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The Vault of Solomon King

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1The Vault of Solomon King Empty The Vault of Solomon King on 14/08/15, 07:09 pm



Last edited by SolomonxKing on 01/03/18, 03:14 pm; edited 32 times in total

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2The Vault of Solomon King Empty Re: The Vault of Solomon King on 14/08/15, 07:12 pm

The Vault of Solomon King Vap9DAK

The Vault of Solomon King Image?t=35&bid=835714579229&id=835714579229&plc=WEB&tkn=*B_8YLD5UW4E5JpjBZLoo5oPDELQ

Name: Solomon King
Country Affiliation: Imuchakk
Race: Imuchakk
Tier: D-Tier [Novice]
Specialization: Strength
Age + Birthdate: 27 Years Old --> 12/24/1987
Gender: Male
Sexuality: Heterosexual --> Attracted most to Fanalis
Personality:

Solomon is almost always easy going and tries to always polite, Solomon is the type of guy that believes so highly in his morals and goals to the point of being known as stubborn. He can easily be alone and loves to think but also if very friendly towards others. Solomon usually stays to himself unless others come to him or speak with him, he has a tendency to stare into others eyes when they speak with him. Solomon speaks as if he is equal with others that never changes even with subordinates or enemies. He hates to fight with his friends and would always hold back in fear of hurting them even if it could get himself hurt.

Solomon loves pets and would always talk to animals as if they understand him treating them like a child, is usually embarrassed by acting this way to animals but can't help it. Solomon likes all types of music but above all else is the piano he played piano and listened to it, every time he would drift away in his own mind.

He will tend to sacrifice himself in order to protect those he cares about no matter what the pain or result but sometimes his emotions may get the best of him. Solomon always fights from his heart and if his heart goes against other people he would fight them as well whether it be a commander, friend or foe. Solomon is often very soft hearted, but can be very bold and strict.

He loves the feeling of beating those who underestimate him.


Likes:


Women

Being most of his life in a strip club he has gotten use to the company of a women and actually prefers it, he tends to be alot more poliet and understanding and his patience as a whole is greater around women. Even within his past when he had burned down the club he had made sure all the women were escorted to safety first.

Music

Being in the club most of his time he had gotten use to music being in the background, even if he was talking or drink or relaxing there use to be always music in the background whether he realized it or not. Now he relizes when there isn't as thats what he has gotten use to he may even been seen when talking amount others just bobbing his head to nearby music or imagining some type of tune in his head.

Animals

Animals have always seemed to like him, and he liked them back. Animals seemed so innocent to Solomon, and he will often defend them from others wrong doing or would be seen relaxing by a try just chatting to a animal happening to pass by. This however doesn't impede him from hunting when he needs to, he respects the food chain and follows by it. One day he would like to train a pet and have it as a partner.



Dislikes:


Spiders

As a child he always found spiders creepy, usually anything smaller than a coin he would smush it but if he couldn't reach it or it was too far he would just stare at it as if he was making sure it wouldn't come any where near him. Anything that was larger than a coin he would ask someone to either get rid of it or kill it or he would run from it.

Work

Solomon has always been lazy, and loves to do what he wants when he wants to do it. He will do work but if its not something he wants to do or enjoys doing, the people around him are sure to know he isn't happy about doing so.

Too Much Noise

Too Much Noise tends to remind Solomon of his history of when he burned down the club and killed those closest to him, he will tend to zone out a bit as he has the flash backs of the incident and this will usualy put him in a depressed or foul mood.


Aspirations:


To seek justice on the man who assassinated his step father by finding leads and hunting the man down, currently all he knows is that the man is Fanalis but one day he will turn him over to his tribe for justice. A Secondary Aspiration would be to own his own inn & tavern with a noble twist but being able to serve those of moderate income, and have many establisments over the nations to then one day add and 3rd buisness to each of those establishments of being a brothel catering to all races and kinds. To do so he knows he would have to either be sponsered or come across alot of money so he seeks for the treasures of the earth.


Phobias/fears:


Spiders

As stated above his dislike of spiders when it is spiders larger than a coin he would run from it or have someone else attempt to kill it. He finds the creepy and would like nothing to do with them or to be anywhere around them.

Ocean & Sea

This corralates with the drowning, he is very much afraid of the sea and ocean due to there massive size and the spuratic wheather and currents, you will not see him ever willing swim within it. He will reject any idea of even boating accross it unless he must, any trip he would have to make across either the ocean or sea would be done so with paranoia.

Drowning

He beleives drowning would the worst way to die, he would rather burn to death then drown. This is something he has feared since killing someone else this way in the past, after that he has feared it himself and avoided doing so to anyone else. He belives it to be a unworthy death to anyone, and an insulting way to die.

Face-Claim:
Credit to Koujaku - DRAMAtical Murder:
The Vault of Solomon King A2707bf8318498ed692343e2d28adae3
Hair Color: Blue (Deep Sapphire)
Eye Color: Red
Height: 213.36 cms
Weight:  111.13 kgs
Appearance:  Solomon usually only where's light clothing when hunting or doing day to day activities, which would still be somewhat revealing to show off his muscular appearance and his tribal tattoos. He would commonly be seen wearing sandals rather than shoes a sash around his waist instead of a belt and two golden ear rings would dangle from his ears.  He will show off his rampaging axe on his right side held up by his sash and his arm will usually rest on the tip of the rod which is usually covered by cloth or leather to make sure he doesn’t cut himself. He takes pride in his golden color eyes and is rarely seen with his head down, as he wishes for all to see them.
Rukh Alignment: White Rukh
Special Traits:
History:

Solomon wasn't as fortunate as most children not knowing his mother from birth, and his father dying when he was eight. He was sent from home to home till eventually a man came along who happened to be a single man. The man’s name was Helious, most knew him as the Red Rain those who knew the title knew him as a great warrior, the name originating from a great hunt of the past where he could be seen holding the beast above his head as the blood rained down upon him.
At first they didn't really act if either of each other existed. He would either be asleep till evening or out who knows where. That continued till one afternoon surprisingly he woke and shuffled over to the kitchen with his shirt half off and struggling to keep his pants up. He opened the up a cabinet to only sigh and then look over as he watched Solomon eat the last of the food. He walked over to the table and sat, he looked at Solomon for a while before saying, "Your coming with me tonight." Solomon didn't really register to him speaking but it didn't seem to matter, as night fell as Helious was about to start the regular routine, on his way out the door, Helious just lifted Solomon up and over his shoulder. Of course Solomon would struggle but eventually he gave in and just watched his surroundings as they passed behind Helious.

After about fifteen minutes they arrived at what seemed to be a strip club, before Solomon could look around he was flung down into a booth where sat some other men with women.... This became common to him after months went by; slowly he learnt how Helious acts, silent and carefree almost always. After five years he had learnt all about the business side of the club and what Helious does for it, after another five years, he began to learn the trade alongside Helious and learning how to properly intimidate, charm, and kill if necessary, during that time they bonded but were closer to brothers then father and son.

