D-Tier Abilities
- D-Tier:
- Aalz khöltei *Spider Leg*Tier: D-Tier
Class: Magician
Type: Offensive/Defensive
Range: Close
Requirements/Drawbacks: Caster must be holding their wand. Must be already using the "Kosmikí chíra" Spell. Caster must decide for the spell to be left or right.
Scaling: When you add more than the minimum magoi cost, what changes about the ability? More hits/projectiles? A larger area of effect? More damage?
Sustain: She can sustain the tendril for three post. She can continue to sustain it by expending additional magoi
Cool Down: How many turns must pass after sustains end until you can use this ability again?
Cost: 10 Magoi to cast
Description: When the rukh are given this command they begin to coagulate the mist created by Kosmikí chíra. After taking the shape of a tendril with a slight curve. They harden and solidify creating a construct that carries the properties of the Kosmikí chíra spell. The tendril standard size is 1.5ft in length and about 6in wide. The tendril is rather malleable and can be shaped differently but at this level of power the most she can do is cause it to elongate by scaling it making it stretch out by 1 meter.
After it's initial hardening it can do up to D rank damage if used as a means of puncture. IF the tendril does make such a wound the effects explained in Kosmikí chíra begin to take place. it can handle up to two D-tier attacks before breaking. However if sustained a new tendril will take it's place.Oddyn veb *Stellar Web*Tier: D-Tier
Class: Supplementary
Type: Is it offensive, defensive, or supplementary?
Range: Medium
Requirements/Drawbacks: Caster must be wielding their wand. Magoi must be gathered and shaped for one turn in order to be used to full effect.
Scaling: Durability
Sustain: At time of initial casting the threads can only survive one post before dissolving. If scaled they can last for an additional post. at the cost of ten magoi.
Cool Down: Because of the intricacies and time needed to create the webbing the cool-down after it dissolves is three post.
Cost: 15 magoi,10 to scale, 5 to sustain
Description:- By commanding the rukh to concentrate and gather at one point on her staff, she can more accurately mold and shape her mist. Using her commands as a means of changing the viscosity of the mist making it more tangible and sticky.She then takes her hand that she is cradling the power with in swipes it in the direction her target. If she kneads the magic together from the top of her staff instead of the "hilt" she simply can swing her staff(Though still in hand) toward the enemy.
- If she fires from the bottom of her wand the web like concoction is spread in a horizontal fashion. If thrown from the top of her wand the the magic is instead shot as a projectile that can travel a short distance of 7 meters. However if horizontal release is used it can instead be tossed a width span of two meters. These webs contain the essence of her Kosmikí chíra spell. If the webs are able to somehow touch an open wound the spell effect begin to take place.Each of these threads are about as thin as actual spider webs.
- The initial casting of this spell creates a mass of webs at the gathering point about as large as an average soft ball. When expelled from the staff horizontally it is like a net designed to bind hands or arms either together or side by side. This is achieved by the hardening of the webs upon contact with a foreign magoi/life force. Though it does not affect either in anyway it responds to it by constricting and hardening.
- If fired at the ground it creates a small trap that can bind the feet of the target to the ground that would at base creation of the spell require at least one D-tier expression of force to be free of it's hold. If scaled and concocted for an additional post the viscosity is more intense causing the webbing to become thicker and can withstand two D-rank or one C-rank expression(s) of force before being severed.
- By commanding the rukh to gather and swell around the tip of her wand,Salena can create a ball of ball of condensed mist and fire it off like a "Fire ball" of sorts. The size of the initial cast is a sphere of about the size of basket ball. It's not very solid but can do up to D-tier damage if it hits it's mark,traveling around 10 mph.
- When she charges it for an additional post it increases to the density she compacts the spell even more infusing it with more power yet sacrificing size for speed and power. It after being charged can be fired at 15 mph whilst doing C-tier damage.Upon impact the orb disperses creating a small cloud of concentrated mist about 2 meters in size all around that carries the abilities of the Kosmikí chíra spell which upon inhaling can cause those effects to take place. It impact of the blow could possibly knock her target off balance it not protected against or caught off guard.
Ēriksana ēga **Arachnid Egg**Tier: What tier is the ability?Class: What class is this ability for? If it is for a Magic Tool, delete this section.Type: Is it offensive, defensive, or supplementary?Range: Close, Short, Medium, or Long?Requirements/Drawbacks: Caster must be wielding their wand. Caster must hold wand steady and properly aim if scaled for their is a bit of a knock back and can potentially throw caster off balance.ScalingScaling: DamageSustain: Can only be sustained once Cool Down: 2 postCost: Initial spell cost 10 Magoi. But for an additional 10 she can double it's power.Description: - By commanding the rukh to concentrate and gather at one point on her staff, she can more accurately mold and shape her mist. Using her commands as a means of changing the viscosity of the mist making it more tangible and sticky.She then takes her hand that she is cradling the power with in swipes it in the direction her target. If she kneads the magic together from the top of her staff instead of the "hilt" she simply can swing her staff(Though still in hand) toward the enemy.