Job Name: Where the Desert Ends
Job Rank: D Tier
Job Location: Parthevia | Lamet
Job Reward: 6,000 huang
Job Prerequisites: Be Zubaidah, finish the plot for [Where Fashion Reigns] and have the [Golem Settlement] Artefact
Job Overview: Zubaidah has established the Tisifun trade-bloc and Collia has requested that they extend further into the Parthevian peninsula. She must meet a contact from western Parthevia at Lamet, where Zubaidah has long been excavating a Kosrovian site with the Ash Company. Discuss the issues in Lamet and devise a safe trade-route into Tisifun with [Golem Settlements]!
Job Name: Sand and Sawdust
Job Rank: C Tier
Job Location: Parthevia | Lamet
Job Reward: 14,000 huang
Job Prerequisites: Where the Desert Ends
Job Overview: With the use of [Golem Settlements] on the Lamet-Tisifun trade-route being tested, Zubaidah has been asked by the Lamet sahrab Orontes to meet with local Parthevian artisans. He wishes to strengthen connections between Lamet and Tisifun craftsmen in hopes of establishing a stable Parthevian identity. Recognising that they want the same outcome, Zubaidah will work with the local merchants’ guild from which Orontes was elected to establish better industries in Lamet.
Job Name: Seas without Fish
Job Rank: C Tier
Job Location: Parthevia | Saffat
Job Reward: 14,000 huang
Job Prerequisites: Sand and Sawdust
Job Overview: At the request of head-mentor Salleh, Zubaidah has travelled to the southern Parthevian coasts where the Saffat branch of the Hashashin is situated. He has heard about her efforts in Lamet and Tisifun, hoping that she can revitalise Saffat. After the Heliohaptian civil war, and the side-effects on the ocean currents, Saffat has suffered from a worsening fishing industry. Work with Salleh in order to solve this issue - and the issue of pirates in Saffat’s waters.
Job Name: Blood in the Water
Job Rank: B Tier
Job Location: Parthevia | Saffat
Job Reward: 30,000 huang
Job Prerequisites: Seas without Fish
Job Overview: Salleh and Zubaidah have found Saffat’s pirates led by the infamous Jahwab - and mentor Rayyan with them. It seems that the pirates have been funded by Heliohaptian nobles, desperate after losing land to Al Shamshura in Heliohapt. After trying their hand between Reim and the Plains, however, they were forced back between the Parthevian straits. They have been terrorising any and all fishing vessels from Saffat, stealing their catches and forcing fishermen to pay exorbitant tolls if they want to keep them. Rendez-vous with Rayyan before ending this pirate problem for good - but watch out for their magic tools supplied by the Magnostadt black market!
Job Name: A Ferry’s Toll
Job Rank: C Tier
Job Location: Parthevia | Saffat
Job Reward: Rayyan [Plot NPC]
Job Prerequisites: Blood in the Water
Job Overview: Zubaidah meets with Salleh again, working with Saffat’s fishermen and retired sailors to devise a new trade-route along the coast towards Lamet. Since the waters are still not entirely safe, Zubaidah proposes that they use specialised [Golem Settlements] to ferry goods between the two Parthevian regions. In addition, Salleh announces that the Hashashin farms will be converted for medicinal and commercial use, creating jobs for Saffat workers and promoting developments in local Parthevian cuisine. Before she leaves, however, Zubaidah must discuss some important matters with Rayyan about how the Hashashin should treat Parthevia itself.