After numerous years he started to be a part of the club himself, the strippers loved him, the men respected him & his father Helious, those who owed money feared him. This continued for some time before one day Helious went missing, Solomon at first thought he was just taking some time to himself like he usually did. That changed as time passed and he realized no one was asking questions, not the club, not the boss, and he still hadn't returned home. At first it was a suspicion then it turned to paranoia, he began to hear rumors on the street that someone took care of Helious he attempted to get information from who he could but all trails lead short. He decided as time passed that he would get some help from those highest to him, so he went back to the club to ask the head if he could give a helping hand with his connections. He came to the door to open it up but as he was about to walk in he heard two voices one of which just finished saying Helious. He froze, and in the time that he froze he overheard that the guest spoke saying, "I don't think it was a good time to get rid of Helious just yet, he would have been better killing some of the high profiles before being dead." The Head spoke up, "His little one should be able to take care of that..."

Three years have passed since the club "burned" to the ground with multiple casualties. Now Solomon would occasionally walk past the wreckage hoping that he would see his teacher and step-father standing nearby. Time has passed but he would never forgive the club for what they had done to his step father but time as made him into a better person and now rather than vengeance he seeks justice on the man who assassinated his step father.

Too be continued....


Role-Play Sample:

Spoiler:
"Today the hunt was pretty easy" Solomon at first thought, while standing over a pack of fairly small wolves. They had to have been starving with probably nothing to eat in days making them much weaker then they should have been. He shrugged his shoulders and began walking back towards the farm, on the outskirts of town to collect his reward from old man tojo, when out of the corner of his eye, Solomon thought he saw something large drop from the sky, burning as it crashed down. The ground shook from the force of the impact. Solomon not wanting to leave without knowing what that was then began to walk towards where he thought it landed.

It did not take long before he came to a decent sized crater had been made in the ground to find what looked to be a large rock, he walked closer to it, " No" he said to himself "This is an egg I think." As he walked closer and closer to what he thought was a egg he could begin to see small yellow spots that were on the egg. "Could this be a dragon's egg?" he thought to himself suddenly. "I never really knew how they were born but to just randomly fall out of the sky, that's kind of ridiculous." But he couldn't think of anything else it could possibly be. "My own dragon that would be amazing" he thought to himself once more.

But non the less he could not just leave the egg here something may happen to it or it may not know how to fend for itself, so Kairu decided he would sit next to the egg until his hunting partner would come looking for him.

As he sat next to the egg he rested his head upon it and said, "I think i'll call you coco, I hope you like it."



Last edited by SolomonxKing on 09/03/18, 02:19 pm; edited 12 times in total

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3The Vault of Solomon King Empty Re: The Vault of Solomon King on 14/08/15, 07:17 pm

The Vault of Solomon King TFg0MCk

Specializations



  • Primary - Beast Tamer [A-Tier]
  • Secondary - Warrior [B-Tier]
  • Tertiary - None




Professions


Primary Profession


Related Specialization: Warrior / Beast Master
Profession Title: Masonry
Description: Much hard labour was done to create the muscular figure Solomon has today. Some of that was carpentry some was farming however Solomon would specialize mostly in that of Masonry. First of all it was a great work out, and secondly it was just something that needed to be done, as fences just would not keep beasts away. He had to learn how to build walls to keep creatures from preying on live stock, and he took a liking to it too.
Profession Perks:


  • Brick and Stone Work - Solomon's learned the basics of Masonry and can now use this to create bricks or use stone rather then using wood to build houses and buildings.
  • Restriction - Can use his skills to build large and long walls surrounding things, this would take longer time based on length, width, and height of this wall. He may also teach those of npc's to assist him.
  • Shelter - Using his skills Solomon has learned how to apply his techniques to support earth and ground as he digs downward, allowing him to build structures under the earth.



Secondary Profession


Profession Title: Male Escort / Entertainer
Description: Solomon having a history of being raised in a strip club tends to bring him back there for work. He will do this when necessary if any clubs are looking for temporary help. Or use his charm on nobles to swing things his way a bit more.
Profession Perks:


  • Diplomatic Influence - Easily influences nobles and any other npc characters

  • Charming Features - Solomon over the years has made his charm be like that of a mastered skill, being able to please men and women in a variety of ways he is easily able to charm shop keepers to a reduced price or other men and women for more money for his work. His charm brings many people back to him in search of praise or maybe even discipline, but he will tend to have regular clients. This enables him to charm others more easily then most to resolve conflict or in bartering. (Not applied to actual purchases)



Traits


Trait Name: Enhanced Hearing
Trait Tier: B-Tier
Trait Requirement: -
Trait Description: Through training and/or good genes or a error, the character possesses an enhanced hearing over others. The hearing is compared to that of a great gray owl.
Trait Effect: Can hear a beetle running through grass a 100 feet away or a mouse squeaking at a distance of half a mile. These are examples of his sharpened hearing.

Trait Name: Enhanced Stamina
Trait Tier: A
Trait Requirement: -
Trait Description: Through training or good genes, the character possesses an unnaturally large pool of stamina to draw from.
Trait Effect: +100 Max Stamina

Trait Name:Enhanced Magoi
Trait Tier: A
Trait Requirement: -
Trait Description: Blessed by the Rukh, the player has an unnaturally large pool of magoi to draw from.
Trait Effect: +80 Max Magoi


Trait Name: Imuchakk Physiology
Trait Tier: -
Trait Requirement: Imuchakk Race
Trait Description: Those of the Imuchakk are natural born swimmers, hardy against the cold, and incredibly powerful. While their strength does not match the power of a full grown fanalis, they mature to their maximum potential much faster.
Trait Effect:


  • Can deal B-tier damage with their bare hands.
  • Their large bodies make them capable of taking more damage than the other races. B-tier damage and under received is reduced in severity by one tier.(Does not stack with other traits.)
  • All cold/ice damage taken is reduced by 1 tier.(Does not stack with other traits.)
  • Unique whale-like skin allows an Imuchakk to gain better traction underwater. While underwater their speed equals that of a fanalis of the same tier.
  • Can hold their breath for 8 posts.(The average character with no related traits can only hold their breath for 2 posts.)
  • Access to a single Magoi Manipulation racial ability known as "First Harpoon" upon reaching C-tier.



Last edited by SolomonxKing on 11/12/16, 12:22 pm; edited 27 times in total

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4The Vault of Solomon King Empty Re: The Vault of Solomon King on 14/08/15, 07:33 pm

The Vault of Solomon King VdJC13U

D - Tier Abilities:

Bloody Piercing:
Name: Bloody Piercing
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Solid Footing
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10
Description:


  • Solomon lunges forward up to 1 meter using either leg or if already in the air he could use the force of the direction he is already moving to thrust the top or bottom end of his axe into his target to inflict D-Tier damage. Using more stamina to twist the blade would inflict more damage.



Jack oh Fist:
Name: Jack oh Fist
Tier: D
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Solid Footing
Scaling: Hits
Sustain: 1
Cool Down: 1
Cost: 10
Description:


  • Solomon would spin his entire body to connect the backside of his arm or fist on the target up to 1 meter away doing D-Tier damage. After contact Solomon may then use more stamina to spin his entire body again using the momentum to hit again.



