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Arashi's Shot's 1-5 [Starter]

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1Arashi's Shot's 1-5 [Starter] Empty Arashi's Shot's 1-5 [Starter] 11/11/14, 03:03 pm

Arashi

Arashi
D-Tier
D-Tier

Name: Shot 1
Tier: D
Cost: 10 Stamina
Weapon Type: Marble
Class: Supplement
Range: 7 Meters
Duration: Instant
Cool-Down: 2 Posts
Description:
A simple distraction technique, this shot requires one with steady fingers. The shot allows for a small metal marble to be shot rapidly from the flick of her own thumb. Due to the small size, two centimeters in diameter, of the marble, as a supplement, it is covered in a poison that causes stinging pain all over the body for two posts while also reducing ability speed by half and doubling reaction times. This shot can reach speeds of 15m/s.

Name: Shot 2
Tier: D
Cost: 10 Stamina
Weapon Type: Marble
Class Offensive
Range: 7 Meters
Duration: Instant
Cool-Down: 2 Posts
Description:
A simple shot, four centimeters in diameter, in which the user aims for nerves around the body to cause paralysis in one limb for two posts. This shot can reach speeds of 15m/s.

Name: Shot 3
Tier: D
Cost: 10 Stamina
Weapon Type: Marble
Class Supplementary
Range: 7 Meters
Duration: Sustained
Cool-Down: 2 posts or sustain+1
Description:
A volley toss, this throw causes five small reflective bouncing marbles, each three centimeters in diameter, to shoot about. The marbles reflect off of the surrounding surfaces, causing distractions and loud noises. The balls do not cause injuries when one is hit due to the rubbery nature of their hides. They do, however, release thick smog like smoke screen from within their porous inners. This smog causes temporary paralysis in one random limb for one post due to the toxins within the smog. The toxins can effect anyone within the area, including allies and Arashi herself should they breath it in. This shot can reach speeds of 15m/s.

Name: Shot 4
Tier: D
Cost: 10 Stamina
Weapon Type: Marble
Class: Supplementary
Range: 7 Meters
Duration: Instant
Cool-Down: 2 Posts
Description:
An unusual shot, this one requires a special marble to be thrown out. This marble is somewhat large, being 7.6 cenimeters in diameter. The marble is to be shot from her thumb. As it is shot, a rope will release from within. The rope is thin, but sturdy as it is woven from webs gathered from spiders raised by the Tou family. However, it can be broken with D tier attacks. The marble has a flat side of it covered in an odd substance (A sheet of small suction cups, similar to the feet of a gecko) that can hold up to five hundred pounds in weight. This allows for the user to make use of it in a similar fashion to a grappling hook. The rope can stretch out 7 meters. The rope and marble can be shot at an opponent hold down one limb for one post. The shot can reach speeds of 15m/s.

Name: Shot 5
Tier: C
Cost: 20 Stam
Weapon Type: Marble
Class Supplementary
Range: 15 meters
Duration: Instant
Cool-Down: 3 Posts
Description:
A simple throw, only made dangerous by the ointment rubbed over the marble. By aiming a special spiked metal orb, the attacker can aim to shoot vulnerable areas of their opponent. The ointment on the spikes causes paralysis in two limbs for a total of three posts. The limbs that are affected depend on the areas hit. The metal orb is about five centimeters in diameter. The orb can travel at 20m/s.



Last edited by Arashi on 12/11/14, 10:29 pm; edited 3 times in total

Vardreth

Vardreth
Ω-Tier
Ω-Tier

General edits:

I need you to re-read everything based on the following: Durations, Sustained Abilities, and Ability Classes. This can be found here.

Once you have re-read that, please make sure that your durations, sustain, and mulit-class abilities follow those guidelines. A majority of your abilities all have incorrect durations (A duration can either be Instant, 1 Post or Sustained. Nothing else.), among other things such as incorrect ability classes listed and multi-class abilities listed w


Shot 1:
-If it has a poison on it, it is supplementary. If it deals damage, it is offensive. As it is a D-Tier ability, it cannot do both.
--If it is supposed to be doing damage, it needs to reflect that by saying 'D-Tier damage' in it.
-Duration/sustain rules are incorrect.


Shot 2:
-Duration/sustain rules are incorrect.


Shot 3:
-Duration/sustain rules are incorrect.


Shot 4:
-Use the metric system for all measurements, please.
-What is the marble to be shot from? Do you mean thrown?
-If this is working like a grapple hook, then it is supplementary. If it is working to deal damage, then it is offensive. As it is D-Tier, it cannot do both.
-Re-read the Scale Guidelines; any single dimension of an ability cannot reach a larger size than the scale. As such, the furthest the 'rope' can be is 7 meters long.


Shot 5:
-This ability may be offensive and supplementary, as it is a C-Tier ability, however it must follow the downgrade rules for diluted abilities if it does so.
-Just as an fyi, as it is worded now if the opponent manages to get their arm up and take the hit from this ability the paralyzing will not take effect as the pressure points you are aiming for are on the torso.
-Make sure to measure the size of the marbles in the metric system.
-Anything that has an Amount of attacks that fires out must go by the Amount rules and distribute the strength of the effect across the number of attacks that an ability fires out. This is a moot point for this ability, as the paralyzing effect can only effect 1 limb since it has a 1 tier downgrade due to also being an Offensive ability.
-Duration/sustain rules are incorrect.

Arashi

Arashi
D-Tier
D-Tier

Alright I edited them. I hope they're okay now.

Vardreth

Vardreth
Ω-Tier
Ω-Tier

Close ^_^.

Durations should either be 1) Instant, 2) 1 post or 3) Sustained. Any other number or word written in the duration section of an ability is incorrect. If it is sustained, then Cooldowns should be the equivalent to the tier of the post (D-Tier would be 2, C-Tier would be 3) and then the words 'or sustained+1'. This means that the cooldown is either the Tier's normal cooldown, or the number of posts you sustain an ability for, +1 additional post afterward.

This means that a D-Tier ability that may be sustained would look like this:

Duration: Sustained
Cooldown: 2 posts or sustain+1

A C-Tier ability would look like this:

Duration: Sustained
Cooldown: 3 posts or sustain+1

If an ability has an effect, the duration of that effect should be written in the Description of that ability and should have no reference of it in the Duration.


Shot 5:
Amount rules state that if you have multiple individual attacks in 1 ability, you must divide the effectiveness of the results of those attacks and distribute it amongst the individual attacks. What this means for Shot 5 is that each marble will have a D-Tier effect on the limb, and if both hit the same person it is upgraded into a C-Tier effect. As it is written right now, you have 2 C-Tier ability effects coming out of 1 C-Tier ability.


Lastly, make sure that the size (scale) of the marbles in your abilities are written for each 'shot', since the sizes of your marble ammunition varies. The marbles themselves must stick within the variance of the size you described in your weapon description.

I'm still waiting to get a double-checkaroo on the possibility of having special materials on your ability techniques, as opposed to your normal ammunition attacks.

Arashi

Arashi
D-Tier
D-Tier

Alright! >.< I think I got the hang of it.

Vardreth

Vardreth
Ω-Tier
Ω-Tier

Yup yup ^_^. I understand that changing over to a new system is difficult, so I wanted to walk alongside you to help you get everything down.

I made some minor edits to the abilities I approved.

The last thing I need edited is this:

Code:
[b]Name: [/b] Shot 3
[b]Tier: [/b]D
[b]Cost: [/b] 10|5 Stamina
[b]Weapon Type:[/b] Marble
[b]Class[/b] Supplementary
[b]Range: [/b]7 Meters
[b]Duration: [/b] Sustained
[b]Cool-Down: [/b] 2 posts or sustain+1
[b]Description: [/b]
A volley toss, this throw causes five small reflective bouncing marbles, each 3 cm in diameter, to shoot about. The marbles reflect off of the surrounding surfaces, causing distractions and loud noises. The balls do not cause injuries when one is hit due to the rubbery nature of their hides. They do, however, release thick smog like smoke screen from within their porous innards. This smog causes temporary paralysis in one random limb for one post due to the toxins within the smog. The toxins can effect anyone within the area, including allies and Arashi herself should they breath it in. This shot can reach speeds of 15m/s.

When do the above marbles release the smog? Upon their first contact with hitting something, or perhaps after a second or third bounce? How much smog does it release? It should be based on scale, so since you've got 5 balls, each ball could potentially release a 60 cm diameter's worth of smog (since the scale is 3 meters, which is 300 cm. 300/4 is 60).

When you edit this ability, simply make a new post with the edits.


Approved:


Code:

[b]Name: [/b] Shot 1
[b]Tier: [/b] D
[b]Cost: [/b] 10 Stamina
[b]Weapon Type:[/b] Marble
[b]Class: [/b]Supplement
[b]Range: [/b]7 Meters
[b]Duration: [/b] Instant
[b]Cool-Down: [/b]2 Posts
[b]Description: [/b]
Chambering a 2 cm diameter metal marble at the tip of their thumb, the user shoots this marble at their opponent. The marble is covered in a poison that enters the bloodstream through skin contact, causing stinging pain all over the body for two posts while also reducing ability speed by half and doubling reaction times. This shot can reach speeds of 15m/s.

[b]Name: [/b]Shot 2
[b]Tier: [/b]D
[b]Cost: [/b] 10 Stamina
[b]Weapon Type:[/b] Marble
[b]Class [/b]Offensive
[b]Range: [/b] 7 Meters
[b]Duration: [/b]Instant
[b]Cool-Down: [/b] 2 Posts
[b]Description: [/b]
A simple shot, 4 cm in diameter, in which the user aims for nerves around the body to cause paralysis in one limb for two posts. This shot can reach speeds of 15m/s.

[b]Name: [/b] Shot 4
[b]Tier: [/b] D
[b]Cost: [/b] 10 Stamina
[b]Weapon Type:[/b] Marble
[b]Class: [/b]Supplementary
[b]Range: [/b] 7 Meters
[b]Duration: [/b]Instant
[b]Cool-Down: [/b]2 Posts
[b]Description: [/b]
An unusual shot, this one requires a special marble to be thrown out. This marble is somewhat large, being 7.6 cm in diameter. The marble is to be shot from her thumb. As it is shot, a rope will release from within. The rope is thin, but sturdy as it is woven from webs gathered from spiders raised by the Tou family. However, it can be broken with D tier attacks. The marble has a flat side of it covered in an odd substance (A sheet of small suction cups, similar to the feet of a gecko) that can hold up to five hundred pounds in weight. This allows for the user to make use of it in a similar fashion to a grappling hook. The rope can stretch out 7 meters. The rope and marble can be shot at an opponent hold down one limb for one post. The shot can reach speeds of 15m/s.

[b]Name: [/b]Shot 5
[b]Tier: [/b] C
[b]Cost: [/b]20 Stamina
[b]Weapon Type:[/b] Marble
[b]Class[/b] Supplementary  
[b]Range: [/b]15 meters
[b]Duration: [/b]Instant
[b]Cool-Down: [/b]3 Posts
[b]Description: [/b]
A simple throw, only made dangerous by the ointment rubbed over the marble. By aiming a special spiked metal orb, the attacker can aim to shoot vulnerable areas of their opponent. The ointment on the spikes causes paralysis in two limbs for a total of three posts. The limbs that are affected depend on the areas hit. The metal orb is about 5 cm in diameter. The orb can travel at 20m/s.

Arashi

Arashi
D-Tier
D-Tier

Name: Shot 3
Tier: D
Cost: 10|5 Stamina
Weapon Type: Marble
Class Supplementary
Range: 7 Meters
Duration: Sustained
Cool-Down: 2 posts or sustain+1
Description:
A volley toss, this throw causes five small reflective bouncing marbles, each 3 cm in diameter, to shoot about. The marbles reflect off of the surrounding surfaces, causing distractions and loud noises. The balls do not cause injuries when one is hit due to the rubbery nature of their hides. They do, however, release thick smog like smoke screen from within their porous innards upon contact with a solid surface. Each ball releases a diameter of 60cm around itself. Contact with this smog causes temporary paralysis in one random limb for two posts due to the toxins within the smog. The toxins can effect anyone within the area, including allies and Arashi herself should they breathe it in. This shot can reach speeds of 15m/s.

