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Parries for Knuckles

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1Parries for Knuckles Empty Parries for Knuckles 02/01/18, 11:00 pm

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

Sword Parry
Tier: B
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: The user must be attacked by another, and have both feet planted firmly in a defensive posture before using this ability Must have a Sword.
Scaling: Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 3
Cost: 30
Description: making contact with the incoming attack with his sword, the user then redirects  1 B tier or lower ability.
Enhanced Sword Parry
Tier: B
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: The user must be attacked by another, and have both feet planted firmly in a defensive posture before using this ability Must have a Sword.
Scaling: Defense paying 10 additional Stamina upgrades the parry to parry A tier or lower.
Sustain:
Cool Down: 3
Cost: 30
Description: making contact with the incoming attack with his sword, the user then redirects  1 B tier or lower. [A if paid for Defense]

Shield Parry
Tier: C
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: The user must be attacked by another, and have both feet planted firmly in a defensive posture before using this ability Must have a Shield.
Scaling:Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
Sustain: -
Cool Down: 2
Cost: 20
Description: Making contact with the incoming attack with his sword, the user then redirects  1 C tier or lower ability.



Last edited by Knuckles Shi on 03/01/18, 12:40 pm; edited 3 times in total

2Parries for Knuckles Empty Re: Parries for Knuckles 03/01/18, 08:18 am

Ariel

Ariel
A-Tier
A-Tier

Regarding multiple hits is as follows:
Another important thing to list in this section is the number of hits/projectiles the ability includes. If your ability contains multiple hits or projectiles by itself without using scaling, then the total damage tier of the ability must be split between them. So the most hits/projectiles an ability can have without using scaling is:

D-tier - 1
C-tier - 2
B-tier - 4
A-tier - 8
Ω-Tier - 16
Since you have to split the damage, you need to have even projectile/hit counts.

Also, a little note about the "Hits" scaling -
Scaling an ability to increase the hits doubles. So the calculation isn't add, but times. When it comes to scaling hits, you take the current number of hits and multiply it by two. In other words, doubling it.

1 hit x (scaling) = 2 hits
2 hits x (scaling) = 4 hits
4 hits x (scaling) = 8 hits
etc...

3Parries for Knuckles Empty Re: Parries for Knuckles 03/01/18, 09:09 am

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

The math at the end is sorta confusing, are you saying the scaling with hit multiplies the amount of times I can use each parry?

4Parries for Knuckles Empty Re: Parries for Knuckles 03/01/18, 10:58 am

Ariel

Ariel
A-Tier
A-Tier

Yeah - the equation is the number of hits able to perform before scaling x 2.

So it isn't adding two hits/projectiles, it's doubling them.

5Parries for Knuckles Empty Re: Parries for Knuckles 03/01/18, 11:13 am

Julius Plageuis

Julius Plageuis
A-Tier
A-Tier

Fixed

6Parries for Knuckles Empty Re: Parries for Knuckles 03/01/18, 12:31 pm

Ariel

Ariel
A-Tier
A-Tier

Shield Parry

Only thing else wrong is that this can only defend against C-Tier damage.

7Parries for Knuckles Empty Re: Parries for Knuckles 03/01/18, 12:51 pm

Ariel

Ariel
A-Tier
A-Tier


Code:
[center][b]Sword Parry[/b][/center]
[b]Tier[/b]: B
[b]Class[/b]: Warrior
[b]Type[/b]: Defensive
[b]Range[/b]: Close
[b]Requirements/Drawbacks:[/b] The user must be attacked by another, and have both feet planted firmly in a defensive posture before using this ability Must have a Sword.
[b]Scaling[/b]: Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain[/b]: -
[b]Cool Down[/b]: 3
[b]Cost[/b]: 30
[b]Description[/b]: making contact with the incoming attack with his sword, the user then redirects  1 B tier or lower ability.
[center][b]Enhanced Sword Parry[/b][/center]
[b]Tier[/b]: B
[b]Class[/b]: Warrior
[b]Type[/b]: Defensive
[b]Range[/b]: Close
[b]Requirements/Drawbacks[/b]: The user must be attacked by another, and have both feet planted firmly in a defensive posture before using this ability Must have a Sword.
[b]Scaling[/b]: Defense paying 10 additional Stamina upgrades the parry to parry A tier or lower.
[b]Sustain[/b]:
[b]Cool Down[/b]: 3
[b]Cost[/b]: 30
[b]Description[/b]: making contact with the incoming attack with his sword, the user then redirects  1 B tier or lower. [A if paid for Defense]

[center][b]Shield Parry[/b][/center]
[b]Tier[/b]: C
[b]Class[/b]: Warrior
[b]Type[/b]: Defensive
[b]Range[/b]: Close
[b]Requirements/Drawbacks[/b]: The user must be attacked by another, and have both feet planted firmly in a defensive posture before using this ability Must have a Shield.
[b]Scaling[/b]:Hits: The number of hits or projectiles will double for every 10 magoi/stamina that is invested.
[b]Sustain[/b]: -
[b]Cool Down[/b]: 2
[b]Cost[/b]: 20
[b]Description[/b]: Making contact with the incoming attack with his sword, the user then redirects  1 C tier or lower ability.

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