Scratch:
Name: Scratch
Tier: D
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Solomon will either have to signal with his hand in a claw motion or have to say "Scratch"
Scaling: Hits
Sustain: 0
Cool Down: 1
Cost: 10
Description:


  • After signaled by Solomon, Mamoru would run at the target and use one of his claws to scratch in a swipe or maul form to deal D-tier damage up to 3 meters away.



Skull Smash:
Name: Skull Smash
Tier: D
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Solomon would signal to Mamoru in an uppercut motion or by saying "Skull" – Solid footing
Scaling: Damage
Sustain: 0
Cool Down: 1
Cost: 10
Description:


  • After being signaled by Solomon, Mamoru would use its' own skull to smash into the target to deal D-tier damage up to 3 meters away. Scaled by putting more force into its legs to propel its head upwards with a larger force or to push its head into the target if Mamoru charged and if charged he would have to have a solid of firm stance.



(Saying this ability can be used when charging or when just when standing still by raising head forcefully)

C- Tier Abilities :


Quake:
Name: Quake
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Solid footing before jumping
Scaling: Damage
Sustain: 0
Cool Down: 2
Cost: 20
Description:


  • Solomon leaps into the air lifting his axe over his head and smashes it down upon his target to deal C-Tier damage within 1 meter of him.



Hurricane:
Name: Hurricane
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Must be planted on the ground or a surface or the axe would fall out of hands when used.
Scaling: Hits for each 10 Stamina Spent may spin again
Sustain: 0
Cool Down: 2
Cost: 20
Description:


  • Spinning his axe in either of his hands either vertically or horizontally or anything in between to cut the enemy to deal C-Tier damage. (Axe is literally spinning in his hand)



Show Off:
Name: Show Off
Tier: C
Class: Beast Tamer
Type: Defensive
Range: Short
Requirements/Drawbacks: Must be on Carapace
Scaling: Amount of Damage Blocked
Sustain: 0
Cool Down: 2
Cost: 20
Description:


  • Mamoru would use his own body and the strength of its legs to take a blow on its Carapace allowing himself to take up to C-Tier damage.



Show Back:
Name: Show Back
Tier: C
Class: Warrior
Type: Defensive
Range: Close
Requirements/Drawbacks: Solid Footing
Scaling: Amount of Damage Blocked
Sustain: 1
Cool Down: 2
Cost: 20
Description:


  • Solomon moves his arms or legs or body and may parry incoming damage with his body up to C-Tier using more stamina allows him to put more force behind his parry.



Round House Kick:
Name: Round House Kick
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: To use additional kicks must land on ground before taking additional kicks.
Scaling: Additional Kicks
Sustain: 0
Cool Down: 2
Cost: 20
Description:


  • Lifting his right or left leg he goes to kick at his target up to 1 meter away in a round fluid motion dealing C-Tier damage.



Axe Kick:
Name: Axe Kick
Tier: C
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: To use additional kicks must land on ground before taking additional kicks.
Scaling: Damage
Sustain: 0
Cool Down: 2
Cost: 20
Description:


  • Lifting his right or left leg he lifts is leg above his head then brings it down on his target to deal C-Tier damage where he is standing at the moment of using the skill.



B-Tier Abilities:


B-tier Abilities


Wardens Grasp:
Name: Wardens Grasp
Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Target must be able to fit within his hand. Cannot run. Must be on the ground.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Solomon reaches out either of his hands and grasps the target and using his grip strength to deal B-Tier damage. Easily breaking any bone and tearing muscle he comes in contact with.



Stabbing thrust:
Name: Stabbing thrust
Tier: B
Class: Warrior
Type: Offensive
Range: Short
Requirements/Drawbacks: Must have a running start. Must use both hands. Must bring weapon back before stabbing.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Using his axe, this move allows Solomon to thrust his axe forward using the blade that is atop of the axe to deal B-Tier damage.



Castle Toss:
Name: Castle Toss
Tier: B
Class: Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: Must grab target with both arms. Must be on the ground. Must have sufficient strength to lift target.
Scaling: Adding 10 Stamina to this would double its' distance.
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Reaching out grabbing the target he would then tosses the target 10 meters in any direction, this would deal C-tier damage on impact if the target is unable to use an ability to recover in midair.



Fortress Wall Stance:
Name: Fortress Wall Stance
Tier: B
Class: Warrior
Type: Defense
Range: Close
Requirements/Drawbacks: Unable to walk, still takes C-tier damage. Must be on the ground. Only protects chest and abdomin.
Scaling: Damage. For every 10 stamina, the amount blocked is increased by one tier.
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • He would plant his feet taking a stance with his arms out flexing inwards to bulge his muscle which would allow his chest and abdomen to take up to B-Tier damage.



Round Robin:
Name: Round Robin
Tier: B
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Must bring axe behind his back, both hands are required. Must be on the ground.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Slashing his blade horizontally or diagonally. He then flips the edge, and does a return slash through the same path. Each slash deals C-Tier damage.



Mauling:
Name: Mauling
Tier: B
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Verbal Command, ""Mamoru Maul X" X designating a target. Mamoru brings his paw up.
Scaling: Hits
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Mamoru raises his paw and swipes at his target and on contact his claws would deal B-Tier damage.



Piercing Claws:
Name: Piercing Claws
Tier: B
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Verbal Command, ""Mamoru Jab X" X designating a target.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Mamoru would use his claw to jab at the target and on contact, his claws would sink deep into the target dealing C-Tier Bleeding on contact and deal C-Tier damage. The bleeding would deal D-Tier damage over two posts.



Drop and Roll:
Name: Drop and Roll
Tier: B
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Verbal Command, ""Mamoru Roll X" X being a target or direction
Mamoru cannot see. Mamoru cannot turn on his own.
Scaling: Adding 10 Stamina could double it's distance
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Mamoru would charge his enemy then jump into the air aiming to crush the target or targets with his shell. As he hits the ground he would then use that speed to continue rolling allowing him to deal B-Tier damage and this would be dealt to anyone he rolls on. He is able to roll 10 meters from initial contact.



Bloody Teeth:
Name: Bloody Teeth
Tier: B
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Verbal Command, ""Sic X Mamoru" X designating a target.
Scaling: Adding 10 Stamina could double it's distance
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Mamoru would sink its' teeth into the target digging them in deep to deal C-Tier damage and he would then toss it's target 10 meters in any direction.



Stampede:
Name: Stampede
Tier: B
Class: Warrior
Type: Supplementary
Range: Close
Requirements/Drawbacks: Magoi Cost, takes two seconds to channel magoi, must have a 5M start up run
Scaling: Adding 10 Stamina could double it's distance
Sustain: 0
Cool Down: 6
Cost: 30 Stamina & 30 Magoi
Description:


  • Solomon would channel the Magoi through his leg and out his foot and down into the ground as he smashed his foot into the ground it would then go throughout the ground, those around him would hear sounds like that of a stampede and the ground would begin to shake just before the terrain in a 15 meter diameter would then erupt upwards. Giant chunks of the terrain would rise upwards while dissolving into a large cloud of dust destroying the footing of those in range. The Magoi would then be seen escaping the cracks left in the ground as small particles of light. This would leave a meter space where Solomon would be standing of undamaged terrain.



Tail Whip:
Name: Tail Whip
Tier: B
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Verbal Command, ""Mamoru Whip X" X designating a target.
Scaling: Hits
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Mamoru would twist it's body to whip its' tail at a target on contact it would deal a brunt force of B-Tier damage.



Synchronized Attack:
Name: Synchronized Attack
Tier: B
Class: Beast Tamer
Type: Supplementary
Range: Short
Requirements/Drawbacks: Mamoru must be still. Must use both hands.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Solomon over the time of training together with Mamoru has gotten more in sync with him and vice versa allowing them to time their attacks above par of others. Solomon would be able to jump off of Mamoru and launch 15m forward. While flying, Solomon can perform attacks freely.



Crushing Blow:
Name: Crushing Blow
Tier: B
Class: Beast Tamer
Type: Offensive
Range: Short
Requirements/Drawbacks: Solomon raises an open palm and swings it down at a chosen target.
Scaling: Damage
Sustain: 0
Cool Down: 3
Cost: 30
Description:


  • Mamoru would use his own body and the strength of its legs to belly flip into a target causing B-Tier damage.




A-Tier Abilities:


A-tier Abilities


Extra Slot A-tier Ability:


A-tier Extra Slot


Intimidating Strength:
Name: Intimidating Strength
Tier: A
Class: Warrior
Type: Offensive
Range: Close
Requirements/Drawbacks: Must use an axe. Axe must be held by both hands. Axe must be held behind the user.
Scaling: Hits
Sustain: 0
Cool Down: 4
Cost: 40 Stamina
Description:


  • Solomon would swing his axe in a crescent motion and smash it down upon his target dealing A-tier damage. Bringing the axe upwards in the same motion for consecutive strikes.



Crushing Weight:
Name: Crushing Weight
Tier: A
Class: Beast Tamer
Type: Offensive/Supplmentary
Range: Short
Requirements/Drawbacks: A single, short high pitched whistle to communicate the attack. Mamoru will select a target it can see.
Scaling: Range
Sustain: 0
Cool Down: 4
Cost: 40 Stamina
Description:



  • Mamoru will charge the target within 10M, and will shoulder tackle an enemy. The weight and the hardness of the shell deal crushing B-tier damage.



Venomous Surprise:
Name: Venomous Surprise
Tier: A
Class: Beast Tamer
Type: Offensive / Supplementary
Range: Short
Requirements/Drawbacks: A double, short high-pitched whistle. The paralysis doesn't affect the target until their following post. To poison, the fangs pierce the skin. The target of the attack must be able to fit within Mamoru's mouth, such as a humans arm, leg or neck, but not someones chest or back
Scaling: For every 10 stamina, the poison affects an extra limb.
Sustain: 0
Cool Down: 4
Cost: 40
Description:


  • Mamoru bites down with massive force of his jaws. He would sink his fangs in his target dealing B-Tier damage. On contact, the fangs which are that of a Cephalopod would then also release a venom applying B-Tier poison to cause paralysis on bitten area and spread through the body causing paralysis to the limb closest to the affected area.



First Harpoon:


First Harpoon

Tier: A
Specialization: Imuchakk Racial
Type: Offensive
Range: Medium(5m)
Requirements/Drawbacks: For every tier the user is below A-tier, add one post charge up time required before use. Stance must be held while charging and if broken, the charging time resets.
Scaling: Range
Sustain: -
Cool Down: 4 posts
Cost: -
Description:


    This ability can be used with a thrown weapon or the Imuchakk's hand. First, the Imuchakk takes a stance where their weapon or hand is pulled back. Then, they focus magoi onto the medium of attack before unleashing a powerful throw/thrust. The resulting attack has the benefits of magoi manipulation abilities.






Omega-tier Abilities


Beast Abilities


Djinn Related Abilities


A-Tier Abilites:


Ronove's Anger:
Name: Ronove's Anger
Tier: A-Tier
Djinn: Ronove
Theme: Lightning
Type: Offensive
Range: Short
Requirements/Drawbacks: Must be holding Axe, can also damage allies around him. Draw back is even if a ally touches him he can not stop it.
Scaling: Each additional 5 magoi given this can extend off of Solomon into a sphere around him by 5 meters.
Sustain: 1
Cool Down: 4
Cost: 40 Magoi
Description: Arcs of lightning would be seen jumping off Solomon's body and clothing originating from the axe itself,when something conductive connects to either the axe or Solomon himself this will deal A-Tier shock damage on anything connected to that conductive object or person.

B-Tier Abilites:
Ronove's Spear:
Name: Ronove's Spear
Tier: B-Tier
Djinn: Ronove
Cost: 15 Magoi
Scaling: Range for each 5 magoi spend spent addition of 5 meters
Type: Lightning
Class: Offensive
Range: 20 meters
Cool-Down: 3
Description: Pointing his axe in a direction he can shoot out and bolt of lighting that will keep extending from that point for 20 meters. On contact the lighting will cause B-tier piercing damage which can pierce through targets to hit others.

Appearance :
The Vault of Solomon King Latest?cb=20100928223610

Lightning Cannon:

Lightning Cannon

Tier: B Tier
Djinn: Ronove
Theme: Lighting
Type: Offensive
Range:  Medium
Requirements/Drawbacks: Initially has to come in contact with a surface to push himself off of.
Scaling: Damage using Stamina
Sustain: 0
Cool Down: 3 Posts
Cost: 15 Magoi
Description:



    Solomon would have the lightning engulf his body, a blue light would shine around his body the lightning would be seen arcing off the body then back onto it. Then using the force of his legs and the fact he can fly he would then shoot himself at an incredible speed in any direction reaching up to 10 meters. On contact with his target that target would take C-Tier impact damage and C-Tier electric damage. Putting more Stamina into this ability would allow him to scale this damage.


Lightning Arms:

Lightning Arms
Tier: B-Tier
Djinn: Ronove
Theme: Lightning
Type: Offensive / Supplmentary
Range: Close
Requirements/Drawbacks: Feet planted
Scaling: Number of Limbs effected
Sustain: 0
Cool Down: 3
Cost: 8 Magoi and 7 Stamina
Description:

    Lighting would surround both of Solomon's arm like that of a large gauntlet smashing his fists into the ground it would crack the ground where impacted and the lightning surrounding his fist would then disperse in 15 meter diameter around him. This lighting would also climb up anything that was conductive. On contact this would cause C-Tier lightning damage and cause paralysis to 2 limbs unless scaled for more and would last for 2 posts.


Arcing Hands:

Arcing Hands
Tier: B-Tier
Djinn: Ronove
Theme: Lightning
Type: Offensive
Range: Close
Requirements/Drawbacks: Requires both hands can only be holding Ronove's axe at time of use.
Scaling: Damage
Sustain: 0
Cool Down: 3 Posts
Cost: 15 Magoi
Description:

    Solomon would hold his hands or his fists anywhere in-between 30 centimeters to a meter, allow magoi to flow through both of his arms to his hands; lightning would then begin to arc between both hands. On contact with this lightning a target would take B-tier electric damage which could be increased based on scaling.