Vardreth

Vardreth
Ω-Tier
Ω-Tier



Approved:


Code:

[b]Name: [/b] Shot 1
[b]Tier: [/b] D
[b]Cost: [/b] 10 Stamina
[b]Weapon Type:[/b] Marble
[b]Class: [/b]Supplement
[b]Range: [/b]7 Meters
[b]Duration: [/b] Instant
[b]Cool-Down: [/b]2 Posts
[b]Description: [/b]
Chambering a 2 cm diameter metal marble at the tip of their thumb, the user shoots this marble at their opponent. The marble is covered in a poison that enters the bloodstream through skin contact, causing stinging pain all over the body for two posts while also reducing ability speed by half and doubling reaction times. This shot can reach speeds of 15m/s.

[b]Name: [/b]Shot 2
[b]Tier: [/b]D
[b]Cost: [/b] 10 Stamina
[b]Weapon Type:[/b] Marble
[b]Class [/b]Offensive
[b]Range: [/b] 7 Meters
[b]Duration: [/b]Instant
[b]Cool-Down: [/b] 2 Posts
[b]Description: [/b]
A simple shot, 4 cm in diameter, in which the user aims for nerves around the body to cause paralysis in one limb for two posts. This shot can reach speeds of 15m/s.

[b]Name: [/b] Shot 3
[b]Tier: [/b]D
[b]Cost: [/b] 10|5 Stamina
[b]Weapon Type:[/b] Marble
[b]Class[/b] Supplementary
[b]Range: [/b]7 Meters
[b]Duration: [/b] Sustained
[b]Cool-Down: [/b] 2 posts or sustain+1
[b]Description: [/b]
A volley toss, this throw causes five small reflective bouncing marbles, each 3 cm in diameter, to shoot about. The marbles reflect off of the surrounding surfaces, causing distractions and loud noises. The balls do not cause injuries when one is hit due to the rubbery nature of their hides. They do, however, release thick smog like smoke screen from within their porous innards upon contact with a solid surface. Each ball releases a diameter of 60cm around itself. Contact with this smog causes temporary paralysis in one random limb for two posts due to the toxins within the smog. The toxins can effect anyone within the area, including allies and Arashi herself should they breathe it in. This shot can reach speeds of 15m/s.

[b]Name: [/b] Shot 4
[b]Tier: [/b] D
[b]Cost: [/b] 10 Stamina
[b]Weapon Type:[/b] Marble
[b]Class: [/b]Supplementary
[b]Range: [/b] 7 Meters
[b]Duration: [/b]Instant
[b]Cool-Down: [/b]2 Posts
[b]Description: [/b]
An unusual shot, this one requires a special marble to be thrown out. This marble is somewhat large, being 7.6 cm in diameter. The marble is to be shot from her thumb. As it is shot, a rope will release from within. The rope is thin, but sturdy as it is woven from webs gathered from spiders raised by the Tou family. However, it can be broken with D tier attacks. The marble has a flat side of it covered in an odd substance (A sheet of small suction cups, similar to the feet of a gecko) that can hold up to five hundred pounds in weight. This allows for the user to make use of it in a similar fashion to a grappling hook. The rope can stretch out 7 meters. The rope and marble can be shot at an opponent hold down one limb for one post. The shot can reach speeds of 15m/s.

[b]Name: [/b]Shot 5
[b]Tier: [/b] C
[b]Cost: [/b]20 Stamina
[b]Weapon Type:[/b] Marble
[b]Class[/b] Supplementary  
[b]Range: [/b]15 meters
[b]Duration: [/b]Instant
[b]Cool-Down: [/b]3 Posts
[b]Description: [/b]
A simple throw, only made dangerous by the ointment rubbed over the marble. By aiming a special spiked metal orb, the attacker can aim to shoot vulnerable areas of their opponent. The ointment on the spikes causes paralysis in two limbs for a total of three posts. The limbs that are affected depend on the areas hit. The metal orb is about 5 cm in diameter. The orb can travel at 20m/s.
[/quote]

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