Spells
Name: Böllr abr Gargzla
Tier: C
Cost: 20
Element: Light
Class: Offensive
Range: 20 Meters
Duration: 3 Posts
Cool-Down: 3 Posts
Description: This spell creates a brilliant globe of light, five meters in diameter, at a point of Arik's choosing within 20 meters. Anyone within the spell's range who looks directly at it is blinded for a post; avoiding this face would mean shielding one's eyes directly or indirectly.
The ball cannot move, but anyone touching it would sustain C-tier burning damage from the intensity of the light. Arik can materialize the globe anywhere, including on or near another person, but the air will shimmer with radiance for a second before the spell completes. The spell takes a good two seconds for him to cast, but it's a powerful and versatile one, well worth the time and effort.
Name: Haina medh Aiedail
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 10 Meters
Duration: Instant
Cool-Down: 2 Posts
Description: This is a quick and dirty incantation that focuses light into a sphere 1 foot in diameter and sends the radiant orb hurtling at an opponent at
10 m/s to smack them, causing D-tier burns. It takes hardly any time to cast, so Arik uses it as a basic combat spell.
Name: Naina abr Fethrblakas
Tier: D
Cost: 10
Element: Light
Class: Supplementary
Range: 10 Meters
Duration: 2 Posts
Cool-Down: 2 Posts
Description: Arik uses this spell to bend light into the shape of a flock of radiant birds. The creatures cannot be mistaken for a natural bird; they shimmer with every color of the rainbow and their hues change at a moment's notice. Each bird is the size and shape of a large crow, and there are five of them. They tend to fly with two in front, one in the middle, and two in the back, unless instructed otherwise. Arik doesn't have to keep the flock together, but he has to concentrate on this spell more if he decides to split the illusory birds up. The birds can be directed as a whole to swarm around one person for the duration of the spell, interfering with them by flitting around in their vision, leaving streaks of light everywhere. They also have use as a signal or a distraction.
The birds fly at 10m/s.Name: Dras-Hvitir
Tier: D
Cost: 10
Element: Light
Class: Supplementary
Range: 10 meters
Duration: 5 Posts
Cool-Down: 2 Posts
Description: This spell is simple enough; it creates light enough to see by, emanating from Arik's staff and illuminating the surrounding 10 feet as bright as day. The light does not stop there, but the spell is less effective at lighting the dark past that sphere. It wouldn't dispel the deep gloom of a starless, moonless night much farther than that, though a dim room in an otherwise-bright city might be completely lit. In other words, the spell is much less effective if put under stress from another magician or a Dungeon, but absent that, it's easy for Arik to light a decently large space.
Name: Bjart-Dramur
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 10 Meters
Duration: 1 Post
Cool-Down: 2 Posts
Description: Arik gathers a ball of light one foot in diameter on the end of his staff and sends it toward an opponent at a speed of
10m/s. If it hits, the light travels to the opponent's eyes and forms a scene or picture of Arik's choosing. Arik can create most anything he can picture in his mind, but it always takes on the quality of a watercolor painting. It's easily possible to distinguish the scenery from reality, but it still obscures vision, effectively blinding the target for the duration.
Name: Aenora Garjzla
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 5m
Duration: Instant
Cool-Down: 2 Posts
Description: This spell creates a wave of burning, fan-shaped light. It deals D-tier burning damage. The wave originates from the tip of Arik's staff and spreads in a 5 meter cone outward. It moves at
10 m/s, and the spell can be cast in a hurry.
Name: Thrysta Garjzla
Tier: D
Cost: 10
Element: Light
Class: Offensive
Range: 10M
Duration: Instant
Cool-Down: 2 Posts
Description: This spell projects a thin, focused ray of light from the tip of Arik's staff. The light travels at
10 m/s and causes burns equivalent to sunburns on contact. The ray is scarcely three inches across, but it's all the harder to see coming because of it. Not that an attack made entirely of light can be subtle in any sense of the word.
Name: Gravity Lift, Stage 1
Tier: C
Cost: 20 on cast; 10 sustain
Element: Gravity
Class: Supplementary
Range: Self
Duration: Sustained
Cool-Down: 3 posts
Description: A magician lowers the influence of gravity around their body. This gives them the ability to lift off, hover, and soar through the sky at a maximum speed of 5m/s. They can control the force of gravity around their body at any given moment, able to slow down, speed up, or stop flying completely.