You are not connected. Please login or register

New Magic Type: Lightning

4 posters

Go down  Message [Page 1 of 1]

1New Magic Type: Lightning Empty New Magic Type: Lightning 02/10/22, 01:56 pm

Zion

Zion
A-Tier
A-Tier

Arc
Tier: D
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: The user must swipe or flick their wand in the direction of the target.
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10 | 5
Description:
    The user gathers lightning rukh and swipes or flicks their wand at a desired target. A single arc of electricity 50cm in diameter will jump from the caster's body and travel up to 40m away to strike a target dealing D-tier burns.


Polarity Swap
Tier: C
Class: Magician
Type: Supplementary
Range: Close
Requirements/Drawbacks: User must swipe their wand and then make physical contact with the target of the spell or already have their magoi around it. This spell is ineffective against targets without significant magnetic polarities.
Scaling: Amount
Sustain: 0
Cool Down: 2
Cost: 20 | 10
Description:
    The caster swipes their wand and then touches a target causing a shroud of lightning magic to cover a ferrous material. The magic then causes the magnetic poles of the target to swap. If used on one of a pair of magnetically attracted objects this spell will cause them to suddenly repel instead. The effects of this spell last 2 posts.


Magnetic Rail Canon
Tier: B
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: The user must point at the desired target in order to apply the spell and then point again in order to direct the affected projectile.  
Scaling: Amount
Sustain: 0
Cool Down: 3
Cost: 30 | 15
Description:
    Using lightning magic the caster points their wand at a target within 20m of themselves and sends an arc of lightning over. This lightning bolt does not harm the target but rather shrouds it in two layers. The inner layer applies a magnetic charge to the object while the outer layer applies a magnetic force accelerating the target in a direction of the caster's choice. The affected target is launched at high speeds towards a target up to 80m away and impacts with B-tier damage.


Spiral Volt Loop
Tier: B
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks:  The magician must aim the spell with their wand to release the spell and then perform a swipe with the wand to direct the looping movement.
Scaling: Redirects - For each 10 magoi invested this spell may loop an additional time.
Sustain: 0
Cool Down: 3
Cost: 30 | 15
Description:
    The magician points their spell at a target and unleashes a spiraling stream of lightning water. The torrent surges forwards erratically at first and tends to miss on its first pass. At any point the caster and swipe the wand to direct the stream into performing a looping turn on a dime. After the first loop, the spells trajectory becomes straight and stable. The voltstream is 1m in diameter and may travel up to 60m away from the caster lasting for up to 3 posts. The spell is capable of dealing B-tier damage on contact and due to voltstreams passive will inflict paralysis on one limb and reduced movement speed for 2 posts. The head of the stream must be clashed with in order to disrupt the spell but damage can still be received from the trail it leaves behind.


Reactive Alloy Rain
Tier: B
Class: Magician
Type: Offensive
Range: Long
Requirements/Drawbacks: The user must point at the location where they wish for the cloud to form and then swipe their wand in the direction they wish the rain to be unleashed. 
Scaling: AoE
Sustain: 0
Cool Down: 3
Cost: 30 | 15
Description:
    The magician uses metal magic and points their wand at a distant point within 20m of themselves to cause a cloud of cesium dust to begin to form. The magician then swipes their wand or points it with a thrust in the direction they wish the rain to be unleashed. The dust condenses into cesium hail and then fires out at high speed forming a shower of projectiles covering a 15m wide cone that originates at the cloud. The hail can shoot up to 60m away and deals B-tier damage before lingering on the battlefield for 3 posts. The metal magic passive causes this spell to clash with water and wind magic one tier weaker. Rather than clash with other magic types with one tier stronger force, when clashing with water this spell reacts violently causing a 3m diameter B-tier explosion.



Last edited by Zion on 04/10/22, 08:33 am; edited 1 time in total

2New Magic Type: Lightning Empty Re: New Magic Type: Lightning 03/10/22, 09:39 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

Arc: What are the dimensions of the bolt/charge? is it a straight beam or a small bolt, if so how thing?

Reactive Alloy Rain: No issue, just wanted to point out unique approach with the passive's application but I think it is allowable.

3New Magic Type: Lightning Empty Re: New Magic Type: Lightning 04/10/22, 08:35 am

Zion

Zion
A-Tier
A-Tier

Arc - It was just supposed to be a normal lightning bolt so I put a definitive 50cm in the description.

4New Magic Type: Lightning Empty Re: New Magic Type: Lightning 12/10/22, 07:18 pm

Merrze

Merrze
Ω-Tier
Ω-Tier

1/2 Approved

5New Magic Type: Lightning Empty Re: New Magic Type: Lightning 12/10/22, 08:39 pm

Gilles

Gilles
A-Tier
A-Tier

2/2 my child of lightning

6New Magic Type: Lightning Empty Re: New Magic Type: Lightning 01/01/23, 04:12 pm

Zion

Zion
A-Tier
A-Tier

7New Magic Type: Lightning Empty Re: New Magic Type: Lightning 04/01/23, 12:53 pm

Lagi

Lagi
Ω-Tier
Ω-Tier

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum