Job Name: The Barris Brothers Circus
Job Rank: A-tier
Job Location: Ibania-Reim
Job Reward: A-tier Npc Battle(Additonal XP and Money if won) | 500 Xp
Job Prerequisites:
Job Overview: While the capital is preoccupied with its own troubles a Circus travels in the west of the Republic. While being a show that entertains many, it is but a farce. So-called extra acts are moved through their caravan. In actuality, they are carrying enslaved peoples attempting to re-establish the slave trade in Reim. There are two sides to this conflict, but the answers hiding within are endless.
Special Job Requirements: Not only must you defeat your enemies, but you must also detail if you came to join the show or help take it down. You are not aware until you have watched the show and have caught them moving an enslaved person. 1k WORDCOUNTOr
- Spoiler:
Enemy Name: Random Passerbys x8
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: A group of Reiman citizens of the Ibania region. They carry with them daggers around 1m long, and most wear different colored togas. While being normal citizens they are quick to step in as people of Reim, such as stobbing slavers from transporting their cargo. This rough bunch is capable of doing B-tier damage with their weapons.
Abilities:
- Dagger toss- The user throws their dagger 10m to pin a limb against the ground or a wall, this will pin the limb for three posts, requires B-tier strength to break free.
- Rough ‘em Up- The user kicks the enemy in the ribs dealing C-tier damage, they then knee them in the jaw for additional C-tier damage.
- Resilence- The user swats away an incoming attack of A-tier in damage by using their thick arm to redirect the blow.
- Toss!- The user grabs a target and throws them 5m to an ally or just to move them.
- Spoiler:
Enemy Name: “Circus Workers” x8
Enemy Tier: B-tier
Damage Required to Defeat: B-tier
Description: A group of people dressed as circus clowns, while covered in paint and colorful robes and clothing, they hide their true nature. These individuals are members of the Black Spiders in disguise. Underneath their fun clothing, they carry poison dart guns, capable of B-tier damage with a 40m range. These silly spiders are up to absolutely no good.
Abilities:
- Spider’s Kiss- The user fires a dart 40m into a target’s blood vessel, this causes the poison to course through the body, causing the user to feel as if they are experiencing intense stomach cramps for 3 posts.
- Double Down- The user fires two darts at a target up to 40m away, the darts each deal D-tier damage over the course of two posts if they strike, their poison doing the damage to one’s nervous system.
- Spare Web- The user pulls an explosive filled with spider silk and some coagulants in order to trap those struck, The web binds three limbs together for three posts. The bomb can be thrown up 30m in any direction.
- Last Laugh- The user takes of the prosthetic nose on their face, filled with gunpowder they explode it on the ground creating a smokescreen 5m in diameter that lasts 3 posts.
News of a traveling circus reached Zion's ears just a few days ago. The young magician's life was embroiled in no shortage of trouble and it was hardly the time to go sight seeing for fun. But the rumors had mentioned that the circus was a "great" performance and exceeded what many thought possible for a traveling troupe. That one word was enough to pique Zion's interest as he had yet to fully grasp the meaning behind his father's dying request to "become a great person" as it was about as vague as a last wish could be.
Long silver locks overflowed from Zion's hood as he wore his traveler's cloak tightly to hide both his ears and tails alike. The foxly features being something he could not safely reveal lest word of his appearance spread to the organization that had enslaved him just a few months prior. The magician knew that a mere cloak was not enough of a disguise however and thus had a more complete obfuscation of his appearance at the ready. Once his sandaled feet had carried him deep into Western Reim and the circus tent was in sight, Zion strained slightly as his Trickster Foxspirit technique brought subtle changes to his visage.
Long silver hair turned golden blonde like an afternoon sun. His smooth androgynous face became much more masculine with rougher edges and a more squared jaw. His physical frame even expanded slightly, the youth growing a few centimeters to 183cm tall in total. A playful smile and curious eyes peered out from the low hanging hood of his cloak as Zion neared the line of people gathered up to purchase tickets for this 'show of the century' as a carnie was claiming through a cone which magnified his voice.
"Come one, come all! The show of the century awaits you, folks! We've got wonders from across the globe! Amazing feats to stun the spirit and deceive your very eyes! That's right, folks! Step right up! We sell more than just tickets here, we sell life itself! For once you experience this show you'll realize you've never lived until today!"
