Name: Trekkuroro "Trekki" Shipwrecker
Tier: D-Tier [Novice].
Gender: Male
Sexuality: Heterosexual
Age + Birthdate: 24 years, August 15
Nationality: Imuchakk
Race: Imuchakk
Specialization: Strength
Personality: Trekki is always confident and occasionally a bit abrasive. He generally means well, and is fiercely loyal to his friends and family, but sometimes he can get his foot in his mouth and say something stupid. This is particularly common around authority figures, mostly because of his distaste for being ordered around. Though he knows when to draw the line (usually), he often enjoys a good joke at someone else's expense and authority figures make beautiful targets.
Trekki is usually lighthearted and friendly, even while fighting. He treats most fights like a game, and takes pleasure in teasing his opponent. However, if the stakes are high enough or the circumstances dire, he will sober up and put all of his focus into the task at hand. This turns the normally jovial and sarcastic Imuchakk into a silent, solemn warrior. Though this typically rarely happens. He is very single-minded, and when given a task that he cares about he will try to devote all of his time and energy on that task. Unless a better task comes along, one which he considers more important. In which case, he will drop everything and devote his time to the new challenge.
His views are fairly traditional ones. He believes in a specific form of manliness that all true men should aspire to. This moral code includes things such as keeping one's word, fighting honorably, never giving up, and so on. Though he considers this to be the pinnacle of how a man ought to be, he considers it a code that all people should live by and will not hesitate to tell someone if they are doing it wrong.
Likes:
Fighting. It goes without saying that a healthy young Imuchakk would love to butt heads with all comers, and Trekki is no different. He especially enjoys it if its a challenge, but he also knows when to take it easy.
Alcohol. Its hard to resist a good drink and a good time. Preferably with some friends and/or pretty women.
Food. He loves food. All kinds of food. Seafood, cultural food, foods he's never tried. He eats like a bottomless pit unless given a reason to stop.
The Sea. Trekki grew up on the coast of the Imuchakk lands, and so has a natural fondness for the sound of the waves and the smell of the ocean foam. Just be careful letting him near any boats...
Dislikes:
Boredom. Trekki hates being bored, and unfortunately it can happen pretty easily. If sufficiently bored, he will either wander off to seek entertainment or he'll winge about it unless entertained.
Betrayal. While this one might go without saying, Trekki has a special kind of hate for this sort of behavior. He believes that a man's word should be the final say in any debate, and that someone would willingly break their word is abhorrent and disgusting beyond all measure. Whether he knows someone or not, if he witnesses a betrayal he may well try to beat the betrayer to a pulp.
Authority. While Trekki understands that many of the people put into positions of authority are worthy of respect, he often wants to see proof of it himself before he'll give a damn. While the authority itself bothers him a little, the greater frustration is when someone is trying to boss him around for no good reason, such as a person of noble descent giving orders just because they were born into a rich family.
Phobias: Claustrophobia. Trekki has a pretty serious reaction to confined spaces, which only gets worse the more tightly confined that space becomes. His usual reaction is to lash out in an attempt to somehow smash his way out of confinement or otherwise widen the space he's in. The issue isn't so much that he can't leave, more that he doesn't have the room to move freely. He wouldn't have much of an issue being in a prison cell, but being locked in a closet would send him into a frenzy. He has injured himself and others during one of his episodes, so he does his best to avoid such situations as much as possible.
Aspirations: Trekki is currently trying to find a worthwhile path for him to take in his life. He has tried the life of a fisherman, but he got bored. He tried the life of a merchant, but he was bad at handling the money and sometimes chased customers away. He tried the life of a warrior, but he spent too much time fighting the wrong people. He tried the life of a barkeep, but he drank all the alcohol. He knows there is a life for him out there, a path for him to follow, and he is determined to find it no matter how long it takes him.
Face-Claim: Kamina, Tengen Toppa Gurren Lagann
Weight: 508 lbs
Hair Color: Blue
Eye Color: Yellow
Height: 8 feet, 4 inches
Rukh Alignment: White
Special Traits: Bone ear-piercings in both earlobes, Intricate tribal tattoos that begin at the base of his neck and spread across his shoulder blades and all the way down both arms to his wrists. Carries a greatsword fashioned out of his Raging Unicorn Horn strapped to his back.
