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Diana Corvus' Vault

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1 Diana Corvus' Vault on 01/10/16, 06:12 am


DIRECTORY




Last edited by Diana Corvus on 24/10/17, 11:06 pm; edited 43 times in total


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ALT - Setekh Fahim | Totodilo
View user profile http://www.porsef.tumblr.com/

2 Re: Diana Corvus' Vault on 01/10/16, 06:13 am


diana corvus

information

RACE - fanalis | human
AGE - 25 | december 15th
GENDER - female
SEXUALITY - bisexual
HEIGHT - 164 cm | 5 ft 3 in
WEIGHT - 55 kg | 121 lbs
HAIR - platinum blonde
EYES - deep red
FACE - zero | drakengard
AFFILIATION - wanderer
RUKH - white
appearance

Diana is confident in herself and her abilities and it shows. Her posture is excellent yet sometimes it may make her seem stiff, almost statue-like. She has a habit of cracking the bones in her fingers which tends to leave her knuckles slightly bruised. In fact, she has plenty of scars on her body caused by the wild animals she works with. There isn't any time where she isn't a little banged up with a few scratches and bruises. She is a quite attractive woman with long wavy platinum blonde hair and piercing red eyes.

Since she does not like being hot she tends to not wear heavy clothing unless it's very cold. Diana likes to wear practical clothing that is easy to move around in. Occasionally, she will wear her golden armor from Reim but usually she will wear her gauntlet along with some other pieces. She doesn't have a favorite color to wear so she usually wears monochromatic shades of black to white or earthy tones such as green and brown. Rarely, you could see her wearing more colorful outfits.

From being born in a predominantly Fanalis household she has her lower lip pierced though she does not have the piercing in often, the hole is there.
personality

ICE BOX - Overall, she is pretty stoic and hardy. Diana can handle just about everything life can throw at her and she has been that way since she was a young girl. This causes some people to perceive her as scary, cool, or detached from reality. Though her expressions may be blank she is not so void of emotion than she looks.

ZOOLOGIST - Diana loves nature with a passion and is the go to person if you want to learn about wildlife. She carries a few books around with her which she records the behaviors and other information of anything she happens to study. Around animals is one of places that someone could spot her crack the slightest of smiles.

TUNNEL VISION - She tends to be very straight forward and not very flexible when it comes to beliefs, jobs, or goals. This makes her exceptionally good at taking orders and she usually does not hesitate on a job. Being a bounty hunter she often takes it upon herself to apprehend or kill them but may refuse to kill animals or a friend.

KEEPING COOL - Having Fanalis in her blood makes her slightly more sensitive to becoming irritated than others. Diana is able to keep her cool quite well or at least hide it. She could be exploding inside yet calm on the outside but it is not always the case. If she lets her aggravations snowball she tends to be more vocal and snippy.

DARK HORSE - Diana tends to not talk much and only speaks when she feels it's needed. Though if the conversation holds importance she will voice her opinions and statements on the matter. Otherwise she'll simply respond in short sentences and body language.
likes

WILDLIFE - Diana enjoys nature in general. Mammals, insects, amphibians; you name it and she would love it. She spends most of her time collecting data and spending time with creatures.

EGGS - There is one food that she absolutely loves and it's eggs. She is always trying new eggs to see if they're edible or not but her favorite egg to eat are the classic chicken egg. She'll eat anything from bird eggs to fish eggs, they're all usually good to her.

HEIGHTS - She loves the feeling of being up high and often climbs mountains for this. One day she dreams of taming a flying creature to be able to experience flight.

AUTHORITY - Diana has a deep respect for any sort of authority that protects the people from criminals. It is the reason she got into bounty hunting.

RAIN - The harder it rains the happier she is. She simply loves to way rain hits her skin and the sounds it makes as it touches the earth.
dislikes

CRIMINALS - The existence of criminal activity disgusts her and she wishes to purge the world from it and bring those who have wronged others to justice no matter how small the crime.

HEAT - While it's a minor discomfort, she isn't crazy about being hot. If it's not for the sweating, it's the irritation of sunburn.

ROUGH WATER - Not being a strong swimmer comes with it's downsides as an adventurer. She would avoid swimming in rough waters as much as possible but would if she had to.

DECISION MAKING - Being a quite streamlined thinker she does not like making hard, important decisions that require her to go against her way of doing things.

SWEETS - Foods such as candies and pastries definitely aren't her favorite. Unlike other people she doesn't have much of a sweet tooth and prefers bitter and sour flavors.
aspirations

ABSOLUTE JUSTICE - Realistically one can not get rid of all the criminals in the world but that is something that Diana wishes to change in her lifetime. She keeps a tally on how many criminals she has jailed or killed in one of her books. Her line of work calls for the capturing and eradication of criminals so that is what she aspires to; ridding the world of it's evils as they disgust her.

As she was traveling about the world after leaving Riem to further her studies and explore; she noticed how there were many more non-law abiding citizens and there was a lot of trouble apprehending them. This made her vow herself to jailing these people of all territories in order to protect the public.

A downside to her goals is that she will apprehend any criminal no matter how small the crime and sometimes condemn them to death if it is ordered. Although she will not kill if it is not needed, she feels time in a jail is worse than dying.

ENCYCLOPEDIA - One dream Diana has is to discover and record data of all the living creatures she can find. She is constantly setting goals for herself in this way and plans to pass on her knowledge to whomever is deemed worthy before she dies. Even though she does not plan on finding everything she hopes that someone that is as passionate as she is may continue her research. So far she has filled up two of her books with information and is working on the third one.
fears

SEPARATION - Ever since she was a child, she never quite enjoyed being left alone by herself. Diana always enjoyed the company of a family member or a pet. While it isn't a severe fear, she tends to get very anxious when not around animals or people which is why she tends to tame social animals who require a steady relationship and do not leave her side. This fear didn't stem from anything in particular aside from the fact she is very emotionally dependent. Diana needs something to listen to her and be around her in order to feel at ease. When she is alone she is anxious, irritable, and tends to have minor emotional breakdowns.
history

Diana was born in Reim on a chilly day in winter on a calm, clear night. She was the first and eldest child of her family, a blessing to her parents. Her mother was a human who worked at a bathhouse and her father was a gladiator of Fanalis descent. Diana's upbringing was quite average aside from the fact her father had a horrid temper and would sometimes scare her when he had fits. He would throw things, yell, and push her and her two siblings around but would never hit them. She had a younger brother and the youngest was her sister who she spent most of her time with.

Being a gladiator her father wasn't around much and her mother worked long hours at the bathhouse so she was tasked with helping take care of her younger siblings. She would try to educate them the best she could but she was not that educated herself. Unlike her siblings she wasn't quite interested in watching her father in the coliseum. Instead she was more interested in her studies of plants and animals. She started small, observing the domestic farm animals or pets throughout the empire.

It was inevitable that her father would live for long, being a gladiator had it's price and he couldn't go undefeated forever. It left an empty spot in their household that made sure their lives never felt the same. There was a long period in their life filled with grief and troubles. Without the income of her fathers winnings they were pushed closer and closer to poverty and stayed that way for as long as she could remember. Diana and her siblings would take small errand jobs around the market area to help support their family. In time her mother grew ill and even though Diana did as much as she could to cure her mother she never quite got better but not worse.

Eventually when she reached adulthood she decided Reim was holding her back from her dreams. Being in a lower part of the city made them prone to theft and harassment. Her precious valuables slowly disappeared in the night along with her researched which she sometimes found ripped up in the streets. Worried for her mother she taught her brother and sister how to treat their mother before she headed off into the world. There was a vulture she had befriended during one of her ventures outside the safety of the city that she took with her on her adventure.

Criminals had always disgusted her and as she went from town to town to rest she had noticed there were wanted flyers nailed to boards, posts, and buildings for the capture or elimination of escaped or non apprehended criminals. The first time she took on one of these jobs she didn't know what to expect. The criminal she tried to arrest had naturally put up a fight, giving Diana her first taste of battle. Unknowingly how strong she actually was, she ended up killing the man. It was a complete shock to her and it was definitely not something she enjoyed. For a while she was quite bothered by the fact she had blood on her hands though she was rewarded for her duties.

The man who was the head guard of the town praised her for her efforts and his words eventually convinced her she had done good and justified the blood she had spilled. She then vowed to make this her goal in life, to capture or kill any criminal no matter what the crime. Diana took it upon herself to attempt to make the world a better place for everyone who was negatively affected by bad people.



Last edited by Diana Corvus on 17/03/17, 02:48 am; edited 23 times in total


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ALT - Setekh Fahim | Totodilo
View user profile http://www.porsef.tumblr.com/

3 Re: Diana Corvus' Vault on 01/10/16, 06:13 am


classes and professions
classes

PRIMARY - beast tamer | b-tier
SECONDARY - warrior | c-tier
bounty hunter

Diana has devoted her life to hunting down criminals and making sure they can't commit crimes against people no longer. She vowed to complete bounties on them even if they were created by herself. Diana trains her tames for this purpose, to hunt down the criminals with finesse.
perks

THINKING LIKE YOUR ENEMY - After studying the patterns and behaviors of various criminals like she does wildlife, she is a lot less likely to fooled by them and completely void of sympathy for these people. [ Increased perception of criminal activity and is not able to be emotionally swayed by criminals specifically. ]

HUNTER'S MANEUVERING - While studying wildlife she is required to scale mountains and rough terrain often. Since criminals will usually run from her and will use their surroundings to their advantage, her strong legs and experience in climbing allow her to be able to scale buildings, fences, and other sorts of obstacles with ease. [ Ability to easily and swiftly move up, down, and around man made terrain. ]

TRAINER - Diana's tamed creatures are trained to track and hunt specific persons using their trained senses. [ Plot Only - Tamed beasts that Diana owns are more effective in bringing down and tracking singular targets. ]
zoologist

Diana has always had a passion for the study of wildlife. She is very knowledgeable about numerous species and received insight by spending time with them.
perks

WILDLIFE LOGS - Diana knows almost all there is to the lifestyles and behaviors of numerous creatures. Keeping her organized notes close to her at all times, she can draw her knowledge from them.

NIGHT VISION - After spending a lot of long nights awake, studying animals, she has more vision clarity at night compared to the average person but takes her eyes time to adjust. This does not work in any area without some kind of light source.



Last edited by Diana Corvus on 17/03/17, 02:50 am; edited 15 times in total


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ALT - Setekh Fahim | Totodilo
View user profile http://www.porsef.tumblr.com/

4 Re: Diana Corvus' Vault on 01/10/16, 06:13 am


abilities & traits
traits

RACIAL
Click to View:

Code:
[b]Trait Name:[/b] Fanalis Physiology
[b]Trait Tier:[/b] -
[b]Trait Requirement:[/b] Fanalis Race
[b]Trait Description:[/b] Members of this fearsome race possess strength and speed beyond compare.
[b]Trait Effect:[/b]
[i]Physical Strength is above the average human's and increases with each rank up.[/i]

D-tier: The character can now lift large boulders twice their size with ease and deal C-tier damage with their physical strength alone.
C-tier: The character can now perform feats just as breaking down walls and large stone structures with their bare hands and deal B-tier damage with their physical strength alone.
B-tier: The character can now bend steel and shatter iron with their bare hands and deal A-tier damage with their physical strength alone.
A-tier: The character can now fell a castle wall with a single punch. Lifting up giant creatures or structures is child's play. The still deal A-tier damage with their physical strength alone.

[i]Movement speed is above the average human's and increases with each rank up.[/i]

[u]D-tier[/u]: The character can now sprint as fast as a horse and can maintain these speeds for several minutes.
[u]C-tier[/u]: The character can now outrun most mounts and maintain their speed for an hour.
[u]B-tier[/u]: The character can now move like a blur across short distances and move fast enough to run along walls.
[u]A-tier[/u]: The character can now cover short gaps in an instant with a single step.(Costs 10 stamina)

[i]Access to the "Fanalis Roar" racial ability.[/i]
D-TIER
Click to View:

Code:
[b]Trait Name:[/b] Nimble Fingers
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -  
[b]Trait Description:[/b] Through years of training, the character has obtained deft hand and finger work allowing them a speed and accuracy with fine motor skills a cut above the average person.
[b]Trait Effect:[/b] Can swiftly tie knots or retrieve items on your person in an instant.
C-TIER
Click to View:

Code:
[b]Trait Name:[/b] Perfect Balance
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Must have a Physical Combat Class
[b]Trait Description:[/b] Being nimble and flexible are valuable traits, but they aren't very useful without the balance to use them properly. The character with this trait is very in tune with their sense of balance allowing them to almost always land on their feet, perform advanced acrobatics, and balance on even the smallest of footholds.
[b]Trait Effect:[/b] Can perform advanced flips and other acrobatics without the use of abilities. Can balance on almost any footing/surface.
B-TIER
Click to View:

Code:
[b]Trait Name:[/b] Enhanced Stamina
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
[b]Trait Effect:[/b] +75 Max Stamina
Code:
[b]Trait Name:[/b]Enhanced Magoi
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] Blessed by the rukh, the player has an unnaturally large pool of magoi to draw from.
[b]Trait Effect:[/b] +60 Max Magoi
A-TIER
Click to View:
N/A
Ω-TIER
Click to View:
N/A
abilities

D-TIER
Click to View:

Code:
[center][b]Whistle: Pin Cushion[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Defensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Diana must give a whistle command to Bellona and the bird must be able to hear it. Bellona must be able to see the attack and can not block intangible attacks.
[b]Scaling:[/b] Damage Blocked
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
Bellona flares out her hardened feathers to defend herself from attacks. This can block up to one D-Tier attack or grabs unless scaled to block higher tiers. This can not block damage or grabs applied to her legs or beak.[/list]

Code:
[center][b]Whistle: Wind Gust[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Supplementary
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Diana must give a whistle command to Bellona and the bird must be able to hear it. Bellona must be able to see the attack and can not reflect heavy attacks.
[b]Scaling:[/b] Distance
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 Stamina
[b]Description:[/b]
[list]
Bellona beats her massive wings in front of her to create massive winds that push back anything with little to no weight on it’s own such as fire, arrows, smoke etc. The gust is 2.5m wide and 2m tall and pushes back attacks that are up to 5m away from herself or more if scaled.[/list]
Code:
[center][b]Shunka Shunran[/b][/center]
[b]Tier:[/b] D
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Diana must dash forward and pull her sword back into a stabbing position.
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 1
[b]Cost:[/b] 10 stamina | 5 stamina
[b]Description:[/b]
[list]
After pulling her sword back, Diana dashes forward 3m and stabs her sword forward dealing D tier damage.[/list]
C-TIER
Click to View:

Code:
[center][b]Fanalis Roar[/b][/center]
[b]Tier:[/b] C
[b]Specialization:[/b] Fanalis Racial
[b]Type:[/b] Supplementary
[b]Range:[/b] Short(3m)
[b]Requirements/Drawbacks:[/b] User must inhale a deep breath before roaring.
[b]Scaling:[/b] AoE
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2 posts
[b]Cost:[/b] -
[b]Description:[/b] [list]After taking a deep breath, the Fanalis lets out a mighty roar to stun and intimidate enemies. The enemy does not suffer any actual paralysis, however, the noise is loud enough to cause pain and will stagger foes using basic actions or lower ranked abilities.[/list]

Code:
[center][b]Whistle: Dive Bomb[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Close (1m)
[b]Requirements/Drawbacks:[/b] Must be in the area and range to hear the whistle command which would be about 5 meters. Must be able to see the target and be in range. Has recoil damage.
[b]Scaling:[/b] Increased damage per 10 stamina spent.
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b] [list]Diana whistles a specific tone to signal Bellona to dive at an enemy. Bellona folds her wings back, diving at the enemy with her large body to tackle them, dealing C tier damage.  On impact, Bellona takes a bit of bodily damage from the attack and returns to Diana. This has a chance to cause the enemy to be staggered.[/list]

Code:
[center][b]Whistle: Flame On[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive | Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Diana must give a unique whistle command to Bellona and the bird must be able to hear it.
[b]Scaling:[/b] Effect Duration
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]
Bellona rubs her flint-like feathers together to create sparks, lighting the special oils in her feathers aflame. This effect lasts for 2 posts and anything that comes in contact with the flames will take C Tier damage in the form of burns. The fire radiates 30cm off her body.[/list]

Code:
[center][b]Whistle: Dance of Blades[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Diana must give a whistle command to Bellona and the bird must be able to hear it.
[b]Scaling:[/b] Amount of Feathers
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]
Bellona beats her wings and releases two 50cm long feathers that travel a maximum of 20m and deal C Tier damage when hit into a target. She can release more in pairs as the move is scaled.[/list]

Code:
[center][b]Command: Sputo[/b][/center]
[b]Tier:[/b] C
 [b]Class:[/b] Beast Tamer
[b]Type:[/b] Supplementary
[b]Range:[/b] Short ( 3m )
[b]Requirements/Drawbacks:[/b] Pluto must gather a ball of spit in his mouth for a few seconds before firing. He also must be able to hear Diana and be able to see and hit the target area.
[b]Scaling:[/b] AoE ( 3m )
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]Pluto hurls a ball of sticky acidic saliva out of his mouth that can travel up to 3m. Bursting on impact and applying a slow to anything in the 3m radius for a single post.[/list]

Code:
[center][b]Command: Emugio[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Supplementary
[b]Range:[/b] Short ( 3m )
[b]Requirements/Drawbacks:[/b] Pluto must tilt his head up and take a deep breath. He also must be able to hear Diana.
[b]Scaling:[/b] AoE ( 3m )
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]Pluto tilts his head up, opens his mouth, and lets out a loud howl. The enemy does not suffer any actual paralysis, however, the noise is loud enough to cause pain and will stagger foes using basic actions or lower ranked abilities.[/list]

Code:
[center][b]Command: Capio[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive / Supplementary
[b]Range:[/b] Close ( 1m )
[b]Requirements/Drawbacks:[/b] Pluto must be able to see the target. He also must be able to hear Diana.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]Pluto captures the target in his jaws and applying immense pressure dealing D tier damage. It will hold the target in place for one post.[/list]

Code:
[center][b]Command: Inruo[/b][/center]
[b]Tier:[/b] C
 [b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Short ( 3m )
[b]Requirements/Drawbacks:[/b] Pluto must be able to see the target and has to bend his legs to prepare for the jump. He also must be able to hear Diana.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]Pluto bends his knees and lunges at the target with his head down to tackle them dealing C tier damage.[/list]

Code:
[center][b]Command: Praetego[/b][/center]
[b]Tier:[/b] C
 [b]Class:[/b] Beast Tamer
[b]Type:[/b] Defensive
[b]Range:[/b] Close ( 1m )
[b]Requirements/Drawbacks:[/b] Pluto must be able to see the target, attack(s), and can not block against intangible attacks. He also must be able to hear Diana.
[b]Scaling:[/b] Damage ( On Parry )
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 Stamina
[b]Description:[/b]
[list]Pluto braces himself against attacks; attempting to parry them by extending his claws and swiping at the attack. He may only parry attacks up to 1  C tier damage.[/list]
Code:
[center][b]Deadly Mist[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Diana must whistle or speak the command.
[b]Scaling:[/b] AoE
[b]Sustain:[/b] -
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20s | 10s
[b]Description:[/b]
[list]
Pluto will open his mouth, releasing an acidic mist-like gas created from his saliva. The mist will surround him in a 8m radius. It will cause everything in the surrounding area to suffer from chemical burns dealing C tier damage. The mist will linger for two posts until dissipating, continuously dealing damage to anything that stays in the mist.[/list]
Code:
[center][b]Poison Claw[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive | Supplementary
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Diana must whistle or speak the command. Pluto must be able to lift up one of his front legs.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] -
[b]Cool Down:[/b] 1
[b]Cost:[/b] 20s | 10s
[b]Description:[/b]
[list]
Pluto lifts up his front leg and retracts his claws, cutting into the target dealing D tier damage. His claws will release a necrotic toxin that will begin to decay any flesh it comes in contact with. This will deal an additional D tier damage to the afflicted area over the course of two posts unless the toxin is healed.[/list]
Code:
[center][b]Gekka Zakuro[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Diana must be able to slash her sword vertically.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 stamina | 10 stamina
[b]Description:[/b]
[list]
Diana slashes vertically upwards before following up with a vertically downwards slash for D tier damage each.[/list]
Code:
[center][b]Sakura Endo[/b][/center]
[b]Tier:[/b] C
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Diana must be able to slash her sword diagonally.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 2
[b]Cost:[/b] 20 stamina | 10 stamina
[b]Description:[/b]
[list]
After positioning herself, Diana draws her sword to slice twice diagonally in a wide arch in front of her for C tier damage.[/list]

B-TIER
Click to View:

Code:
[center][b]Whistle: Dance of Dragons[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Beast Tamer
[b]Type:[/b] Offensive
[b]Range:[/b] Long
[b]Requirements/Drawbacks:[/b] Diana must give a whistle command to Bellona and the bird must be able to hear it. Bellona must beat her wings for a few seconds to prepare.
[b]Scaling:[/b] Distance
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30 Stamina
[b]Description:[/b]
[list]
Bellona beats her wings rapidly creating a tornado, releasing her razor sharp feathers into the vortex. If it collides with a target it will deal B Tier damage. It is also able to suck in anything with little to no weight. If scaled, it will increase distance traveled by 5m. They will disappear after they connect with a target. The tornado is 5m tall and 2m wide.[/list]

Code:
[center][b]Gentle Grasp[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Diana must be able to use one of her hands.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 stamina
[b]Description:[/b]
[list]
Diana grabs a hold of the target, applying a strong force that crushes anything within her grasp dealing B tier damage. [/list]

Code:
[center][b]Playful Tackle[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Medium
[b]Requirements/Drawbacks:[/b] Diana must be on the ground and able to jump.
[b]Scaling:[/b] Range
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 stamina
[b]Description:[/b]
[list]
Diana uses her feet to push off the ground, using her strength and speed to launch herself a maximum of 10m in any direction towards a target in order to tackle them for B tier damage.[/list]

Code:
[center][b]Warm Embrace[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Close
[b]Requirements/Drawbacks:[/b] Diana must be able to use both her arms and grab the target.
[b]Scaling:[/b] Damage
[b]Sustain:[/b] -
[b]Cool Down:[/b] 3 posts
[b]Cost:[/b] 30 stamina
[b]Description:[/b]
[list]
Diana wraps her arms around the target, squeezing them with enough pressure to crush anything in her embrace dealing B tier damage.[/list]
Code:
[center][b]Hatou Rindou[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Diana must be able to slash her sword diagonally.
[b]Scaling:[/b] Range
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30 stamina | 15 stamina
[b]Description:[/b]
[list]
After positioning herself, Diana uses her full strength to slice her sword in a diagonal arch in front of her, spinning back on her heel. The force of the slash creates a 3m tall, thin arch of cutting wind that deals B tier damage and travels up to 3m away from her before dissipating. The damage may also be dealt by the initial slash but it will nullify the sharp wind.[/list]
Code:
[center][b]Asagiri Rendan[/b][/center]
[b]Tier:[/b] B
[b]Class:[/b] Warrior
[b]Type:[/b] Offensive
[b]Range:[/b] Short
[b]Requirements/Drawbacks:[/b] Diana must able to slash her sword in multiple directions in front of her.
[b]Scaling:[/b] Hits
[b]Sustain:[/b] 0
[b]Cool Down:[/b] 3
[b]Cost:[/b] 30 stamina | 15 stamina
[b]Description:[/b]
[list]
Diana uses her full strength to slice her sword four times in front of her with high speed. The force of the slashes create a barrage of 3m tall, thin arcs of cutting wind that deals D tier damage per hit and travels up to 3m away from her before dissipating. The damage may also be dealt by the initial slashes but it will nullify the sharp wind.[/list]
A-TIER
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Last edited by Diana Corvus on 18/03/17, 06:06 am; edited 18 times in total


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ALT - Setekh Fahim | Totodilo
View user profile http://www.porsef.tumblr.com/

5 Re: Diana Corvus' Vault on 01/10/16, 06:13 am


weapons items & beasts
weapons

SWORDS
Kuroi Kiba:
Code:
[center][img(400px,200px)]http://i.imgur.com/OdOOoDw.png[/img][/center]
[b]Name:[/b] Kuroi Kiba
[b]Tier:[/b] A-Tier
[b]Type:[/b] Magic Weapon - Sword
[b]Magic Type:[/b] Strength
[b]Appearance:[/b] A thick steel blade, forged to resemble that of a mighty beast's fang. The total length of the weapon is 121-centimeters.
[b]Function:[/b]
[list]
[*][b]Dark Path[/b] - By feeding magoi into this sword, a starry black shroud will begin to envelop the entirety of the blade. If the user is then able to swing the weapon successfully, a 5-meter crescent blade of strength magic will be thrown in the direction swung, traveling up to 20-meters away and dealing B-Tier slicing damage to anything struck by it. Additionally, the crescent blade also has a powerful gravitational pull, and will drag anything within 5-meters towards it. 10 magoi to activate | 5 to sustain.
[/list]
Hermes:

Code:
[center][img]http://i.imgur.com/X3eCtgv.png[/img][/center]
[justify][b]Name:[/b] Hermes
[b]Tier:[/b] A
[b]Type:[/b] Katana
[b]Material:[/b] Tamahagane | Leather / Hide | Gold-Plated Steel
[b]Appearance:[/b] The blade is expertly forged out of a dark tamahagane. Certain parts of the katana is plated with a rich gold. Etched into the guard is the face of a demon. While the scabbard and handle are lined with a soft scaly hide; the fitting and braid is made of fine leather. The entire weapon is 104 cm whilst the handle is 28 cm and the blade is 79 cm.

