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Eliza Laen

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1Eliza Laen Empty Eliza Laen on 27/10/14, 04:46 pm

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Last edited by Solomon's Proxy on 27/10/14, 04:49 pm; edited 1 time in total

2Eliza Laen Empty Re: Eliza Laen on 27/10/14, 04:47 pm

Solomon's Proxy

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Eliza Laen QNtZIhL

Name: Eliza Laen
Tier: D - Novice
Gender: Female
Sexuality: Heterosexual
Age + Birthdate: 17 | 14th of February
Country Affiliation: Heliohapt
Race: Human
Specialization: Intelligence | Strength
Personality: Eliza has always been a quiet young lady who blooms when surrounded by people she gets along with and she has a good relationship to. While being calm and serious at most times, she has her moments when Eliza is cheerful and smiles a lot. She holds her family and her friends dear and she can be quite affectionate towards those who mean a lot to her. She even gets a lot more talkactive around those whose presence she has gotten used to. While her parents would describe her as awkward and shy, those who encounter her in a fight would see a girl that is fierceful and strong minded, someone who won’t bow to anyone. She is ambitious and rancorous when it comes to archieving her goals and over the years of living in Magnostadt Eliza has become more ruthless and cold as well. She would do a lot to archieve her dreams, probably even let a friend down, but never her own family. After all, Eliza values family over everything. She may seem trustworthy, naive and kind at first, but she is not. Eliza often acts innocent towards strangers, while innerly debating with her alter ego wether or not to slaughter or praise the person in front of her. And because of said alter ego Eliza has become more cautios and more suspecious towards everything, but also a little bit more selfish because she has realized that life is too short and too fragile to live for anyone but herself and her own flesh and blood.

Ymir’s personality however differs a lot from Eliza’s. Being a part of  Eliza, the young Sorceress can hear her Alter Ego talking in her head at any time. Ymir is a cruel, evil and dark creature. She is spiteful towards mankind and cares for no one but her host – so practically herself. She does not value life at all. Ymir is a sociopath who sees the humans as a “rotten” race will do whatever she wants, not caring about the law or rules. Her bloodthirst is suprisingly hard to tame and whenever she is out, Eliza struggles to supress her. Ymir does not come out a lot, however when she does, it’s mostly because things are either going too slow or not the right way. Leaving the eyepatch on is a way to supress Ymir but it has happened before that Eliza removed the eye patch out of despair because she knows that there are some things that she can’t do but that need to be done.

Likes:
Magic: Eliza is driven by her own Magic. As a Magican, it is only natural to love what she is and what she can create. Magic is a miracle, and the young Sorceress loves Magic. She wishes to better her abilities and become a great Sorceress after all and while she admires other Magicans as well she is not that ignorant to think less of those who cannot use Magic.
Combat: Eliza is thrilled by combat. The adrenaline rush she gets during a fight excites her and she loves to fight, be it with Magic or with her very own fists. She tries to not only rely on her Magic but to learn some Martial Arts techniques as well. However, she can be quite hot headed during fights and sometimes doesn't think about her actions.

Dislikes:
Magnostadt: Eliza has lived in Magnostadt for the majority of her life, however she has not learned to love the small country of Magicans. She doesn't approve their believes and in first place, she sees herself as a human being, just like everyone else, after that, she is a Magican. Eliza never wished to leave Heliohapt to become a citizen of Magnostadt. She dislikes their arrogance and ignorance towards everyone else, especially those who cannot use Magic, just like her parents.
Winter: Being born in the desert, Eliza is used to a rather warm climate, hot weather and the sun burning down on her skin. She loves warm weather but cannot stand cold weather, especially since most of her clothes are light and short and won't warm her up properly. That is why winter is her less beloved season of all.