The boastful claims had underlying hints to those who could hear the dog whistle. But such subtle clues went entirely over Zion's head as he slowly meandered along with the line, just as eager to purchase a ticket as the rest of the people here. "I wonder if they offer snacks...I'm a bit hungry." The oblivious magician muttered to himself as he neared the end of the queue and presented some coins to exchange for a ticket. He had come far too late to snatch one of the coveted seats up close to the center stage. Instead, he was stuck with one of the nose bleeders up atop the stands. But such an arrangement had its own benefits as Zion would have a wide view of the entire performance area inside the tent.
"Peanuts for sale~ Get your fresh nuts!"
Called a man aside from the entering throngs of people. Zion was delighted to find a snack available. He had never tried these peanuts before, but was grateful for anything after listening to his stomach unleash a rumbling growl. "I'll take one!" The boy said happily as he exchanged even more of his coins for a small bag of nuts. There was an awkward feeling in Zion's gut however as he felt how light his pockets had become. "Are these strange nuts really so valuable? Do they hold special properties?" Zion muttered to himself as he made his way to his seat.
Whispers and excited mutterings could be heard among the crowd as anticipation for the show grew. Zion pulled out one of his peanuts and took a bite not aware that the shells were to be peeled. His face promptly twisted in disgust, but after spending so much on them he couldn't bare to let the nuts go to waste. So he arduously continued to chew which elicited strange looks from those seated on either side of him. Crunch, crunch, crunch. Zion munched away in misery as he too waited in eager anticipation for the coming show to begin.
WC: 696/2000
- Trait:
- Trait Name: Trickster Foxspirit
Trait Tier: B
Trait Requirement: Storm Kitsune | Body Manipulator(B)
Trait Description: When the Storm Kitsune isn't soaring through the skies, dancing among the storms, it wanders the realm of humans playing tricks on them. Legends tell of them taking different forms in order to trick and deceive others. Through training, the transformations become second nature and allow the user to alter their entire form.
Trait Effect: The Storm Kitsune can manipulate its body to change its facial features, hide its fox-like features, and replace them with more human looking ones. It is now possible to even fake age by wrinkling and blemishing the skin. In addition it can alter the length and color of its hair, as well as control the direction of hair growth to mimic different hair types. The transformations can now alter the size of the user allowing them to transform into appearances the size of a small child or grow up to 3m tall. These transformations come naturally and can be performed with casual effort. At its current tier, this traits transformations can be held for five consecutive posts before requiring a post of relaxation is required where the transformation is undone.
- Gear:
Name: Magoi Sword
Tier: A
Type: Advanced Wand
Magic Type: Magoi
Appearance: A simple pearl white hilt carved from fine oak. It has a hollow center and an opening at the top where a sword might be fit as well as a rounded bottom in place of a pommel. The length of the hilt is 18cm and it has a magic circle carved into the interior of the hollow center.
Function:- Magoi Blade - When the user infuses their magoi into the blade, their magoi turns into a concentrated .69 m long bladed weapon. This hardened blade of magoi is capable of being manipulated as the user sees fit, taking the form of other sorts of blades as well without going over the .69 m limit. This blade severs magoi and deals internal damage if struck directly. The blade itself deals A-tier ability damage and is capable of clashing with physical objects.. 10 Magoi to activate | 5 Magoi to sustain
Name: Dream Infiltrator(Inside Pyramid Pouch)
Tier: A
Type: Magic Weapon
Magic Type: Nightmare Magic [clairvoyance+light+strength]
Appearance: A 91 cm long rifle which 10cm in height at the stock leading up to the barrels which is 9cm in circumference. The magic circle is on the stock of the gun.
Function:
- Nightmare Bullet - This weapon does not possess normal ammunition. However, it can be fed magoi in order to produce a disturbingly unsettling black bullet. When fired, this 7mm round will travel up to 50m away and deals no damage on impact despite causing a minor knockback. Its effects differ depending on whether or not a living being was hit. If the bullet hit a non-living object, it will spawn eight small dog sized D-tier nightmare constructs based on the user's own nightmares. If it hits a living being, the target will then spawn a single A-tier human sized nightmare construct based on their nightmares. 10 Magoi to activate | 5 Magoi to sustain.
- User may train 4 spells to this magic weapon based on its magic function.
Name: Abyss Piercing Cloth
Tier: A
Type: Weapon [Swordsman's Cloth]
Magic Type: Strength Magic
Appearance: This unique weapon is made of a rare flexible metal that uses a unique forging method to add hardness making the weapon suitable for holding an edge. The dark grey blade looks deceptively similar to a strand of dark grey silk cloth. The handle to the weapon is a full tang wrapped in identical grey cloth which happens to be silk. The blade is 5cm wide and 3m long ending in a tapered point that has crimson markings on it resembling a snake head complete with two small embedded blood red rubies that have been cut to resemble snake eyes. The weapon comes with a "sheath" in the form of a padded plate worn around the abdomen. The sheath offers no defense from attacks however and merely protects the user's stomach from being cut when the cloth is wrapped up.