[i]This katana was forged as a physical reminder of one of her teachers, Mikazuki Tenma, and in honor of her late father, Marx. She was inspired to have a similar blade to his made after training under him. It was given the name, Hermes, after one of her ancestors who delivered many men to the afterlife. The demonic face etched into the guard is a symbol of fierceness and protection. It's meant to ward off any bad spirits that may attach themselves to the blade.[/i][/justify]
Wolven Howl:

Code:
[center][img(500px,200px)]https://i.imgur.com/47O0crR.png[/img][/center]
[b]Name:[/b] Wolven Howl
[b]Tier:[/b] C
[b]Type:[/b] Magic Weapon - Sword
[b]Magic Type:[/b] Storm (Wind + Lightning)
[b]Appearance:[/b] A 120 cm long sword made from a black metal of unknown origin. The blade is 90 cm long, the hilt is 30 cm long, and the guard is 25 cm across. The design of the sword is that of storm clouds swirling into the image of two howling wolves, each with bright gems fixed into their mouths and eyes. The blade is one-sided with a noticeable bump near the end of the blade. The guard is slightly slanted down towards the curved pummel.
[b]Function:[/b]
[list]
[*][b]Wolf Pack -[/b] The user feeds magoi into the sword, releasing two storm clouds that shape themselves into 90 cm tall, 170 cm long, wolf-like creatures. These wolves paralyze whatever limbs they come into contact with for 1 posts and are freely controlled by the user within a 10m area. 10 Magoi to activate | 5 Magoi to sustain.
[/list]
items

ACCESSORIES
Bladed Brooch:

Code:
[center][img]http://i39.servimg.com/u/f39/18/91/78/12/tara_b10.jpg[/img][/center]
[b]Name:[/b] Bladed Brooch
[b]Tier:[/b] B
[b]Type:[/b] Brooch
[b]Magic Type:[/b] Razor (Wind+Strength)
[b]Appearance:[/b] The brooch is made of bronze, with a simple design on the front. A small bronze blade pierces the thickest part of the brooch. On the opposite side, a magic circle provides functionality to the device.
[b]Function:[/b]
[list]
[*][b]Sever Breath[/b] - Feeding magoi into the brooch and taking a deep breath causes the tool to glow with a grey light. The user's next exhale is then transformed into a small gust of razor wind. This wind extends 1m from the user's mouth and does not damage people. Instead, it severs items and objects with C-tier durability and below and will place deep cuts into B-tier objects. 10 magoi to activate | 5 magoi to sustain.
[*][b]Razor Steps[/b] - Feeding magoi into the brooch and tapping ones heels together causes a razor surface to form on the bottom of their feet/shoes. This allows the user to skate across ice or dig into a surface making a B-tier anchor.[/list]
Garden Band:

Code:
[center][img]http://vignette2.wikia.nocookie.net/dotd/images/c/c6/Ring_violet_knight.png/revision/latest?cb=20130503233843[/img][/center]
[b]Name:[/b] Garden Band
[b]Tier:[/b] D
[b]Type:[/b] Magic Item - Ring
[b]Magic Type:[/b] Life
[b]Appearance:[/b] A simple purple ring with an odd, plant-like texture despite being made of metal. It produces a soft fragrance when fed magoi.
[b]Function:[/b]
[list][*][b]Botanical Shelter[/b] - Feeding magoi into the ring while holding a tree or bush will cause the plant life to grow into a modest temporary home. The shelter can fit up to 3 people allowing them to comfortably experience C-tier rest. Inside can be found wooden chairs and beds made from springy moss. 10 magoi to activate | 5 magoi to sustain.

[*][b]Meadow Calling[/b] - Feeding magoi into the ring while touching the ground causes grass and flowers to sprout along the surface, even on rooftops or paved streets. The growth spreads to a 6m diameter with the user at its center. The grass and flowers are permanent and last the entire thread or until destroyed. 10 magoi to activate | 5 magoi to sustain.[/list]
Soft Ring:

Code:
[center][img]http://darksouls3.wdfiles.com/local--files/image-set-rings/Magic%20Stoneplate%20Ring.png[/img][/center]
[b]Name:[/b] Soft Ring
[b]Tier:[/b] D
[b]Type:[/b] Magic Item - Ring
[b]Magic Type:[/b] Water
[b]Appearance:[/b] A simple ring with a blue gem fitted to it. A magic circle is carved into the gem.
[b]Function:[/b]
[list]
[*][b]Water Gun -[/b] Feeding magoi into the ring causes it to produce a spout of water from the ring itself. The spout is a small 10cm stream which sprays up to 5m away. Enough to make a 3m diameter puddle of water is produced. The water won't deal damage but it can put out fires and make smooth surfaces slippery. 10 Magoi to activate | 5 Magoi to sustain.[/list]
MISCELLANEOUS
Shards of Solomon:

Code:
[center][img]https://i.imgur.com/hREQtj1.png?1[/img][/center]
[b]Description:[/b] A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the [url=http://magiworld.forumotion.com/t6475-shards-of-solomon-systems][b]Shard Systems Page[/b][/url] for more information.
[b]Amount:[/b] 1
Book of Brice:

Code:
[center][img]https://i.imgur.com/gnmpTL6.png[/img][/center]
[b]Name:[/b] Book of Brice
[b]Tier:[/b] B
[b]Type:[/b] Magic Item - Grimoire
[b]Magic Type:[/b] Dry Ice (Heat + Ice)
[b]Appearance:[/b] A 25 cm tall, 15 cm wide, 7 cm thick grimoire that once detailed the history and magic of its dungeon. However, the exposure to the outside world has caused the special text within to melt from the pages, leaving the inside book mostly blank, even while the outside looks immaculate and new. There are a couple legible pages left detailing the use of Dry Ice magic functions.
[b]Function:[/b]
[list][*][b]Brice the Scribe -[/b] Bringing this book into a thread will cause phantom notes to appear, detailing the events of the thread, as long as the owner is experiencing said events. Interactions, conversations, and everything in between will be recorded, almost as if the original owner lives on inside the book. However, only 10 threads worth of information is able to be recorded. The owner is able to choose which threads to keep or discard.