Phobias:
Imuchakk & Fanalis: Eliza truly admires the physical strength and speed of the Fanalis and Imuchakk people, however while being a rather delicate and tender person, she is a little bit afraid of them, simply because she knows that they could crush her borg and her bones any moment. When encountering an Imuchakk or Fanalis she will be polite, shy and respectful, but also scared.
Death: Like many people, Eliza is afraid of dying. After all she enjoys living and she has many more things she wants to archive, just as knowledge, as well as seeing the world. Dying would only get in her way and she will always try to stay alive, no matter how hard she has to fight for it.

Aspirations:
Knowledge & Magic: No matter how old Eliza will get, what people she will meet and what things will happen to her, she will always be driven by that one thing: Knowledge. There is nothing that she desires just as much as knowledge about possibly everything. Traveling the world and visiting every place she can find is only the means to an end. Eliza doesn't care how she archieves it, be it through books or other people, as long as there is something she can learn about Magic and everything else, she will go for it.
Dungeon: Dungeons and the mysterious powers that they own have only appeared recently. Eliza has read legends and books about it, but nothing was ever comfirmed. She is secretly on the search for supernatural, unhuman creatures, mostly because they isn't much known about them. Obtaining great powers by conquering a dungeon is something she desires though.

Face-Claim: Iri Flina - Sword Girls
Weight: 50kg | 110 lbs
Hair Color: silver & white
Eye Color: cyan & red
Height: 160cm | 5'2''
Rukh Alignment: White Rukh
Special Traits:
Alter Ego - Ymir: Eliza was born with great magical potential but without the will and mental strength to use it. During her childhood, Eliza’s twisted personality had spread and seperated into two different life forms: Eliza herself and her Alter Ego Ymir. While Ymir is supposed to only exist in Eliza's mind, there have been several incidents where her second personality has shown up on the surface. Ymir is almost always present in her head and mind. This causes Eliza to be easily distracted by simple things, which can be seen on her pupils that often revert in size as well as twitching hands and a stuttering voice.
Tattoo: On the inner side of her left upper thigh, Eliza has a small, blackish, bat tattoo. She is fond of short clothes so the tattoo can be seen quite often. The tattoo was the outcome of a magical experiment during her childhood. It was an accident but turned out rather pretty so Eliza decided to keep it.
Eyepatch: Situated over her left eye, Eliza wears an ornate eyepatch. Composition of the patch itself is that of woven high quality fabric, upon which is embroidered the design of a rose in golden thread. During an accident that affected Eliza's left eye, the color changed from cyan to red. Eliza's left eye is rather peculiar in the sense that it doesn't function the same as a normal eye would. While she can see at day light with both eyes, the red one is rather sensitive towards sun light. Besides that, it has an unusual, bright red glow that Eliza prefers to hide from the public. She is wearing the eyepatch to protect the sensitive organ from the sun.
Ymir Emerges: Eliza's Alter Ego Ymir appeared when Eliza had a magical accident that damaged her eye. Her parents got her a magical eyepatch that will cover her red, left eye to supress Ymir's activites, limiting them to her mind and head only. However, when Eliza's eyepatch is removed, Ymir will automatically take over body and mind. The eyepatch is the barrier between Eliza and Ymir and Eliza can take off the eyepatch when she feels the need to do so. In some situations Eliza simply doesn't have the strength to do something - unlike Ymir who is ruthless and could commit murder without batting an eye.

Appearance: Eliza is a gorgeous looking young female of slightly less than average height and weight. She has a slim and tender, yet voluptuos body with long legs and a small, thin waist and large breasts. Her smooth skin is usually slightly darker, tanned by the sun that shines down on Heliohapt, however since she had left her country to study Magic, Eliza’s skin has become more brighter and fair. Eliza was born with two big, cyan eyes that are framed by thick black lashes, however during an incident in her childhood, her left eye has changed colors to a bright magenta red. Eliza wears a brown eyepatch with a golden rose on it over her left eye ever since. Eliza has short silverish white hair that shimmers purple from time to time and her forehead is covered by a messy fringe that slightly covers her left eye including the eyepatch. Eliza has a small bat tattoo on her upper inner left thigh and a silver tongue piercing. She can be seen wearing all kind of short clothes, mostly dresses and skirts from other nations just as Zou and Reim. Eliza has always a cyan blue nailpolish on her nails and smells a little bit like roses.

