Job Name: Unfinished Business - Part I
Job Rank: A
Job Location: Reim
Job Rewards: 500xp / 30,000 Huang / Brotherhood of Ash Encoded Document
Job Overview: Upon arriving in Reim, Yakuroro finds himself ambushed by members of the Brotherhood of Ash. Ever since his meddling in their plans during the Blue Magician's stay in Zou, Yakuroro has been a high profile target for the organization. Always keeping eyes on him at a distance, they had been waiting for him to near a place where they still held power to strike. With the syndicate's Headquarters being located in Reim, he has walked into the proverbial mouth of the beast.
A group of men carrying some of the Brotherhood's most powerful magic tools have been dispatched to deal with Yakuroro once and for all. But they would not expect the man who had lived as a hermit for the past year to be traveling with companions. Yaku and his allies must defend against the attackers as their travel caravan is ambushed 200m before reaching Remano's gates.
The Brotherhood will proudly confront the group openly before beginning their attack. They want Yakuroro to know who it is that leads him to his grave. This is very much so a personal vendetta held against the Imuchakk for ruining their foothold in Zou and for all their resources left crippled in the wake of that destruction.
Job Rank: A
Job Location: Reim
Job Rewards: 500xp / 30,000 Huang / Brotherhood of Ash Encoded Document
Job Overview: Upon arriving in Reim, Yakuroro finds himself ambushed by members of the Brotherhood of Ash. Ever since his meddling in their plans during the Blue Magician's stay in Zou, Yakuroro has been a high profile target for the organization. Always keeping eyes on him at a distance, they had been waiting for him to near a place where they still held power to strike. With the syndicate's Headquarters being located in Reim, he has walked into the proverbial mouth of the beast.
A group of men carrying some of the Brotherhood's most powerful magic tools have been dispatched to deal with Yakuroro once and for all. But they would not expect the man who had lived as a hermit for the past year to be traveling with companions. Yaku and his allies must defend against the attackers as their travel caravan is ambushed 200m before reaching Remano's gates.
The Brotherhood will proudly confront the group openly before beginning their attack. They want Yakuroro to know who it is that leads him to his grave. This is very much so a personal vendetta held against the Imuchakk for ruining their foothold in Zou and for all their resources left crippled in the wake of that destruction.
- Enemies:
- Enemy Name: Lanius Parna
Rank: A
Needed damage to take down: Omega
Description: A formerly renowned gladiator whom supposedly retired due to injury. In truth, Lanius simply took on a more lucrative carreer doing the Brotherhood's dirty work for them. He is a tall human male with large muscles and a big frame.
Abilities:
Lanius can move run at 7m/s and sprint up to 10m/s. He wields a large two handed Cleaver magic tool that deals A-tier Damage.
Vicious Bisection - A single downwards slash capable of rendering most foes cleanly in two. The slash moves at 30m/s and is capable of dealing Omega-tier damage.
Display of Blood - A series of 4 rapid slashes with the cleaver from side to side at 25m/s each dealing C-tier damage on its own. Should all the attacks land on a single target the damage will total out to A-tier.
Paralytic Wave - Swiping his sword and feeding it magoi, Lanius unleashes a 15m wide crescent arc of electricity that is three meters wide that moves at 20m/s. Anything caught by the attack suffers from B-tier paralysis.
Chaos Smite - Raising his Cleaver to the sky, Lanius calls down a bolt of lightning from the sky as he fuels the magic tool weapon with magoi. The blade is wrapped in a condensed wave of electricity which can be pointed and fired at a target in the form of a .2m diameter bolt. The bolt moves at 20m/s and can extend 15m away before dispersing. If struck, the bold deals C-tier damage and C-tier paralysis.
Enemy Name: Sees-No-Light
Rank: B
Needed damage to take down: A
Description: A blind former thief who was resigned to a life of poverty and helplessness. That is until the Brotherhood of Ash approached him with the magic tools they gained from The Contractor. Given a new life, this elderly cripple now serves the Brotherhood as one of their top killers using his deadly sound magic tool.
Abilities:
The old man is suffering from his elderly years and has bad knees as well as a bad back. He can only run at 2m/s at the most and can sprint at 5m's once every three posts lest he run out of breath. Despite these disabilities, he is a fearsome foe with the magic tool flute he holds.
Sight Beyond Sight - Sees-no-Light raises the flute to his lips and begins playing an eery tune. The sound from this flute acts as a real-time sonar capable of allowing the man to have awareness of everything around him in a 360 degree radius up to 25m away. This omnidirectional sensory ability also prevents those within it's range from hearing anything else locking out any and all communication between those caught in its area of influence.
Silencing Slash - Hitting a high note on the flute, Sees-no-Light generates a vibrating blade of sound 1m away from his body facing any direction. The blade is released at 15m/s and deals B-tier cutting damage to foes. The blades themselves are 3-5m in length.
Melodic Mania - A low tone note which affects all within a 20m diameter with Sees-no-Light at its center. The sound wave moves at 25m/s and causes hallucinations to all who hear the noise. The visions created vary depending on the victim but cause them to see endlessly replicating copies of their enemies taunting them for the next three turns after exposure.
Enemy Name: Maxia Incurnio
Rank: B
Needed damage to take down: A
Description: Born and raised into the Brotherhood, Maxia has always been a monster in human clothing. He is a fanalis feared for his violent temper and the burning hot gauntlet that is his magic tool.
Abilities:
Capable of running at 10m/s and sprinting at 15m/s, Maxia carries a Gauntlet magical weapon that deals B-tier damage.
Eruption Fist - Punching the ground at 20m/s Maxia floods his magic tool with magoi and a giant pillar of flame will erupt from the ground somewhere within 20m of his location. The flames move underground at a speed of 15m/s and their path is visible as a trail of burning cracks opening up in the earth. When the pillar erupts it does so with a 10m diameter reaching 20m high dealing A-tier burns to whatever is caught inside the blast.
Magnificent Magnum - Maxia aim's his fist at a target and unleashes 10 3m balls of flame towards a target at 20m/s. Each ball deals D-tier damage but total up to B-tier damage if they all hit a single target.
Phoenix Fist - A Magoi Manipulation technique where Maxia first punches his fist into his own open palm to psyche himself up before pouring Magoi into his fist not glad in the magic tool gauntlet. The fist becomes wrapped in Magoi for one turn and he performs a 10m leap in any direction at 15m/s. Once arriving on target, Maxia punches the target at 15m/s dealing C-tier magoi manipulation damage.