You are not connected. Please login or register

Azazel's spells.

2 posters

Go down  Message [Page 1 of 1]

1Azazel's spells. Empty Azazel's spells. 10/07/20, 03:48 pm

Azazel

Azazel
C-Tier
C-Tier

Fire Ball
Tier: D
Class: Magician/Heat
Type: offensive
Range: Medium
Requirements/Drawbacks: Requires Azazel to point his staff and utter the spell words "Firaga Zantatem". Water magic can put out the fireball.
Scaling: Hits
Sustain: 0
Cool Down: 1 turn cool down
Cost: 10 magi points
Description:

    Azazel points his staff at a enemy and mutters the words "Firaga Zantatem" a fireball with a diameter of 8.15 inches wide is formed at the tip of his staff and fires at the enemy. Causes D tier damage, Being fire it also causes minor burn damage, can ignite things that naturally burn. Has a 8 meter range before it burns out.


Fire Dome
Tier: D
Class: Magician
Type: Supplementary
Range: Close
Requirements/Drawbacks: Azazel must point his staff skyward and mutter the words "Firaga Defenda".
Scaling: Damage
Sustain: 0
Cool Down: 1 post
Cost: 10 Magoi and the additional cost of the sustainment.
Description:

    A defensive spell used when his Borg is broken, Azazel lifts his staff and mutters the incantation, a self height dome of fire covers Azazel, will do D tier damage to anyone who touches it and not protected. Has a 1 meter diameter around Azazel.


Fire Traps
Tier: D
Class: Magician
Type: Offensive
Range: Short
Requirements/Drawbacks: Azazel taps his staff on the ground and mutters the words "Firaga Hiddenia". Does not work if the ground is wet.
Scaling: Hits
Sustain: H0
Cool Down: 1 post
Cost: 10 Magoi for the spell
Description:

    Azazel taps his staff on the ground and mutters the incantation, when finished, a small fire appears 0.9 meters in front of Azazel. Those who trigger the fire traps by getting close are engulfed in a large fire and burned for D tier damage. The fire is 0.15 meters high. Upon activation the fire trap erupts into a 1.8 meter high flame that lasts for 2 seconds.


Fire Wall
Tier: D
Class: Magician
Type: Offensive
Range: Medium
Requirements/Drawbacks: Azazel has to point his staff at the location he wants the fire to appear and say the spell words "Firaga Wallia".
Scaling: Per 10 extra Magoi 5m of wall is put up
Sustain: 0
Cool Down: 1 post
Cost:10 Magoi
Description:

    Mainly used when facing larger numbers, Azazel creates a wall of flames to engulf his enemies in the burning fire causing burn and D tier damage. The fire wall is 3 meters wide and 2 meters high



Flaming arrow
Tier: C
Class: Magician
Type: offensive
Range: Medium
Requirements/Drawbacks: Azazel aims his staff and says the spell words "Firaga Quiveria".
Scaling: Hits
Sustain: 0
Cool Down: 2
Cost: 20 Magoi, 10 per arrow
Description:

    Azazel summons a .06 long arrow made of fire, it travels 10 meters before burning out and causes C-Tier damage



Last edited by Azazel on 13/07/20, 02:26 pm; edited 4 times in total

2Azazel's spells. Empty Re: Azazel's spells. 10/07/20, 07:14 pm

Trently

Trently
A-Tier
A-Tier

Fire Ball: Pick Medium or Long for Range. For Scaling, list Hits as it means the same as what you want. Cost would be 10 Magoi, edit that in. Detail that your fireball details D-Tier damage, and detail the diameter of the fireball, along with the meters it travels before dispersing like 6 meters or so.

Fire Dome: Remove all mentions of water damaging it as it is a given. Rather put that it has a durability of D-Tier. For the Scaling just put Defense. It works out better in your favor that way. Also put Sustain at 0 as you only use it when you are in character and in combat, otherwise for all Abilities it is always 0 when submitting the Ability in question.

What is the diameter of the Fire Dome? Lastly, in your last sentence for Fire Dome, detail that Fire Dome will deal basic D-tier damage if someone touches it unprotected.

Fire Traps: List just Hits in Scaling, as that is what you are saying in your Scaling already. You can't have small traps around that are invisible. It would have to be like a small ball of fire or visible flame that when someone gets near it you can command it to burst into a larger flame.

Remove the 5 magoi extra fire trap cost. That would be Hits Scaling essentially.