Ronove's Tears:

Ronove's Tears
Tier: B-Tier
Djinn: Ronove
Theme: Lightning
Type: Offensive
Range: Short
Requirements/Drawbacks: Drawback is that it would harm teammates if they come in contact with it.
Scaling: When adding more magoi it can increase in range. 5 Magoi per 1 meter.
Sustain: 0
Cool Down: 3 Posts
Cost: 15 Magoi
Description:

    Solomon would give off a light blue glow on use of this ability. Hundreds of tiny blue strands of arcing lightning would come off of Solomon and arc downwards towards the ground. This would surround him in a circle of 3 meters, on contact with a target the target would take B-tier electric damage.


Social Abilities



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5The Vault of Solomon King Empty Re: The Vault of Solomon King on 14/08/15, 07:35 pm

The Vault of Solomon King Raas3uI

Weapons


Rampaging Axe -A-Tier:


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Name: Rampaging Unicorn Horn (Rampaging Axe)
Tier: A-Tier
Type: One Handed Axe
Appearance: 132 cm Long & 60.96cm in width from rod to longest point of blade. Fully Black with White bone design like image. End and top of the rod is as sharp as a dagger.

Ronove's Howling Axe - A Tier:


Howling Axe:
The Vault of Solomon King SR_Jun32014_A05
Name: Howling Axe
Tier: A-Tier
Type: One Handed Axe
Appearance: 132 cm Long & 80cm in width from rod to longest point of blade. A blue gem would be found in the rod approximately 6 cm long and 3 cm wide embedded in the plated gold surrounding the iron base of the weapon. Inscribed the magic circle would appear just below the dagger at the top of the axe and just above the gem.


Sapling Pistol:


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Name: Sapling Pistol
Tier:  C
Type: Magic Weapon - Pistol
Magic Type: Life
Appearance: An ancient gun that appears to be made almost entirely of wood. It is roughly 45cm long and has a magic circle carved into the butt of the handle.
Function:


  • Seedling Shot - Feeding magoi into the pistol allows the user to fire a single seed which travels up to 20m. The seedling will produce a tangle of thorny vines on impact which deal C-tier damage to the target. These vines grow to be 3m long and require C-tier damage to be fully cut or destroyed. 10 magoi to activate | 5 magoi to sustain.




Items


C-Tier Food: A light meal of modest ingredients good for recovering 100 magoi.
C-Tier Tend: A Tent for three. Recovers 30 stamina per post wile resting.

Heart of the Mountain -->C-Tier:


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Name: Heart of the Mountain
Tier: C
Type: Ring (Magic Tool)
Magic Type: Lava [Heat + Strength]
Appearance: This ring is silver, inlaid with glowing rubies. The face is approximately 1.5 cm tall. The magic circle can be found on the inside of the ring.
Function:


  • Onyx Wall – Feeding magoi into the ring and touching the ground, causes the earth to form a molten strip 5m wide and 30cm thick. A wall of onyx quickly rises from the molten strip becoming 3m tall. The wall can be formed anywhere at any orientation from the earth within 10m of the user. 10 magoi to activate | 5 magoi to sustain.




Nature's Embrace -->B-Tier:


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Name: Nature's Embrace
Tier: B
Type: Magic Tool - Bracer
Magic Type: Life Magic
Appearance: The bracer has intricate leather working depicting a tree in fall; bare of any leaves or fruit. A crescent moon is at the head of the tree, and the night sky seems to dominate the background of this leather bracer. On the opposite side a magical circle has been worked into the leather, showing its capability of channeling the user's magoi into spells.
Function:


  • Embrace of the Forest - Feeding magoi into the bracer causes roots to spread from the magic tool across the user's body. These roots are only a few centimeters thick and spread to cover any injured limbs. The roots then grow thorns which stab into the injured limb producing sap that stops bleeding and numbs pain for 3 posts from the last sustain. In addition, while the roots are active, the user can control them allowing them to manipulate otherwise crippled limbs. Severing the roots will cancel their effect, but sustaining the tool will allow them to reform right away. The roots do not decrease incoming damage and can catch flame if burned with B-tier or greater fire. 10 Magoi to activate | 5 Magoi to sustain.



Amulet of Construction -->A-Tier:


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Name: Amulet of Construction
Tier: A-Tier
Type: Magic Tool
Magic Type: Foundation Magic [Life + Strength]
Appearance: This silver magic amulet is 10 centimeters in diameter. A combination of a special jewel and a master painting upon the surface of the object creates a realistic depiction of a planets core. The magic circle is engraved upon the bottom side of the metal that directly holds the crystal.
Function:


    Origin Architecture - By feeding magoi into the magic tool, the user may touch the ground producing a black light that spread across the ground in the 5cm tall wave. The wave covers a 40 meter diameter circle around the user. Within this sphere influence, the user can create reinforce foundation used in the construction large building. Structures made by this ability can be up to 5 stories tall. 10 Magoi to activate | 5 Magoi to sustain.




Beasts


Mamoru:


The Vault of Solomon King 3d-abstract_widewallpaper_storm-beast_57435

Name: Mamoru
Tier: A-Tier
Type Legend Beast
Species: Fish/Turtle/Lion
Appearance: 400 cm long and 200 cm tall this beast the golden hair of a lion that originates from his Lion head the rest of it's body covered by shell and the top of its head the scales of a fish.

Traits:

Trait Name: Exceptional Speed
Trait Tier: A
Trait Requirement: Genetics
Trait Description: Through excessive training, this Beast has reached a level of speed that exceeds the average Beast.
Trait Effect:The Beast can now move like a blur across short distances and move fast enough to run along walls. They can maintain this speed for hours.

Trait Name: Exceptional Strength
Trait Tier: A
Trait Requirement: Genetics .  
Trait Description: Through extensive training with Solomon and Genetics
Trait Effect:The Beast can now bend steel and shatter iron with their body/claws/jaws and deal A-tier damage with their physical strength alone.

Trait Name: Cephalopod Hiding
Trait Tier: B
Trait Requirement: Genetics of a Cephalopod fish
Trait Description: This beast has been in hiding in many years only coming out when he is truly needed or for those poaching on his territories, but when those search for him they have no luck in finding him. I wonder why is that?
Trait Effect: Can Camouflage with his surroundings by changing the colour of its skin and shell to match that of its surroundings. Counting as a B-tier stealth.

Trait Name: Cephalopods Poison
Trait Tier: A
Trait Requirement: Genetics
Trait Description: Due the genetic nature of the beast being that of a Cephalopods he can use its poison to easily take down other creatures that discover him.
Trait Effect: This creature is able to add poison to created attacks skills of A-tier and lower.

Trait Name: Carapace of the Sea Deity
Trait Tier: Omega
Trait Requirement: Legend Beast | Mamoru Species  
Trait Description: Folk tales along many coastal villages tell of a great sea god that protects the worthy during times of great calamity. Stories of a powerful lion with a golden shell emerging from the waters depict the beast covering a small home of the faithful, protecting them from tidal waves or even falling stars.
Trait Effect: Mamoru's back, limbs, scalp, and tail are all covered in a thick golden carapace that protects it from all types of damage. This shell will defend against an Omega-tiers worth of damage before breaking. The lower flanks, underbelly, face, and neck are not protected.

