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Treasury of Ur

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1Treasury of Ur Empty Treasury of Ur 21/03/21, 04:32 pm

Belit Astarte

Belit Astarte
D-Tier
D-Tier

D-Tier Abilities

Slash:
Slash
Tier: D-Tier
Class: Warrior
Type: Offensive
Range: Medium
Requirements/Drawbacks: A bladed weapon, the ability to swing it
Scaling: Duration
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina +5 to sustain

Description: Usually used with a spear of glaive a practice front strike by extension of her hand. Can be aimed at any, body part to inflict slashing and piercing damage D-tire damage.

Impale:
Impale
Tier: D-Tier
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: A bladed weapon, the ability to swing it
Scaling: Damage
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina +5 to sustain

Description: Usually used with a spear of glaive in close-quarter or while the enemy is distracted, weak unaware a thrust towards exposed vitals that buries said weapon into their flesh. D-tire piercing damage.


Heft Strike:
Heft Strike
Tier: D-Tier
Class: Warrior
Type: Offensive/Defensive
Range: Short
Requirements/Drawbacks: A bladed weapon, the ability to swing it, having a blunt or edged end on the other side of the weapon
Scaling: Damage
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina +5 to sustain

Description: Can be used either on the offense or defense. The user pushes back and moves backward 1m quickly before flipping the weapon in hand. Using the other end of it to strike at the opponent either to damage them or to make enough room to bring back the bladed portion of the glaive in range. D-tire piercing damage leaving enemy staggerd.

Sweep:
Sweep
Tier: D-Tier
Class: Warrior
Type: Offensive
Range: Medium
Requirements/Drawbacks: A bladed weapon, the ability to move hand down the shaft, enough room to do a sweeping motion around one self.
Scaling: Damage
Sustain: 0
Cool Down: 1 post
Cost: 10 stamina +5 to sustain

Description: When surrounded by more than one person it can be used to try and inflict damage to multiple enemies or to make enough room as a controlling attack. The user swings their weapon by the short end of it creating a 2m radius around her which forces enemies to back away. Giving the user enough time to attempt 1v1 fights to even the odds. D-tire piercing damage.

C-Tire Abilties

Neith's Arrow:
Neiths Arrow
Tier: C-Tier
Class: Warrior
Type: Offensive
Range: Long
Requirements/Drawbacks: A bladed weapon, the ability to throw it, Fanalis. Once used wepaon must be picked up so the user realies on hand to hand combat or other weapons.
Scaling: Distance
Sustain: 0
Cool Down: 2 post
Cost: 20 stamina +10 to sustain

Description: The user digs in the feet and uses the explosive power of a Fanalis to throw the spear at their adversary at D-tire the Fanalis can throw the spear 12m  in distance. It deals impact and piercing C-tire damage.

Fanalis Roar:
Fanalis Roar
Tier: C
Specialization: Fanalis Racial
Type: Supplementary
Range: Short(3m)
Requirements/Drawbacks: The user must inhale a deep breath before roaring.
Scaling: AoE
Sustain: -
Cool Down: 2 posts
Cost: -
Description:

After taking a deep breath, the Fanalis lets out a mighty roar to stun and intimidate enemies. The enemy does not suffer any actual paralysis, however, the noise is loud enough to cause pain and will stagger foes using basic actions or lower-ranked abilities.



Last edited by Belit Astarte on 12/04/21, 01:03 am; edited 4 times in total

2Treasury of Ur Empty Re: Treasury of Ur 21/03/21, 05:23 pm

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Slash

This would be a close ranged ability regardless of the length of the weapon.

The scaling type on this doesn't make sense since it has no post duration in the ability. I'd suggest something like... damage to increase the power or hits to increase the amount of times you can strike at once.



Impale

This would be a close ranged ability regardless of the length of the weapon.

The sustain should be changed to '0', you have it as 8 right now.



Heft Strike

This would be a close ranged ability regardless of the length of the weapon.

Include how far she moves backward. A suitable distance would be around 3 meters if you didn't have the stagger effect. But with it, I'd just say she takes a step back or around 1 meter.

Please change 'short amount of time' to specify that it's a one post duration. I'd keep it to just a stagger.



Sweep

Please keep the range to a single length. I'd assume this would be roughly about a medium ranged ability.

Include the diameter around her that this covers. You could gauge it off the general length of her weapon give or take.

Also, specify the movement(s) she makes in the description, not just the requirements.



Neith's Arrow

Same as above, please keep the range to a single length.

Abilities should only have one type of scaling. You can choose between distance or damage.

The sustain should be changed to '0', you have it as 8 right now.

Please specify how far the spear is thrown in meters.


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3Treasury of Ur Empty Re: Treasury of Ur 11/04/21, 06:18 pm

Diana Corvus

Diana Corvus
A-Tier
A-Tier

Heft Strike

I believe I missed it the first time but to get the effect you desire while keeping it within the ability guidelines,

I would recommend dropping out the post duration and just say it staggers them. Since it isn't such a strong status effect, I think it'd be fine.



Other than that, I think these are simple enough and should be relatively fine.


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