History:
Spoiler:

Eliza Laen UDFOhEj
Eliza was born to a loving mother and a protective father who both were citizens of Heliohapt since birth, a place that lays within the heart of the desert of the forgotten souls, a city so dazzeling and stunning that it is impossible for anyone to not love the golden buildings and the sun that is shining down on them. Kasiya and Armun were sweet to their only daughter, they loved her and pampered her as much as they could. T They were a couple of merchants that would travel the world and visit differnet Nations, mainly the Reim and the Zou Empire, to sell their goods and earn their money. They decided to give their daughter an “unusual” name that they had heard of during their journeys. Eliza had a sheltered childhood, her parents would quit their work and their traveling for a few years to take care of their little daughter, and if they would still leave they gave her to her Grandma Nefar, a kind old woman who took good care of her grandchildren. Eliza’s family belonged to the middle class, and while their life was never pure luxus, they never had to starve and always lived a good life. Eliza spend the first five years of her life with playing around with childhood friends and learning how to read and write from her mother Kasiya, while her father would still live the merchant life and sell things to earn money for the family. Both, Kasiya and Armun were non Magicans and when they found out about their daughters magical potential and her abilities, they were both shocked and proud. Unfortunately though, none of them was able to help their daughter and guide her through a life as a Magican since all of them were unexperienced and knew little to nothing about Magic. This situation turned out to be extremly difficult and stressful for Eliza, who was having a hard time with herself and her Magic. She ended up discovering her Magic during accidents, when her Borg would show up and protect her from being hurt. She had an accident that happened when Eliza was 8, affected her eye and scarred it. She was victim of a low class Magican, a drunkyard who attacked her and while her Borg protected her, it obviously wasn't strong enough to stand up against it so it ended up wounding her eye. The Magic would change the color of the eye into a magenta red while making it overly sensitive towards daylight and sun  - things that were hard to avoid in a place that laid within the desert. Besides that, a small black bat tattooo would appear on her upper inner left thigh. At the same day, Eliza’s personality spread into two and her mind created an Alter Ego whose name was Ymir and as soon as Ymir appeared in her head, she never left again. From that day on, Kasiya and Armun decided that it would be the best for her daughter to visit a place that would teach her how to handle and deal with Magic. During their travels they have gained a lot of informations about such places and figured that the Magnostadt Academy would be the best place for a young Magican like her. Eliza wasn’t overly happy when thinking about leaving her home and her family behind, but magic and knowledge were luring her so that she accepted and ended up leaving to Magnostadt to attend the Academy. Unfortunately it turned out that Eliza wouldn’t be allowed to join the Academy without joining the Nation as well and after doing some research about the Magnostadt System, she disagreed with that. Instead, Eliza was lucky to meet an elderly Magican who lived in Magnostadt and agreed on teaching Eliza basic things about Magic. Eliza first came to Magnostadt at the age of 9 and after living there for a few months she started her studies together with the old Magican when she turned 10. 5 years long he would teach her basic things about Magic, just as how to use Spells and tell her what type of Magican she was. Eliza happened to be a black magican, using the 8th type of Magic that is Strength. He also helped Eliza dealing with her Alter Ego Ymir and over the years they learned to live in harmony more or less. After her studies Eliza returned to Heliohapt, where she would live with her family until she turned 17. She then decided that it was time for her to travel the world, meet people and learn more about Magic. Her parents agreed on that and decided to go on travels and working as merchants again. Sometimes they send Eliza packages with different clothings of the nations they visited and sometimes the family meets up again in Heliohapt.

