clotting of internal wounds. This may heal B Tier damage.[/b]

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