Fire Wall: How tall is the wall and what is the width of the wall? Detail it in meters. Sustain should be 0. Magoi cost should be 10. Remove the mention of 5 per Sustainment as it is a given. For Scaling, you can add this "Per 10 extra Magoi 5m of wall is put up." rather than what you have now.

Fire Arrow: For Scaling, just put Hits and nothing else. It is nearly same as what you are trying to say anyhow. Put its Type as Offensive. Correct the Class name from Magic to Magician. Put Sustain at 0. Change the Range to Medium and detail it travels 10 meters in the description for this and deals C-Tier damage. Detail the arrow's length in meters.

3Azazel's spells. Empty Re: Azazel's spells. 12/07/20, 11:03 pm

Trently

Trently
A-Tier
A-Tier

Everything for the most part is good, just some last small changes before approval.

Fire Dome:
You can't have dual type abilities which can both be offensive and defensive at D-Tier. You can have an offensive ability that can clash though and hold people off with your same fire wall. So changes to this would be to make it offensive, which means it would lose the ability to defend but it can still potentially clash with other abilities and hold people off still.

Fire Traps: At D-Tier you can have 1 small trap flame and if someone gets near it detonate it into a larger flame. Detail where the small flame is relative to you, how many meters can it be, etc. Also, detail how small it is.

Fire Wall: Similar to Fire Dome, it can't do damage and be defensive at the same time but it can be an offensive ability that wards off people or damages people. Sustain should be 0.

4Azazel's spells. Empty Re: Azazel's spells. 13/07/20, 01:51 pm

Trently

Trently
A-Tier
A-Tier

Fire Dome: Change to Supplementary actually, my bad. Abilities with a small range that do damage but are not exactly targeting anyone with the attack directly usually fall under Supplementary. Think of it like your own self cast aura or effect around you to buff you and protect you. For Scaling, put Damage.

Fire Traps: How long is said person engulfed in the large fire? Does it cover their entire body? Detail how big the large fire is when it activates essentially.

Other than that, rest of the abilities are good.

5Azazel's spells. Empty Re: Azazel's spells. 13/07/20, 02:47 pm

Trently

Trently
A-Tier
A-Tier

Approved!

Code:

[center][b]Fire Ball[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician/Heat
[b]Type:[/b] offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Requires Azazel to point his staff and utter the spell words "Firaga Zantatem". Water magic can put out the fireball.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 turn cool down
[b]Cost:[/b] 10 magi points
[b]Description:[/b]
[list]
Azazel points his staff at a enemy and mutters the words "Firaga Zantatem" a fireball with a diameter of 8.15 inches wide is formed at the tip of his staff and fires at the enemy. Causes D tier damage, Being fire it also causes minor burn damage, can ignite things that naturally burn. Has a 8 meter range before it burns out.[/list]

[center][b]Fire Dome[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Azazel must point his staff skyward and mutter the words "Firaga Defenda".
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 Magoi and the additional cost of the sustainment.
[b]Description:[/b]
[list]
A defensive spell used when his Borg is broken, Azazel lifts his staff and mutters the incantation, a self height dome of fire covers Azazel, will do D tier damage to anyone who touches it and not protected. Has a 1 meter diameter around Azazel.[/list]

[center][b]Fire Traps[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Azazel taps his staff on the ground and mutters the words "Firaga Hiddenia". Does not work if the ground is wet.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] H0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b] 10 Magoi for the spell
[b]Description:[/b]
[list]
Azazel taps his staff on the ground and mutters the incantation, when finished, a small fire appears 0.9 meters in front of Azazel. Those who trigger the fire traps by getting close are engulfed in a large fire and burned for D tier damage. The fire is 0.15 meters high. Upon activation the fire trap erupts into a 1.8 meter high flame that lasts for 2 seconds.[/list]

[center][b]Fire Wall[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Magician
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Azazel has to point his staff at the location he wants the fire to appear and say the spell words "Firaga Wallia".
[b]Scaling:[/b] Per 10 extra Magoi 5m of wall is put up
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1 post
[b]Cost:[/b]10 Magoi
[b]Description:[/b]
[list]
Mainly used when facing larger numbers, Azazel creates a wall of flames to engulf his enemies in the burning fire causing burn and D tier damage. The fire wall is 3 meters wide and 2 meters high [/list]


[center][b]Flaming arrow[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Magician
[b]Type:[/b] offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Azazel aims his staff and says the spell words "Firaga Quiveria".
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Magoi, 10 per arrow
[b]Description:[/b]
[list]
Azazel summons a .06 long arrow made of fire, it travels 10 meters before burning out and causes C-Tier damage[/list]

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum