- Job Info:
- Job Name: Sugar and Spice
Job Rank: B Tier
Job Location: Parthevia
Job Reward: 200 XP | 15,000 Huang | NoM Percentage
Job Prerequisites: Be Zubaidah
Job Overview: Zubaidah must return to the old Parthevian capital, where Batuttah has been negotiating with local merchants about using Reiman materials to make Parthevian fashion. With help from the Naser street-markets, who have seen an uptake in trade ever since Zubaidah sent them Reiman materials for their work, confront the businessman Collia ibn Al-Athair who has a chokehold over the capital’s trade.- Enemies:
Enemy Name: Guards x 8
Rank: B
Needed damage to take down: B-Tier
Description: A retinue of bodyguards employed by Collia to test Zubaidah's resolve, each skilled with a short sword.
Abilities:
Retreat: The guard dart backwards two metres, evading B Tier damage.
Advance: The guard thrusts their sword forwards, lunging two metres towards their target to deal B Tier damage.
Challenge: The guard feints an attack before jabbing their sword for B Tier damage.
ZUZU MANSUR
Shading herself from the Sun's interest, Zubaidah watched Tisifun unfold her beauties from beneath her Cinder Parasol. Before her walls, the Ash Company pushed their horses and mules into a canter over the sun-scorched plains of Parthevia. At last, it was time for their final push into the Parthevian frontier, but she was more interested in showing off her homeland to her friends and colleagues. And so, as they drove along the dusty merchant roads, Zubaidah let them soak in Parthevia’s sights.
At first, forests of date-palm waved their tantalising dance. Then domes and spirals from multi-coloured temples, adorning each corner of the peach-coloured walls. But over them all came the eastern mountains, emerging from rain-bloated clouds, and revealed the snows that would soon melt and set every southern river aflood.
Further down, the town began to show limits to the east and west where, at first, there was nothing but haze. One or two caravans passed the caravan, northward bound, their leaders hoping against hope that the haze would not stand between them and the Osterian outpost, where profits upon profits could be made.
By this time, Zubaidah could see the painted walls of Tisifun more plainly, with towers here and there, ruinous as the paintwork. Storks' nests were strewn about the battlements, their red-legged inhabitants fulfilling the duty of sentries. To the right, beyond the town, there stood the great rock where the Mansur had once held parliament. It was now covered with blue and gold murals, her name written there at the Nazairi’s hand, but Zubaidah could not forget the graffiti which had once been sprawled upon the bare rock.
But soon the view was lost in the date-palm forest, through which streams of the Urkadi river murmured and babbled over dark-red earth. Even as she looked for the blue-gold rock long and hard, Zubaidah was distracted as soon as a kingfisher or dragon-fly, a ray of living light, flashed over the shallow waters and taught some young storks the first lesson in looking after themselves.
They rode past the low-walled gardens, where pomegranate and apricot trees were flowering, and exotic birds sang in the deep shade. Doves flitted from branch to branch, bee-eaters darted about among mulberry and almond trees. There was an overpowering fragrance from the orange groves, where blossom and unplucked fruit showed side by side; the jessamine bushes were scarcely less fragrant. Dense fig-trees called every passerby to enjoy their shade, and the little rivulets born of the Urkadi winter-floods were fringed with willows. It was so delightful that the Ash Company drew rein and listened to the plashing of water and the cooing of doves for some time, trying in vain to recognise the most exquisite among many sweet scents.
Under one of the fig-trees were three street-vendors at lunch. A carpet was spread before their food-carts, a copper kettle front and centre, whose charcoal brazier was tended with enthusiasm. Judging by the earthy aroma, it seemed the chipped kettle was filled with fine green tea, something reserved for themselves and not customers, but they were soon left behind with a wave or two.
Past the rows of trees and street-vendors, the Ash Company crossed the Urkadi river. The bridge which they had crossed was renowned for having thirty arches in total, flaking paintwork marking them as Tisifun’s, but the houses stacked around each arch showed that it was sturdy as stone. On the other side, where the gardens ended and open market-squares led into the gates, a small group of children gathered to watch Zubaidah with an interest that showed familiarity with their trademark. She waved at them with good cheer before joining the rest of her caravan down the main road into Tisifun, driving through the brass-covered gates that had withstood both Reim and Heliphaopt.
Inside the so-called Bassid gates, narrow streets with windows on windows greeted the Ash company with smiling faces. Zubaidah returned their warm welcome with her own, brimming with enthusiasm and love for her native Parthevia. Indeed, where the gates might have been the entrance into Tisifun, these Parthevian smiles were the true welcome.
