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Assignment and Job Templates

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1Assignment and Job Templates Empty Assignment and Job Templates 27/10/14, 11:01 am

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ASSIGNMENT AND JOB TEMPLATES



Here is where you can find template relating to jobs where one can earn experience and huang. For more information regarding jobs please refer to the Job Systems page.

Please make sure you specify the type of the job when you submit it for grading.


JOB TEMPLATE




Code:
[b]Job Name:[/b]
[b]Job Rank:[/b]
[b]Job Location:[/b]
[b]Job Reward:[/b]
[b]Job Prerequisites:[/b]
[b]Job Overview:[/b]

If the last Job in a Chain:

Code:
[b]Job Name:[/b]
[b]Job Rank:[/b]
[b]Job Location:[/b]
[b]Job Reward:[/b]
[b]Chain Reward:[/b]
[b]Job Prerequisites:[/b]
[b]Job Overview:[/b]



ENEMY TEMPLATE



Code:
[b]Enemy Name:[/b]
[b]Enemy Tier:[/b]
[b]Damage Required to Defeat:[/b]
[b]Description:[/b]
[b]Abilities:[/b]
[list]
[*]
[/list]



ASSIGNMENT TEMPLATE



Here is where you can find template relating to assignments where one can earn huang and other profession related rewards. For more information regarding assignments please refer to the Profession Systems page.


Code:

[b]Assignment Name:[/b]
[b]Assignment Rank:[/b]
[b]Assignment Location:[/b]
[b]Assignment Reward:[/b]
[b]Profession Prerequisites:[/b]
[b]Assignment Overview:[/b]

If the last Assignment in a Chain:

Code:
[b]Assignment Name:[/b]
[b]Assignment Rank:[/b]
[b]Assignment Location:[/b]
[b]Assignment Reward:[/b]
[b]Chain Reward:[/b]
[b]Profession Prerequisites:[/b]
[b]Assignment Overview:[/b]

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HOW TO FILL OUT THE TEMPLATE



JOB TEMPLATE




JOB NAME
This is what you want the name of your job to be, which is fairly self-explanatory.
JOB RANK
This is the tier of the job. It determines what kind of rewards you can get from the job and what the overall difficulty level of the job is. Remember, normal members may only create jobs up to B Tier.
JOB LOCATION
This determines where the job is located. You may choose the country / area or a sub-board within that country / area. It will allow us to sort it into the correct job board so it may be easily found and completed. (ex. Reim, The Western Front, Kou, Jade Dragon Mountains, etc.)
JOB REWARDS
The rewards of a job is based off of the tier and are located in the systems. However, you are able to add additional rewards if they are applicable known as Chain Rewards.
CHAIN REWARDS
The rewards of a Chain is based off of the tiers in the chain and are located in the systems. The Chain Rewards can range from only huang or xp, magic tool, plot progression, or whatever you think was or should be worth the effort put into the chain.
JOB OVERVIEW
The overview is where you will write the summary of the job. Generally, it will include the overall mission and goal of the job.


ENEMY TEMPLATE



ENEMY NAME
The enemy name is relatively self explanatory. It can be generic or a specifically named opponent. A named opponent is more suited for a REGULAR mission. However, this may not be the case if the goal of the mission is to knock the opponent out.
ENEMY TIER
The tier of the enemy is listed here. It should be equal or at least one tier higher than the tier of the job.
DAMAGE REQUIRED TO DEFEAT
This is the amount of damage needed to defeat the enemy. When this damage is met, you can decide what exactly happens with the opponent. Is it death or unconsciousness? So long as it meets the description requirements listed in the job, the means you use to take your opponent out are not always limited to simply slaying them. This is the rare instance when a low tier ability, such as a D-Tier ability, can do more than just cause bruises. If it only takes D-Tier damage to defeat an opponent, then D-Tier damage can be destructive enough to kill the opponent.
DESCRIPTION
This is where you can specify what the enemy or enemies look like, what their equipment is, etc. You may include how much basic attack damage they deal as well as the tier of any weapons they are carrying.
ABILITIES
This is where you list the abilities of an enemy or enemies. You must have at least one ability in this section but may add as many as you want. All you need to do is describe it and state the tier of damage, effects, etc.

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