New Traits
Trait Name: Perfect Homeostasis
Trait Tier: C
Trait Requirement: Body Manipulation Class
Trait Description: With mastery of one's own body comes the ability to control aspects of normal function, even when outside influences would disturb it.
Trait Effect: Effects beyond physical force that attempt to stun, slow, increase reaction time, or paralyze have no effect. Physical force refers to any ability that has a physically solid object imparting the effect through means of restraint or grappling-like techniques. ie: a poisonous flower could not give a slowing effect, but a being immersed in water could. This trait does not negate damage in any way.
Trait Name: Blind Fight
Trait Tier: D
Trait Requirement: Warrior Class
Trait Description: A Warrior's battle senses are finely tuned, to the point of being able to fight in complete darkness.
Trait Effect: The user has an "effective sight" zone of three meters from their person in a sphere shape. This zone allows them to perceive enemies, allies, and attacks that enter or originate in the zone, and defend themselves properly. This ability is based on both their sense of hearing and touch, to hear movement or feel changes in the air's movement. This trait gives a limited ability to perceive illusions for what they are, as long as the illusion has no sound or physical effects.
Updated Traits
Trait Name: Exceptional Speed
Trait Tier: B
Trait Requirement: Must be Human or a Magician with a secondary combat class.
Trait Description: Through excessive training, the character has reached a level of speed that exceeds the average human.
Trait Effect: The character can now outrun most mounts and maintain their speed for an hour. At this level they are equal to a C-tier fanalis in speed.