Garuda Mount:


The Vault of Solomon King Z0NNlT1

Name: Garuda
Type: Dungeon Mount
Magic Type: Lightning
Appearance:This winged creature is 2 meters tall and 1 meters wide. She is capable of carrying up to 1 people and her wings would be having some kind of electricity spark every time she flap it.
Function:


  • 25% Travel Thread Word Count Reduction for up to one people.
  • Can carry one person up to speeds of a hawk.




Largo Mount:


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Name: Largo
Type: Dungeon Mount
Magic Type: Life
Appearance: This tiger is 3.5 meters from head to base of tail, and stands a meter and a half tall; quite large, when considering others of its species. It has been trained as a mount, though is incapable of riding into combat. This tiger is known for being able to maintain speeds for long distances.
Function:


  • 25% Travel Thread Word Count Reduction for one person.
  • Can carry one person up to speeds of 15 m/s.



*This does not take up any of your item/weapon slots


Quest Spells & Pets


The Barrier Spell:


The Barrier

Tier: N/A
Class: Ritual
Type: N/A
Range: N/A
Requirements/Drawbacks: Access to Alma Torran spell
Scaling: N/A
Sustain: -
Cool Down: N/A
Cost: N/A
Description:


    The Barrier is an advanced spell from Alma Torran to create a barrier of mist that covers a specific area (village, town, city, country). While the barrier is active, it prevents lifeforms from entering or leaving the area it covers by redirecting them back in the direction they traveled. This spell must be attached to a Power Source in order to utilize and requires 1 full day IC (and a 1000 word count post) to establish/start up. This spell costs a base 30,000 huang to initially setup along with the area cost (listed below) and an additional base 30,000 huang each activity check after that in order to sustain it. Area cost are as follows:

    • Village - 20,000
    • Town - 40,000
    • City - 80,000
    • Country - 100,000







The Barrier

Tier: B-Tier
Class: Sub-Ritual
Type: N/A
Range: N/A
Requirements/Drawbacks: Must have access to the spell from Alma Torran
Scaling:
Sustain: -
Cool Down: 3 Posts
Cost: 30/15 Magoi
Description:


    Using Strength, Wind, Water, and Life Magic, the user is able to erect a barrier. The Barrier is an advanced spell from Alma Torran to create a barrier of mist that covers a specific area (up to 25x25x25m). While the barrier is active, it prevents lifeforms from entering or leaving the area it covers by redirecting them back in the direction they traveled.



Lava Tom:


The Vault of Solomon King EAobFoA

Name: Lava Tom
Type: Non-Combat/Companion Pet
Appearance: LavaTom is a stone construct approximately 1 meter tall and 1 meter wide with a gem in his chest that swirls with lava.
This is a non-combat pet and cannot be used in any type of combat or as a mount!


The Djinn of Paralysis & Shock:


~The Djinn of Paralysis & Shock~


The Vault of Solomon King QEauNPm


Squire: Being a Squire is the first stage a King Candidate must go through in their Djinn training. A Squire must be at least C-tier and can only have 1 member in his/her household. As a Squire, you can create up to 2 abilities which revolve around your Djinn's theme/magic. These abilities cannot surpass C-Tier.

Household limit of 1.
Able to access the Sealed Metal Vessel form.

Sealed Metal Vessel: First accessible by Squires, this stage doesn't alter the physical appearance of the Metal Vessel. This form can be wielded like any other item/weapon yet with the added power of a Djinn.

Weapon or not, the Sealed Metal Vessel is capable of dealing C-tier ability damage.
Capable of using non-Djinn abilities while wielding this form.
Adds B-tier Item Durability to the Metal Vessel.
Djinn abilities used in this form must be C-tier or lower.
Does not require magoi sustaining.

Sealed Metal Vessel:


The Vault of Solomon King SR_Jun32014_A05

Djinn: Ronove
Theme: Lightning
Type: Axe (A-tier)
Appearance: 132 cm Long & 80cm in width from rod to longest point of blade. A blue gem would be found in the rod approximately 6 cm long and 3 cm wide embedded in the plated gold surrounding the iron base of the weapon. Inscribed the magic circle would appear just below the dagger at the top of the axe and just above the gem.


Knight: Being a Knight is the second stage a King Candidate must go through in their Djinn training. A Knight must be at least B-tier and can have up to 3 members in his/her household. As a Knight, you can create up to 4 abilities which revolve around your Djinn's theme/magic. These abilities cannot surpass B-Tier.


  • Training of 2,500 words required.
  • Household limit of 3.
  • Able to access the Djinn Weapon Equip form and lower.



Djinn Weapon Equip: This form is first accessible by Knights. This form physically changes the appearance and function of the Metal Vessel to that of a legitimate weapon with the added power of a Djinn.


  • This form temporarily alters the Metal Vessel to look, feel, function, and be a legitimate weapon, regardless if the Metal Vessel is a weapon or not.
  • The Djinn Weapon Equip is capable of dealing B-tier ability damage.
  • Capable of using non-Djinn abilities while wielding this form. However, unable to use underlying Item abilities attached to the Metal Vessel.
  • Adds A-tier Item Durability (on top of the Metal Vessel's base durability).
  • Djinn abilities used in this form must be B-tier or lower.
  • Requires 10 magoi to activate and 5 magoi to sustain. Cooldown of 6 posts.
  • Access to a powerful Passive Effect. However, the passive effect is predetermined by the appropriate staff, usually the moderator behind the Djinn.


Weapon Equip:



The Vault of Solomon King Yxa4

Djinn: Ronove
Type: Axe
Theme: Lightning
Chant: Electrify "Ronove"
Cost:]10 on cast; 5 per post
Cool-Down: 5 posts
Appearance: 132 cm Long & 80 cm in width from rod to longest point of blade. Inscribed the magic circle would appear just below in the centre of the two blades centred with the shaft.

Magic Function:


  • Impact Strike - Each overhead downward attack with Renove's Axe summons a small 10cm bolt of lightning in the instant after impact. This bolt will appear 10m above the user and then strike a desired location within 1m of the impact point. The bolt deals C-tier damage and numbs the victim making their movements sluggish for 1 post. This effect will not trigger if the blade of the axe does not make impact(opponent blocks an attack by clashing with the shaft or by using intangible means). This bolt can also be used to ignite flammables or provide a brief instant of light.



King: Being a King is the final stage of a King Candidate's Djinn Training. A King must be at least A-tier and can have up to 5 household members. As a King, you can create up to 8 abilities which revolve around your Djinn's theme/magic. 7 of these abilities cannot surpass A-Tier while 1 of these abilities is the Extreme Magic.


  • Training of 5,000 words required.
  • Household limit of 5.
  • Able to access the Full Djinn Equip form and lower.



Full Djinn Equip: The ultimate form only accessible by Kings. This form temporarily alters nearly every aspect of the King Candidate. This form also comes with a Weapon Equip, though stronger and with added Djinn power. Not only that, but this form allows the King Candidate to fly at amazing speeds. Best of all, the Full Djinn Equip form bestows the capability of using the coveted Extreme Magic!


