Alrighty, here we go~
- Descending Dragon:
Original:
Name: Descending Dragon
Tier: C
Cost:20
Weapon Type:Sword
Class: Offense
Range: 10m
Duration: 1 post
Cool-Down: 2 posts
Description: During a descent Jahangir focuses his massive strength to create a powerful stomp that can cause a small shock-wave stunning his opponents or deal C rank damage. He can sustain to follow up with a powerful downward sword strike that Deals D rank damage. The initial attack stomp moves at 20 m/s and the downward strike at 15 m/s.
Changed to:
Offensive--v
- Code:
[b]Name:[/b] Descending Dragon
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Body
[b]Class:[/b] Offensive
[b]Range:[/b] Close
[b]Duration:[/b] Sustain
[b]Cool-Down:[/b] 2 posts or sustain+1
[b]Description:[/b] Jahangir focuses his massive strength to create a powerful stomp at 15m/s that can cause a small shock-wave in a 10 meter diameter area around him, sending rocks outward dealing C-Tier damage to anything they hit. He can sustain to follow up with another stomp that, if it lands directly on the opponent, deals C-Tier damage to their body.
Supplementary--v
- Code:
[b]Name:[/b] Descending Dragon
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Body
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] Sustain
[b]Cool-Down:[/b] 2 posts or sustain+1
[b]Description:[/b] Jahangir focuses his massive strength to create a powerful stomp that can cause a small shock-wave starting .5 meters away from him, making it impossible for his opponents in a 10 meter diameter to move while the ground is rippling. He can sustain to follow up with another shock-wave stomp.
Or Offensive/Supplementary--v
- Code:
[b]Name:[/b] Descending Dragon
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Body
[b]Class:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] Sustain
[b]Cool-Down:[/b] 2 posts or sustain+1
[b]Description:[/b] Jahangir focuses his massive strength to create a powerful stomp at 15 m/s that can cause a small shock-wave starting .5 meters away from him, knocking down his opponents in a 5 meter diameter area and dealing D-Tier damage. He can sustain to follow up with another powerful stomp, repeating the action.
OR, IF you want both the stomp AND the sword attack:
Offensive/Supplementary--v
- Code:
[b]Name:[/b] Descending Dragon
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b]Sword
[b]Class:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] Sustain
[b]Cool-Down:[/b] 2 posts or sustain+1
[b]Description:[/b] Jahangir focuses his massive strength to create a powerful stomp that can cause a small shock-wave starting .5 meters away from him, knocking down his opponents in a 5 meter diameter area, following up with a downward sword slash at 15 m/s, dealing D-Tier damage. He can sustain to follow up with another powerful stomp and sword slash, repeating the action.
-You can't have 2 or more ways that an attack deals damage. If you're going to be dealing damage through rocks and stuff, then you shouldn't also have a sword attack in it.
-C-Tier strength abilities have a movement speed of 15 m/s
-When you have 2 classes in 1 ability, each effect suffers a 1 Tier decrease to its effectiveness.
-I removed the image from my coding, but feel free to add the image back in your vault (albeit under spoilers, please).
- Eye of the Tiger:
Original--v
Name:Eye of the Tiger
Tier: D
Cost:10
Weapon Type:Any
Class: Supplementary
Range:10 m
Duration:Instant
Cool-Down: 1 post
Description:The user parries an attack of D class or lower as long as he has .175 reaction time.
Changed to (weaponless form)--v
- Code:
[b]Name:[/b]Eye of the Tiger
[b]Tier:[/b] D
[b]Cost:[/b]10
[b]Weapon Type:[/b] Body
[b]Class:[/b] Defensive
[b]Range:[/b] Close
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] The user deflects an attack with his hand that would deal C-Tier or less damage at 10m/s.
Or changed to (weapon form)--v
- Code:
[b]Name:[/b]Eye of the Tiger
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Defensive
[b]Range:[/b] Close
[b]Duration:[/b] Instant
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] The user deflects an attack with his sword that would deal C-Tier or less damage at 10m/s.
-The above technique, since it is defending against an attack, would be considered 'defensive'.
-Unless you are throwing a weapon, the range is 'close'
-We discussed it briefly in the CBox, but your reaction speed is .215, and you cannot train that to be better in the systems. While it's true that you can train your reflexes to a certain extent in real life, that is not the case in the systems here. The Reaction Timing information can be found at this
link. All abilities follow the Clashing guidelines for determining whether or not they are able to block against something else.
