- Job:
- Job Name: Secret
Job Rank: C-Tier
Job Location: Magnostadt
Job Rewards: [ 100 XP ] || [ 7,000 XP ]
Job Prerequisites: Unknown
Job Overview: The stronger thugs know where Lapis is! But instead of fighting, they run. Chase after them and get the information from them.- Enemy(y/ies):
- [ 3x ] Key Thug:
- Enemy Name: Key Thug
Rank: C-Tier
Needed damage to take down: C-Tier
Description: A stronger enemy than the thugs from before. The Key Thug still uses fists.
Abilities:- [ Round-Snap ] The thug performs a combination of a roundhouse and a front snap kick. Which goes first is interchangeable and depends on the situation. Together, they deal B-Tier damage.
- [ Flurry ] The thug punches four times in a rapid succession, dealing B-Tier damage all together.
- [ Round-Snap ] The thug performs a combination of a roundhouse and a front snap kick. Which goes first is interchangeable and depends on the situation. Together, they deal B-Tier damage.
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- [ Leo De Dei Montem De Dei ] -
[ magoi: 300 ]
[ stamina: 130 ]
[ stamina: 130 ]
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He really hated violence. He hated the jobs he took so much because they involved violence. The harm of others... How could he even think of committing? An act of violence equaled one proclaiming his superiority to the other. And who was he to show such utter disrespect to others? Who was he to elevate himself in his own mind? ...He was no one. He could not. He had no right to. And he would be fooling himself if he thought otherwise. After all, who was he but a hermit and a former slave? He could not boast of much. Other than perhaps being Schwartz protege, which, by the way, was not really something he could boast of. To be honest, the name followed him around like a curse. He never could escape its insistent grasp. Schwartz found new jobs for him to carry out pretty much every day. He also had this amazing talent to know exactly where Ariel went. Actually, that was probably Schwartz's clairvoyance magic.
"Well that was easy, eh, Ariel? Now that that's settled, where exactly is this person you're looking for?"
He glared at Reed. Mentally, he renamed his previous enemies Reed #1, Reed #2, and Reed #3. He stressed and punctured irritably, "If I knew I wouldn't have asked you to help me. We're pretty much wandering aimlessly."
He tilted his head to the side. He let a sigh escape his lips. Incoherent whispers reached his ears. A healthy sense of curiosity and caution prompted him to point his wand in the direction of the noise. Instantly, he was bombarded with loud and angry sounds. He grimaced. He forced his concentration scope to one specific conversation, the closest one. Closely, he was able to piece a conversation together. Three people associated with the thugs they had just fought. They conversed in whispers of how their underlings must have taken care of whomever by then. So what was taking them so long? One suggested they check. The other two agreed to the proposal. He cut the transmission of sound waves short and glanced back at Reed.
"It seems there are more," he warned.
"Well that was easy, eh, Ariel? Now that that's settled, where exactly is this person you're looking for?"
He glared at Reed. Mentally, he renamed his previous enemies Reed #1, Reed #2, and Reed #3. He stressed and punctured irritably, "If I knew I wouldn't have asked you to help me. We're pretty much wandering aimlessly."
He tilted his head to the side. He let a sigh escape his lips. Incoherent whispers reached his ears. A healthy sense of curiosity and caution prompted him to point his wand in the direction of the noise. Instantly, he was bombarded with loud and angry sounds. He grimaced. He forced his concentration scope to one specific conversation, the closest one. Closely, he was able to piece a conversation together. Three people associated with the thugs they had just fought. They conversed in whispers of how their underlings must have taken care of whomever by then. So what was taking them so long? One suggested they check. The other two agreed to the proposal. He cut the transmission of sound waves short and glanced back at Reed.
"It seems there are more," he warned.
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verbum comitem [ ccclviii // m ]
word count [ 358 // 1000 ]
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- Weapon(s):
- Planetary Aligner:
Name: Planetary Aligner
Tier: A
Type: Advanced Wand
Magic Type: Strength
Appearance: A 50 cm long, 15 cm wide wand. The design is that of a solitary, blue orb that looks like it's distorting gravitational waves in the shape of a spiral.
Function:- Planet Juggling -The user feeds magoi into the wand and says "orbit". The ground around the user then starts shifting and warping, eventually shaping into 4 spheres that vary in size between .5 meters and 1 meter. The spheres then orbit around the user at a leisurely pace. If the user decisively points the wand at a target, one or more of the spheres will fling itself towards that target up to 20 meters away. The number of spheres flung depends on the user's will. Each sphere is capable of dealing C-tier damage upon impact, even when orbiting the user. 10 magoi to activate | 5 Magoi to sustain.
- Planet Juggling -The user feeds magoi into the wand and says "orbit". The ground around the user then starts shifting and warping, eventually shaping into 4 spheres that vary in size between .5 meters and 1 meter. The spheres then orbit around the user at a leisurely pace. If the user decisively points the wand at a target, one or more of the spheres will fling itself towards that target up to 20 meters away. The number of spheres flung depends on the user's will. Each sphere is capable of dealing C-tier damage upon impact, even when orbiting the user. 10 magoi to activate | 5 Magoi to sustain.
- Abilit(y/ies) Used:
- Gezunt Sholyekh:
- Gezunt SholyekhTier: C-Tier
Class: Magician
Type: Supplementary
Range: Medium
Requirements/Drawbacks: The user must concentrate on one general direction (north, north-east, west, etc.) point their staff/stave/wand towards that direction. While performing this spell, the user is vulnerable to sneak attacks.
Scaling: Every 10 magoi invested allows the user to increase their range of hearing by 5m.
Sustain: 0
Cool Down: 2 posts
Cost: 20 | 10 magoi + 10 magoi per sustainment
Description:- The user can hear up to 7m.
- The user can only focus onto one conversation or speech a time.
- Straining to hear more than the limit/scaled range can result in a slight pain of the ear.
- Any interfering sound waves being created by a C-Tier Magician or higher can cancel the spell.
- The sound waves cannot go through precious metal.
By using sound magic, the user can generate sound that have the ability to change their wavelengths in accordance to the wavelengths of speech. When the wavelengths return to its source, the user can then hear whatever was being said. - The user can hear up to 7m.