Function:- Void Arm - Feeding magoi into this tool causes strength magic to surround it, notable as a black glow to those who can see rukh. This function allows the user to manipulate the magic weapon freely as though it were an extension of their own body while active. The user can make the cloth-like blade move according to their will, however they must maintain a grip on the weapon as letting go will instantly cause the function to cease. 10 magoi to activate | 5 magoi to sustain.
Name: Bloody Branch
Tier: A
Type: Sword Breaker
Appearance: The Bloody Branch is crafted from a rare crimson wood found deep within the Jade Dragon Mountains. It is durable enough to clash with common steels and ores and can be strengthened further through metallurgy thanks to its ridiculously high ignition point which allows molten metal to be forged over it. This process has been performed creating a unique alloy that is very hard and durable as the sharp edges to the blade. The weapon is only 12in(0.3m) but it possesses two branching "blades" that are jagged in shape. The grip is made from wrapped leather and designed to be held in only one hand. It's unique design and shape makes it excellent for catching and disarming enemy weapons.
Name: Angel's Brace
Tier: B
Type: Bracelet
Magic Type: Holy | Light + Life
Appearance: A small golden bracelet with Solomon's circle engraved upon the under side. The top of the bracelet has a raised winged design with intricate details.
Function:- Holy Blessing ~ By feeding magoi to the bracelet, the item will shine a golden light healing up to B tier wounds on the user or any single target within 5m. 10 magoi to activate | 5 magoi to sustain
Name: Raiju’s Pipe(Inside Pyramid Pouch)
Tier: B-Tier
Type: Pipe Magic Tool
Magic Type: Storm Magic
Appearance: The pipe is 30cm long and made with a combination of brass and redwood. The metal is adorned with traditional Kou etchings depicting the Jade Dragon of legend, with the wood engraved with the Jade Dragon Mountains themselves. A bag hangs loosely on the pipe, but otherwise serves little to no purpose other than holding tobacco or other similar substances. The magic circle can be seen faintly on the mouth of the pipe.
Function:- Hidden Storm – By blowing into the pipe while feeding it magoi, the magic tool will emit a storm cloud around the user. The storm cloud is 8m tall and 10m wide from the edge of the 3m empty space in the center where the caster and their allies reside. Inside the cloud there are electrical charges that allow the user to sense the location anything inside while also obscuring the vision of those inside the cloud. Storm Magic’s passive does not take effect. 10 Magoi to activate | 5 magoi to sustain.
Name: Devil's Light
Tier: D
Type: Magic Tool - Ring
Magic Type: Light
Appearance: A ring made from gold and shaped to resemble the devil from the east. The size of the ring changes depending on the user's finger.
Function:- Blinding Light - When the user pours the magoi into the ring, it will produce a bright light that will spread out up to 5m in a cone shape. Those who are caught inside the light with open eyes, will be blinded for 1 posts and it will be hard to maintain their balance. 10 Magoi to activate | 5 to sustain
Name: Pyramid Pouch
Tier: D
Type: Magic Item - Necklace
Magic Type: Strength
Appearance: An golden pyramid shaped necklace that is a mere 10cmx10cm in dimensions. I possesses a strength eye engraving as well as a magic circle on the reverse side.
Function:- Miniature Storage - Feeding magoi into the item causes it to glow with the black light of strength magic. Items and equipment that touches the Pyramid is then shrunk down to near microscopic sizes and stored inside the item. Alternatively, the user can think of a stored item and use this function to retrieve it causing it to grow back to normal size. Objects stored within are not counted towards your weapon or magic tool limit. However, you still are unable to exceed the limit when retrieving items from the pyramid. Meaning that if you are at the limit of weapons, for example, you must store one of your equipped weapons when retrieving one from the pyramid. The pyramid can store up to two objects at once and is incapable of storing living things. 10 magoi to activate | 5 to sustain.
- Magoi Blade - When the user infuses their magoi into the blade, their magoi turns into a concentrated .69 m long bladed weapon. This hardened blade of magoi is capable of being manipulated as the user sees fit, taking the form of other sorts of blades as well without going over the .69 m limit. This blade severs magoi and deals internal damage if struck directly. The blade itself deals A-tier ability damage and is capable of clashing with physical objects.. 10 Magoi to activate | 5 Magoi to sustain