- abilities for symbiote:
- name: essence of ares
tier: d
type: symbiote
species: proelium ostium: ares
appearance: the mysterious being takes no direct form once it is fully assimilated with it's host. it takes on the many different appearances in the psyche. this typically manifests as a large armored humanoid. it has it's own sentience, influenced by the host's brain, often giving advice or speaking in their mind at times.
it's effects on the body are rather constant. it causes the hair and eyes to take on a golden color, fighting against the hosts natural hue. during times when it is active, the disease causes the skin to glisten with small golden flecks of light.
beast traits:
trait name: god of war
trait tier: d
trait requirement: proelium ostium: ares
trait description: the symbiote is capable of causing the body to emit pheromones that influence the emotional states of the host and those around them.
trait effect: allows the symbiote to register abilities based around emotion manipulation. the user is not immune to these pheromones. any released by the symbiote will effect the user at the same effectiveness.
trait name: hypersensitivity
trait tier: d
trait requirement: proelium ostium: ares
trait description: the symbiote alters and heightens the senses of the host to above their typical capabilities at all times, unable to dull them despite any desires of the host to do so.
trait effect: as the symbiote mutates and strengthens within the host, an additional sense of the user is permanently enhanced:- d tier: the user is able to track down and identify the scents of any specific persons, objects, substances or even places. so long as these factors are within 3 kilometers of the user. the user must be familiar with their scent and it must be focused upon. they may not pinpoint the exact location of the scent, only the general direction and strength. a scent may not be picked up if it is submerged in water.
trait name: contaminant immunity
trait tier: d
trait requirement: proelium ostium: ares
trait description: as it was created in a lab and placed under harsh conditions, the symbiote is very hardy against foreign substances that enter the body that may harm it or the user.
trait effect: the symbiote enables the host and itself to be immune to any d tier poisons/toxins/venom that affect their body. however, due to being averse to all foreign substances, any non-magic healing through medicine is recognized by the symbiote as a contaminant and rejected. - d tier: the user is able to track down and identify the scents of any specific persons, objects, substances or even places. so long as these factors are within 3 kilometers of the user. the user must be familiar with their scent and it must be focused upon. they may not pinpoint the exact location of the scent, only the general direction and strength. a scent may not be picked up if it is submerged in water.
Ares, God of War
Tier: CClass: Beast Tamer
Type: Supplementary
Range: Long
Requirements/Drawbacks: The target must be able to breathe in or absorb the effect through the skin. The user is not immune to this effect. Any emotional reactions of the targets affected by this ability are up to the player in control of them.
Scaling: Duration
Sustain: 0
Cool Down: 2
Cost: 20 S | 10 S
Description:
- Specks of gold begin to appear upon the skin of the user as a thick cloud of dusk rolls out from their location, reaching up to 40 meters. Upon contact with themselves and others, the smog will influence any form of hatred of themselves, people, or creatures as well as their strength by one tier (maximum of A Tier) for up to 2 posts.
Spirit of Peace
Tier: DClass: Beast Tamer
Type: Supplementary
Range: Long
Requirements/Drawbacks: The target must be able to breathe in or absorb the effect through the skin. The user is not immune to this effect. Any emotional reactions of the targets affected by this ability are up to the player in control of them.
Scaling: Range
Sustain: 0
Cool Down: 1
Cost: 10 S | 5 S
Description:
- Specks of gold begin to appear upon the skin of the user as a faint light spreads out from their location, reaching up to 40 meters. Upon contact with themselves and others, the smog will influence others with his calming presence, neutralizing emotion-based effects caused by other abilities (including his own) up to D Tier.
Spirit of Love
Tier: DClass: Beast Tamer
Type: Supplementary
Range: Long
Requirements/Drawbacks: The target must be able to breathe in or absorb the effect through the skin. The user is not immune to this effect and may ignore nearby allies in their vanity. Any emotional reactions of the targets affected by this ability are up to the player in control of them.
Scaling: Duration
Sustain: 0
Cool Down: 1
Cost: 10 S | 5 S
Description:
- Specks of gold begin to appear upon the skin of the user as a blush-tinted fog spreads out from their location, reaching up to 40 meters. Upon contact with themselves and others, it will influence feelings of affection towards the user for 1 post.
Spirit of Fear
Tier: DClass: Beast Tamer
Type: Supplementary
Range: Long
Requirements/Drawbacks: The target must be able to breathe in or absorb the effect through the skin. The user is not immune to this effect and will cause them to stand in place for the duration. Any emotional reactions of the targets affected by this ability are up to the player in control of them.
Scaling: Duration
Sustain: 0
Cool Down: 1
Cost: 10 S | 5 S
Description:
- Specks of gold begin to appear upon the skin of the user as a rolling green smog spreads out from their location, reaching up to 40 meters. Upon contact with themselves and others, it will cause an uneasiness that entices others to keep a minimum distance of 40 meters from the user for 1 post.
Spirit of Pain
Tier: DClass: Beast Tamer
Type: Offensive
Range: Long
Requirements/Drawbacks: The target must be able to breathe in or absorb the effect through the skin. The user is not immune to this effect. Any emotional reactions of the targets affected by this ability are up to the player in control of them.
Scaling: Duration
Sustain: 0
Cool Down: 1
Cost: 10 S | 5 S
Description:
- Specks of gold begin to appear upon the skin of the user as faint distortions in the air shoots out from their location, reaching up to 40 meters. Upon contact with themselves and others, it will cause them to feel pain in their bodies equivalent to D Tier damage for 1 post.
Last edited by Phobos Corvus on 21/05/22, 02:47 am; edited 1 time in total