- Job Details:
- Job Name: Merchant’s Strife I
Job Rank: D
Job Location: The Plains
Job Rewards: 50 XP/3,000 Huang
Job Prerequisites: N/A
Job Overview: The roads along the Plains is often plagued by bandits, hoping to interrupt traders with their wares. Escort a caravan of merchants between two tribes to keep them safe.
Enemy Name: Bandit x5
Rank: D
Needed damage to take down: D
Description: Bandits sprint at 9m/s and wield a short sword that deals D-tier damage.
Abilities:
Jab – Bandit jabs his sword at 10m/s to inflict D-tier damage.
"So you're saying that bandits have been roaming the plains and you want me, a slender, beautiful woman, to get rid of them for you?" Aoife responded, her tone flat and incredulous as she received her assignment from a Magnostadt professor. The professor only sighed and handed her the rest of the information, wrote neatly and explicitly on official looking documentation complete with stationery dotted with the insignia of the academy.
"It has come to our attention that bandits have been terrorizing local merchants...that is bad for our school, so we're enlisting first years to take part in this program and help clean up the countryside, so to speak. You've been selected as a worthy candidate for this program, dear! Be proud!" Aoife could only roll her eyes at the professor's obviously feigned enthusiasm about this. But, magicians were a powerful breed of people, capable of accomplishing even the most miraculous of feats, so there was a bit of civic duty in helping out the less fortunate. She begrudgingly grabbed the paper and walked off, setting off for the plains to the nearest bandit encampment. It seemed there were a lot of ruffians that took up residence in the area, apparently incensed to start pillaging poor, traveling merchants looking to peddle their wares. Aoife wasn't exactly the biggest fan of being responsible for the betterment of mankind, but she couldn't resist the call to action and help out people in need.
Aoife walked about the plains, accompanying a merry couple of merchants just trying to make it from one area to the next. She attempted small talk with the couple, but apart from brief answers and slight chuckles, there wasn't much there to make conversation with. The entire situation drained Aoife and as miserable as she was, at least she was doing a good deed (with some benefits). As they approached their destination, they came upon a fortuitous bandit encampment with five merry bandits just lying in wait for the trio.
"Perfect...Trembling blade that bends the sky, drive the wedge of freedom into those that would oppose me--Eulim!" A slender black blade formed from Aoife's staff, launching it toward the heart of an incoming bandit. His four companions quivered at her magical prowess but were not deterred in attempting to rob the merchant couple blind. Trying to determine the most strategic use of her powers, Aoife was going to wait until the bandits arrived a bit closer to her and the couple, but their panic drove them to run in an alternate direction, alerting the bandits to also travel toward them, putting a wrench in her plans.
"Freaking--stay still! This is only going to make this that much harder for me! You're all pains!" Aoife yelled, chasing after them. When it became clear at least a few of the bandits were bunched together, she began to cast another spell, hoping to take out a few in one fell swoop. She cast a scaled Sarkha and watched as the barbed needles felled three of the bandits, leaving only one remaining. Perfect! She could easily whip one bandit away and be free to collect the spoils of her mission. The remaining bandit was behind her and struck Aoife, leaving her borg to react and deflect the attack. With little room to attack the bandit with magic, Aoife whipped her staff around and hit the bandit off the head with the handle of her staff before casting Albitata, conjuring two potatoes from the ground to bludgeon the last bandit. Success! The merchant couple calmed down and safely made it to their destination.
"That was a total bore..." Aoife said, walking back to Magnostadt.
Word Count: 619/500
Magoi: 160/240
- Abilities Used:
- Sarkha
Tier: D
Class: Magician - Life
Type: Offensive
Range: Medium
Requirements/Drawbacks: Must wave staff in vertical motion
Scaling: AoE
Sustain: 0
Cool Down: 1 post
Cost: 10 Magoi | 5
Description:
Using life magic, Aoife conjures up a 3m tall plant-form that ejects barbed needles to all enemies around it up to 5m away for D tier damage.
Albitata
Tier: C
Class: Magician - Life
Type: Offensive
Range: Long
Requirements/Drawbacks: Must chant and wave wand
Scaling: Damage
Sustain: 0
Cool Down: 2 posts
Cost: 20 Magoi | 10
Description:
Manipulating the earth beneath her with life magic, Aoife conjures one 30cm (in diameter) enchanted potato from the earth and waves her wand to send the potato flying at an opponent up to 15m away, dealing C tier damage.
Eulim
Tier: B
Class: Magician - Strength
Type: Offensive
Range: Long
Requirements/Drawbacks: Must chant the incantation and spin her staff over her head
Scaling: Range
Sustain: 0
Cool Down: 3 posts
Cost: 30 Magoi
Description:
Aoife chants the incantation and uses the power of strength magic to vault a 73cm long and 13cm thick black sword toward an enemy up to 15m away for B tier damage. Incantation: Trembling blade that bends the sky, drive the wedge of freedom into those that would oppose me...Eulim!