At first, forests of date-palm waved their tantalising dance. Then domes and spirals from multi-coloured temples, adorning each corner of the peach-coloured walls. But over them all came the eastern mountains, emerging from rain-bloated clouds, and revealed the snows that would soon melt and set every southern river aflood.
Further down, the town began to show limits to the east and west where, at first, there was nothing but haze. One or two caravans passed the caravan, northward bound, their leaders hoping against hope that the haze would not stand between them and the Osterian outpost, where profits upon profits could be made.
By this time, Zubaidah could see the painted walls of Tisifun more plainly, with towers here and there, ruinous as the paintwork. Storks' nests were strewn about the battlements, their red-legged inhabitants fulfilling the duty of sentries. To the right, beyond the town, there stood the great rock where the Mansur had once held parliament. It was now covered with blue and gold murals, her name written there at the Nazairi’s hand, but Zubaidah could not forget the graffiti which had once been sprawled upon the bare rock.
But soon the view was lost in the date-palm forest, through which streams of the Urkadi river murmured and babbled over dark-red earth. Even as she looked for the blue-gold rock long and hard, Zubaidah was distracted as soon as a kingfisher or dragon-fly, a ray of living light, flashed over the shallow waters and taught some young storks the first lesson in looking after themselves.
They rode past the low-walled gardens, where pomegranate and apricot trees were flowering, and exotic birds sang in the deep shade. Doves flitted from branch to branch, bee-eaters darted about among mulberry and almond trees. There was an overpowering fragrance from the orange groves, where blossom and unplucked fruit showed side by side; the jessamine bushes were scarcely less fragrant. Dense fig-trees called every passerby to enjoy their shade, and the little rivulets born of the Urkadi winter-floods were fringed with willows. It was so delightful that the Ash Company drew rein and listened to the plashing of water and the cooing of doves for some time, trying in vain to recognise the most exquisite among many sweet scents.
Under one of the fig-trees were three street-vendors at lunch. A carpet was spread before their food-carts, a copper kettle front and centre, whose charcoal brazier was tended with enthusiasm. Judging by the earthy aroma, it seemed the chipped kettle was filled with fine green tea, something reserved for themselves and not customers, but they were soon left behind with a wave or two.
Past the rows of trees and street-vendors, the Ash Company crossed the Urkadi river. The bridge which they had crossed was renowned for having thirty arches in total, flaking paintwork marking them as Tisifun’s, but the houses stacked around each arch showed that it was sturdy as stone. On the other side, where the gardens ended and open market-squares led into the gates, a small group of children gathered to watch Zubaidah with an interest that showed familiarity with their trademark. She waved at them with good cheer before joining the rest of her caravan down the main road into Tisifun, driving through the brass-covered gates that had withstood both Reim and Heliphaopt.
Inside the so-called Bassid gates, narrow streets with windows on windows greeted the Ash company with smiling faces. Zubaidah returned their warm welcome with her own, brimming with enthusiasm and love for her native Parthevia. Indeed, where the gates might have been the entrance into Tisifun, these Parthevian smiles were the true welcome.
340/340 mag | 612/1500 | 390/390 stam
❅- Cinder Parasol:
Name: Cinder Parasol
Tier: C
Type:Parasol
Magic Type:Cinder Magic
Appearance:A red nylon fabric stretched out small wooden beams which keep the fabric taut when a leaver is push up to the top of where the wooden beams meet. The Top of the parasol is attached to a long black metal handle, it is 68 cm in length, about 1.5 cm thick. The fabric stretches out 122 cm in diameter from the pole in the center with an arch of the fabric stretching out from point to point at 137 cm. At the end of the pole, a white silk cloth makes a soft and easy handle to hold on to during use. A Magic Circle can be seen sowed into the inside of the parasol's red fabric.
Function:- Stage Smoke: When feeding magoi into the item, the magic circle lights up a soft amber color. When the user twirls the parasol while feeding magoi into it, heat envelops around the targeted object causing it to burn like an ember of a flame billowing smokey out that applies a C tier sight debuff to those within 5 meters of the target. This function has a range of 30 meters.
- Stage Smoke: When feeding magoi into the item, the magic circle lights up a soft amber color. When the user twirls the parasol while feeding magoi into it, heat envelops around the targeted object causing it to burn like an ember of a flame billowing smokey out that applies a C tier sight debuff to those within 5 meters of the target. This function has a range of 30 meters.
Last edited by Zuzu Mansur on 30/05/22, 06:37 pm; edited 6 times in total