Job Name: Where the Road Begins
Job Rank: A Tier
Job Location: Parthevia | Amakh
Job Reward: The Hidden Fortress [Alamut]
Chain Reward: Plot for [Reuniting Parthevia] and [Finding the Old Man of the Mountain] and 30,000 huang
Job Prerequisites: A Ferry’s Toll
Job Overview: Zubaidah summons the Hashashin head-mentors together at Rayyan’s behest in order to discuss the protection of [Golem Settlements] implemented between Tisifun, Lamet and Saffat. Recognising that it would be difficult to track their locations, however, Zubaidah reveals the artefact hidden below the half-broken fortress on the southwestern coast. With the other head-mentors, she devises a plan to monitor the trade-routes using the artefact and secure the safety of the [Golem Settlements] from bandits and wildlife. In order to achieve this, the Hashashin must first revitalise the fortress all while Zubaidah deals with an internal coup brewing from Gawhur’s Isadora branch. Stretched too thin due to work on the fortress, however, she finds support in an unlikely place: Darius of the Lamet branch has decided that the Hashashin should finally unite under one banner.
Job Rank: D Tier
Job Location: Parthevia | Lamet
Job Reward: 6,000 huang
Job Prerequisites: Be Zubaidah, finish the plot for [Where Fashion Reigns] and have the [Golem Settlement] Artefact
Job Overview: Zubaidah has established the Tisifun trade-bloc and Collia has requested that they extend further into the Parthevian peninsula. She must meet a contact from western Parthevia at Lamet, where Zubaidah has long been excavating a Kosrovian site with the Ash Company. Discuss the issues in Lamet and devise a safe trade-route into Tisifun with [Golem Settlements]!
Job Name: Sand and Sawdust
Job Rank: C Tier
Job Location: Parthevia | Lamet
Job Reward: 14,000 huang
Job Prerequisites: Where the Desert Ends
Job Overview: With the use of [Golem Settlements] on the Lamet-Tisifun trade-route being tested, Zubaidah has been asked by the Lamet sahrab Orontes to meet with local Parthevian artisans. He wishes to strengthen connections between Lamet and Tisifun craftsmen in hopes of establishing a stable Parthevian identity. Recognising that they want the same outcome, Zubaidah will work with the local merchants’ guild from which Orontes was elected to establish better industries in Lamet.
Job Name: Seas without Fish
Job Rank: C Tier
Job Location: Parthevia | Saffat
Job Reward: 14,000 huang
Job Prerequisites: Sand and Sawdust
Job Overview: At the request of head-mentor Salleh, Zubaidah has travelled to the southern Parthevian coasts where the Saffat branch of the Hashashin is situated. He has heard about her efforts in Lamet and Tisifun, hoping that she can revitalise Saffat. After the Heliohaptian civil war, and the side-effects on the ocean currents, Saffat has suffered from a worsening fishing industry. Work with Salleh in order to solve this issue - and the issue of pirates in Saffat’s waters.
Job Name: Blood in the Water
Job Rank: B Tier
Job Location: Parthevia | Saffat
Job Reward: 30,000 huang
Job Prerequisites: Seas without Fish
Job Overview: Salleh and Zubaidah have found Saffat’s pirates led by the infamous Jahwab - and mentor Rayyan with them. It seems that the pirates have been funded by Heliohaptian nobles, desperate after losing land to Al Shamshura in Heliohapt. After trying their hand between Reim and the Plains, however, they were forced back between the Parthevian straits. They have been terrorising any and all fishing vessels from Saffat, stealing their catches and forcing fishermen to pay exorbitant tolls if they want to keep them. Rendez-vous with Rayyan before ending this pirate problem for good - but watch out for their magic tools supplied by the Magnostadt black market!
- Jahwab’s Crew:
- Enemy Name: Jahwab’s Crew x 32
Enemy Tier: B Tier
Damage Required to Defeat: B Tier
Description: A large crew of grizzled Heliohaptian pirates who once operated between Reim and the Plains, before the influx of Imuchakk raiders pushed them back towards the Parthevian straits. Now funded by Heliohaptian nobles and supplied with unusual magic tools from Magnostadt, Jahwab’s crew has become a powerful navy terrorising Saffat’s coast. With each member using a mass-produced Water magic tool and a curved sword which deals B Tier damage, these pirates are not to be trifled with.
Abilities:- Shoot - The user fires four quick shots of pressurised water from their magic tool up to 20m away, each shot does D-tier damage.
- Swipe - The user swipes their blade up and down, alternating the direction of the blade to quickly create a rapid series of motions to parry incoming damage of B-tier or lower.
- Step - The user fires a widespread shot of water that turns the surface into ice, before sliding 20m in any direction as long as there are no obstacles in the way.
- Sights - The user fires a pinpoint shot of water up to 40m away to deal B Tier damage.
- Shoot - The user fires four quick shots of pressurised water from their magic tool up to 20m away, each shot does D-tier damage.
Job Name: A Ferry’s Toll
Job Rank: C Tier
Job Location: Parthevia | Saffat
Job Reward: Rayyan [Plot NPC]
Job Prerequisites: Blood in the Water
Job Overview: Zubaidah meets with Salleh again, working with Saffat’s fishermen and retired sailors to devise a new trade-route along the coast towards Lamet. Since the waters are still not entirely safe, Zubaidah proposes that they use specialised [Golem Settlements] to ferry goods between the two Parthevian regions. In addition, Salleh announces that the Hashashin farms will be converted for medicinal and commercial use, creating jobs for Saffat workers and promoting developments in local Parthevian cuisine. Before she leaves, however, Zubaidah must discuss some important matters with Rayyan about how the Hashashin should treat Parthevia itself.
Job Name: Where the Road Begins
Job Rank: A Tier
Job Location: Parthevia | Amakh
Job Reward: The Hidden Fortress [Alamut]
Chain Reward: Plot for [Reuniting Parthevia] and [Finding the Old Man of the Mountain] and 30,000 huang
Job Prerequisites: A Ferry’s Toll
Job Overview: Zubaidah summons the Hashashin head-mentors together at Rayyan’s behest in order to discuss the protection of [Golem Settlements] implemented between Tisifun, Lamet and Saffat. Recognising that it would be difficult to track their locations, however, Zubaidah reveals the artefact hidden below the half-broken fortress on the southwestern coast. With the other head-mentors, she devises a plan to monitor the trade-routes using the artefact and secure the safety of the [Golem Settlements] from bandits and wildlife. In order to achieve this, the Hashashin must first revitalise the fortress all while Zubaidah deals with an internal coup brewing from Gawhur’s Isadora branch. Stretched too thin due to work on the fortress, however, she finds support in an unlikely place: Darius of the Lamet branch has decided that the Hashashin should finally unite under one banner.
- Gawhur’s Hashashin:
Enemy Name: Fadahl and Nazairi
Enemy Tier: A Tier each
Damage Required to Defeat: A Tier each
Description: Two rival assassins from feuding families, Fadahl and Nazairi once challenged Zubaidah and Casrare for the title of Grand Hashashin. With a year having passed, their feelings of shame at losing have fermented into hatred towards the Amakh branch, causing them to join Gawhur in her crusade against the non-Isadora branches of the Hashashin order. Having learnt how to fight better with each other, and having upgraded their magic tools at the Grand Auction in Magnostadt, it will require Zubaidah to work with Darius in order to defeat them again.
Abilities:- Mountain Dew: One bounds forward five metres and strikes a target in their vitals for A tier damage.
- Monsoon Rains: One lunges forwards and rips into the target with their sword for B Tier damage. The other responds by throwing a poison bomb of one metre radius to paralyse one limb of the target for three posts as they react.
- Desert Winds: Springing forwards, one kicks a target’s weapon away and disarms them before the other comes in and uses a magic bottle to create a smoke blade from behind to slash for B tier damage.
- Twin-Peak Slash: One lunges forwards and, with two slick motions, slices into the opponent twice with their sword. The first will paralyse a limb and the second will deal C-tier damage on that same limb.
- Lone-Peak Slash: Throwing a smoke bomb produced from a magic lamp towards a target, blinding them for three posts, one launches themselves towards a target within ten metres and deals B tier damage on the way with their sword.
- Mountain Dew: One bounds forward five metres and strikes a target in their vitals for A tier damage.