Okay, selling my four A Tier mundane poisons for 120k and then my four B Tier mundane sands for 60k:
- Mundane Particles:
- Iron Sand:
- Name: Iron Sand
Tier: B tier
Material: Leather pouch / Iron sand
Description: This large grey-dyed leather pouch is filled to the brim with dried-out iron sand, kept closed by a tight string. This is used in tandem with Zubaidah's Pehri Barrier, to allow her to use this ability in places without an available source of loose particles which can then be used to manipulate electric currents by conducting them in a faraday-cage method, redirecting electric-based attacks via the sand’s movement. At this rank, the pouch contains six instances of iron sand.
- Silica Sand:
- Name: Silica Sand
Tier: B tier
Material: Leather pouch / Silica sand
Description: This large green-dyed leather pouch is filled to the brim with specialised silica sand, kept closed by a tight string. This is used in tandem with Zubaidah's Pehri Barrier, to allow her to use this ability in places without an available source of loose particles which can then be used to dampen electric currents by insulating incoming electricity, lowering electric-based attacks by one tier. At this rank, the pouch contains six instances of silica sand.
- Quartz Sand:
- Name: Quartz Sand
Tier: B tier
Material: Leather pouch / sand
Description: This large red-dyed leather pouch is filled to the brim with incombustible quartz sand, kept closed by a tight string. This is used in tandem with Zubaidah's Pehri Barrier, to allow her to use this ability in places without an available source of loose particles which can then be used to reduce oxygen-based fires by assimilating surrounding oxygen, lowering fire-based attacks by one tier. At this rank, the pouch contains six instances of quartz sand.
- Clay Sand:
- Name: Clay Sand
Tier: B tier
Material: Leather pouch / sand
Description: This large blue-dyed leather pouch is filled to the brim with loose clay sand, kept closed by a tight string. This is used in tandem with Zubaidah's Pehri Barrier, to allow her to use this ability in places without an available source of loose particles which can then be used to soften water flow by absorbing incoming liquids, lowering water-based attacks by one tier. At this rank, the pouch contains six instances of quartz sand.
- Mundane Poisons:
- Violette Precieuse:
- Name: Violette Precieuse
Tier: A Tier
Material: Made from citrus bergamia, lavandula stoechas and lavandula latifolia extracts. Stored within thin glass vials.
Description: If exposed to this scent via weapon or relevant abilities, the target will experience drowsiness due to soporific chemicals. If used without weapon or abilities, i.e. basic attacks like direct exposure or throwing the bottle, the scent will linger in place for one post in a spherical cloud of one-metre radius. This will cause A Tier drowsiness, making the target fall asleep for one post unless otherwise awoken. If exposed repeatedly, the post-count resets. If not exposed repeatedly, however, the effect will subside as usual. If assimilated via Sugar and Spice, this will replace the musk effect with B Tier sleep paralysis, affecting two limbs for two posts much like a normal stun.
- Ambre Antique:
- Name: Ambre Antique
Tier: A Tier
Material: Made from abies parsavia, passiflora incarnata and valerian acid extracts. Stored within thin glass vials.
Description: If exposed to this scent via weapon or relevant abilities, the target will experience paralysis due to sedative chemicals. If used without weapon or abilities, i.e. basic attacks like direct exposure or throwing the bottle, the scent will linger in place for one post in a spherical cloud of one-metre radius. This will cause A Tier paralysis, affecting two limbs for four posts. If exposed repeatedly, the post-count resets. If not exposed repeatedly, however, the effect will subside as usual. If assimilated via Sugar and Spice, this will replace the musk effect with B Tier numbness, affecting two limbs for two posts.
- Narcisse Noir:
- Name: Narcisse Noir
Tier: A Tier
Material: Made from ficus tisifunia and plantago ovata extracts. Stored within thin glass vials.
Description: If exposed to this scent via weapon or relevant abilities, the target will experience muscle weakness due to laxative chemicals. If used without weapon or abilities, i.e. basic attacks like direct exposure or throwing the bottle, the scent will linger in place for one post in a spherical cloud of one-metre radius.This will cause A Tier numbness or laxation, making the target unable to hold onto objects with their hands (or equivalent) for four posts. If exposed repeatedly, the post-count resets. If not exposed repeatedly, however, the effect will subside as usual. If assimilated via Sugar and Spice, this will replace the musk effect with B Tier weakening, halving the effectiveness of all physical or non-magical attacks made by the target for two posts.
- Vent Vert:
- Name: Vent Vert
Tier: A Tier
Material: Made from boswellia papyrifera, ocimum basilicum and isovaleric acid extracts. Stored within thin glass vials.
Description: If exposed to this scent via weapon or relevant abilities, the target will experience nausea and disorientation due to volatile chemicals. If used without weapon or abilities, i.e. basic attacks like direct exposure or throwing the bottle, the scent will linger in place for one post in a spherical cloud of one-metre radius. This will cause B Tier nausea, causing bile and stomach-cramps for three posts, and B Tier disorientation for three posts. If exposed repeatedly, the post-count resets. If not exposed repeatedly, however, the effect will subside as usual. If assimilated via Sugar and Spice, this will replace the musk effect with B Tier vulnerability, doubling the effectiveness of all physical attacks made against them for two posts.