  • Capable of A-tier flight.
  • The Djinn Weapon Equip is capable of dealing A-tier ability damage.
  • The King Candidate and Metal Vessel are physically altered to look the part of the Djinn whose powers are being fully released. Various aspects may change such as clothing, physic, and completion. A notable change across all Full Body Equips is the addition of a third eye (or more) on the King Candidate's forehead.
  • Only capable of using non-Djinn abilities related to the Weapon Equip and/or the body of the King Candidate.
  • Adds Ω-tier Item Durability (on top of the Metal Vessel's base durability).
  • Djinn abilities used in this form must be A-tier or lower. The only exception is the Extreme Magic at Ω-tier.
  • Requires 20 magoi to activate and 10 magoi to sustain. Cooldown of 8 posts.
  • Access to a powerful Passive Effect. However, the passive effect is predetermined by the appropriate staff, usually the moderator behind the Djinn.



Ronove's Full Djinn Equip:


The Vault of Solomon King Raijin_by_ijur-d94972r

Djinn: Ronove
Form: Axe taking the form as in image with what looks to be an animal skull centred in the blade
Theme: Lightning
Chant:  "Djinn of Paralysis and Shock give me your power, paralyze those who stand against us and brighten the dark clouds above for those who await for us...electrify Ronove"
Flight: Grants A-tier flight magic.
Cost: 20 on cast; 10 per post
Cool-Down: 8 posts
Appearance: The axe with the point down stands at the same height as him 213.36 cms in height. The axe as if it has been stretch by heat as one could see the waves in the blade.
Passive:


  • Impact Strike - Each overhead downward attack with Renove's Axe summons four small 10cm bolts of lightning in the instant after impact. These bolts will appear 10m above the user and then strike a desired location within 3m of the impact point. The bolts deal C-tier damage and numbs the victim making their movements sluggish for 1 post. This effect will not trigger if the blade of the axe does not make impact(opponent blocks an attack by clashing with the shaft or by using intangible means). This bolts can also be used to ignite flammables or provide a brief instant of light.







The Vault of Solomon King HREQtj1

Description: A shard of crystallized fate. When broken, it allows the will of the user to somehow influence their fate. Please see the Shard Systems Page for more information.
Amount: 1


The Vault of Solomon King LvuyjAO



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6The Vault of Solomon King Empty Re: The Vault of Solomon King on 02/10/16, 06:28 pm

The Vault of Solomon King EY1Ffmo

Non-Player Characters


Hayato Rin Hibiki:


The Vault of Solomon King 414-88

Name: Hayato Rin Hibiki
Gender: Male
Personality:
Hair Color: Bleached White (Originally Red)
Eye Color: Red
Height: 5'9
Weight: 178lbs
Appearance:
Spoiler:


The Vault of Solomon King Tokyo_ghoul___kaneki_by_tinani-d8jibqv

Rukh Alignment: Black
Special Traits: A-Tier Rank Manipulation
                             B-Tier Rank Strength
- Eyes are Red as if Glowing
History:


Hiraku Juro:



The Vault of Solomon King 2103773-mitsurugi_scv

[Face Claim: [Mitsurugi] from Soul Calibur



Name: Hiraku Juro
Alias: Leader of Travelling Plain’s Walkers
Gender: Male
Personality:
Hiraku is the kind of guy who gets along, or attempts to get along, with everyone. He helps as many people as he can and tries to not step on too many toes unless he’s resolved to. He’s tenacious, sometimes almost to a fault. He is nearly constantly calm. He tends to dislike or distrust people when he first meets them, and if not that then he is very quiet and almost shy. While he isn’t the first one to draw his sword, he’s often times the last one to sheath it. He fights and fights and fights until every enemy is dead and if all his allies are hurt or dead he will fight till he can’t no longer.

He clings to things that others would find trivial or stupid, despite the costs.

Hiraku really likes his sweets. Most would call it an addiction. While it is true that it’s incredibly rare he isn’t snacking on some sort of candy he isn’t dependent on them. He just likes that there’s always a flavor on his tongue and that there are so many different flavors. On a day to day basis people that know him tend to ignore his habit of popping a new piece of candy into his mouth.
Hiraku shuts himself away from certain things so he does not get too attached. He doesn't want to lose anything close to him, he only lets things close to his heart he knows he can protect or they can protect themselves. Hiraku keeps his thoughts & ideas to him-self so he does not attract anyone he does not want to lose. He is still an extremely smart individual but he is just quiet.

Hair Color: Brown
Eye Color: Brown
Height: 212cm
Weight: 130kg
Appearance:

Hiraku would be one of the largest Humans found, he would most of the time be found wearing either robes or bronze armour and not much clothing would be found otherwise where he lives. His muscles look much larger then they are with the time he put into defining them. His hands and feet would be calloused as he works on his own land to provide for himself. There would be a large knife wound found on his chest and two more on his back.

Appearance:
The Vault of Solomon King 52_render_Soul_Calibur_IV_Premium_pg1_by_UdonCrew

Rukh Alignment: White
Special Traits: Size of a Imu
History:

Hiraku Juro once a happy man engaged to the most beautiful women named Sali, they lived in a home they just bought from Hiraku working a full time job and a lot of saving. They lived like any normal couple who loved each other very much but was very unfortunate. As one night they travelled into the park together walking home and were unluckily found by a bunch of drunken men who took a fascination to Sali. They followed the couple till they came to a bridge where they confronted the couple Hiraku knocking out one and injuring another was then beat to the point he could not fight any longer. The group strip Sali in front of Hiraku and he kept struggling and they held him as they took turns raping his fiancee Hiraku eventually got free and kill two men to only watch just as she said she loved him, and she was stabbed then Hiraku was also stabbed, the group left.

With the last remaining bit of his life he crawled towards his fiancee and stayed next to her holding her in his arms as he was dying, he cried and his last words before crumpling over top her were, "I'm so sorry, I love you so much."

He would awake opening his eyes to see a wooden ceiling above him, then looking around the room he would see others in beds rushed he did not see any women about, getting up slightly he would feel the sting of his wounds and sutures stretching on his chest. Putting his hand on his wound looking at it he would remember as the knife pierced his skin. “WHY!!??” he would yell out to whoever could see. Many of the others that were in the beds also injured which could look would, no one would do anything however that did obtain the attention of a women nearby which would rush over. “Why what?” the women would ask him as she arrived and saw nothing physically wrong that has not been already dealt with. Hiraku would stare at the women, and tears would fall down his face however his face expression still remained angry, “Why did you save me... why do I have to be alive ...?” he would ask the women. At this point the others in their beds would lay back down not having anything to do with it, and the women would be speechless with not much she could say not knowing him but would eventually speak to him gently with, “Go to sleep for now, and someone will come speak with you in the morning.” Looking out the window it was night out, he was not sure how long he has been out and he did not really care, “Where is my wife’s body and who is looking into this case?” he would ask the women however she would only respond back with “Someone will come speak with you in the morning.” Hiraku would attempt to swear under his breath as he attempted to sit himself up, however the women would hold him in the bed, “You cannot get up, it is far too soon and you do not wish to rip those sutures.” He would then push her off of him and force himself up and blood would begin to leak from his wound the pain would make him grab his chest with his hand. “WHERE IS MY WIFE!!!!? I WANT TO SEE HER NOW!!” he would scream at the women now on the floor. At that point however many other men would be bursting into the room, struggling to pin Hiraku on the floor where his sutures would rip completely now blood spewing onto the floor, and Hiraku yelling in pain. The yelling and struggling would slowly subside as one of the many would at one point tranquilize him, after being fully out of it the men would lift the man and put him in the bed gently before leaving the room with the nurse.

