I wasn't planning on doing this, due to the fact that it'll only matter to those who had dominance and wanted to try the beast out. It's not going to matter to those who won't use the beast class type, or even use beasts in general.
I recently tried my hand at making the creature for the hell of it, and with the systems in place, I noticed they this class was built to fail.
For example, the usual 16 trait points for an A tier brute or parasite, the hive would only receive 8. It's already built in that beast rank is equivalent to their damage rank, so they don't need strength tiers to do damage. It was also said that their size "decides how fast they are" on whether they need speed tiers or not? That's just speculation at this point, because deciding what's naturally fast in size to disregard the staples is questionable.
A calculation of the WIP due to administration changes Longzufu, his size as a dragon resulted in me investing in a speed trait for him to even have. Now, since some hives are naturally small in individual size and not the calculated bunches of mass, does that negate speed gaining portion through traits and should it base it on the speed and strength of the hive on its rank alone?
It should, by holding these standards, we give the hive player more wiggle room to use their trait points on things that they want, and not wasting it on standards.
The reasoning behind the points being low is that "there are many of them". Without attacks directed to the core, which could be a beehive, the person themselves, a queen/king, should this negate overall hive damage unless directly targeting the most important target of the hive?
It should, because it adds longevity to a class that loses out on powerful traits, due to its mass gaining effects. Now don't get me wrong, you can go a long way with a D tier trait for a beast, even if it's just the ability to register hydrogen based techniques up to their rank, capping at a tier.
But people shy away from the class, and I'd like to believe that all beast classes are good. If they can't get their full trait points, maybe something can change to make them more playable and manageable.
-Speed and strength for free based upon their rank capping at A tier.
- Damage negation unless core is targeted (more would be produced and who gives a damn about the fodder)
-Mass production per post that increase hive size (with limit) and also treated as a range modifier for techniques.
- A stronger End game
How can we equalize the hive? Once upon a time, El drago (my old dragon) had lightning magic as a traitress ability. Everything else I had to pay for, but I got a magic type for free. Let's give that to the hives, a primary magic type on top of their free omega tier trait once they hit legend.
If you can get a magic type for free that's registered as "Stamina usage" for the Hives, it's going to be good. That's a good deal that could make some beast users happy. Yes, they might have to wait, they might not main it from start to finish.
This is my pitch with the intent of being mindful of other beast users that might want to try new things. I appreciate any and all feedback, especially to those who main beasts like me for a long time and might have a good eye of what they would want to see.
I recently tried my hand at making the creature for the hell of it, and with the systems in place, I noticed they this class was built to fail.
For example, the usual 16 trait points for an A tier brute or parasite, the hive would only receive 8. It's already built in that beast rank is equivalent to their damage rank, so they don't need strength tiers to do damage. It was also said that their size "decides how fast they are" on whether they need speed tiers or not? That's just speculation at this point, because deciding what's naturally fast in size to disregard the staples is questionable.
A calculation of the WIP due to administration changes Longzufu, his size as a dragon resulted in me investing in a speed trait for him to even have. Now, since some hives are naturally small in individual size and not the calculated bunches of mass, does that negate speed gaining portion through traits and should it base it on the speed and strength of the hive on its rank alone?
It should, by holding these standards, we give the hive player more wiggle room to use their trait points on things that they want, and not wasting it on standards.
The reasoning behind the points being low is that "there are many of them". Without attacks directed to the core, which could be a beehive, the person themselves, a queen/king, should this negate overall hive damage unless directly targeting the most important target of the hive?
It should, because it adds longevity to a class that loses out on powerful traits, due to its mass gaining effects. Now don't get me wrong, you can go a long way with a D tier trait for a beast, even if it's just the ability to register hydrogen based techniques up to their rank, capping at a tier.
But people shy away from the class, and I'd like to believe that all beast classes are good. If they can't get their full trait points, maybe something can change to make them more playable and manageable.
-Speed and strength for free based upon their rank capping at A tier.
- Damage negation unless core is targeted (more would be produced and who gives a damn about the fodder)
-Mass production per post that increase hive size (with limit) and also treated as a range modifier for techniques.
- A stronger End game
How can we equalize the hive? Once upon a time, El drago (my old dragon) had lightning magic as a traitress ability. Everything else I had to pay for, but I got a magic type for free. Let's give that to the hives, a primary magic type on top of their free omega tier trait once they hit legend.
If you can get a magic type for free that's registered as "Stamina usage" for the Hives, it's going to be good. That's a good deal that could make some beast users happy. Yes, they might have to wait, they might not main it from start to finish.
This is my pitch with the intent of being mindful of other beast users that might want to try new things. I appreciate any and all feedback, especially to those who main beasts like me for a long time and might have a good eye of what they would want to see.