[*][b]Winter Wall -[/b] When the user feeds magoi into the book and says "halt", a 2 meter tall/wide and 50 cm thick wall raises from the ground in front of the user (up to 5 meters away). The wall has B-tier item durability and stands only to exist. 10 Magoi to activate | 5 Magoi to sustain.[/list]
Frost Ledger:

Code:
[center][img]http://i97.servimg.com/u/f97/15/22/75/08/image28.jpg[/img][/center]
[b]Name:[/b] Frost Ledger
[b]Tier:[/b] D
[b]Type:[/b] Scroll
[b]Magic Type:[/b] Water/Ice
[b]Appearance:[/b] The scroll, when contracted in its holder, is a blue color. There are green patterns encompassing it. There is a magic seal on each side of the scroll, with spikes protruding from each side. The spikes are 5 cm in length. When rolled out the scroll appears to be tattered, however it is a ancient scroll that has been to many different masters. Each time it has survived unchanged from its tattered appearance. At the bottom of the scroll is a gold clip ,if you will, that when the scroll is contracted holds it in place.
[b]Function:[/b][list][*][b]Cold Recording[/b] - Feeding magoi into the scroll will allow it to record any sort of information the user has knowledge of. It can be used to map a unknown location, create a sketch of someone's face, or record the words of a speaker. All recordings are done in small shards of ice however making them temporary. Recordings last for 1 thread. No magoi cost.

[*]Sublimation Shroud - Feeding magoi into the scroll while its contracted causes a blue mist to spread outwards. The mist is cold and can diffuse light spells of C-tier and below. 10 magoi to activate | 5 magoi to sustain.[/list]
Journey Book [ Rima Fahim ]:

Code:
[b]Name:[/b] Journey Book
[b]Type:[/b] Notebooks
[b]Magic Type:[/b] Communication [Light + Clairvoyance]
[b]Appearance:[/b] A set of two leather-bound journals filled with pages.
[b]Function:[/b]
[list]
[*]The two notebooks are linked using a combination of Clairvoyance magic, which communicates the message from one book to the other, and Light magic, which gives the illusion of the other notebook receiving the message. Can be used to communicate over vast distances. Anything written in one book will “appear” in the other book.
[/list]
[b]*This does not take up any of your item/weapon slots
[/b]
Reckless Tram:

Code:
[center][img]http://i.imgur.com/ZX6GMla.png[/img][/center]
[b]Name:[/b] Reckless Tram
[b]Tier:[/b] D
[b]Type:[/b] Magic Item - Harmonica
[b]Magic Type:[/b] Sound
[b]Appearance:[/b] A simple music instrument made from wood and steel, it is a 12-hole chromatic harmonica. The magic circle can be found on the steel plate and it will glow when it feds on magoi.
[b]Function:[/b]
[list]
[*][b]Screeching Melody [/b] - Feeding magoi into the magic tool will allow the user to produce an ear piercing melody by blowing the harmonica. The melody will spread out up to 5m and will make anyone in the radius dizzy (the target won’t have a good balance on their body, ex: if the target tries to run, then he/she will trip) for one post. 10 magoi to activate | 5 magoi to sustain
[/list]
beasts

NORMAL
Bellona:

Code:
[center][img(429px,466px)]http://pre05.deviantart.net/20f8/th/pre/i/2014/208/7/d/bearded_vulture__collab__by_trollcreak-d7sjjld.png[/img][/center]

[b]Name:[/b] Bellona
[b]Tier:[/b] B
[b]Type:[/b] Normal
[b]Species:[/b] Bearded Vulture
[b]Appearance:[/b] She's a large bird of prey that measures 125cm (48in) long and has a wingspan of 2.8m (9ft). It has red sclera with white iris' and is covered in black, white, and red feathers.

[b]Beast Traits:[/b]

[b]Trait Name:[/b] Flint and Steel
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Bellona
[b]Trait Description:[/b] This beast is able to create sparks by rubbing together their wings. A special oil coats their wings to allow them to set themselves aflame.
[b]Trait Effect:[/b] This beast is able to register flame body abilities.

[b]Trait Name:[/b] Enhanced Smell
[b]Trait Tier:[/b] C
[b]Trait Requirement:[/b] Vulture
[b]Trait Description:[/b] A vulture has a good sense of smell and can smell prey from up to a mile away. This bird has been trained to track not just prey but people and items as well.
[b]Trait Effect:[/b] The beast may track up to one living thing or object that is within a 3.3 km (3 mi) radius. Weather such as rain or snow will disrupt this trait, making it unable to use until it has cleared.