Now not waking till the morning with a couple of shakes he would open his eyes to officials standing above him, we need to get your statement. Hiraku opened his eyes and looked to see two human men, “What do you think happened?” Hiraku asked angrily, and then would state, “It is pretty obvious by looking that we were attacked.” One of the men spoke up and said, “Yes and how many people attacked you, what did they look like, where did they start following you and were you conscious to see which way they went ... there are plenty of things that we should not know till you tell us.” Hiraku could tell that the man was also angered by what was said and probably did not wish to be there in the first place.  Hiraku would settle slightly before saying, “There was five or six till I took out two of them, they followed us to the bridge and I do not know from where or where they went afterwards as at that point I was out of it.” The two men were just writing down what he said, and one would stop to ask, “Could you remember any of their faces if it was in front of you?” Hiraku would nod in agreement, “Then we shall contact you when we have anyone to show you.” Hiraku would nod in agreement again.

A month would pass before someone found Hiraku in a tavern, which has been his spot every day since that day. “We have some people for you to look at Hiraku.” One of the original men from the care centre the day he awoke would be seen standing next to him. Hiraku was most definitely angry that it has been so long, however did not say anything for he did not wish to lose this chance. He would slink of his stool backwards stumbling slightly as he came off of it.  “You sure you’re good?” the man would ask him. Hiraku would reply, “Let’s go.”

The two of them would arrive at a station where once entered he would be taken to a room which would separate him from the people that was shown to him, it was dark in the room but that was to be expected.  Someone would speak to Hiraku however he would not hear anything as the sound was numbed out by his own thought as the men would walk into the other room.  He would immediately spot two men and anger would immediately show on his face, the officer noticing this would ask, “Do you recognize any of these men?” Hiraku would pause before saying, “No” the officer would immediately ask again, “Are you sure?” Hiraku would reply, “Yes I’m sure.” The officer would sigh but then ask for the next line to come in, at this point everything less began a blur of just getting through it, both Hiraku and the officer knew what Hiraku was going to do. As they left the room the officer would open the door for him and as he passed he would say to Hiraku, “Good luck.” and he would watch as Hiraku left.

That is when his vengeance would begin, and when he learned of the black rukh that surrounded him, he detested the life he was living within ever since the day that they came and ruined it for him. It was as he was standing over the body of on the men that he was almost blinded from the rukh surrounding him however he would pass through it and he would allow the second man to live. However that was only with none of his limbs left after shattering both of his arms and legs, if he was to let this man live for now it would defiantly not allowing him to enjoy his life, or run from him when he did come for him.

After leaving the man there he would make his way to the care centers as Hiraku knew that would be the next place that they would take that man but being taken there as some point others would have to come see him or take him from the place as he guaranteed that the man would not be walking out of that place on his own. As he sat on the street across from the place Hiraku would watch as each person walked in and out of the center, he would occasionally swipe at the rukh that he could see around him. After about a week of sitting on the street like a beggar that is when he would see two others walk into the center that he recognized. However he would still not move till he would spot them leaving with the third man is a chair. He would follow them till they seemed to arrive at a residence. Hiraku would then leave to find a blacksmith nearby and would give him whatever he had left to obtain a blade of the greatest strength that he had on one of his shelves.  After obtaining such a blade he would then head back to that residence and boot the door in, he would be faced with more than the three men however the two that were in the door did not last long before being surprised and shortly after that their heads hit the floor. Walking into the next closest room that is when he would see the three, the man in the chair would panic remembering him and not being able to do anything and the other two would attack him. However just the two of them were not enough to take on him. Moments after their bodies would slam against the ground he would then bend down in front of the chair, “So do you remember what you did to me and my wife?” the man would panic more before Hiraku would flip the chair he sat in. He knew he would not have too long after booting their door in before other make their way to this house whether they be officials or just spectators.

After some time passed officials would arrive, one of which being the man that showed the people to Hiraku, the first sight they would all see would be that of a man naked impaled from his anus out his mouth hanging out of the window. The official had a hunch of who did this however he would not mention it to anyone, even though the man was that he should to Hiraku.

Years passed,

Now wandering the plains just living the best he can on his own merit, some people had joined him as a traveling group but then they would separate after awhile as he did not feel as if he wished to take care of others. It was during this solitude that he would gain most of his muscle definition. It was not till he came across a group while traveling that seemed to be that of slave traders.  There were only three of them however and they did not think they could force Hiraku to become a slave so they did not even try they just asked that they be left alone as he passed them. It was then as he passed them he would see a Fanalis woman locked in a cage, obviously their only cargo; she looked as if she had been beaten and barely fed during their travels, and however Hiraku continued to walk by. It was not till he heard one of the men behind him say, “If only we had enough men to make him a slave, we would make some good haung off him as a work horse.”  Hiraku would then turn around and sigh, after killing the men he would then look to the cage, he wasn’t as heartless to leave a woman to starve so he would flip the men over and reach into their bags and pockets till he would find a key. After unlocking the cage the women would step out and look around then to Hiraku. He would begin to walk away from them and she would follow Hiraku, he did not take much of it as it was not the first time he had been followed and left anyhow. Little did he know that this would be the beginning of his own tribe and the frail women following him become his wife. It took a couple years before the two of them began to talk to one another as those who care for each other but they knew far before that when they did. After some time of finding other slaves and others who did not wish to live in the turmoil of Kou and Reim or Magno they have began to become the size of a tribe. Eventually after living with his wife and many others his temper began to subside and as more people respected him and depended on him he became their leader not by his choice but by the choice of those who followed him.

The Clan Associated with Hiraku Juro:



The Clan


Name: Plain Walkers Clan
Personality:
So each person in the clan obviously has their individual personality however, this clan tends to be not as open as others, they go by a saying “One cannot expect trust until they have earn it, and time is the only way to earn that trust.” However there is not much conflict found in the clan other then the basic bickering of everyday life as they have come to join around Hiraku Juro on their own accord, and were never forced to stay with him.
Hair Color: Varied
Eye Color: Varied
Height: Varied
Weight: Varied
Appearance:
Rukh Alignment: White
Special Traits: Basic Racial Traits & Exceptional Survival Skills (Hunting/Tracking/etc.) When accepted into the clan or come of age those of the clan would be given tattoes that would cover one should and a part of the chest. The tribal tattoos are very distinct to this clan always having a spiral found on a part of the chest.
History:
The history of the clan all began with the history of Hiraku Juro, however there was much left out of the history of him as it pertains to more of the clan then himself. This clan as been through three wars with other clans already and are quite experienced in battle, their hunting and tracking skills helped them greatly with the butting of heads with the other clans as they did not have to rely on trading or others for their supplies as they could just find their own. However they are still quite open to trading once the bond of trust is been given and strictly deal with that trader in person, and not willing to accept representatives they send as the trade is not necessary just a luxury.

Extended History

Just Passing Through

Blood Stained Home is Still a Home

Population: 150



Last edited by SolomonxKing on 06/12/16, 11:48 pm; edited 1 time in total

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