My personal suggestion is that we overall lower wordcounts, while introducing the 2/2 we force jobs and trainings to have required marks or topics. Here some examples of how could work.
D-tier job: You've been hired to take out a group of bandits -Required detail: Who hired you or how you found the job
C-tier Training: Warrior detail: how did your character grow, did they learn anything or just grow in power by training
B-tier Job: A group of attackers has invaded a reiman port, the fanalis corps have been hired to deal with it but are looking for extra hands. Required details: How you got involved with the job, which port in Reim, how to you handle aftermath.
A-tier Job: The City of Jiaozhu has been taken over by a warlord. Multiple generals have fell to take it back from the beast who has commandeered the city. Required Details: How you got the job, how you got there or plan to get in the city, relevance or connection the job, how your report the job or how it may have affected your character.
A-tier training- Include how your character from the last, if there's anything new or just growth, how it may effect or their current beliefs, and of course over many days.
I know some of these may seem obvious but people omit details or info sometimes to pad out wordcounts with their own details. So we could do both while forcing objectives to understand and possibly pad out or add more into writing that can be important content, while allowing writers to just write what they want.
And we can do threads/posts of the months as well, acknowledging both a short piece of writing and long one if applicable, and it can by the standard of each staff or assigned staff such as plot mods and Admins as well. I think by using lower wordcounts but asking for specifics or the information were looking for would allow players to not feel pressed on how much they have to write but more on the story and character. Plus with the 2/2 checks it can be avoided if someone feels the mod misunderstood them or etc.
D-tier job: You've been hired to take out a group of bandits -Required detail: Who hired you or how you found the job
C-tier Training: Warrior detail: how did your character grow, did they learn anything or just grow in power by training
B-tier Job: A group of attackers has invaded a reiman port, the fanalis corps have been hired to deal with it but are looking for extra hands. Required details: How you got involved with the job, which port in Reim, how to you handle aftermath.
A-tier Job: The City of Jiaozhu has been taken over by a warlord. Multiple generals have fell to take it back from the beast who has commandeered the city. Required Details: How you got the job, how you got there or plan to get in the city, relevance or connection the job, how your report the job or how it may have affected your character.
A-tier training- Include how your character from the last, if there's anything new or just growth, how it may effect or their current beliefs, and of course over many days.
I know some of these may seem obvious but people omit details or info sometimes to pad out wordcounts with their own details. So we could do both while forcing objectives to understand and possibly pad out or add more into writing that can be important content, while allowing writers to just write what they want.
And we can do threads/posts of the months as well, acknowledging both a short piece of writing and long one if applicable, and it can by the standard of each staff or assigned staff such as plot mods and Admins as well. I think by using lower wordcounts but asking for specifics or the information were looking for would allow players to not feel pressed on how much they have to write but more on the story and character. Plus with the 2/2 checks it can be avoided if someone feels the mod misunderstood them or etc.