Job Name: Fit For a King
Job Rank: B Tier
Job Location: Parthevia | Lamet
Job Reward: 30,000 huang
Job Prerequisites: Be Zubaidah, finish the plot for [Where Fashion Reigns] and [the Sandstone Shah]
Job Overview: With the Shah Kosrow put to rest, Zubaidah has gathered important figures from the Parthevian sphere to attend a state funeral for Parthevia’s founder. She has ulterior motives in gathering them together, however, realising that the lack of central power-structures in the Parthevian peninsula has made them more vulnerable to external threats and more susceptible to arduous rebuilding programmes. Without a unified Parthevian super-structure, whether political or economic, the next disaster could cause the four Parthevian regions to crumble once more - but this time without the capacity to claw their way back. Addressing the attendees of Kosrow’s funeral, both personally and publicly, Zubaidah must persuade the other Hashashin head-mentors and major Parthevian groups, such as the Shars and Toads, that they should pool their resources and aim towards a better Parthevia for all. When attendees begin dropping unconscious, however, it soon becomes apparent that someone disagrees with this intention… So begins the locked-room mystery within Kosrow’s tomb - and the start of Parthevia’s unification.
Job Rank: B Tier
Job Location: Parthevia | Lamet
Job Reward: 30,000 huang
Job Prerequisites: Be Zubaidah, finish the plot for [Where Fashion Reigns] and [the Sandstone Shah]
Job Overview: With the Shah Kosrow put to rest, Zubaidah has gathered important figures from the Parthevian sphere to attend a state funeral for Parthevia’s founder. She has ulterior motives in gathering them together, however, realising that the lack of central power-structures in the Parthevian peninsula has made them more vulnerable to external threats and more susceptible to arduous rebuilding programmes. Without a unified Parthevian super-structure, whether political or economic, the next disaster could cause the four Parthevian regions to crumble once more - but this time without the capacity to claw their way back. Addressing the attendees of Kosrow’s funeral, both personally and publicly, Zubaidah must persuade the other Hashashin head-mentors and major Parthevian groups, such as the Shars and Toads, that they should pool their resources and aim towards a better Parthevia for all. When attendees begin dropping unconscious, however, it soon becomes apparent that someone disagrees with this intention… So begins the locked-room mystery within Kosrow’s tomb - and the start of Parthevia’s unification.
- Gawhur’s Hashashin:
Enemy Name: Fadahl and Nazairi
Enemy Tier: A Tier each
Damage Required to Defeat: A Tier each
Description: Two rival assassins from feuding families, Fadahl and Nazairi once challenged Zubaidah and Casrare for the title of Grand Hashashin. With a year having passed, their feelings of shame at losing have fermented into hatred towards the Amakh branch, causing them to join Gawhur’s in her crusade against the non-Isadora branches of the Hashashin order. Having learnt how to fight better with each other, and having upgraded their magic tools at the Grand Auction in Magnostadt, it will require Zubaidah to work with Darius in order to defeat them again.
Abilities:- Mountain Dew: One bounds forward five metres and strikes a target in their vitals for A tier damage.
- Monsoon Rains: One lunges forwards and rips into the target with their sword for B Tier damage. The other responds by throwing a poison bomb of one metre radius to paralyse one limb of the target for three posts as they react.
- Desert Winds: Springing forwards, one kicks a target’s weapon away and disarms them before the other comes in and uses a magic bottle to create a smoke blade from behind to slash for B tier damage.
- Twin-Peak Slash: One lunges forwards and, with two slick motions, slices into the opponent twice with their sword. The first will paralyse a limb and the second will deal C-tier damage on that same limb.
- Lone-Peak Slash: Throwing a smoke bomb produced from a magic lamp towards a target, blinding them for three posts, one launches themselves towards a target within ten metres and deals B tier damage on the way with their sword.
- Mountain Dew: One bounds forward five metres and strikes a target in their vitals for A tier damage.