Appearance: Trekki is big, rugged, and built like a tank - as one might expect of an Imuchakk. When walking or standing, Trekki stands proudly with his shoulders back and his chest out. His long blue hair is often tangled and rough, as he rarely gives it a second thought outside of occasionally washing it. He typically wears loose-fitting clothing, including a pair of light blue linen pants and a matching vest that exposes his arms and his chest. He typically wears a pair of sturdy, thick-soled boots to protect his feet from the harsh cold he's grown used to in the north, but in warmer climates has been known to discard both these boots and his vest to help him vent the uncomfortable heat. In addition, he wears a harness to allow him to carry his greatsword hands-free, as well as any bags or supplies he might need. Excluding his sword, Trekki usually travels light. In a fistfight, aware that he is slower than other races, he will wait for an opening his opponent's stance and punish them with brutal, hard-hitting attacks. When using his sword, Trekki will stand with his feet rooted strongly to the ground, ensuring that most attacks cannot move him. He will hold his sword with one or two hands, depending on who he is fighting or how hard he is trying to win. He doesn't seem to have much difficulty wielding what would normally be an extremely heavy and unwieldy weapon.
History: Trekki never knew his father and was raised instead by his older brother, Jekkunono, who remains in Imuchakk lands to this day. Trekki’s birth name was Bokka, a name he never particularly liked and was glad to be rid of when he earned his new name. His brother raised him to be a fisherman, but Trekki’s short attention span made simple ice-fishing a chore. As he grew older, however, Trekki excelled at fishing for much larger prey and would often dive in after his quarry if he got the chance. At his naming ceremony, Trekki had great difficulty killing his rampaging unicorn as underwater he could not wrestle it to the shore as he did when fishing, and there was little room to fight it above water. The fight finally ended when Trekki broke off the pike from a nearby shipwreck and used it to spear the unicorn through its neck, thus earning his surname ‘Shipwrecker’, and his adult name ‘Trekkuroro’. After his ceremony and the following party, Trekki still didn’t much care for the life of a fisherman and quickly found himself bored out of his mind. Disillusioned and disappointed that his life hadn’t really changed since his ceremony, he decided that now that he had earned his adult name, he was a man and that a man should choose his own path. Trekki spent the next few years jumping from one job to another, trying to find something that would suit him, but nothing seemed to work. It was then that the thought occured to him that perhaps Imuchakk isn’t the only place he might find his path. Considering this, Trekki decided it was time to leave his home and explore the world. He took a ship away from his homeland and traveled to Reim, having heard tales of their mighty army and warriors. He thought he should like to meet them, or perhaps learn a thing or two from them. Once in Reim Trekki would learn of the colloseum and the field of swords. He then decided that both were viable training grounds, and that maybe while he was there he could find a path worth exploring.
Role-Play Sample: (Excerpt from Dungeons and Dragons RP)
A single child peered up into the sky as a shadow flitted past his vision. Ever curious, as little boys always are, he followed the shape of what he thought must have been a huge bird as it rode the updrafts created by the cobblestone of the city below. Up high in the bright blue sky, Torian closed his eyes and let the suns rays warm his body and his wings. For the first time in weeks, the Aesimar was not wearing his gleaming armor and was dressed instead in a loose linen shirt and similar pants, which were whipping against his skin in the wind. He still kept his greatsword strapped to his back - he knew better than to be caught without it. He loved flying, for it was here that he was supreme. Nothing challenged him here except the occasional caw of a gull or the brief glimpse of a hawk as it hunted its prey below. He was in his element here, yet still the world below called to him. He could see the rolling mountains in the distance and the peculiar crater that was the city below. The city was built in rings, with each ring representing a different part of the city. Along the walls were the slums, which he knew housed many kind but unfortunate people despite their reputation for crime. The next ring was the market, full of inns to sleep in, taverns to eat in, and stalls to shop in. Further still was the home of the city's nobility. He always found their part of the city to be too... sterile. Almost as if everyone living there was part of some theater performance. Then, finally, in the center of the city stood the castle. The king lived there, along with anyone the king thought was important enough to stay. Torian chuckled briefly as a thought crossed his mind, as if the worlds of the sky and the ground were fighting over him. A pause in his updraft caused him to falter and to wake from his thoughts, and he decided perhaps he should finally go and visit the ground.
Torian tucked his wings close and let gravity take him; and as he fell he smiled. The townspeople below gasped as they saw him falling, but before they could give voice to their fears Torian spread his wings and stopped short, hovering mere inches above the ground before gently alighting in the town square. The townspeople groaned and some complained before going back to their own business. Torian was known to them - after all, a winged Aesimar isn't exactly common - and his antics delighted the children and aggravated their parents. Torian just laughed. After all, its all in good fun isn't it?
Last edited by Trekkujoroh on 07/10/14, 09:55 pm; edited 11 times in total