[b]Trait Name:[/b] Enhanced Speed
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Vulture
[b]Trait Description:[/b] Despite their large bodies their powerful wings can allow them reach high speeds in the air.
[b]Trait Effect:[/b] While in flight, the beast can move as fast as a B Tier Fanalis and can move like a blur across short distances.

[b]Trait Name:[/b] Heat Immunity
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Vulture
[b]Trait Description:[/b] The oils secreted from her body onto her feathers and skin allow her to be unaffected by fire.
[b]Trait Effect:[/b] The beast is immune to B Tier flames produced by heat magic or other sources such as herself.
Pluto:

Code:
[center][img(512px,395px)]http://pre09.deviantart.net/0272/th/pre/i/2009/208/a/2/sesshomaru_sit_boy_by_metalric.jpg[/img][/center]

[b]Name:[/b] Pluto
[b]Tier:[/b] B
[b]Type:[/b] Normal
[b]Species:[/b] Lunar Canine
[b]Appearance:[/b] Pluto is a special breed of canine that was bred by Minerva Corvus. It has a voluminous white coat with a large grey mane, long ears and tail. They have red sclera with a blue iris and get their name from the crescent moon shaped mark on their heads. As a full grown male and after a bit more growth spurts, he is a final height of 13m tall.

[b]Beast Traits:[/b]

[b]Trait Name:[/b] Acidic Maw
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Lunar Canine
[b]Trait Description:[/b] Over time through breeding, this species has developed an acidic saliva.
[b]Trait Effect:[/b] Allows the beast to register acidic saliva based abilities and is immune to the saliva in them.

[b]Trait Name:[/b] Necrotic Claws
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Lunar Canine
[b]Trait Description:[/b] Over time through breeding, full grown members of this species have developed an ability to secrete a toxin through their claws that causes gangrenous necrosis.
[b]Trait Effect:[/b] Allows the beast to register toxin based abilities and is immune to the toxin in them.

[b]Trait Name:[/b] Poison Resistance
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Lunar Canine
[b]Trait Description:[/b] Over time through breeding, this species has developed a resistance to poisons and toxins.
[b]Trait Effect:[/b] The beast is resistant to poisons and toxins, delaying their effect for one post.

[b]Trait Name:[/b] Damage Resistance
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] Lunar Canine
[b]Trait Description:[/b] Over time through training and experience, this beast has become more resistant to cuts due to it's rough hide.
[b]Trait Effect:[/b] This beast is able to resist D tier slashing damage.

[b]Trait Name:[/b] Bred for Battle
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Lunar Canine
[b]Trait Description:[/b] Through sheer genes, size, and good training they can pack more of a punch than other canine breeds.
[b]Trait Effect:[/b] The beast's basic attacks deal A-Tier damage.

[b]Trait Name:[/b] Apex Predator
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] Lunar Canine
[b]Trait Description:[/b] Through sheer genes, size, and good training they can move faster than most mounts and beasts.
[b]Trait Effect:[/b] The beast can now move like a blur across short distances and move fast enough to run along walls.
Chō no Tōmin:


Code:
[center][img]http://i.imgur.com/iKwereh.gif[/img][/center]

[b]Name:[/b] Chō no Tōmin
[b]Tier:[/b] B
[b]Type:[/b] Swarm
[b]Species:[/b] Butterfly
[b]Appearance:[/b] These are a species of small, white butterflies that look very similar to a small cabbage white. However, they are quite different as they have no distinct markings. Each creature is 3cm in total size with the swarm making up roughly one hundred of these insects.
[b]Beast Traits:[/b]

[b]Trait Name:[/b] Noxious Dust
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] This species is capable of using hormones within it's body to convert nectar it drinks into a toxic pollen to defend itself from enemies.
[b]Trait Effect:[/b] Allows the swarm to register poisonous pollen dust based abilities.

[b]Trait Name:[/b] Butterfly Kisses
[b]Trait Tier:[/b] D
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] This species produces saliva which has adept healing properties.
[b]Trait Effect:[/b] Allows the swarm to register healing saliva based abilities.

[b]Trait Name:[/b] Disposable Scales
[b]Trait Tier:[/b] B
[b]Trait Requirement:[/b] -
[b]Trait Description:[/b] This species has adapted a way to make themselves immune to harmful toxins by shedding and regenerating their exoskeleton at rapid rates.
[b]Trait Effect:[/b] The swarm is immune to up to B tier toxins.



Last edited by Diana Corvus on 27/07/17, 12:04 am; edited 26 times in total


──────────────────────────────────────────────



ALT - Setekh Fahim | Totodilo
View user profile http://www.porsef.tumblr.com/

6 Re: Diana Corvus' Vault on 06/10/16, 01:32 pm

TEMPORARY ITEMS

Food:
Name: Onigiri
Tier: D
Description Small snack food.
Effect: Recover 50 Magoi while resting.
Code:
[center][img]http://i.imgur.com/zEHsZlC.png[/img][/center]
[b]Name:[/b] Onigiri
[b]Tier:[/b] D
[b]Description[/b] Small snack food.
[b]Effect:[/b] Recover 50 Magoi while resting.


──────────────────────────────────────────────



ALT - Setekh Fahim | Totodilo
View user profile http://www.porsef.tumblr.com/

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