-D-Tier abilities have a 2 post cooldown. Sustained D-Tier abilities have a 2 post cooldown or sustain+1
- Flare:
The original--v
Name: Flare
Tier: C
Cost:20
Weapon Type:Sword
Class: Offensive
Range: 1-3 m
Duration:1 post
Cool-Down: 2 posts
Description:Jahangir is highly trained in using acrobatic maneuvers in battle. In this case Break dancing. He performs a break dancing "flare" (spinning on his hands,back or head) while retaining use of his sword. He ends this technique in a downward spinning sword strike. The move can be completed and he can return to a standing position at 20 m/s
Changed to:
- Code:
[b]Name:[/b] Flare
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Sword
[b]Class:[/b] Offensive
[b]Range:[/b] Close
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] He performs a break dancing "flare" (spinning on his hands,back or head) while retaining use of his sword and attacking with a downward spinning sword strike at 15m/s, dealing C-Tier damage.
-Range for strength users is Close unless you are throwing something.
-Before, you had the technique with a speed of a B-Tier technique, but it's listed as a C-Tier. Changed the speed down to C-Tier.
-You had it so that it was an Offensive/Supplementary when you mentioned that he break-dances. You don't have to have an ability for break-dancing to break dance, so its fine to leave that part out of it. If you want to use the burst speed to stand up quickly or hit the ground quickly, then it would take a supplementary part of the ability and there will be a decrease in effectiveness as mentioned earlier.
- Flare Dodge:
Original--v
Name: Flare Dodge
Tier: D
Cost:10
Weapon Type:Any
Class:Defensive
Range: 3m
Duration: instant
Cool-Down: 1 post
Description:Jahangir is highly trained in using acrobatic maneuvers in battle. In this case Break dancing. He spins on his back hands or head dodging incoming attacks.
Changed to--v
- Code:
[b]Name:[/b] Flare Dodge
[b]Tier:[/b] D
[b]Cost:[/b] 10
[b]Weapon Type:[/b] Body
[b]Class:[/b] Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b]Jahangir is highly trained in using acrobatic maneuvers in battle. In this case Break dancing. He spins on his back hands, bursting up to 5 times in any direction at 10m/s by .5meters or less, allowing him to dodge incoming attacks.
-Defensive techniques are either techniques that directly block damage or that deflect damage. Only shields can be used to block damage head on, otherwise you must deflect an attack in order for it to be a defensive ability.
-Since a constant burst of speed is Magoi Manipulation, it had to be changed to a total of 5 times (going by the numbers rule in the Ability Guidelines for D-Tier).
-A long duration kind of technique that lasts more than a single moment is 1 post long. A sword strike is Instant, break-dancing is 1 post or sustained.
-All D-Tier abilities have a minimum of 2 posts for cooldowns.
- Blink if you dare:
Original--v
Name: Blink if you dare
Tier: C
Cost:20
Weapon Type: Fist
Class: Offensive
Range: 20 m
Duration: 1 post
Cool-Down: 2 posts
Description:Channeling his strength to his legs, Jahan moves forward at an extremely fast rate towards his opponent delivering a straight punch that does D-rank damage. This attack moves at 20 m/s.
Changed to Offensive--v
- Code:
[b]Name:[/b] Blink if you dare
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Body
[b]Class:[/b] Offensive
[b]Range:[/b] Close
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] Jahan moves forward towards his opponent, delivering a straight punch that does C-Tier damage. This attack moves at 15 m/s.
Or Offensive/Supplementary--v
- Code:
[b]Name:[/b] Blink if you dare
[b]Tier:[/b] C
[b]Cost:[/b] 20
[b]Weapon Type:[/b] Fist
[b]Class:[/b] Offensive/Supplementary
[b]Range:[/b] Close
[b]Duration:[/b] 1 post
[b]Cool-Down:[/b] 2 posts
[b]Description:[/b] Jahan bursts forward 1-5 meters at 15 m/s. Moving his fist forward at the same time as an attack, a collision with the opponent and his fist delivers D-Tier damage.
-C-Tier speed is 15 m/s for Strength users.
-Range is Close unless you are throwing something.
-Just moving fast would be considered Magoi Manipulation, so you have to use the scale and speed descriptors to show how far you move.
-Since this is possibly a split ability for a movement and an attack, that means that it will have a decrease in the effects that they provide.
-Martial arts/bare handed ability techniques have a weapon type of 'Body'.