3Eliza Laen Empty Re: Eliza Laen on 27/10/14, 04:47 pm

Solomon's Proxy

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Eliza Laen XvI914t

Specializations

  • Primary -
    Intelligence | Strength

  • Secondary -
  • Tertiary -

4Eliza Laen Empty Re: Eliza Laen on 27/10/14, 04:47 pm

Solomon's Proxy

Solomon's Proxy
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Eliza Laen EyoG52u

Abilities & Spells

D-tier Abilities

Spoiler:

Name: Skyreach
Tier: D
Cost: 10 Magoi
Element: Strength
Class: Offensive
Range: 10m
Duration: Instantly
Cool-Down: 2 Posts
Description: Eliza sways Archenemy at her opponent and releases a shockwave (1mx1m in size) of Strength Magic at them, that is barely visible to those who do not utilize Magic. The shockwave moves at 10m/s up to 10m away and aims for the stomach of the victim. It will deal D Tier damage like bruises and minor trauma to it.

Name: Zar'ha
Tier: D
Cost: 10 Magoi (5 to sustain)
Element: Strength
Class: Offensive
Range: 10m
Duration: Sustained
Cool-Down: 2 Posts or sustain+1
Description: Eliza sways Archenemy at her opponent and releases a shockwave of Strength Magic at them, that is barely visible to those who do not utilize Magic. The shockwave is connected to the orb that is on the end of Archenemy. It's 5 meters long and 12 inches thing and acts like a whip, moving at 10m/s. It deals D Tier damage like bruises, small cuts and minor trauma upon impact.

Name: Guillotine
Tier: D
Cost: 10 Magoi
Element: Strength
Class: Offensive
Range: 10m
Duration: Instantly
Cool-Down: 2 Posts
Description: Eliza sways Archenemy at her opponent and releases a shockwave of Strength Magic at them, that is barely visible to those who do not utilize Magic. The shockwave takes form of a 2 meters long and 0.5 meters wide sickle that will fly up to 10m towards the enemy at 10m/s. It deals D Tier damage like bruises, small cuts and minor trauma upon impact.


Name: Crowbar
Tier: D
Cost: 10 Magoi
Element: Strength
Class: Offensive
Range: 10m
Duration: Instantly
Cool-Down: 2 Posts
Description: Eliza sways Archenemy at her opponent and releases a shockwave of Strength Magic at them, that is barely visible to those who do not utilize Magic. The shockwave takes the form of a large spheric (5x5meters in size) and moves at 10m/s up to 10m away. It will move towards the enemy and rush down at it from above (therefor aiming for the head), pressing the enemy into the ground. It deals D Tier damage like bruises, small cuts and minor trauma upon impact.

C-tier Abilities

Spoiler:

Name: Zerschmetterling
Tier: C
Cost: 20 Magoi
Element: Strength
Class: Offensive
Range: 20m
Duration: Instantly
Cool-Down: 3 Posts
Description: Eliza sways Archenemy at her opponent and releases a shockwave of Strength Magic at them, that is barely visible to those who do not utilize Magic. The shockwave comes in from of a total of 5 "whips" that are 2 meters in length and 12 inches thick, moving at 10m/s. The whips will surround the victim and attack it all together. It deals C Tier damage like major bruises and can easily knock-back opponents upon impact. If hit with one directly a person can suffer from fractured bones. Cuts can cut about halfway through muscle. If less than 5 whips hit the opponent, it will deal only D Tier damage.

B-tier Abilities

A-tier Abilities

Omega-tier Abilities

Beast Abilities

Djinn Related Abilities

5Eliza Laen Empty Re: Eliza Laen on 27/10/14, 04:48 pm

Solomon's Proxy

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Eliza Laen BDkmmSw

Weapons | Items | Beasts

Weapons

Spoiler:
- None -

Items

Spoiler:

Eliza Laen P6glGFp
Name: Archenemy
Material: wood & bones
Appearance: Archemeny is a magician's staff that rivals Eliza in its height (150cm). Throughout the staff's oaken shaft are ornate carvings, though whether these carvings hold any meaning is unknown. At the central point of the staff, it begins to take the appearance of a dragon that coils around the staff. At the top of the staff is where the dragon's head is formed, bearing a magical jewel within its mouth.

Beasts

Spoiler:
- None -

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